<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>MachineGames &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
	<atom:link href="https://gamingbolt.com/tag/machinegames/feed" rel="self" type="application/rss+xml" />
	<link>https://gamingbolt.com</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Mon, 06 Jul 2026 16:02:13 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=7.0</generator>
	<item>
		<title>Xbox Layoffs Won&#8217;t Stop Work on Doom, Quake and Wolfenstein</title>
		<link>https://gamingbolt.com/xbox-layoffs-wont-stop-work-on-doom-quake-and-wolfenstein</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Mon, 06 Jul 2026 16:02:11 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bethesda]]></category>
		<category><![CDATA[bethesda game studio]]></category>
		<category><![CDATA[id Software]]></category>
		<category><![CDATA[MachineGames]]></category>
		<category><![CDATA[Zenimax]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=647769</guid>

					<description><![CDATA[Bloomberg's Jason Schreier said that the company won't be reduced to only working on new Fallout and The Elder Scrolls game.]]></description>
										<content:encoded><![CDATA[<p>In light of Xbox’s <a href="https://gamingbolt.com/xbox-announces-3200-layoffs-for-fiscal-year-2027-four-studios-to-be-released">recent mass layoffs</a>, there has been plenty of concern regarding the fate of the many projects likely under development at ZeniMax. Previous <a href="https://gamingbolt.com/anyone-not-working-on-the-elder-scrolls-or-fallout-at-bethesda-is-being-laid-off-rumor">reports had indicated</a> that anyone not working on either <em>Fallout</em> or<em> The Elder Scrolls</em> would be targeted by the layoffs.</p>
<p>However, Bloomberg’s Jason Schreier has noted that, while the company is going to be affected, it won’t be reduced to just working on the two franchises.</p>
<p>It is worth noting that there are plenty of studios that operate under the larger ZeniMax umbrella. Along with Bethesda Game Studios itself, the company also includes id Software, MachineGames, and Arkane. In a social media post, Schreier has said that the company will continue to work on its other franchises, including <em>Wolfenstein</em>, <em>Doom</em>, and <em>Quake</em>.</p>
<p>“ZeniMax will be impacted significantly by the reorganization but will NOT be reduced to only <em>Fallout</em> and <em>The Elder Scrolls</em>, despite rumors over the last few weeks. The publisher will also still work on <em>Wolfenstein</em>, <em>Doom</em> and <em>Quake</em>,” he posted.</p>
<p>Xbox announced its layoffs through a letter sent to its employees and then published online, titled “Resetting Xbox”. Through it, CEO Asha Sharma announced that Xbox was cutting around 1,600 jobs today, with another 1,600 planned for the rest of the fiscal year. Along with this, she also revealed that Double Fine Productions and Compulsion Games are going independent, while Ninja Theory and Undead Labs are being sold to another company.</p>
<p>“I know this is painful. These changes will directly affect people who have poured their creativity into building Xbox,” said Sharma. “Many joined us through acquisitions, while others were recruited here, or sought us out because they loved this industry and loved Xbox. Today’s decisions do not reflect their talent or dedication.”</p>
<p>Along with the four studios listed, Sharma also revealed that Arkane is going into consultation to “review potential strategic options”. What this means for the studio’s current project – <a href="https://gamingbolt.com/marvels-blade-is-seemingly-pretty-far-along-with-reveal-planned-for-2026-rumor"><em>Marvel’s Blade</em></a> – remains to be seen.</p>
<p>Sharma also announced that <a href="https://gamingbolt.com/xbox-appoints-helen-chiang-as-coo-studios-to-only-have-maximum-of-5-management-layers">Xbox is getting a new COO</a>. With the now-former COO Dave McCarthy retiring after a 17-year stint at Xbox, the role is being taken up by Helen Chiang, who previously worked on growing Xbox Live and <em>Minecraft</em> developer Mojang.</p>
<p>“She will bring our businesses together under one operating model, making sure we make clear investment decisions, learn from our successes and failures, and hold ourselves accountable for results,” said Sharma about Chiang.</p>
<p>The Xbox division as a whole is also undergoing streamlining, with many of the management layers across the company being reduced. Sharma noted that, in some instances, Xbox had 14 layers of management between studios and decision makers. This led to slower decisions and blurred accountability.</p>
<p>Moving forward, the company is aiming to have a maximum of five management layers for its various studios to deal with, and where possible, it will try to go down to only three management layers in a bid to ensure that the process of development is simplified with things like shared services, cleaner code bases, and reduced vendor spend.</p>
<blockquote class="bluesky-embed" data-bluesky-uri="at://did:plc:2mkgbhbhqvappkkorf2bzyrp/app.bsky.feed.post/3mpy7il55qs2a" data-bluesky-cid="bafyreicmm5mcim7fxd23q3v7tud6yk6dzguoupchsmi47qzov6lzedbu5u">
<p lang="en">ZeniMax will be impacted significantly by the reorganization but will NOT be reduced to only Fallout and The Elder Scrolls, despite rumors over the last few weeks. The publisher will also still work on Wolfenstein, Doom and Quake.</p>
<p>&mdash; <a href="https://bsky.app/profile/did:plc:2mkgbhbhqvappkkorf2bzyrp?ref_src=embed">Jason Schreier (@jasonschreier.bsky.social)</a> <a href="https://bsky.app/profile/did:plc:2mkgbhbhqvappkkorf2bzyrp/post/3mpy7il55qs2a?ref_src=embed">2026-07-06T13:36:37.175Z</a></p></blockquote>
<p><script async src="https://embed.bsky.app/static/embed.js" charset="utf-8"></script></p>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Wolfenstein 3 is in the Works, Marvel&#8217;s Blade Safe as Arkane Faces Restructuring &#8211; Rumor</title>
		<link>https://gamingbolt.com/wolfenstein-3-is-in-the-works-marvels-blade-safe-as-arkane-faces-restructuring-rumor</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 06 Jul 2026 04:56:54 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Arkane Studios]]></category>
		<category><![CDATA[Bethesda]]></category>
		<category><![CDATA[MachineGames]]></category>
		<category><![CDATA[Marvel's Blade]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Wolfenstein 3]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=647729</guid>

