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		<title>Silent Hill f Gets Fatal Frame 2: Crimson Butterfly Remake Collaboration Costume</title>
		<link>https://gamingbolt.com/silent-hill-f-gets-fatal-frame-2-crimson-butterfly-remake-collaboration-costume</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Fri, 26 Jun 2026 13:55:46 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Fatal Frame 2: Crimson Butterfly Remake]]></category>
		<category><![CDATA[koei tecmo]]></category>
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		<category><![CDATA[neobards entertainment]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=647179</guid>

					<description><![CDATA[As part of the collaboration efforts between Koei Tecmo and Konami for their Japanese-themed horror games, Fatal Frame 2: Crimson Butterfly Remake and Silent Hill f, respectively, the latter has now gotten a free update bringing with it cosmetics from the former. Players can now pick the Crimson Butterfly costume option in Silent Hill f [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>As part of the collaboration efforts between Koei Tecmo and Konami for their Japanese-themed horror games, <em>Fatal Frame 2: Crimson Butterfly Remake</em> and <em>Silent Hill f</em>, respectively, the latter has now gotten a free update bringing with it cosmetics from the former. Players can now pick the Crimson Butterfly costume option in <em>Silent Hill f</em> to make protagonist Hinako look like <em>Fatal Frame 2</em> protagonist Mio Amakura.</p>
<p>Players can access the new costume through an in-game Hokara, where a Change Costume button is available. It is available to all <em>Silent Hill f</em> players for free, as long as their game has been updated to 1.20 or later. Celebrating the release of the costume is a new trailer that shows off how Hinako looks as she makes her way through the dangerous streets of Ebisugaoka. Check it out below.</p>
<p>A similar set of costumes was <a href="https://gamingbolt.com/fatal-frame-2-crimson-butterflys-free-silent-hill-f-collaboration-dlc-is-out-now">released for free for <em>Fatal Frame 2: Crimson Butterfly Remake</em></a> back in February, giving players access to Hinako’s Navy Sailor School Uniform and Fox Mask that can then be equipped on Mio and Mayu Akamura. It is worth keeping in mind that these are simply cosmetic outfit choices and have no effect on gameplay.</p>
<p><em>Silent Hill f</em> tells the story of young schoolgirl Shimizu Hinako, who faces plenty of issues at home thanks to the expectations of Japanese society as well as her abusive father. The title is set in the 1960s, and one day, after getting into a fight with her parents, Hinako heads into town to hang out with her friends. Unfortunately, however, this hangout session turns into a nightmare, with Ebisugaoka getting engulfed in a strange fog and spider lilies blooming everywhere. If things weren’t bad enough, strange monsters also pop up and start prowling around town.</p>
<p><em>Silent Hill f</em> was released on PC, PS5, and Xbox Series X/S on September 25th. The title was the first mainline entry in the franchise since 2012’s <em>Silent Hill: Downpour</em>. Konami has confirmed that the title has been quite successful, and as of April 22nd, has sold <a href="https://gamingbolt.com/silent-hill-f-crosses-2-million-shipments-worldwide">more than 2 million copies</a>.</p>
<p>Lead level designer Kaiyu Chang had previously spoken about the challenges in <a href="https://gamingbolt.com/silent-hill-f-developers-reveal-how-fictional-town-of-ebisugaoka-was-formed-during-development">bringing the town of Ebisugaoka to life</a>. She spoke about the story resonating with her quite strongly thanks to its core themes about the constraints that women face in society.</p>
<p>“I first read the initial draft of the script a few years ago,” she said. “At the time, I was pregnant, which made the story’s depiction of the expectations and constraints placed on women by traditional society resonate with me even more deeply. Many scenes struck a strong emotional chord.”</p>
<p>For more details about <em>Silent Hill f</em>, <a href="https://gamingbolt.com/silent-hill-f-review-dreadful-horror">take a look at our review</a>, where we gave it a score of 9 out of 10 thanks to its exceptional atmosphere, sound design, visuals, and execution of psychological horror. The only real complaints we had about the title were the fact that its combat system was too simplistic, and some of its combat animations were quite strange.</p>
<p><iframe title="SILENT HILL f × FATAL FRAME II: Crimson Butterfly REMAKE Collaboration content Introduction | KONAMI" width="500" height="281" src="https://www.youtube.com/embed/ctFPnlzwr5w?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Silent Hill f Crosses 2 Million Shipments Worldwide</title>
		<link>https://gamingbolt.com/silent-hill-f-crosses-2-million-shipments-worldwide</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 13 May 2026 10:18:41 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[neobards entertainment]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Silent Hill f]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=643657</guid>

					<description><![CDATA[NeoBards Entertainment's action-adventure horror title has received extensive acclaim since its launch in September 2025.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Following its <a href="https://gamingbolt.com/metal-gear-series-reaches-66-1-million-sales-silent-hill-series-tops-17-1-million">update on lifetime sales for the series</a>, Konami announced in a press release that <em>Silent Hill f</em> has shipped over two million units worldwide as of April 22nd. Its last milestone was <a href="https://gamingbolt.com/silent-hill-f-sells-over-1-million-units">over one million copies sold within a day of launch</a> for Xbox Series X/S, PS5, and PC.</p>



