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	<title>Moonscars &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Grand Theft Auto 5, Mega Man 11, GRIME, and More Coming to PS Plus Extra/Premium on December 19th</title>
		<link>https://gamingbolt.com/grand-theft-auto-5-mega-man-11-grime-and-more-coming-to-ps-plus-extra-premium-on-december-19th</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 14 Dec 2023 11:32:37 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Buzz Lightyear of Star Command]]></category>
		<category><![CDATA[GigaBash]]></category>
		<category><![CDATA[Grand Theft Auto 5]]></category>
		<category><![CDATA[GRIME]]></category>
		<category><![CDATA[mega man 11]]></category>
		<category><![CDATA[mega man legacy collection]]></category>
		<category><![CDATA[Mega Man Legacy Collection 2]]></category>
		<category><![CDATA[Metal: Hellsinger]]></category>
		<category><![CDATA[Moonscars]]></category>
		<category><![CDATA[Moto GP23]]></category>
		<category><![CDATA[playstation plus]]></category>
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		<category><![CDATA[Prodeus]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Salt and Sacrifice]]></category>
		<category><![CDATA[Shadowrun Returns]]></category>
		<category><![CDATA[Shadowrun: Dragonfall – Director’s Cut]]></category>
		<category><![CDATA[Shadowrun: Hong Kong – Extended Edition]]></category>
		<category><![CDATA[Stranger of Paradise Final Fantasy Origin]]></category>
		<category><![CDATA[thrillville]]></category>
		<category><![CDATA[Thrillville: Off the Rails]]></category>
		<category><![CDATA[Tinykin]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=573738</guid>

					<description><![CDATA[Harebrained Schemes' Shadowrun trilogy, Stranger of Paradise Final Fantasy Origin, Metal: Hellsinger and more are also coming this month.]]></description>
										<content:encoded><![CDATA[<p>Sony has <a href="https://blog.playstation.com/2023/12/13/playstation-plus-game-catalog-for-december-grand-theft-auto-v-stranger-of-paradise-final-fantasy-origin-metal-hellsinger-and-more/" target="_blank" rel="noopener">announced</a> the next wave of titles coming to PlayStation Plus Extra and Premium subscribers starting December 19th. PS4 and PS5 players can play <em>Grand Theft Auto 5, Stranger of Paradise Final Fantasy Origin, Moto GP23, Metal: Hellsinger</em> (with PS4 owners able to download the PS5 version), <em>Salt and Sacrifice</em> and <em>Moonscars</em>.</p>
<p>There&#8217;s also <em>Gigabash, GRIME, Tinykin, Prodeus, Shadowrun Returns, Shadowrun: Dragonfall – Director’s Cut</em> and <em>Shadowrun: Hong Kong – Extended Edition</em>. The only PS4 title for Extra subscribers is <em>Mega Man 11</em>, which should be backwards compatible on PS5. Overall, it&#8217;s a solid selection of games, especially for those who never played the<em> Shadowrun</em> series or want to try<em> Grand Theft Auto 5</em> before its sequel launches.</p>
<p>As for PlayStation Classics, available exclusively to Premium subscribers, there&#8217;s <em>Mega Man Legacy Collection 1</em> and <em>2</em> on PS4, and <em>Thrillville, Thrillville: Off the Rails</em> and <em>Buzz Lightyear of Star Command</em> for PS4 and PS5.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">573738</post-id>	</item>
		<item>
		<title>Moonscars Review &#8211; A Pleasurable Journey</title>
		<link>https://gamingbolt.com/moonscars-review-a-pleasurable-journey</link>
					<comments>https://gamingbolt.com/moonscars-review-a-pleasurable-journey#respond</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Tue, 04 Oct 2022 07:58:32 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[humble]]></category>
		<category><![CDATA[Moonscars]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=531853</guid>

					<description><![CDATA[Moonscars is so good at most of what it does that its few flaws can't detract from it.]]></description>
										<content:encoded><![CDATA[<div class="">
<p><span class="bigchar">Q</span>uick, what are the most common genres you associate with indie games? Soulslike titles, 2D action platformers, maybe throw in rogue likes in there too. Add a pixel art aesthetic on top of it all, and you end up with something that might very well describe a bunch of indie games on the market. Much like games on the higher end of the budget and marketing scale, Indies too tend to cluster around the genres and styles that they know fit best with their development pipelines, with the best chances of returns. The flip side of something like this is that when everything feels like a variation on something you have already played, some great looking stuff can get lost in the shuffle. On a list of upcoming indie games, how many separate Soulslikes will you really be able to keep track of?</p>