					<description><![CDATA[A Wolfenstein TV show is also reportedly coming from the producers behind Amazon's Fallout and will complement the sequel.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">While last week saw rumors circulating about Arkane Studios&#8217; closure and <em>Marvel&#8217;s Blade</em> <a href="https://gamingbolt.com/marvels-blade-could-be-cancelled-as-xbox-considers-shutting-down-arkane-studios-rumor" data-type="post" data-id="647465">potentially facing cancellation</a>, it seems that the situation has changed at Xbox. <a href="https://www.windowscentral.com/gaming/xbox/change-is-afoot-at-xboxs-arkane-studios-and-machinegames-with-machines-co-founder-taking-over-arkanes-operations" target="_blank" rel="noreferrer noopener">Windows Central</a> reports that development on the latter won&#8217;t cease but that&#8217;s not all. If you spotted <a href="https://www.pappers.fr/entreprise/arkane-studios-424606176" target="_blank" rel="noreferrer noopener">this legal notice</a> dated June 30th, revealing that MachineGames&#8217; director Jerk Gustafsson is now president of Arkane, it seems restructuring is underway.</p>



<p class="wp-block-paragraph">How this will ultimately affect the studio remains to be seen, but MachineGames is allegedly safe. The success of <em>Indiana Jones and the Great Circle</em> has seemingly assured its continued existence, with Xbox reportedly keen on investing in the studio. Not only is a TV show allegedly in the works (with Amazon&#8217;s <em>Fallout</em> TV producers involved), but <em>Wolfenstein 3</em> is <a href="https://gamingbolt.com/wolfenstein-3-casting-calls-have-begun-might-feature-child-companion-rumor">also in the works</a>.</p>



<p class="wp-block-paragraph">It will reportedly complement the show, and given how Xbox is trying to capitalize on its transmedia properties, these moves make sense. When we&#8217;ll hear about it is a different story altogether, but if <a href="https://gamingbolt.com/xboxs-layoffs-and-studio-closures-to-begin-on-july-6th-might-be-biggest-layoffs-in-gaming-rumor" data-type="post" data-id="647390">rumors about mass layoffs on July 6th</a> are true, we&#8217;ll at least learn more about Arkane&#8217;s new structure.</p>



<p class="wp-block-paragraph">As for <em>Marvel&#8217;s Blade</em>, it&#8217;s <a href="https://gamingbolt.com/marvels-blade-is-seemingly-pretty-far-along-with-reveal-planned-for-2026-rumor" data-type="post" data-id="647613">allegedly planned to be revealed this year</a> with a release targeting 2027. It&#8217;s apparently pretty far along, though we&#8217;ve seen next to nothing from it since its announcement in December 2023 (not counting <a href="https://gamingbolt.com/bethesdas-todd-howard-says-arkane-is-doing-a-really-really-good-job-with-marvels-blade" data-type="post" data-id="646865">Todd Howard&#8217;s praise</a>).</p>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Indiana Jones and the Great Circle Makes Its Switch 2 Debut With A Stylish Launch Trailer</title>
		<link>https://gamingbolt.com/indiana-jones-and-the-great-circle-makes-its-switch-2-debut-with-a-stylish-launch-trailer</link>
		
		<dc:creator><![CDATA[Varun Karunakar]]></dc:creator>
		<pubDate>Wed, 13 May 2026 05:16:29 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Indiana Jones and the Great Circle]]></category>
		<category><![CDATA[indiana jones and the great circle: the order of giants]]></category>
		<category><![CDATA[MachineGames]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox game studios]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=643638</guid>

