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	<title>Ninendo Switch &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Metal Gear Solid Master Collection Vol. 1 Update Adds Pause Menu to Metal Gear Solid 2 on PC</title>
		<link>https://gamingbolt.com/metal-gear-solid-master-collection-vol-1-update-adds-pause-menu-to-metal-gear-solid-2-on-pc</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 27 Mar 2024 14:18:13 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[metal gear solid 2: sons of liberty]]></category>
		<category><![CDATA[metal gear solid 3: snake eater]]></category>
		<category><![CDATA[Metal Gear Solid: Master Collection Vol. 1]]></category>
		<category><![CDATA[Ninendo Switch]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=582831</guid>

					<description><![CDATA[Metal Gear Solid 3 on Steam also gets an Additional Settings menu with audio and screen options, mouse sensitivity and more.]]></description>
										<content:encoded><![CDATA[<p>While it&#8217;s currently <a href="https://gamingbolt.com/metal-gear-solid-master-collection-vol-1-review-tactical-espionage-perfection">one of the best contemporary ways</a> to experience the first three titles, Konami&#8217;s<em> Metal Gear Solid Master Collection Vol. 1</em> has its fair share of issues. It will address missing Codec/radio voice data and &#8220;unnatural&#8221; keyboard controls on PC <a href="https://gamingbolt.com/metal-gear-solid-master-collection-vol-1-will-receive-control-config-options-codec-voice-fixes">in a future update</a>, but in the meantime, <a href="https://www.konami.com/mg/mc/news/us/en/update_150_3" target="_blank" rel="noopener">Ver.1.5.0 is out now</a> on Xbox Series X/S and Nintendo Switch.</p>
<p>The update is already available for PS5, PS4 and Steam and adds several noteworthy fixes, like for instances where certain cutscenes stop playing or when analog input doesn&#8217;t work as intended. <em>Metal Gear Solid 2: Sons of Liberty</em> also gets a pause menu on PC for resetting the game, returning to the main menu, adjusting audio and screen settings, and more.</p>
<p><em>Metal Gear Solid 3: Snake Eater</em> also gets various Additional Settings in its Options menu on PC, allowing players to adjust the audio, screen options, mouse sensitivity and more. The update also fixes an issue with some low-resolution character textures.</p>
<p>The development team is investigating an issue where audio distortions occur on the Nintendo Switch, so stay tuned for further updates and check out the full Ver.1.5.0 notes below.</p>
<p><em><strong>Ver.1.5.0 Patch Notes</strong></em></p>
<p><em><strong>METAL GEAR SOLID &#8211; Master Collection Version</strong></em></p>
<p><em>Fixed an issue in which certain cutscenes stopped playing</em><br />
<em>Fixed an issue in which analog input did not work as intended</em><br />
<em>Removed the &#8220;Download&#8221; option from the main menu ( Steam® )</em><br />
<em>Changed it so that Window Mode settings cannot be altered on Steam Deck&#x2122; ( Steam® )</em><br />
<em>Fixed some other minor issues</em></p>
<p><em><strong>METAL GEAR SOLID 2: Sons of Liberty &#8211; Master Collection Version</strong></em></p>
<p><em>Added pause menu</em></p>
<p><em>Audio settings, screen settings (Steam only), the online manual, resetting the game, and returning to the main menu can now be accessed via the pause menu.</em><br />
<em>Fixed a portion of in-game text</em></p>
<p><em>Added Steam Input support ( Steam )</em></p>
<p><em>Fixed an issue where inputs via the keyboard were registered in-game even while the Alt key was held down ( Steam )</em><br />
<em>Fixed some other minor issues</em></p>
<p><em>METAL GEAR SOLID 3: Snake Eater &#8211; Master Collection Version</em></p>
<p><em>Added &#8220;ADDITIONAL SETTINGS&#8221; feature</em></p>
<p><em>Audio options, screen options (Steam only), mouse sensitivity options (Steam® only), the online manual, and returning to the main menu can be accessed via &#8220;ADDITIONAL SETTINGS&#8221; within the Options menu.</em></p>
<p><em>Added &#8220;MOUSE SENSITIVITY&#8221; options ( Steam )</em></p>
<p><em>Mouse sensitivity can be adjusted via the Additional Settings menu.</em><br />
<em>Fixed an issue where a portion of character textures were displayed at a low resolution</em><br />
<em>Fixed a portion of in-game text</em></p>
<p><em>Added Steam Input support ( Steam )</em><br />