<p class="wp-block-paragraph">Developed by NeoBards Entertainment, better known for multiplayer efforts like <em>Resident Evil Resistance</em> and <em>Re:Verse</em>, <em>Silent Hill f</em> is about Shimizu Hinako in the fictitious Ebisuagaoka during the 1960s. Despite abuse from her father, she seems to get along well with her friends. That is, until a telltale fog descends on the village, unleashing monsters. By the time she&#8217;s transported to the Dark Shrine, a version of the Otherworld, things take an even more fantastical turn for Hinako.</p>



<p class="wp-block-paragraph">Despite <a href="https://gamingbolt.com/silent-hill-f-producer-reiterates-that-it-is-not-a-soulslike">mixed reactions to its combat</a> (which ended up fairly serviceable), <em>Silent Hill f</em> was praised for its storytelling with Ryukishi07 of <em>Higurashi no Naku Koro ni</em> and <em>Umineko</em> fame penning the narrative. Artist Kera&#8217;s creature designs also received acclaim, adding to the overall strong art direction.</p>



<p class="wp-block-paragraph">For more details on <em>Silent Hill f</em>, check out <a href="https://gamingbolt.com/silent-hill-f-review-dreadful-horror">our review</a>. Of course, in typical Ryukishi07 fashion, you should play through the game multiple times to grasp the full story. Head <a href="https://gamingbolt.com/silent-hill-f-why-new-game-and-second-third-runs-are-essential">here</a> for more details, though beware of spoilers.</p>
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		<title>Metal Gear Franchise Has Sold 65.5 Million Copies, Silent Hill Has Sold 14 Million Copies</title>
		<link>https://gamingbolt.com/metal-gear-franchise-has-sold-65-5-million-copies-silent-hill-has-sold-14-million-copies</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Fri, 30 Jan 2026 15:23:28 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[metal gear]]></category>
		<category><![CDATA[Metal Gear Solid Delta: Snake Eater]]></category>
		<category><![CDATA[neobards entertainment]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Silent Hill]]></category>
		<category><![CDATA[Silent Hill f]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=635993</guid>

					<description><![CDATA[Both franchises have been seeing stable rises in sales owing to releases like Silent Hill f and Metal Gear Solid Delta: Snake Eater.]]></description>
										<content:encoded><![CDATA[<p>Konami has updated the <a href="https://www.konami.com/corporate/en/business/digitalentertainment.html" target="_blank" rel="noopener">Digital Entertainment Business page</a> of its official website, and in the process, has offered more current sales data for some of its biggest franchises. As a result, we now know that the <em>Metal Gear</em> franchise has sold 65.5 million copies as of the end of December 2025, which is 400,000 higher than what Konami had reported in October.</p>
<p><em>Silent Hill</em> has also seen a rise in sales, totalling up to 14 million units. This marks a growth in sales by a million, since Konami had previously confirmed 13 million units sold for the franchise back in October. These sales were likely helped by the critical acclaim seen by <em>Silent Hill f</em>, alongside anticipation for future games in the horror series.</p>
<p>Other console game franchises listed by Konami include <em>Pawafuru Puroyakyu</em>, which has sold 26.3 million, <em>Yu-Gi-Oh!</em>, which has sold 32.5 million, and <em>Momotaru Dentetsu</em>, which sits at 19.9 million. Free-to-play mobile games <em>Jikkyu Pawafuru Puroyakyu</em> and <em>Professional Baseball Spirits A (Ace)</em> have been downloaded 53 million and 66 million times, respectively. Titles available on consoles and mobiles have also been listed; <em>eFootball</em> sits at 950 million downloads, while <em>Yu-Gi-Oh! Master Duel</em> has been downloaded 90 million times.</p>
<p>The latest entry in the <em>Metal Gear</em> franchise has been a remake &#8211; <em>Metal Gear Solid Delta: Snake Eater</em>. Having launched in August 2025 on PC, PS5 and Xbox Series X/S, the title has seen critical acclaim by veterans of the series and a new generation of gamers. You can check out <a href="https://gamingbolt.com/metal-gear-solid-delta-snake-eater-review-what-a-thrill">more details about it in our review</a>.</p>
<p>In December, series producer Noriaki Okamura spoke about this being <a href="https://gamingbolt.com/metal-gear-solid-delta-snake-eater-producer-says-the-remake-was-now-or-never-for-developers">the ideal time to have remade the seminal <em>Metal Gear Solid 3: Snake Eater</em></a>, and how much respect he and director Yuji Korekado have for the original creators.</p>
<p>“Because the series has been around for a long time, we have a wide variety of fans,” said Korekado. “And we are conscious of being respectful to the previous games in the series. With this remake, we thought about how it would be best to bring the game to modern players, while respecting the thoughts and concepts of the original creator. However, if you reproduce the original work exactly as it is, some aspects can be difficult to play [for today’s gamers], so we adapted them.”</p>
<p>As for <em>Silent Hill</em>, the title has seen continuous support through the release of free updates. One of these, released in November, brought with it a new difficulty mode and the ability to skip more things during a New Game+ run. Writer Ryukishi07 also spoke earlier this month about <a href="https://gamingbolt.com/silent-hill-f-writer-was-told-by-producer-that-silent-hill-is-a-phenomenon-not-just-a-town">why it made sense to use the fictional town of Ebisugaoka</a> as the main setting for the game rather than its traditional setting of the eponymous Silent Hill.</p>
<p>“I discussed a lot of things with series producer Okamoto in a meeting after I received the request [to write <em>Silent Hill f</em>]” said Ryukishi07. “Like ‘Why is it set in Japan?’ and ‘What exactly is Silent Hill?’ In the end, we came to the conclusion that Silent Hill is not just the name of a place; it is a phenomenon. Looking back, I think I was able to create a pretty satisfying base for the story and world from this.”</p>
<p>For more on <em>Silent Hill f</em>, <a href="https://gamingbolt.com/silent-hill-f-review-dreadful-horror">check out our review</a>. It is available on PC, PS5 and Xbox Series X/S.</p>
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		<title>Silent Hill f Writer Was Told by Producer that Silent Hill is a Phenomenon, Not Just a Town</title>
		<link>https://gamingbolt.com/silent-hill-f-writer-was-told-by-producer-that-silent-hill-is-a-phenomenon-not-just-a-town</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Fri, 09 Jan 2026 15:39:38 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[neobards entertainment]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Silent Hill f]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=634601</guid>