					<description><![CDATA[If you've been itching to experience MachineGames' acclaimed first-person action-adventure on the go, the wait is finally over.]]></description>
										<content:encoded><![CDATA[<p><em>Indiana Jones and the Great Circle</em> has been a great example of a quintessential Indy adventure, and is a title we <a href="https://gamingbolt.com/indiana-jones-and-the-great-circle-review-adventure-has-a-name-again">really liked</a> when it was first released. We were <a href="https://gamingbolt.com/indiana-jones-and-the-great-circle-the-order-of-the-giants-dlc-review-more-indy-less-innovation">quite happy</a> with the <em>Order of the Giants DLC</em> too.</p>
<p>It&#8217;s why we&#8217;re excited to tell you about the game&#8217;s Switch 2 debut, although it hasn&#8217;t been a secret. The launch trailer&#8217;s a doozy, and it&#8217;s a perfect showcase of what your time in the game as Indy is going to look like. This is an adventure that&#8217;s too good to miss, and while the gameplay can occasionally become a tad repetitive, especially in combat, the story and well-written dialogue help balance things out. It also helps that Troy Baker really sells Indy as the legend we all know and love.</p>
<p>We will admit that the puzzles are definitely a challenge, especially in the DLC (which must be purchased separately for $20). They&#8217;re probably our favorite part of the gameplay loop, Indy&#8217;s witty insights aside, which is all the more reason for you to dive in on the Switch 2 if you want more Indy on the go or at home. If you&#8217;re on the fence, check out the trailer below to help make up your mind.</p>
<p><iframe title="Indiana Jones and the Great Circle – Launch Trailer – Nintendo Switch 2" width="500" height="281" src="https://www.youtube.com/embed/v0qWqbEGAqs?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Wolfenstein 3 Casting Calls Have Begun, Might Feature New Companion &#8211; Rumor</title>
		<link>https://gamingbolt.com/wolfenstein-3-casting-calls-have-begun-might-feature-child-companion-rumor</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Thu, 26 Feb 2026 13:59:24 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Bethesda]]></category>
		<category><![CDATA[MachineGames]]></category>
		<category><![CDATA[Wolfenstein 3]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=638052</guid>

					<description><![CDATA[A report describes the character of Sofiya, which might be a reference to protagonist BJ Blazkowicz's mother Zofiya Blazkowicz.]]></description>
										<content:encoded><![CDATA[<p>Thanks to the lack of a new mainline <em>Wolfenstein</em> game since the 2017 release of <em>Wolfenstein 2: The New Colossus</em>, there have been plenty of rumors about a third game to wrap up the trilogy. A new <a href="https://mp1st.com/news/report-wolfenstein-3-first-story-details-unveiled-as-casting-begins" target="_blank" rel="noopener">report by Mp1st</a> not only indicates that developer MachineGames has started development, but also that it has begun casting calls for voice acting. Through this, some details of the game’s story have also been seemingly revealed.</p>
<p>According to the report, the project is being developed under the codename Valkyrie, and performance director Tom Keegan and casting director Emily Schweber are noted as working on it. Among the roles being cast seems to be that of a woman named Sofiya—a possible reference to protagonist BJ Blazkowicz’s mother Zofia Blazkowicz. Performance capture for the project is slated to start in April, with dates slated for later in the year as well as in 2027.</p>
<p>Sofiya has been described as an orphan from Ukraine, and is slated to be aged somewhere between 8 and 11. She also has a dog named Ralph, who will apparently become a companion for BJ Blazkowicz. The character’s description notes that she was raised by “the resistance” to be a “strong-willed survivor”. While far from a confirmation, Sofiya might end up being a game-long companion for BJ Blazkowicz throughout the campaign.</p>
<p>While MachineGames has seen quite a bit of success with its most recent release—<em>Indiana Jones and the Great Circle</em>—studio director Jerk Gustafsson has <a href="https://gamingbolt.com/wolfenstein-developer-wants-to-go-back-to-the-series-and-finish-the-trilogy">expressed an interest in finishing up the <em>Wolfenstein</em> trilogy in the future</a>.</p>
<p>“Our intention has always been to go back to <em>Wolfenstein</em>,” he said. “We wanted to finish the trilogy. And when we do that, that is something that I don’t want to comment on. It can be now, it can be later, but we’re not done with it. That’s what I can say.”</p>
<p>Gustafsson also spoke about the studio&#8217;s experience with first-person games that also have an emphasis on their stories, and how it wants to innovate with its future projects without losing sight of its roots.</p>
<p>“We have been doing very, very similar games, and very, very focused on first-person, story-driven titles for a long time,” he said. Gustafsson also mentioned that MachineGames is “looking more to see what we can do to innovate and expand within that genre. I often see us being able to do a mobile game. It just requires a different skillset that we don’t have at MachineGames. Maybe sometime in the future, but who knows?”</p>
<p>A report from back in January had also indicated that MachineGames had <a href="https://gamingbolt.com/wolfenstein-3-is-reportedly-happening-machinegames-also-developing-a-rainbow-six-siege-style-game">started work on <em>Wolfenstein 3</em></a>. The report has also indicated that the studio might have another project in the works. It is &#8220;thought to be working&#8221; on a multiplayer game that has been compared to Ubisoft&#8217;s <em>Rainbow Six Siege</em>. How deep this comparison goes, however, is unknown.</p>
<p>In the meantime, check out <a href="https://gamingbolt.com/all-these-years-later-wolfenstein-the-new-order-is-a-blast-to-play">our thoughts on 2014&#8217;s <em>Wolfenstein: The New Order</em></a>, and how it still holds up quite well even today. Also take a look at <a href="https://gamingbolt.com/indiana-jones-and-the-great-circle-ps5-review-belongs-in-a-museum">our review of <em>Indiana Jones and the Great Circle</em></a> and its <a href="https://gamingbolt.com/indiana-jones-and-the-great-circle-the-order-of-the-giants-dlc-review-more-indy-less-innovation"><em>The Order of Giants</em> expansion</a> for more on MachineGames.</p>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Wolfenstein Developer Wants to Go Back and &#8220;Finish the Trilogy&#8221;</title>
		<link>https://gamingbolt.com/wolfenstein-developer-wants-to-go-back-to-the-series-and-finish-the-trilogy</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Fri, 06 Feb 2026 14:59:34 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bethesda]]></category>
		<category><![CDATA[MachineGames]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Wolfenstein 2: The New Colossus]]></category>
		<category><![CDATA[Wolfenstein 3]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=636546</guid>