<em>Fixed an issue where inputs via the keyboard were registered in-game even while the Alt key was held down ( Steam )</em><br />
<em>Fixed some other minor issues</em></p>
<p><em>Metal Gear &amp; Metal Gear 2: Solid Snake &#8211; Master Collection Version</em></p>
<p><em>Added the option to mute audio</em><br />
<em>Fixed a portion of in-game text</em><br />
<em>Added Steam Input support ( Steam )</em><br />
<em>Fixed an issue where inputs via the keyboard were registered in-game even while the Alt key was held down ( Steam )</em><br />
<em>Fixed some other minor issues</em></p>
<p><em>METAL GEAR SOLID MASTER COLLECTION Vol.1 BONUS CONTENT</em></p>
<p><em>Removed the &#8220;Download&#8221; option from the main menu ( Steam )</em><br />
<em>Changed it so that Window Mode settings cannot be altered on Steam Deck ( Steam )</em><br />
<em>Fixed some other minor issues</em></p>
<p><em>Issues Under Investigation</em></p>
<p><em>METAL GEAR SOLID 3: Snake Eater &#8211; Master Collection Version</em></p>
<p><em>An issue where audio distortions occur ( Nintendo Switch )</em></p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">582831</post-id>	</item>
		<item>
		<title>Metal Gear Solid: Master Collection Vol. 1 &#8211; Version 1.4.0 is Now Live on PS4, PS5, Xbox, and Switch</title>
		<link>https://gamingbolt.com/metal-gear-solid-master-collection-vol-1-version-1-4-0-is-now-live-on-ps4-ps5-xbox-and-switch</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 09 Jan 2024 08:15:26 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[Metal Gear Solid: Master Collection Vol. 1]]></category>
		<category><![CDATA[Ninendo Switch]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=575328</guid>

					<description><![CDATA[The update adds smoothing, a scanline filter, and screen options for Metal Gear Solid 1, including 16:9 (which isn't widescreen).]]></description>
										<content:encoded><![CDATA[<p>After <a href="https://gamingbolt.com/metal-gear-solid-master-collection-vol-1-version-1-4-0-live-on-pc-adds-smoothing-and-more">launching last month for PC</a>, the latest update for <em>Metal Gear Solid: Master Collection Vol. 1</em> is now available for PS4, PS5, Xbox Series X/S, and Nintendo Switch. You can check out the patch notes <a href="https://www.konami.com/mg/mc/news/us/en/update_140" target="_blank" rel="noopener">here</a> for more details.</p>
<p>In a nutshell, it adds new screen features to <em>Metal Gear Solid 1</em>, like smoothing and a filter to enable scanlines. There are also options for displaying the game in Standard, Pixel Perfect and 16:9. It&#8217;s worth noting that 16:9 isn&#8217;t widescreen but a stretched version of the Standard gameplay.</p>
<p>Audio settings have also been added to every game in the collection, allowing one to adjust the volume in-game and the main menu. Stay tuned for more details on further updates for the collection. You can also check out our review <a href="https://gamingbolt.com/metal-gear-solid-master-collection-vol-1-review-tactical-espionage-perfection">here</a>.</p>
<p>In other <em>Metal Gear Solid</em>-related news, <em>Metal Gear Solid Delta: Snake Eater</em> is <a href="https://gamingbolt.com/metal-gear-solid-delta-snake-eater-will-be-released-in-2024">coming this year</a> to PS5, Xbox Series X/S, and PC, according to a new trailer from PlayStation.</p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">575328</post-id>	</item>
		<item>
		<title>Metal Gear Solid: Master Collection Vol. 1 &#8211; Version 1.4.0 Live on PC, Adds Smoothing and More</title>
		<link>https://gamingbolt.com/metal-gear-solid-master-collection-vol-1-version-1-4-0-live-on-pc-adds-smoothing-and-more</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 22 Dec 2023 09:41:04 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[Metal Gear Solid: Master Collection Vol. 1]]></category>
		<category><![CDATA[Ninendo Switch]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=574679</guid>

					<description><![CDATA[The update goes live in early January 2024, adding new screen features like a 16:9 presentation and a scanline filter for MGS1.]]></description>
										<content:encoded><![CDATA[<p>Konami&#8217;s <a href="https://www.konami.com/mg/mc/news/us/en/update_140" target="_blank" rel="noopener">latest update</a> for <em>Metal Gear Solid: Master Collection Vol. 1</em> is now available on PC and arrives for consoles early next month. It adds several new screen features, like enabling smoothing for <em>Metal Gear Solid 1</em> and the Bonus Content.</p>