					<description><![CDATA[Ryukishi07 recalled asking producer Motoi Okamoto how a horror game set in a Japanese town could be named after a town in the US.]]></description>
										<content:encoded><![CDATA[<p>Aside from a few exceptions, the <em>Silent Hill</em> franchise has largely revolved around a town named Silent Hill somewhere in the US. <em>Silent Hill f</em> is just the latest game to break this trend. Writer Ryukishi07 has revealed that series producer Motoi Okamoto described “Silent Hill” as more of a phenomenon than a physical location. In an interview with <a href="https://www.famitsu.com/article/202512/53254" target="_blank" rel="noopener">Famitsu</a> (via <a href="https://www.gamesradar.com/games/silent-hill/silent-hill-is-not-just-the-name-of-a-place-it-is-a-phenomenon-silent-hill-f-writer-doubles-down-on-theory-from-a-short-message-that-had-the-fanbase-divided/" target="_blank" rel="noopener">GamesRadar</a>), the writer spoke about asking Okamoto about how <em>Silent Hill f</em>, despite being named after a town in the US, could be set in Japan.</p>
<p>&#8220;I discussed a lot of things with series producer Okamoto in a meeting after I received the request [to write <em>Silent Hill f</em>,]&#8221; said Ryukishi07. &#8220;Like &#8216;Why is it set in Japan?&#8217; and &#8216;What exactly is <em>Silent Hill</em>?&#8217; In the end, we came to the conclusion that Silent Hill is not just the name of a place; it is a phenomenon. Looking back, I think I was able to create a pretty satisfying base for the story and world from this.&#8221;</p>
<p>It is worth noting that, while older <em>Silent Hill</em> games are largely supposed to be set in the same American town, there have been exceptions. <em>Silent Hill 4: The Room</em>, for instance, has players spend quite a bit of time in the titular room that isn&#8217;t in the town. Similarly, <em>Silent Hill: Homecoming</em> and <em>Silent Hill: Downpour</em> were both also set in separate locations that only had tenuous connections to the eponymous town.</p>
<p>Interestingly, among the more recent releases, <em>Silent Hill: The Short Message</em> is the first one to truly address the idea that, rather than the geographical location of the titular town, Silent Hill is instead more of a phenomenon. As you can <a href="https://gamingbolt.com/silent-hill-the-short-message-review-how-to-save-a-life">check out in our review of the title</a>, we discussed how it opens up the door to have games in the <em>Silent Hill</em> franchise that don&#8217;t really take place in the town, but instead focus more on the series&#8217; overarching themes and style of horror.</p>
<p>The latest entry, <em>Silent Hill f</em>, takes place in the fictional Japanese town of Ebisugaoka, and revolves around the trials and tribulations of Shimizu Hinako. It is set in the 1960s and explores themes related to the expectations surrounding women in that era, especially regarding family members and friends.</p>
<p>Director Al Yang spoke about how the town was created thanks to <a href="https://gamingbolt.com/silent-hill-f-developers-reveal-how-fictional-town-of-ebisugaoka-was-formed-during-development">discussions taking place between Konami and Ryukishi07</a>, and how developer NeoBards Entertainment’s pitch to Konami included assurances that “the story would undoubtedly feel like a ‘Ryukishi07 work’”.</p>
<p>Lead level designer Kaiyu Chang also spoke about working on the script and how the story resonated strongly with her, thanks to its overarching themes. “I first read the initial draft of the script a few years ago,” she said. “At the time, I was pregnant, which made the story’s depiction of the expectations and constraints placed on women by traditional society resonate with me even more deeply. Many scenes struck a strong emotional chord.”</p>
<p><em>Silent Hill f</em> is available on PC, PS5 and Xbox Series X/S. Check out <a href="https://gamingbolt.com/silent-hill-f-review-dreadful-horror">our review for more details</a>.</p>
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		<title>Silent Hill Series Producer Says Konami Wants to Release a New Game Every Year</title>
		<link>https://gamingbolt.com/silent-hill-series-producer-says-konami-wants-to-release-a-new-game-every-year</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Fri, 02 Jan 2026 10:49:23 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Annapurna Interactive]]></category>
		<category><![CDATA[Bloober Team]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=634067</guid>