					<description><![CDATA[While he didn't go into detail, studio director Jerk Gustafsson also spoke about the studio's experience with narrative shooters.]]></description>
										<content:encoded><![CDATA[<p>While MachineGames has stayed quiet about its next project, the company has also noted in the past that it will return to the <em>Wolfenstein</em> series at some point. In a new interview with <a href="https://www.gamesindustry.biz/machinegames-on-being-part-of-microsoft-going-back-to-the-office-and-wolfenstein-3" target="_blank" rel="noopener">GamesIndustry.biz</a>, studio director Jerk Gustafsson has reiterated that MachineGames will make a follow-up to <em>Wolfenstein 2: The New Colossus</em> at some point.</p>
<p>&#8220;Our intention has always been to go back to <em>Wolfenstein</em>,&#8221; he said. &#8220;We wanted to finish the trilogy. And when we do that, that is something that I don&#8217;t want to comment on. It can be now, it can be later, but we&#8217;re not done with it. That&#8217;s what I can say.&#8221;</p>
<p>Speaking of the more recent <em>Indiana Jones and the Great Circle</em>, Gustafsson spoke about the studio&#8217;s experience in making story-focused first-person games, and how the studio also wants to continue innovating while staying true to its roots.</p>
<p>&#8220;We have been doing very, very similar games, and very, very focused on first-person, story-driven titles for a long time,&#8221; he said, before noting that MachineGames is &#8220;looking more to see what we can do to innovate and expand within that genre. I often see us being able to do a mobile game. It just requires a different skillset that we don&#8217;t have at MachineGames. Maybe sometime in the future, but who knows?&#8221;</p>
<p>Looking to the future, Gustafsson expressed hope that there is still a market for the kinds of games that MachineGames makes. &#8220;I still hope that there will continue to be a market for the type of games we do, because obviously we love to do them,&#8221; he said. &#8220;And to be honest, I also see less of them, especially when it comes to what we call AAA.&#8221;</p>
<p>A report from January indicated that MachineGames has been <a href="https://gamingbolt.com/wolfenstein-3-is-reportedly-happening-machinegames-also-developing-a-rainbow-six-siege-style-game">actively working on a new <em>Wolfenstein</em> game</a>. The report, courtesy of Windows Central&#8217;s Jez Corden, noted that the game is being developed because Amazon is working on a TV adaptation of the franchise. He also mentioned that the studio is &#8220;thought to be working&#8221; on a multiplayer game, which is said to be similar to Ubisoft&#8217;s <em>Rainbow Six Siege</em>. While more precise details aren&#8217;t known yet, the comparison would indicate that it is a hero shooter with each team taking turns as being attackers and defenders.</p>
<p>Back in September, Gustafsson had spoken about wanting to revisit the <em>Wolfenstein</em> series, noting that <a href="https://gamingbolt.com/machinegames-still-have-a-story-to-tell-in-wolfenstein-series">there are still stories to be told in that setting</a>.</p>
<p>“So that journey, for B.J., even during those first weeks at id when we mapped out New Order, we still had the plan for, at least, that character; What will happen in the second one, what will happen in the third one. I think that’s important to say, because, at least, I hope, that we’re not done with <em>Wolfenstein</em> yet. We have a story to tell,” he said.</p>
<p>While <a href="https://gamingbolt.com/wolfenstein-ii-the-new-colossus-review"><em>Wolfenstein 2: The New Colossus</em></a> was the last mainline entry in the series, it also got a pair of spinoffs—the co-op-centric <a href="https://gamingbolt.com/wolfenstein-youngblood-review-welcome-to-paris"><em>Wolfenstein: Youngblood</em></a>, and the VR-only <a href="https://gamingbolt.com/wolfenstein-cyberpilot-review-a-dressed-up-tech-demo"><em>Wolfenstein Cyberpilot</em></a>. Check out our reviews of the three games for more details. And while you’re at it, also take a look at our reviews of <a href="https://gamingbolt.com/indiana-jones-and-the-great-circle-review-adventure-has-a-name-again"><em>Indiana Jones and the Great Circle</em></a> and <a href="https://gamingbolt.com/indiana-jones-and-the-great-circle-the-order-of-the-giants-dlc-review-more-indy-less-innovation">its expansion</a>.</p>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Indiana Jones and the Great Circle Launches on May 12th for Nintendo Switch 2</title>
		<link>https://gamingbolt.com/indiana-jones-and-the-great-circle-announced-for-nintendo-switch-2-launches-on-may-12th</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 05 Feb 2026 14:43:06 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Indiana Jones and the Great Circle]]></category>
		<category><![CDATA[MachineGames]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox game studios]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=636442</guid>