<p><iframe title="MOONSCARS Review - The Final Verdict" width="500" height="281" src="https://www.youtube.com/embed/1IoUD0EF9Uk?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p><i>Moonscars</i> is not a roguelike game; it is, however, a game that fits pretty much every other descriptor I just named. It definitely is at least somewhat a Soulslike. It is absolutely an action platform, and very much imbibes a (striking, to be clear) pixel art aesthetic. It is the kind of game that it’s easy to lose track of, but honestly, that would be doing yourself a disservice. Broken down like that on paper, it might feel like one of many dime a dozen other games of its ilk, but honestly, in every single one of those categories, <i>Moonscars</i> excels. There may be many indie games that try all that <i>Moonscars</i> does, but very few that try it quite as well.</p>
<p>This is immediately evident the minute you boot it up &#8211; it’s got a gorgeous aesthetic that stands out, with some beautiful art done justice by some of the best use of the pixel aesthetic I’ve seen in a modern game, and some amazing use of contrasts of dark shades that really adds to the mood and atmosphere. The visuals of the game immediately establish its overbearingly dark presence, themes, tones, and story &#8211; something that the game’s opening then proceeds to reinforce. The story and storytelling of <i>Moonscars</i> is probably the one place where it doesn’t quite do justice to the inspirations that it wears on its sleeves. It’s standard Soulslike fare &#8211; told in cryptic half indecipherable dialogs and cutscenes that tell you absolutely nothing about anything. It’s really difficult to follow the story, or to even muster the energy to be interested enough to follow along. But very honestly, that hardly matters, because the story knows to get out of your way almost instantly, and get you down in the action.</p>
<p>The game’s brilliant design becomes clear almost immediately once you start playing it. The controls are tight and snappy, the combat has a nice crispy feedback to it that makes it immediately compelling, and the level design and layout starts becoming a challenge almost immediately, with you seeing inaccessible areas almost right off the bat, and being funnelled back to them and opening up shortcuts just shortly later. Combined with the strong impression the combat makes, the gameplay makes a very compelling case for itself right off the bat.</p>
<p><img fetchpriority="high" decoding="async" class="aligncenter wp-image-520887" src="https://gamingbolt.com/wp-content/uploads/2022/06/Moonscars.jpg" alt="Moonscars" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/06/Moonscars.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/06/Moonscars-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/06/Moonscars-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/06/Moonscars-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/06/Moonscars-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/06/Moonscars-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p class="review-highlite" >"It’s got a gorgeous aesthetic that stands out, with some beautiful art done justice by some of the best use of the pixel aesthetic I’ve seen in a modern game, and some amazing use of contrasts of dark shades that really adds to the mood and atmosphere. The visuals of the game immediately establish its overbearingly dark presence, themes, tones, and story."</p>
<p>From there on, it only continues to build on its strengths. Take the combat, for example. Backed by some incredible animations, great enemy behaviour, and the aforementioned snappy controls, you feel in full control of Grey Irma, the undead protagonist (of course it’s an undead protagonist, this is a Soulslike after all) you’re playing as. From her movement to her attacks, every single frame of animation to do with her feels in direct response to player input. This is paramount because it simultaneously achieves the feat of making the game feel fair with its difficulty (when you do die, it’s because you misjudged or messed up), while also mitigating said difficulty somewhat (it’s much harder to find something difficult when you have full control over how you interact with it).<span class="Apple-converted-space"> </span></p>