					<description><![CDATA["We aim to release about one title per year, including both announced and unannounced titles," said Konami's Motoi Okamoto.]]></description>
										<content:encoded><![CDATA[<p>With 2024’s <em>Silent Hill 2</em> remake along with 2025’s <em>Silent Hill f</em>, Konami has been on quite the spree when it comes to new, high-quality releases in the seminal horror franchise. Now that the series has gained traction, producer Motoi Okamoto has said that Konami wants to release a new <em>Silent Hill</em> game every year. Speaking to <a href="https://www.famitsu.com/article/202512/61923?page=7" target="_blank" rel="noopener">Famitsu</a>, Okamoto referred to annual releases as being a major goal for the publisher moving forward.</p>
<p>While he didn’t go into too many details about what we can expect going forward, Okamoto noted that Konami wants to release a new game—both announced and unannounced—every year.</p>
<p>&#8220;Following the release of <em>Silent Hill 2</em> in October 2024, we were able to deliver <em>Silent Hill f</em> ​​in September 2025, and the <em>Silent Hill</em> series is now back on track,&#8221; said Okamoto (via Google Translate). &#8220;We aim to release about one title per year, including both announced and unannounced titles. We&#8217;re not sure how far we can achieve this, but we&#8217;ll do our best as the producer of the <em>Silent Hill</em> series. Ideally, we&#8217;d like to keep the buzz around <em>Silent Hill</em> constant.&#8221;</p>
<p>Konami kickstarted this just a few years ago when it announced three new titles in the series—<em>Silent Hill 2</em>’s remake, <em>Silent Hill f</em>, and <a href="https://gamingbolt.com/konami-has-plans-to-develop-silent-hill-townfall-as-a-series-further-going-forward"><em>Silent Hill: Townfall</em></a>. While the first two launched to wide critical acclaim, the third has received little by way of marketing so far. However, a recent leak had <a href="https://gamingbolt.com/silent-hill-townfall-launches-on-march-26th-2026-per-recently-pulled-retailer-listing">indicated that <em>Silent Hill: Townfall</em> will be coming out on March 26, 2026</a>, which would further fall in line with Konami’s plans for a new <em>Silent Hill</em> game every year.</p>
<p>Back in October, Okamoto had noted that the three titles were announced at around the same time in 2022, so that <a href="https://gamingbolt.com/silent-hill-franchise-got-3-games-announced-because-konami-wanted-to-show-its-commitment">Konami could affirm its commitment</a> to bringing the classic horror franchise back. He said that the company wanted fans to &#8220;feel how serious we were about reviving the series.&#8221;</p>
<p>“Three years ago, in 2022, we announced three titles: <em>Silent Hill 2</em>, <em>Silent Hill f</em>, and <em>Silent Hill: Townfall</em>,” wrote Okamoto. “We didn’t want to just announce a single remake to ‘test the waters.’ We wanted people to feel how serious we were about reviving the series. Developing a remake and a new title simultaneously naturally involves risks, but we wanted to convey our commitment first and foremost.”</p>
<p>With <em>Silent Hill: Townfall</em>&#8216;s rumoured release happening in just a few months, the future of the series is also being further expanded with developer Bloober Team once again taking on its past, this time around with a remake of the original <em>Silent Hill</em>. The studio, having previously worked on the <em>Silent Hill 2</em> remake, confirmed that <a href="https://gamingbolt.com/silent-hill-remake-development-has-begun-at-bloober-team">development on a remake of the original had begun</a> all the way back in October.</p>
<p>In the meantime, check out <a href="https://gamingbolt.com/silent-hill-f-review-dreadful-horror">our review of <em>Silent Hill f</em></a>. The title is available on PC, PS5 and Xbox Series X/S.</p>
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		<title>Silent Hill f Developers Reveal How Fictional Town of Ebisugaoka Was Formed During Development</title>
		<link>https://gamingbolt.com/silent-hill-f-developers-reveal-how-fictional-town-of-ebisugaoka-was-formed-during-development</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Fri, 19 Dec 2025 11:34:21 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[konami]]></category>
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		<category><![CDATA[ps5]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=633864</guid>