					<description><![CDATA[Leap into a new adventure on Switch 2 when MachineGames' critically acclaimed first-person action-adventure arrives this May.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">The latest Nintendo Direct: Partner Showcase closed with none other than Bethesda Softworks and Todd Howard announcing some major titles coming to the Switch 2. Leading the charge is <em><a href="https://gamingbolt.com/indiana-jones-and-the-great-circle-coming-to-switch-2-in-2026-the-order-of-giants-gets-new-gameplay">Indiana Jones and the Great Circle</a></em> by MachineGames. Available for Xbox Series X/S, PS5, and PC, it&#8217;s coming to Nintendo&#8217;s platform on May 12th.</p>



<p class="wp-block-paragraph">Check out the first trailer below. Set between the first and second movies in the franchise, it sees famed archaeologist Indiana Jones (with Harrison Ford&#8217;s likeness and Troy Baker&#8217;s voice) involved in a new mystery. It&#8217;s called the Great Circle and encompasses the entire globe, with the Nazis led by Emmerich Voss after its power.</p>



<p class="wp-block-paragraph">Racing against time, Jones must uncover it first or die trying. While taking place from first-person (with the occasional third-person view),<em> Indiana Jones and the Great Circle</em> is more of an immersive sim shooter. You can sneak around, distract enemies with environmental objects, engage in fisticuffs (or use his signature whip), and platform across structures.</p>



<p class="wp-block-paragraph">Pre-orders start today for Nintendo Switch 2 &#8211; check out <a href="https://gamingbolt.com/indiana-jones-and-the-great-circle-ps5-review-belongs-in-a-museum">our review</a> of the PS5 version for more details, or learn more about <a href="https://gamingbolt.com/indiana-jones-and-the-great-circle-the-order-of-the-giants-dlc-review-more-indy-less-innovation"><em>The Order of Giants</em> DLC</a>. Even if you don&#8217;t pick up the latter, there are still updates such as New Game+ to dive into.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="Indiana Jones and the Great Circle – Nintendo Direct: Partner Showcase 2.5.2026" width="500" height="281" src="https://www.youtube.com/embed/BV3H__rdMw4?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Wolfenstein 3 is Reportedly Happening, MachineGames Also Developing Rainbow Six Siege-Style Game</title>
		<link>https://gamingbolt.com/wolfenstein-3-is-reportedly-happening-machinegames-also-developing-a-rainbow-six-siege-style-game</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 07 Jan 2026 16:15:52 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Blizzard Entertainment]]></category>
		<category><![CDATA[MachineGames]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Starcraft]]></category>
		<category><![CDATA[Wolfenstein 3]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=634432</guid>

					<description><![CDATA[The studio could be working on the next mainline title in its acclaimed first-person shooter series to coincide with Amazon's TV series.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Remember when MachineGames said it <a href="https://gamingbolt.com/machinegames-still-have-a-story-to-tell-in-wolfenstein-series">still had a story to tell in the <em>Wolfenstein</em> series</a>? That may have been more than wishful thinking, as <a href="https://www.windowscentral.com/gaming/xbox/xbox-in-2026-what-to-expect-from-team-green-this-year-and-beyond" target="_blank" rel="noreferrer noopener">Windows Central&#8217;s Jez Corden</a> reports that <em>Wolfenstein 3</em> could be in the works.</p>



<p class="wp-block-paragraph">The apparent reasoning for this is simple: A new Amazon TV show is in the works. Releasing a new mainline title, especially if it returns the focus to B.J. Blazkowicz (the last game, <em>Wolfenstein: Youngblood</em>, starred his daughters), would thus be ideal. It would also contrast with how unprepared Microsoft was for the success of the <em>Fallout</em> series, though <a href="https://gamingbolt.com/fallout-3-is-getting-the-elder-scrolls-4-oblivion-remastered-treatment-rumor">remasters of <em>Fallout 3</em> and<em> New Vegas</em> are seemingly on the way</a>.</p>



<p class="wp-block-paragraph">But that&#8217;s not all, as MachineGames is also &#8220;thought to be working&#8221; on a multiplayer title seemingly akin to<em> Rainbow Six Siege</em>. That would probably mean different hero-type characters, more tactical gameplay and attack vs. defend objective-based modes. Does it really make sense, especially given all the competition? Maybe not, but you can&#8217;t fault them for trying something new.</p>