<p>New screen features are also available for the two, like the option to play in fullscreen. You can also go with Standard, Pixel Perfect (which seemingly retains the original aspect ratio), and 16:9, which stretches out the game to fit the screen instead of offering a proper widescreen experience.</p>
<p>You can also turn on a filter to give the first game to give it retro-style scanlines. All titles also receive a new audio settings feature to adjust the game volume and main menu volume before playing. While in-game, you can only change the game volume. Check out some of the patch notes below.</p>
<p><em>Metal Gear Solid: Master Collection Vol. 1</em> is available for Xbox Series X/S, PS4, PS5, PC and Nintendo Switch. Check out our review <a href="https://gamingbolt.com/metal-gear-solid-master-collection-vol-1-review-tactical-espionage-perfection">here</a>.</p>
<p><em><strong>Ver.1.4.0 Patch Notes</strong></em></p>
<ul>
<li><em>Please check the list of changes below for details on the main improvements and fixes in this patch.</em></li>
<li><em>Changes apply to all platforms unless otherwise specified.</em></li>
<li><em>Fixes of previously known issues are marked with an asterisk.</em></li>
</ul>
<p><em><strong>METAL GEAR SOLID &#8211; Master Collection Version</strong></em></p>
<p><em><strong>Added new screen setting features</strong></em></p>
<ul>
<li><em>Added the following features.</em></li>
<li><em>The settings for each of these features can be changed both before and during gameplay.</em></li>
</ul>
<p><em><strong>(1) Smoothing</strong></em></p>
<ul>
<li><em>Can be turned ON or OFF.</em></li>
<li><em>Smooths the picture when turned ON, generates a sharp picture when turned OFF.</em></li>
</ul>
<p><em><strong>(2) Game Screen Settings</strong></em></p>
<ul>
<li><em>Can be set to “Standard”, “Pixel Perfect”, or “16:9”.</em></li>
<li><em>The Steam version of the game also features a “Fullscreen” feature. Can be set to a total of 4 settings—“Standard”, “Pixel Perfect”, “16:9”, or “Fullscreen”.</em></li>
<li><em>Wallpaper, display area, and screen filter features are also available when using the “Standard” or “Pixel Perfect” features.</em></li>
<li><em>The aspect ratio displayed may differ based on the settings or particulars of your device/setup.</em></li>
</ul>
<p><strong><em>(3) Screen Filter</em></strong></p>
<ul>
<li><em>Can be turned ON or OFF.</em></li>
<li><em>Applies a filter that displays scanlines like those on a CRT TV when turned ON.</em></li>
</ul>
<p><em><strong>Added an audio settings feature</strong></em></p>
<ul>
<li><em>Settings for the game volume and main menu volume can be changed prior to play.</em></li>
<li><em>Only the game volume can be changed during play.</em></li>
</ul>
<p><em><strong>Added a controller response speed customization feature ( Steam )</strong></em></p>
<ul>
<li><em>Can choose between “Fast” (new!) and “Stable”.</em></li>
<li><em>Some setups may experience unstable performance when set to “Fast”.</em></li>
<li><em>If you experience any such issues, please change your settings to “Stable”.</em></li>
<li><em>Applied fix to have the game give priority to user set button designs ( Steam )</em></li>
<li><em>Fixed some other minor issues</em></li>
</ul>
<p><em><strong>METAL GEAR SOLID 2: Sons of Liberty &#8211; Master Collection Version</strong></em></p>
<p><em><strong>Added an audio settings feature</strong></em></p>
<ul>
<li><em>Settings for the game volume and main menu volume can be changed prior to play.</em></li>
<li><em>Only the game volume can be changed during play.</em></li>
</ul>
<p><em><strong>Added a &#8220;Window Mode&#8221; ( Steam )</strong></em></p>
<ul>
<li><em>Added the ability to change the game to a &#8220;Window Mode&#8221; prior to play.</em></li>
<li><em>This feature can be turned ON or OFF by pressing Alt + Enter on the keyboard.</em></li>
<li><em>Applied fix to have the game give priority to user set button designs ( Steam )</em></li>
<li><em>Fixed an issue where the laser pointer would not be displayed during specific cutscenes (PlayStation 5, PlayStation 4, Xbox Series X|S, &amp; Steam)</em></li>
<li><em>Fixed an issue where the sea lice would not be properly displayed during certain cutscenes.</em></li>
<li><em>Fixed some other minor issues</em></li>
</ul>
<p><em><strong>META</strong><strong>L GEAR SOLID 3: Snake Eater &#8211; Master Collection Version</strong></em></p>