					<description><![CDATA[Aspects of the town in Silent Hill f didn't exist at first, and were created after discussions between developers, Konami and Ryukishi07.]]></description>
										<content:encoded><![CDATA[<p>A large part of <a href="https://gamingbolt.com/what-makes-silent-hill-f-the-most-talked-about-horror-game-of-the-year">the horror behind <em>Silent Hill f</em></a> comes from its setting—the fictional town of Ebisugaoka. In a new interview with <a href="https://www.gamesradar.com/games/silent-hill/a-lot-of-silent-hill-fs-japan-town-did-not-exist-initially-neobards-director-says-but-the-developer-knew-it-had-to-undoubtedly-feel-like-a-ryukishi07-work/" target="_blank" rel="noopener">GamesRadar</a>, studio NeoBards has revealed that the town largely took shape over the course of development through discussions between it, Konami, and writer Ryukishi07. In this interview, director Al Yang said that the studio’s pitch to Konami for <em>Silent Hill f</em> would have to ensure “the story would undoubtedly feel like a ‘Ryukishi07 work’”.</p>
<p>As for the town itself, lead level designer Kaiyu Chang spoke about her experience with reading the initial draft of the game’s main script, and how the story at the time strongly resonated with her owing to the themes of constraints placed on women in society as well as the expectations that arise from this.</p>
<p>&#8220;I first read the initial draft of the script a few years ago,&#8221; she said. &#8220;At the time, I was pregnant, which made the story&#8217;s depiction of the expectations and constraints placed on women by traditional society resonate with me even more deeply. Many scenes struck a strong emotional chord.&#8221; While changes were eventually made to the story, “the core essence of the story never changed.” Rather, she noted that “we made a number of adjustments to its presentation.”</p>
<p>This is because “many of the locations in <em>Silent Hill f</em> did not exist initially and were carefully selected to enhance not only the script, but also the atmosphere and world of the game” Yang continued. “An example of this is the school, which was initially proposed by the team at NeoBards, and then discussed carefully with Konami and Ryukishi07.”</p>
<p>Even locations that would go on to be as important in the full game, like the house of protagonist Hinako, was originally envisioned as “simply a labyrinth with an otherworldly atmosphere,” according to Chang. The house would go on to become much vital to the story of <em>Silent Hill f</em>, being the location where Hinako would discover many secrets about her family.</p>
<p>&#8220;Later, we introduced the element of &#8216;memory,&#8217; added multiple timelines, and allowed the space to shift depending on the route and ending,&#8221; she explained. &#8220;Throughout this process, Ryukishi07 continuously wrote new text and lore to support gameplay needs. After countless rounds of discussion and refinement, the in-game version you see today finally took shape.&#8221;</p>
<p>Since the release of <em>Silent Hill f</em> back in September, quite a few new details about the horror title have been released through interviews of the cast and crew that worked on it. Back in October, voice actor Konatsu Kato <a href="https://gamingbolt.com/silent-hill-f-protagonists-voice-actor-describes-bursting-into-tears-while-recording">spoke about her experiences in portraying Hinako</a>, and how she often felt like she was losing grip on her own sanity as part of this portrayal. This, she said, came down to the game having many story branches, which would then cause her to lose herself in her role. Things especially started feeling strange, she recounted, when Hinako started having conversations with herself.</p>
<p><em>Silent Hill f</em> is available on PC, PS5 and Xbox Series X/S. For more details, <a href="https://gamingbolt.com/silent-hill-f-review-dreadful-horror">check out our review</a>.</p>
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		<title>Silent Hill f Gets Casual Difficulty Mode, Additional Skip Option in New Game+ With Latest Update</title>
		<link>https://gamingbolt.com/silent-hill-f-gets-casual-difficulty-mode-option-to-skip-a-part-in-new-game-in-latest-update</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Thu, 13 Nov 2025 12:14:50 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[neobards entertainment]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Silent Hill f]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=631712</guid>