<p>You start out simple, but soon the repertoire of moves available to Irma expands; you get ranged moves and magic, you get special moves and a parry; you get secondary weapons; as you play, you gain “temporary” levels that let you build up and accrue special perks that last until you die, while making it harder for you to die to begin with (look at that, I was wrong, it <i>does</i> have some roguelike elements after all). Those temporary perks, as well as the full control over Irma’s mobility and combat that you get, are key to this game feeling challenging but never frustrating. The game offers you simply so many options to lower the difficulty &#8211; you even get an instant heal that is limited only by your mana bar. A mana bar which fills up each time you hit an enemy (meaning it is very hard to exhaust). This means that you’re not likely to die to unseen traps and the equivalent of “jump scare” enemies like in FromSoft’s own games. What kills you is when you get careless or greedy, if you try to press your luck when you know you are low on health, for example, rather than retreating, or if you try to rush towards an unknown enemy or a long combo attack that you haven’t quite mastered yet. <i>Moonscars</i> is a tough game &#8211; but unlike so many other tough games on the market, it wants you to conquer it. And it helps you to do so.</p>
<p>The movement and traversal feel every bit as great to play and control as the combat, with it particularly shining due to the confluence of how the levels are laid out and how encounters are spaced within them (in turn giving you more of a reason to use your traversal abilities). The movement feeling so satisfying makes you as the player want to explore the intricately laid out levels of the game. There’s a lot to explore in this game’s world, and the more you explore, the more you find that can help you on your journey &#8211; and there is just the pleasure of a world you conquered, levels you mastered, as you loop back around and realized that the parts that gave you so much trouble are now so easy to bypass now that you have unlocked shortcuts that circumvent and sidestep them completely.</p>
<p>One area where the game starts to falter over time ends up being with the enemies it presents you with. Repeated “grunts” in new areas you have to get through can start to feel like busywork, especially because they pose no real challenge after a while, but you have to work through a lot of them anyway (often times, you may have to work through the same batch repeatedly, depending on whether or not you died and got respawned at a checkpoint before them). This isn’t a <i>huge</i> issue, because the crucial encounters in the game are all varied, and also because this is a short game, so it’s over before the repetition has had much chance to set in &#8211; but given how well tuned and crafted the gameplay is in just about every other regard, it is a bit of a disappointment that it makes this stumble.</p>
<p><img decoding="async" class="aligncenter wp-image-531855" src="https://gamingbolt.com/wp-content/uploads/2022/10/Moonscars-Screenshot01-1920x1080-1.jpg" alt="Moonscars" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/10/Moonscars-Screenshot01-1920x1080-1.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/10/Moonscars-Screenshot01-1920x1080-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/10/Moonscars-Screenshot01-1920x1080-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/10/Moonscars-Screenshot01-1920x1080-1-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/10/Moonscars-Screenshot01-1920x1080-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/10/Moonscars-Screenshot01-1920x1080-1-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p class="review-highlite" >"The stumbles, however, are minute in the big picture, and hardly matter next to everything the game does well (which, to be clear, it does so well that anyone who has an interest in any of the various things <i>Moonscars</i> is trying owes it to themselves to give it a go)"</p>
<p>The gameplay isn’t the only area of the game with an unforced error either &#8211; as gorgeous as the game looks, the music is completely forgettable. I will say that to its credit it’s not <i>bad</i>, and at the very least it does contribute to the mood and tone the game is going for, but it just could have been so much better. Soulslike games especially are full of endless examples of ambient and moody soundtracks that manage to be incredibly memorable as well, and again, given how strongly <i>Moonscars</i> performs in most other areas, it’s a bit of a shame it stumbled here.</p>