<p><em><strong>Added an audio settings feature</strong></em></p>
<ul>
<li><em>Settings for the game volume and main menu volume can be changed prior to play.</em></li>
<li><em>Only the game volume can be changed during play.</em></li>
</ul>
<p><em><strong>Added a &#8220;Window Mode&#8221; ( Steam )</strong></em></p>
<ul>
<li><em>Added the ability to change the game to a &#8220;Window Mode&#8221; prior to play.</em></li>
<li><em>This feature can be turned ON or OFF by pressing Alt + Enter on the keyboard.</em></li>
<li><em>Applied fix to have the game give priority to user set button designs ( Steam )</em></li>
<li><em>Fixed an issue where certain face paints are displayed at a lower resolution</em></li>
<li><em>Fixed some other minor issues</em></li>
</ul>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">574679</post-id>	</item>
		<item>
		<title>Metal Gear Solid: Master Collection Vol. 1 Patch Fixes PS4 Trophy Unlock Issues</title>
		<link>https://gamingbolt.com/metal-gear-solid-master-collection-vol-1-patch-fixes-ps4-trophy-unlock-issues</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 28 Nov 2023 11:27:35 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[Metal Gear Solid: Master Collection Vol. 1]]></category>
		<category><![CDATA[Ninendo Switch]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=571915</guid>

					<description><![CDATA[Ver.1.3.1 also fixes minor issues and makes "additional adjustments" to the Nintendo Switch, Xbox Series X/S and PS4 versions.]]></description>
										<content:encoded><![CDATA[<p>Update Ver.1.3.1 for <em>Metal Gear Solid: Master Collection Vol. 1</em> is <a href="https://www.konami.com/mg/mc/news/us/en/update_131" target="_blank" rel="noopener">live on all platforms</a>. It fixes a long-standing issue in <em>Metal Gear Solid 2: Sons of Liberty, Metal Gear Solid 3: Snake Eater</em> and<em> Metal Gear 1</em> and <em>2</em>, where <a href="https://gamingbolt.com/metal-gear-solid-master-collection-vol-1-patch-fixes-switch-issues-updates-online-manuals">Trophies wouldn&#8217;t unlock on PS4</a>.</p>
<p>However, if you met the requirements for those Trophies already, they won&#8217;t be automatically unlocked on loading your save data. You must earn again, unfortunately. Other fixes include changing the in-game browser on Xbox Series X/S to Microsoft Edge and fixing some &#8220;minor issues&#8221; while making &#8220;additional adjustments on Xbox, Nintendo Switch and PS4 for all of the above games.</p>
<p>Check out the full patch notes below. Issues like the laser pointer effect not displaying in some cutscenes in <em>MGS2</em> and where face paints would be in a lower resolution in <em>MGS 3</em> on Xbox Series X/S are still under investigation. Stay tuned for more updates, and check out our review <a href="https://gamingbolt.com/metal-gear-solid-master-collection-vol-1-review-tactical-espionage-perfection">here</a>.</p>
<p><em><strong>&#8220;METAL GEAR SOLID: MASTER COLLECTION Vol.1&#8221;</strong></em></p>
<p><em><strong>Ver.1.3.1 Patch Notes</strong></em></p>
<p><em>Please check the list of changes below for details on the main improvements and fixes in this patch. Fixes of previously known issues are marked with an asterisk.</em></p>
<p><em><strong>METAL GEAR SOLID 2: Sons of Liberty &#8211; Master Collection Version</strong></em></p>
<ul>
<li><em>Changed the in-game browser to Microsoft Edge (Xbox Series X|S)</em></li>
<li><em>Fixed an issue where sometimes trophies weren&#8217;t properly unlocked (PlayStation 4)</em></li>
</ul>
<p><em>Please note that some trophies cannot be unlocked immediately upon loading save data even if the requirements have previously been met. The requirements of these trophies must be met again in order for them to be unlocked.</em></p>
<ul>
<li><em>Fixed some minor issues and made additional adjustments (Nintendo Switch, Xbox Series X|S, PlayStation 4)</em></li>
</ul>
<p><em><strong>METAL GEAR SOLID 3: Snake Eater &#8211; Master Collection Version</strong></em></p>
<ul>
<li><em>Changed the in-game browser to Microsoft Edge (Xbox Series X|S)</em></li>
<li><em>Fixed an issue where sometimes trophies weren&#8217;t properly unlocked (PlayStation 4)</em></li>
</ul>
<p><em>Please note that some trophies cannot be unlocked immediately upon loading save data even if the requirements have previously been met. The requirements of these trophies must be met again in order for them to be unlocked.</em></p>