					<description><![CDATA[The ability to skip some content in New Game+ comes after you complete the mural puzzle, but you won't get related achievements.]]></description>
										<content:encoded><![CDATA[<p>Developer NeoBards Entertainment and publisher Konami have released a <a href="https://www.konami.com/games/silenthill/f/news/us/en/patch-note_v110" target="_blank" rel="noopener">new update for <em>Silent Hill f</em></a> across PC, PS5 and Xbox Series X/S. The update brings the title up to version 1.2.381918 on PC and Xbox Series X/S, while the PS5 version is brought up to version 1.2.382175. While there are plenty of bug fixes and other improvements in the update, it also brings with it some new features, including a new difficulty mode and more options for New Game+ mode.</p>
<p>The new difficulty added to <em>Silent Hill f</em> is Casual mode, which makes the survival horror title even easier than the Story mode available in the game before the update. Casual mode can be used to start a new playthrough, as well as in the midst of a playthrough if players are already on Story difficulty or higher through the Game Over screen.</p>
<p>Players on a New Game+ run will now have the option to skip sections of the title after solving the mural puzzle and completing the “Go through the door” objective. The option presents itself at that point, and picking it allows players to skip directly to the part of <em>Silent Hill f</em> where protagonist Hinako wakes up at the corridor of the Dark Shrine for the second time. It is worth noting that skipping the interim gameplay section also means that players won’t get items that they would have picked up in the part. Achievements/Trophies like “Thankful to Be Here”, “Grateful for a Worthy Foe” and “Clear Skies” also can’t be earned.</p>
<p><em>Silent Hill f</em> is available on PC, PS5 and Xbox Series X/S. For more details, <a href="https://gamingbolt.com/silent-hill-f-review-dreadful-horror">check out our review</a>. Also check out the full patch notes below.</p>
<p><em>Silent Hill f</em> patch notes:</p>
<p><strong><em>New Features</em></strong></p>
<p><em>Added Action Difficulty: Casual</em></p>
<ul>
<li><em>The Casual action difficulty will be playable when starting a game from “New Game” on the main menu or from a New Game+ save file.</em></li>
<li><em>For players on the Story action difficulty or higher, the Casual action difficulty will be selectable upon reaching the Game Over screen multiple times.</em></li>
</ul>
<p><em>Added Optional Skip Feature for Select Sections of New Game+</em></p>
<ul>
<li><em>Upon completing the “Go through the door” objective after solving the mural puzzle on New Game+, the game will display the option to skip. The game will resume at the scene where Hinako awakens at the corridor of the Dark Shrine for the second time with the “Proceed” objective if skipped.</em></li>
<li><em>Items from the skipped sections will not be collected.</em></li>
<li><em>“Thankful to Be Here,” “Grateful for a Worthy Foe,” and “Clear Skies” do not unlock on a playthrough that uses the skip feature.</em></li>
<li><em>The skip feature does not impact branching paths or endings.</em></li>
</ul>
<p><em>Added Motion Blur option to the Graphics menu (Console)</em></p>
<p><strong><em>System Changes</em></strong></p>
<ul>
<li><em>Hinako’s stamina replenishes slightly faster</em></li>
<li><em>Unskippable combat encounters are reduced across multiple sections</em></li>
<li><em>Fewer enemies are placed across multiple sections</em></li>
<li><em>Hinako’s line when an enemy is defeated plays at a slightly later time</em></li>
<li><em>Hinako takes slightly less damage on the Hard action difficulty</em></li>
</ul>
<p><strong><em>Bug Fixes</em></strong></p>
<ul>
<li><em>Fixed bug where Shu duplicates in the cutscene that plays when heading from Sennensugi Shrine to Rinko’s house during the “Head to Rinko’s house” objective</em></li>
<li><em>Fixed bug where interaction icons do not display on the hall leading to the room with the naginata during the “Enter the inner room” objective</em></li>
<li><em>Fixed bug where the Sakuko-like entity stops moving in combat during the “Defeat the Sakuko-like entity” objective</em></li>
<li><em>Fixed bug where the Fog Monster stops moving and halts progress during the “Chase after the Fog Monster” objective</em></li>
<li><em>Fixed bugs across multiple levels where events do not progress despite meeting the required conditions</em></li>
<li><em>Fixed bugs across multiple levels where specific enemies remain outside of the combat area and cannot be defeated</em></li>
<li><em>Fixed bugs across multiple levels where clumps of flesh do not spawn</em></li>
<li><em>Fixed bug where some notes from “Sakuko’s Diary” could not be obtained on New Game+</em></li>
<li><em>Fixed bug where Hinako may become unresponsive to player input after dodging</em></li>
<li><em>Fixed bug where Hinako dies upon loading an autosave file if Hinako died during an autosave</em></li>
<li><em>Fixed bug where the “View Endings” option does not display on the title screen after finishing the first playthrough (may require loading New Game+ data to fix)</em></li>
<li><em>Fixed bug where Indirect Lighting and Reflections revert to On during cutscenes even when set to Off in the Graphics menu</em></li>
<li><em>Fixed bug where the cursor moves without player input when playing on the controller</em></li>
<li><em>Various other minor bugs have been fixed, including bugs related to audio, hitboxes, text errors, loading, and graphics.</em></li>
</ul>
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		<title>Metal Gear Series Has Sold Over 65 Million Copies, Silent Hill Has Sold 13 Million Copies</title>
		<link>https://gamingbolt.com/metal-gear-series-has-sold-over-65-million-copies-silent-hill-has-sold-13-million-copies</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Thu, 30 Oct 2025 15:25:05 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bloober Team]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[metal gear]]></category>
		<category><![CDATA[Metal Gear Solid Delta: Snake Eater]]></category>
		<category><![CDATA[neobards entertainment]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Silent Hill]]></category>
		<category><![CDATA[silent hill 2]]></category>
		<category><![CDATA[Silent Hill f]]></category>
		<category><![CDATA[Virtuos]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=630880</guid>