<p>The stumbles, however, are minute in the big picture, and hardly matter next to everything the game does well (which, to be clear, it does so well that anyone who has an interest in any of the various things <i>Moonscars</i> is trying owes it to themselves to give it a go). I started this review by noting that 2D pixel art action platform souls like indie games are over abundant &#8211; <i>Moonscars</i> doesn’t necessarily fix that problem, but it does truly stand out in an increasingly crowded segment of the market by acquitting itself through sheer mastery of almost everything it sets out to do, delivering a compelling and well playing, one that knows not to outstay its welcome, and one where its few flaws can’t detract from its overall appeal.</p>
<p><span style="color: #ff6600;"><em><strong>This game was reviewed on PlayStation 5.</strong></em></span></p>
</div>
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		<post-id xmlns="com-wordpress:feed-additions:1">531853</post-id>	</item>
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		<title>Moonscars is Out Now on PC, PlayStation, Xbox, and Nintendo Switch</title>
		<link>https://gamingbolt.com/moonscars-is-out-now-on-pc-playstation-xbox-and-nintendo-switch</link>
					<comments>https://gamingbolt.com/moonscars-is-out-now-on-pc-playstation-xbox-and-nintendo-switch#respond</comments>
		
		<dc:creator><![CDATA[Shunal Doke]]></dc:creator>
		<pubDate>Thu, 29 Sep 2022 02:55:50 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Black Mermaid]]></category>
		<category><![CDATA[humble games]]></category>
		<category><![CDATA[Moonscars]]></category>
		<category><![CDATA[nintendo switch]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=531498</guid>

					<description><![CDATA[Dark fantasy 2D platforming metroidvania Moonscars is out now on Xbox, PlayStation, PC and Nintendo Switch. Check out the launch trailer.]]></description>
										<content:encoded><![CDATA[<p>Souls-like 2D platformer <a href="https://gamingbolt.com/moonscars-gets-gameplay-trailer-out-in-summer-2022"><em>Moonscars</em></a> is out now on PC, PS4, PS5, Xbox One, and Nintendo Switch. The game is also available through Humble Choice and <a href="https://gamingbolt.com/moonscars-more-indie-games-announced-for-xbox-and-pc-game-pass">PC and Xbox Game Pass</a>. Check out the launch trailer below.</p>
<p><em>Moonscars</em> is a metroidvania platformer with a dark, brooding art style. The game features a desaturated colour palette with highlights of contrasting colours like red and yellow.</p>
<p><em>Moonscars</em> puts players into the shoes of protagonist Grey Irma. Sticking to its <em>Dark Souls</em> inspirations, the game hopes to teach players a new lesson with every death as they try and overcome seemingly-unsurmountable challenges.</p>
<p>As Grey Irma, players will be able to use quite a few combat abilities, such as attacks, parries, and even unique special weapons and magic spells dubbed Witchery.</p>
<p><em>Moonscars</em> takes place in a dark fantasy setting, with a story described by studio Black Mermaid and publisher Humble Games as &#8220;filled with twists and intricate worldbuilding.&#8221;</p>
<p><iframe loading="lazy" title="Moonscars - Launch Trailer | Humble Games" width="500" height="281" src="https://www.youtube.com/embed/VWFYKFFKShs?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">531498</post-id>	</item>
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		<title>Deathloop, Valheim, and Grounded Lead Game Pass&#8217; September Wave 2 Lineup</title>
		<link>https://gamingbolt.com/deathloop-valheim-and-grounded-lead-game-pass-september-wave-2-lineup</link>
					<comments>https://gamingbolt.com/deathloop-valheim-and-grounded-lead-game-pass-september-wave-2-lineup#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Tue, 20 Sep 2022 19:02:39 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[beacon pines]]></category>
		<category><![CDATA[deathloop]]></category>
		<category><![CDATA[game pass]]></category>
		<category><![CDATA[Grounded]]></category>
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		<category><![CDATA[lets build a zoo]]></category>
		<category><![CDATA[Microsoft]]></category>
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		<category><![CDATA[Slime Rancher 2]]></category>
		<category><![CDATA[spiderheck]]></category>
		<category><![CDATA[Valheim]]></category>
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		<category><![CDATA[Xbox Series S]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=530744</guid>

					<description><![CDATA[Other notable additions for the subscription service's catalog include Moonscars, Hardspace: Shipbreaker, and more. ]]></description>