<p class="wp-block-paragraph">And for Blizzard fans, this year could potentially mark the return of<em> StarCraft </em>at BlizzCon, with Corden confirming <a href="https://gamingbolt.com/starcraft-shooter-codenamed-ares-cancelled-by-blizzard-rumour" data-type="post" data-id="402774">rumors of a new third-person shooter in the franchise</a>. Whether it will be announced or not remains to be seen, but there&#8217;s a lot to look forward to regardless.</p>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Indiana Jones and the Great Circle Update Launches October 10th, Adds New Game+</title>
		<link>https://gamingbolt.com/indiana-jones-and-the-great-circle-update-launches-october-10th-adds-new-game</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 09 Oct 2025 16:02:58 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Indiana Jones and the Great Circle]]></category>
		<category><![CDATA[MachineGames]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox game studios]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=629473</guid>

					<description><![CDATA[Adventure Books, Medicine Bottles, and more carry over into the new playthrough, which provides a new post-credits ending on completion.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">To celebrate the developer&#8217;s 15th anniversary, MachineGames is releasing a new update for<em> Indiana Jones and the Great Circle</em> on October 10th. It will add New Game+, the Cairo outfit from <em>Raiders of the Lost Ark</em>, and Voice Language Select. Check out the trailer below for more details.</p>



<p class="wp-block-paragraph">New Game+ is available for those who completed the story and allows for starting a new playthrough with Medicine Bottles, Adventure Books, currency and Adventure Points carrying over. Complete this, and a new post-credits ending sequence becomes available. As for Voice Language Select, it allows separate voiceover and texture languages based on one&#8217;s preference.</p>



<p class="wp-block-paragraph">If that wasn&#8217;t enough, Xbox Series X/S players have a new Power Saving mode, which activates if the controller is idle for a period, resulting in a lower resolution and frame rate. Additional outfits are planned for the future, and the Power Saving mode will be coming to other platforms, so stay tuned.</p>



<p class="wp-block-paragraph"><em>Indiana Jones and the Great Circle</em> is available for Xbox Series X/S, PS5, and PC with <a href="https://gamingbolt.com/indiana-jones-and-the-great-circle-coming-to-switch-2-in-2026-the-order-of-giants-gets-new-gameplay">a Switch 2 version coming next year</a>. Check out <a href="https://gamingbolt.com/indiana-jones-and-the-great-circle-ps5-review-belongs-in-a-museum" data-type="post" data-id="616828">our review</a> for the PS5 version and the <a href="https://gamingbolt.com/indiana-jones-and-the-great-circle-the-order-of-the-giants-dlc-review-more-indy-less-innovation">recent <em>The Order of Giants</em> expansion</a>.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="MachineGames Anniversary Update Trailer – Indiana Jones and the Great Circle™" width="500" height="281" src="https://www.youtube.com/embed/4u-QnuhfLmE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Indiana Jones and the Great Circle: The Order of the Giants DLC Review &#8211; More Indy, Less Innovation</title>
		<link>https://gamingbolt.com/indiana-jones-and-the-great-circle-the-order-of-the-giants-dlc-review-more-indy-less-innovation</link>
		
		<dc:creator><![CDATA[Varun Karunakar]]></dc:creator>
		<pubDate>Thu, 11 Sep 2025 16:35:22 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Bethesda]]></category>
		<category><![CDATA[Indiana Jones and the Great Circle: The Order of the Giants]]></category>
		<category><![CDATA[MachineGames]]></category>
		<category><![CDATA[ps5]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=627597</guid>