					<description><![CDATA[Konami revealed these new franchise sales figures for Metal Gear and Silent Hill through an update to its Principal Business web page.]]></description>
										<content:encoded><![CDATA[<p>Konami has updated the <a href="https://www.konami.com/corporate/en/business/digitalentertainment.html" target="_blank" rel="noopener">Principal Business page</a> of its official website to reflect new sales data for its various new releases and franchises. While it hasn’t provided precise sales figures for some of its newer releases, the company has confirmed that the <em>Metal Gear</em> franchise has now sold 65.1 million copies, which is 1.8 million higher than it was at the end of June.</p>
<p>The <em>Silent Hill</em> franchise has similarly seen a rise in sales, coming in at 13 million copies sold since the franchise first made its debut back in March 1999. This marks a 1.3 million rise in sales since the end of June. The sales of both Metal Gear and <em>Silent Hill</em> franchises were likely buoyed by the release of newer titles in their respective series – <em>Silent Hill 2</em>’s remake, <em>Silent Hill f</em> and <a href="https://gamingbolt.com/metal-gear-solid-delta-snake-eater-review-what-a-thrill"><em>Metal Gear Solid Delta: Snake Eater</em></a>.</p>
<p>Interestingly, the largest spike in the update figures comes from digital trading card game <em>Yu-Gi-Oh! Master Duel</em>, which now sits at 80 million – 10 million higher in cumulative sales and downloads when compared to March 2025.</p>
<p>Aside from <em>Yu-Gi-Oh! Master Duel</em> and the <em>eFootball</em> series – currently at 900 million in cumulative sales and downloads – <em>Metal Gear</em> is currently the best-selling franchise for the company. Konami has also noted earlier this month that it remains committed to the <em>Silent Hill</em> franchise as well.</p>
<p>The statement came from series producer Motoi Okamoto, who revealed that Konami announced three projects simultaneously – <em>Silent Hill 2</em> remake, <em>Silent Hill f</em> and<em> Silent Hill: Townfall</em> – <a href="https://gamingbolt.com/silent-hill-franchise-got-3-games-announced-because-konami-wanted-to-show-its-commitment">to show how committed it was</a> to bringing the franchise back into the mainstream.</p>
<p>“Three years ago, in 2022, we announced three titles: <em>Silent Hill 2</em>, <em>Silent Hill f</em>, and <em>Silent Hill: Townfall</em>,” wrote Okamoto on social media. “We didn’t want to just announce a single remake to ‘test the waters.’ We wanted people to feel how serious we were about reviving the series. Developing a remake and a new title simultaneously naturally involves risks, but we wanted to convey our commitment first and foremost.”</p>
<p>“Only when a new game is announced can the future of a series be seen,” he continued. “Users won’t feel motivated to engage with an IP unless they can sense it has a future. If the company takes a wait-and-see approach, so will the players. The company needs to show how serious it is so that users can get genuinely excited. I think that’s only fair.”</p>
<p><a href="https://gamingbolt.com/what-makes-silent-hill-f-the-most-talked-about-horror-game-of-the-year"><em>Silent Hill f</em></a> is the most recent title to have been published by Konami. Developed by NeoBards and featuring writing by Ryukishi07, the title has <a href="https://gamingbolt.com/silent-hill-f-accolades-trailer-highlights-critical-acclaim">seen an incredibly positive response</a> from fans of the <em>Silent Hill</em> franchise as well as fans of the overall horror genre.</p>
<p>Konami had also confirmed that last year’s <em>Silent Hill 2</em> remake had sold <a href="https://gamingbolt.com/silent-hill-2-remake-crosses-2-5-million-shipments">more than 2.5 million copies worldwide</a>, helping the franchise cross the 10 million units milestone. This indicates that <em>Silent Hill f</em> has likely sold somewhere around 2 million copies since its release earlier this month. For more details, check out <a href="https://gamingbolt.com/silent-hill-f-review-dreadful-horror">our review of <em>Silent Hill f</em></a>.</p>
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		<title>Silent Hill f Accolades Trailer Highlights Critical Acclaim</title>
		<link>https://gamingbolt.com/silent-hill-f-accolades-trailer-highlights-critical-acclaim</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 22 Oct 2025 11:12:33 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[neobards entertainment]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Silent Hill f]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=630248</guid>

					<description><![CDATA[Available now on Xbox Series X/S, PS5, and PC, NeoBards' survival horror sold over one million units shortly after launch.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Against all odds, yet again, Konami has scored another hit with <em>Silent Hill f</em>. It <a href="https://gamingbolt.com/silent-hill-f-sells-over-1-million-units">sold over one million units at launch</a> and received extensive critical acclaim. You can check out some positive blurbs in the new accolades trailer below.</p>



<p class="wp-block-paragraph">Developed by NeoBards Entertainment with a story by Ryukishi07 and creature designs by kera, the story is set in Ebisugaoka, a fictitious Japanese province in the 1960s. Players control Shimizu Hinako, a high school student who&#8217;s dragged into the Otherworld by the series&#8217; traditional fog, and finds herself caught up in supernatural circumstances.</p>



<p class="wp-block-paragraph">Without delving into too many spoilers, <em>Silent Hill f</em> pushes the envelope with regards to brutal subject matter (which you can learn more about here). However, the survival horror has received praise for its storytelling, exploration, and characters. Check out <a href="https://gamingbolt.com/silent-hill-f-review-dreadful-horror">our review</a> for more details and <a href="https://gamingbolt.com/silent-hill-f-why-new-game-and-second-third-runs-are-essential">why you should commit to a few New Game Plus playthroughs</a> for the full story.</p>



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<iframe title="SILENT HILL f | Accolades Trailer (4K:EN/ESRB) | KONAMI" width="500" height="281" src="https://www.youtube.com/embed/k3RMXwu9UVY?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
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		<title>Silent Hill Franchise Had 3 Game Announcements Because Konami Wanted to Show Commitment</title>
		<link>https://gamingbolt.com/silent-hill-franchise-got-3-games-announced-because-konami-wanted-to-show-its-commitment</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Tue, 21 Oct 2025 14:37:14 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bloober Team]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[neobards entertainment]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Screen Burn Interactive]]></category>
		<category><![CDATA[Silent Hill]]></category>
		<category><![CDATA[silent hill 2]]></category>
		<category><![CDATA[Silent Hill f]]></category>
		<category><![CDATA[Silent Hill: Townfall]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=630192</guid>