										<content:encoded><![CDATA[<p>Microsoft has <a href="https://news.xbox.com/en-us/2022/09/20/game-pass-september-2022-wave-2-announce/" target="_blank" rel="noopener">revealed</a> the second batch of games that will be added to the Game Pass library across platformers over the course of the remainder of September 2022, and there&#8217;s quite a few heavy-hitters in there.</p>
<p>The biggest game of the bunch is Arkane Studios&#8217; first person shooter <em><a href="https://gamingbolt.com/deathloop-is-coming-to-xbox-series-x-s-and-game-pass-on-september-20th">Deathloop</a>, </em>which launches for Xbox now that its PlayStation exclusivity deal is over. The game is available for Game Pass today on PC, console, and cloud. Also available today is <em><a href="https://gamingbolt.com/hardspace-shipbreaker-gets-new-trailer-providing-gameplay-overview-for-console-versions">Hardspace: Shipbreaker</a> </em>for cloud and Xbox Series X/S.</p>
<p>September 22 will bring another three games to the service, with <em>Slime Rancher 2 </em>launching in early access for cloud, PC, and Xbox Series X/S, alongside <em>SpiderHeck </em>(for console and PC) and <em>Beacon Pines </em>(for cloud, console, and PC).</p>
<p>September 27 will see the long-awaited 1.0 launch for Obsidian Entertainment&#8217;s <em><a href="https://gamingbolt.com/grounded-is-leaving-early-access-on-september-27">Grounded</a> </em>for cloud, console, and PC, as well as <em><a href="https://gamingbolt.com/moonscars-more-indie-games-announced-for-xbox-and-pc-game-pass">Moonscars</a> </em>for the same platforms. On September 29, another major survival game will become available for Game Pass on PC with <em>Valheim</em>, while <em>Let&#8217;s Build a Zoo </em>will join the service&#8217;s catalog on cloud, console, and PC.</p>
<p>Finally, on September 30, <em>PAW Patrol Grand Prix </em>will become available for cloud, console, and PC.</p>
<p>You can check out the full list of games added to Game Pass as part of the first wave for September 2022 <a href="https://gamingbolt.com/metal-hellsinger-leads-first-wave-of-game-pass-titles-for-september">through here</a>.</p>
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		<title>Moonscars, More Indie Games Announced for Xbox and PC Game Pass</title>
		<link>https://gamingbolt.com/moonscars-more-indie-games-announced-for-xbox-and-pc-game-pass</link>
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		<dc:creator><![CDATA[Shunal Doke]]></dc:creator>
		<pubDate>Thu, 15 Sep 2022 01:54:01 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Amazing Cultivation Simulator]]></category>
		<category><![CDATA[Big Con]]></category>
		<category><![CDATA[Eville]]></category>
		<category><![CDATA[Moonscars]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Rainbow Billy]]></category>
		<category><![CDATA[The Walking Dead: The Final Season]]></category>
		<category><![CDATA[Turnip Boy Robs a Bank]]></category>
		<category><![CDATA[Valheim]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=530334</guid>

					<description><![CDATA[Valheim is headlining a new line-up of indie games, which includes titles like Amazing Cultivation Simulator, Eville, and games published by Skybound.]]></description>
										<content:encoded><![CDATA[<p>Microsoft has revealed a new line-up of games that will be coming to its Game Pass subscription service. Headling the new line-up is <a href="https://gamingbolt.com/valheim-is-coming-to-pc-game-pass-this-fall-spring-2023-for-xbox-game-pass"><em>Valheim</em></a>, which will be available on PC Game Pass on September 29.</p>
<p>Other games coming to the service include <em>Amazing Cultivation Simulator</em>, which is out now on the service, <em>Moonscars</em>, set for Septebmer 27, <em>Eville</em>, set for October 11, and <em>Turnip Boy Robs a Bank</em>, set for 2023.</p>
<p>Four games published by Skybound have also been announced for the subscription service: <em>Big Con</em>, <em>Rainbow Billy</em>, and <em>The Walking Dead</em> will be coming to Game Pass this year. The fourth game, <em>Homestead Arcana</em>, will be coming to Game Pass in 2023.</p>
<p>The most recent announcement for Game Pass is <a href="https://gamingbolt.com/gungrave-g-o-r-e-launches-day-one-on-game-pass"><em>Gungrave G.O.R.E.</em></a>, which is slated to come to the subscription service on day one of its release—November 22.</p>
<p>Earlier this month, Xbox boss Phil Spencer had revealed that, owing to the company&#8217;s acquisition of Activision Blizzard, <em>Overwatch</em>, <em>Diablo</em>, and <em>Call of Duty</em> games will also be <a href="https://gamingbolt.com/overwatch-diablo-and-call-of-duty-will-come-to-game-pass-confirms-phil-spencer">making their way on to Game Pass</a>.</p>
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		<title>Moonscars is Coming to PC, Consoles on September 27</title>