					<description><![CDATA[Indy is back for another adventure and while this new chapter does a lot of things very well, it could have been so much more.]]></description>
										<content:encoded><![CDATA[<p><span style="font-weight: 400;"><span class="bigchar">I</span>t can be hard to review a DLC as separate from the game that inspired it when the two share so damn much in common. However, when that&#8217;s only one among a handful of minor pet peeves I have with the experience, that&#8217;s quite a good thing.</span></p>
<p><i><span style="font-weight: 400;">The Order of the Giants</span></i><span style="font-weight: 400;"> brings Indiana Jones back into the action for another round of some delicious action and tomb-raiding, his trusty whip and signature hat in tow. In doing so, it brings everything that was good about the main game back to the table, but perhaps doesn&#8217;t do enough to make itself stand out.</span></p>
<p><span style="font-weight: 400;">With that being said, it&#8217;s still an excellent adventure and is probably going to get more than its share of new players to try out the game overall, and could be a great option for returning players looking for something to do on the weekend.</span></p>
<p><iframe loading="lazy" title="Indiana Jones And The Great Circle: The Order of Giants DLC Review - The Final Verdict" width="500" height="281" src="https://www.youtube.com/embed/VwMxnBYMN5s?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p><span style="font-weight: 400;">Troy Baker&#8217;s take on Indy continues to be a highlight in this pocket-sized experience, and the other character introduced into the mix does a great job of keeping things moving. But for the most part, you play as Indy, looking for three pieces of a cylinder that supposedly open the doors to an ancient order. There are some boilerplate twists to the tale, which simply serve as an excuse to have Indy traveling to Rome as he investigates the secret order.</span></p>
<p><span style="font-weight: 400;">Like the main game, </span><i><span style="font-weight: 400;">The Order of the Giants</span></i><span style="font-weight: 400;"> is a very immersive, well-designed experience that captures what an Indiana Jones adventure would feel like. Exploring ancient tombs or MachineGames’ beautiful take on Rome was sublime, as was the buttery smooth framerate on my PS5. I saw no dropped frames, stutter, or pop-in for the entirety of my adventure, and the graphics on display were quite eye-catching to boot.</span><span style="font-weight: 400;"> </span></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-627661" src="https://gamingbolt.com/wp-content/uploads/2025/09/the-order-of-the-giants-1024x576.jpg" alt="Indiana Jones and the Great Circle: The Order of the Giants" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/09/the-order-of-the-giants-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/09/the-order-of-the-giants-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/09/the-order-of-the-giants-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/09/the-order-of-the-giants-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/09/the-order-of-the-giants-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/09/the-order-of-the-giants.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><p class="review-highlite" >"Exploring ancient tombs or MachineGames’ beautiful take on Rome was sublime, as was the buttery smooth framerate on my PS5."</p></p>
<p><span style="font-weight: 400;">The DLC adds a new mission to your playthrough if you&#8217;ve already played the base game. Indy is tasked with investigating the aforementioned ancient order. While it was quite interesting for the most part, I believe that the experience here could have used some padding to make the adventure longer, as it took me about 6-7 hours to complete, without counting an important part of Indy&#8217;s new task: the puzzles!</span></p>
<p><span style="font-weight: 400;">Getting to each third of the cylinder, Indy needs to uncover the Order of the Giants and solve a bunch of ingeniously designed puzzles. The first one I encountered took me a while. I&#8217;d spent nearly two hours on it before realizing that a fairly simple solution was staring at me in the face all along. It was both annoying and funny to me at the moment, but it does show how the developers have built on what they already achieved and taken things up a notch on this front.</span></p>
<p><span style="font-weight: 400;">However, another one of those puzzles deserves a special mention thanks to how it takes everything good about the game and condenses it into a challenge that requires both brains and skilled fingers to navigate. Without diving too much into spoiler territory, this one was so simple to figure out, but a lot harder to execute. There was a lot of trial and error involved, and it had me grinding my teeth at it for nearly three hours!</span></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-627662" src="https://gamingbolt.com/wp-content/uploads/2025/09/the-order-of-the-giants1-1024x576.jpg" alt="Indiana Jones and the Great Circle: The Order of the Giants" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/09/the-order-of-the-giants1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/09/the-order-of-the-giants1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/09/the-order-of-the-giants1-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/09/the-order-of-the-giants1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/09/the-order-of-the-giants1-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/09/the-order-of-the-giants1.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>&nbsp;</p>
<p><p class="review-highlite" >"<i>The Order of the Giants</i> is a very immersive, well-designed experience that captures what an Indiana Jones adventure would feel like"</p></p>
<p><span style="font-weight: 400;">Another couple of puzzles after that were fairly straightforward but were similarly well-designed and implemented. It&#8217;s almost as if MachineGames designed the experience around these puzzles, as you&#8217;re more or less making your way from one to the next with a bit of exposition thrown in. It&#8217;s a pace that keeps you invested in the adventure while also providing you with some challenges along the way.</span></p>
<p><span style="font-weight: 400;">If there was something I wished the developers had done, it would be extending those challenges to the game&#8217;s combat, which remains exactly the same as it was in the base game. You take on Nazis guarding important areas or investigating events that Indy caused, along with a few members of the secret cult he&#8217;s investigating.</span></p>
<p><span style="font-weight: 400;">Even on the hardest difficulty, combat&#8217;s a matter of parrying enemy attacks and retaliating with Indy&#8217;s fists or weapons you pick up off the ground. The whip makes dealing with multiple enemies quite easy, and I rarely found myself reaching for my revolver. </span></p>
<p><span style="font-weight: 400;">On the rare occasion I was downed, a very useful perk from the base game saw me reach for my fedora, getting Indy back on his feet with a roguish grin that might feel out of place considering the beating he had taken just a few seconds in the past. It was a tad disarming, but hey, I can&#8217;t complain since it let me face no consequences for a few atrociously timed parries.</span></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-627663" src="https://gamingbolt.com/wp-content/uploads/2025/09/the-order-of-the-giants2-1024x576.jpg" alt="Indiana Jones and the Great Circle: The Order of the Giants" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/09/the-order-of-the-giants2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/09/the-order-of-the-giants2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/09/the-order-of-the-giants2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/09/the-order-of-the-giants2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/09/the-order-of-the-giants2-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/09/the-order-of-the-giants2.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>&nbsp;</p>
<p><p class="review-highlite" >"Even on the hardest difficulty, combat&#8217;s a matter of parrying enemy attacks and retaliating with Indy&#8217;s fists or weapons you pick up off the ground"</p></p>
<p><span style="font-weight: 400;">However, I&#8217;d argue that not adding more wrinkles to the combat loop is a glaring omission in an otherwise excellent DLC. New side quests do pop up as you go along, but they&#8217;re nowhere close to being as interesting as the search for the Order of the Giants. With that being said, the final boss fight that caps off the experience is definitely one for the ages. </span></p>
<p><span style="font-weight: 400;">If you&#8217;ve already played </span><i><span style="font-weight: 400;">Indiana Jones and the Great Circle,</span></i><span style="font-weight: 400;"> expect more of the excellent cinematic presentation and a very engaging setting from its DLC. If this is going to be your first time with Bethesda and MachineGames’ take on the classic character, you&#8217;re in for a jolly good time. </span></p>
<p><span style="font-weight: 400;">But is </span><i><span style="font-weight: 400;">The Order of the Giants</span></i><span style="font-weight: 400;"> worth your time and money? I would say yes, and that&#8217;s especially if you haven&#8217;t had the chance to try out the base game. Picking up both of them and getting to experience a version of Indy you&#8217;ve never seen before is definitely worth it. </span></p>
<p><span style="font-weight: 400;">It helps that the DLC doesn&#8217;t require you to have completed the base game, and the opening chapters you play through to get to it do a great job of bringing you up to speed on its mechanics. It&#8217;s quite likely that you&#8217;re going to complete a playthrough of the entire experience once you finish the DLC, considering its length.</span></p>
<p><i><span style="font-weight: 400;">The Order of the Giants</span></i><span style="font-weight: 400;"> is a worthy addition to </span><i><span style="font-weight: 400;">The Great Circle</span></i><span style="font-weight: 400;">, despite it being more of the same. In a game that&#8217;s as good as this one, that&#8217;s definitely a good thing.</span></p>
<p><span style="color: #ff6600;"><em><strong>This game was reviewed on the PlayStation 5.</strong></em></span></p>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>MachineGames &#8220;Still Have A Story to Tell&#8221; in Wolfenstein Series</title>
		<link>https://gamingbolt.com/machinegames-still-have-a-story-to-tell-in-wolfenstein-series</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 07 Sep 2025 17:33:38 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bethesda]]></category>
		<category><![CDATA[MachineGames]]></category>
		<category><![CDATA[Wolfenstein 3]]></category>
		<category><![CDATA[Wolfenstein: The New Order]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=627406</guid>