					<description><![CDATA[Series producer Motoi Okamoto wrote about it being a major risk for the company, as fans would need to know that the series has a future.]]></description>
										<content:encoded><![CDATA[<p>While it might be hard to deny that Konami has been on a roll with its newer entries in the <em>Silent Hill</em> franchise, series producer Motoi Okamoto has confirmed that the company originally announced three projects in the franchise together to show its commitment. As caught and translated by <a href="https://automaton-media.com/en/news/silent-hill-series-producer-says-publishers-cant-expect-players-to-get-serious-about-an-ip-with-just-remakes/" target="_blank" rel="noopener">Automaton Media</a>, Okamoto took to social media to talk about the <em>Silent Hill</em> franchise, and Konami’s commitment to bringing the series back with new releases.</p>
<p>He noted that, while Konami could have simply gone with an approach that would allow it to “test the waters” for <em>Silent Hill</em> returning with a single release or remake, this wasn’t what the company wanted to do. Rather, Konami has been quite serious about reviving the franchise, which in turn would involve both a remake as well as a new entry in the series.</p>
<p>“Three years ago, in 2022, we announced three titles: <em>Silent Hill 2</em>, <em>Silent Hill f</em>, and <em>Silent Hill: Townfall</em>,” wrote Okamoto. “We didn’t want to just announce a single remake to ‘test the waters.’ We wanted people to feel how serious we were about reviving the series. Developing a remake and a new title simultaneously naturally involves risks, but we wanted to convey our commitment first and foremost.”</p>
<p>The risky move has quite clearly paid off for Konami, with both Bloober Team’s <em>Silent Hill 2</em> remake, as well as NeoBards’ <em>Silent Hill f</em> seeing quite a bit of critical and commercial success. He noted that players not already familiar with the series wouldn’t have engaged with a new entry as deeply if they didn’t think that there was a future for the series.</p>
<p>“Only when a new game is announced can the future of a series be seen,” he wrote. “Users won’t feel motivated to engage with an IP unless they can sense it has a future. If the company takes a wait-and-see approach, so will the players. The company needs to show how serious it is so that users can get genuinely excited. I think that’s only fair.”</p>
<p>Konami recently announced that the <em>Silent Hill 2</em> remake from last year had sold more than 2.5 million copies worldwide. This, in turn, has helped the overall <em>Silent Hill</em> series hit a new sales milestone of over 10 million units. The most recent entry in the franchise was <a href="https://gamingbolt.com/what-makes-silent-hill-f-the-most-talked-about-horror-game-of-the-year"><em>Silent Hill f</em></a> which came out just last month. Developed by NeoBards and featuring writing by Ryukishi07, the title has been described quite positively by fans of the horror genre.</p>
<p>Earlier this month, voice actor Konatsu Kato – who plays <em>Silent Hill f</em> protagonist Hinako Shimizu – <a href="https://gamingbolt.com/silent-hill-f-protagonists-voice-actor-describes-bursting-into-tears-while-recording">spoke about her time in the recording booth</a>, as well as how she was emotionally affected by the writing and performance. While noting that the recording started off “smoothly,” Kato then revealed that she started asking herself questions, especially when it came time to having recording with her own character.</p>
<p>“Since I was playing Hinako, and the other actor was also playing Hinako, I’d get confused about who I was—both in the role and in reality,” she explained. “There were times back then when tears would just come out even though I wasn’t thinking about anything. The confusion grew in proportion to the “time spent facing each other,” so I remember having days when I felt like I might lose my mind.”</p>
<p>For more details about the recent entries in the <em>Silent Hill</em> franchise, check out our reviews of <a href="https://gamingbolt.com/silent-hill-2-remake-review-in-my-restless-dreams-i-see-that-town"><em>Silent Hill 2</em>’s remake</a> and <a href="https://gamingbolt.com/silent-hill-f-review-dreadful-horror"><em>Silent Hill f</em></a>. In the meantime, Bloober Team has confirmed that it has <a href="https://gamingbolt.com/silent-hill-remake-development-has-begun-at-bloober-team">begun working on a remake of the original <em>Silent Hill</em></a>.</p>


<figure class="wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter"><div class="wp-block-embed__wrapper">
<div class="embed-twitter"><blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="ja" dir="ltr">今から3年前、2022年に『サイレントヒル2』『サイレントヒルf』『サイレントヒルタウンフォール』の3本のタイトルを発表したけど、リメイク1本だけでの発表、いわゆる様子見リメイクはしたくなかったんですよね。… <a href="https://t.co/AXmbPVwPbt">https://t.co/AXmbPVwPbt</a></p>&mdash; 岡本基 (@obakemogura) <a href="https://twitter.com/obakemogura/status/1979174851308032466?ref_src=twsrc%5Etfw">October 17, 2025</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></div>
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