		<link>https://gamingbolt.com/moonscars-is-coming-to-pc-consoles-on-september-27</link>
					<comments>https://gamingbolt.com/moonscars-is-coming-to-pc-consoles-on-september-27#respond</comments>
		
		<dc:creator><![CDATA[Shunal Doke]]></dc:creator>
		<pubDate>Thu, 11 Aug 2022 00:06:50 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Black Mermaid]]></category>
		<category><![CDATA[humble games]]></category>
		<category><![CDATA[Moonscars]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=526914</guid>

					<description><![CDATA[Moonscars now has a release date. The dark-fantasy metroidvania will be coming to PC, PS4, PS5, Xbox One, Xbox Series X/S, and Nintendo Switch in September.]]></description>
										<content:encoded><![CDATA[<p>Publisher Humble Games and developer Black Mermaid have announced that action platformer <em>Moonscars</em> will be releasing on September 27. The game will be coming to PC, PS4, PS5, Xbox One, Xbox Series X/S, and Nintendo Switch.</p>
<p><em>Moonscars</em> is a dark action platformer with game design in the vein of the Metroidvania genre. It features a desaturated look, with highlights of contrasting colours, like red and yellow.</p>
<p>Back in June, <em>Moonscars</em> got <a href="https://gamingbolt.com/moonscars-gets-gameplay-trailer-out-in-summer-2022">a trailer showing off its gameplay</a>. The trailer showed off the game&#8217;s dark fantasy setting, alongside some of the combat skills that will be part of the player&#8217;s arsenal. The trailer also showed off <em>Moonscars</em>&#8216; non-linear level design.</p>
<p>The gameplay trailer from June ultimately ended by showing off one of the game&#8217;s boss fights—Cruel Lajos—who is described in the trailer as having been a former comrade of the player character.</p>
<p><em>Moonscars</em> also had a free demo available as part of Steam Next Fest at the time. The demo has since been taken down.</p>
<p><iframe loading="lazy" title="Moonscars - Release Date Trailer | Humble Games" width="500" height="281" src="https://www.youtube.com/embed/ZvLY0bvrmGE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Moonscars Gets Gameplay Trailer, Out in Summer 2022</title>
		<link>https://gamingbolt.com/moonscars-gets-gameplay-trailer-out-in-summer-2022</link>
					<comments>https://gamingbolt.com/moonscars-gets-gameplay-trailer-out-in-summer-2022#respond</comments>
		
		<dc:creator><![CDATA[Shunal Doke]]></dc:creator>
		<pubDate>Sat, 11 Jun 2022 00:58:01 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Black Mermaid]]></category>
		<category><![CDATA[humble games]]></category>
		<category><![CDATA[Moonscars]]></category>
		<category><![CDATA[pc]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=520886</guid>

					<description><![CDATA[Moonscars is a 2D sidescrolling Souls-like game with an interesting art style, non-linear level design, and plenty of boss fights. Check out the gameplay trailer.]]></description>
										<content:encoded><![CDATA[<p>Studio Black Mermaid has released a new trailer for its upcoming 2D Souls-like game <em>Moonscars</em>. Alongside the trailer, store pages for the game are now also live on <a href="https://store.steampowered.com/app/1374970/Moonscars/" target="_blank" rel="noopener">Steam</a> and the <a href="https://www.humblegames.com/games/moonscars/" target="_blank" rel="noopener">Humble Store</a>.</p>
<p>The trailer emphasises <em>Moonscars</em>’ dark fantasy setting, while showing off combat skills and non-linear level design. Those interested can check out the free demo that is currently available on Steam, and will be available through the end of Steam Next Fest on June 20.</p>
<p><em>Moonscars</em> goes for a desaturated look, with highlights of contrasting colours like red and yellow. The trailer shows off one of the game&#8217;s zones: The Earth Bowels.</p>
<p>In true Metroidvania fashion, the ability to dash through the air will have to be discovered by players so that it can be used to explore further areas of <em>Moonscars</em>. You can expect several other lock-and-key ability-gating design instances as well, true to the genre.</p>
<p>Ultimately, <em>Moonscars</em>’ new trailer ends by showing off one of the game&#8217;s boss fights—Cruel Lajos—who is described to have been a comrade of the player character in the past. Check it out below.</p>
<p><iframe loading="lazy" title="Moonscars - Official Exclusive Trailer | Summer of Gaming 2022" width="500" height="281" src="https://www.youtube.com/embed/YFEU1zVxUVo?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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