					<description><![CDATA["That’s important to say, because, at least, I hope, that we’re not done with Wolfenstein yet," says studio director Jerk Gustafsson.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">MachineGames&#8217;<em> Indiana Jones and the Great Circle</em> has <a href="https://gamingbolt.com/call-of-duty-black-ops-6-and-indiana-jones-and-the-golden-circle-made-microsoft-465-million-in-december">seen great success</a> across all platforms (<a href="https://gamingbolt.com/indiana-jones-and-the-great-circle-tops-us-sales-charts-after-ps5-launch">including PS5</a>), and recently received its first story DLC, <em>The Order of Giants</em>. That&#8217;s not including additional campaigns for re-releases of <em>Quake, Quake 2</em> and <em>Doom</em>, which have also received extensive acclaim.</p>



<p class="wp-block-paragraph">However, at one point, it was known for <em>Wolfenstein</em>, a contemporary continuation of id Software&#8217;s legendary shooter. <em>Wolfenstein: Youngblood</em> was its last title (we don&#8217;t talk about <em>Cyberpilot</em>), but MachineGames may not be done with the series just yet. In noclip&#8217;s recent documentary, <em>The Making of Wolfenstein, </em>co-founder and studio director Jerk Gustafsson said the team has always &#8220;seen this as a trilogy.&#8221;</p>



<p class="wp-block-paragraph">&#8220;So that journey, for B.J., even during those first weeks at id when we mapped out <em>New Order</em>, we still had the plan for, at least, that character; What will happen in the second one, what will happen in the third one. I think that’s important to say, because, at least, I hope, that we’re not done with <em>Wolfenstein</em> yet. We have a story to tell.”</p>



<p class="wp-block-paragraph">A <a href="https://gamingbolt.com/wolfenstein-developer-machinegames-is-working-on-a-new-first-person-game-job-ad-suggests">listing emerged in 2023</a>, potentially indicating a new first-person game was in development, but there&#8217;s been no official announcement. With <a href="https://gamingbolt.com/more-indiana-jones-games-are-in-the-works-rumour">rumors of more <em>Indiana Jones</em> titles in the works</a>, it might be a while before MachineGames returns to <em>Wolfenstein</em>. Never say never, though, and stay tuned for more updates.</p>



<p class="wp-block-paragraph">In the meantime, check out <a href="https://gamingbolt.com/indiana-jones-and-the-great-circle-ps5-review-belongs-in-a-museum" data-type="post" data-id="616828">our review</a> of<em> Indiana Jones and the Great Circle</em> on PS5.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="The Making of Wolfenstein - Noclip" width="500" height="281" src="https://www.youtube.com/embed/E189QG28rnE?start=2476&#038;feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>
]]></content:encoded>
					
		
		
			</item>
	</channel>
</rss>