<p><em>Fixed some minor issues and made additional adjustments (Xbox Series X|S, PlayStation 4)</em></p>
<p><em><strong>Metal Gear &amp; Metal Gear 2: Solid Snake &#8211; Master Collection Version</strong></em></p>
<ul>
<li><em>Changed the in-game browser to Microsoft Edge (Xbox Series X|S)</em></li>
<li><em>Fixed an issue where sometimes trophies weren&#8217;t properly unlocked (PlayStation 4)</em></li>
</ul>
<p><em>Please note that some trophies cannot be unlocked immediately upon loading save data even if the requirements have previously been met. The requirements of these trophies must be met again in order for them to be unlocked.</em></p>
<ul>
<li><em>Fixed some minor issues and made additional adjustments (Xbox Series X|S, PlayStation 4)</em></li>
</ul>
<p><em><strong>Issues Under Investigation</strong></em></p>
<ul>
<li><em>We are investigating the issues below and working to resolve them. We will provide further details regarding fixes for these issues at a later time.</em></li>
</ul>
<p><em><strong>METAL GEAR SOLID &#8211; Master Collection Version</strong></em></p>
<ul>
<li><em>An issue which sometimes causes certain cutscenes to stop playing</em></li>
</ul>
<p><em><strong>METAL GEAR SOLID 2: Sons of Liberty &#8211; Master Collection Version</strong></em></p>
<ul>
<li><em>An issue that results in the laser pointer effect not displaying in some cutscenes</em></li>
<li><em>An issue that causes the sea lice to be displayed incorrectly in certain scenes</em></li>
<li><em>An issue that causes the mic audio from game clips captured using console features to not save (Xbox Series X|S)</em></li>
</ul>
<p><em><strong>METAL GEAR SOLID 3: Snake Eater &#8211; Master Collection Version</strong></em></p>
<ul>
<li><em>An issue where some face paints are displayed in a lower resolution</em></li>
<li><em>An issue that causes the mic audio from game clips captured using console features to not save (Xbox Series X|S)</em></li>
</ul>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">571915</post-id>	</item>
		<item>
		<title>Metal Gear Solid: Master Collection Vol. 1 Sells Over 37,000 Units on Japanese Debut</title>
		<link>https://gamingbolt.com/metal-gear-solid-master-collection-vol-1-sells-over-37000-units-on-japanese-debut</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 02 Nov 2023 14:19:39 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[Metal Gear Solid: Master Collection Vol. 1]]></category>
		<category><![CDATA[Ninendo Switch]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Super Mario Bros. Wonder]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=569643</guid>

					<description><![CDATA[Meanwhile, Super Mario Bros. Wonder is still on top of the charts, having sold an additional 163,000 copies. ]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.famitsu.com/news/202311/02322821.html" target="_blank" rel="noopener">Famitsu</a> has released the latest weekly data for hardware and physical software sales in Japan, and <em><a href="https://gamingbolt.com/metal-gear-solid-master-collection-vol-1-review-tactical-espionage-perfection">Metal Gear Solid: Master Collection Vol. 1</a> </em>has debuted high in the charts. The collection occupies second and third place with its Switch and PS5 versions respectively, collectively having sold over 37,000 physical units at launch (over 19,000 on Switch, and over 13,000 on PS5).</p>
<p>It has, however, not been able to take the top spot, which is still occupied by <a href="https://gamingbolt.com/super-mario-bros-wonder-review-mario-oddyssey"><em>Super Mario Bros. Wonder</em></a>. The acclaimed 2D platformer <a href="https://gamingbolt.com/super-mario-bros-wonder-tops-japanese-physical-charts-with-over-638000-units-sold">debuted on top of the charts last week with over 638,000 units sold</a>, and in its second week, it has managed to hold on to the No. 1 position quite comfortably, having sold an additional 163,000+ units. Meanwhile, <em><a href="https://gamingbolt.com/marvels-spider-man-2-review-twice-the-power">Marvel&#8217;s Spider-Man 2</a> </em>has slipped down to No. 4, selling over 12,000 units in its second week.</p>
<p>On the hardware side of things, the Nintendo Switch takes the lead once more, surprising no one, having moved over 66,000 units. What <em>is </em>a surprise, however, is the Xbox Series X/S having outsold the PS5, something that has very rarely happened in Japan- though ultimately, neither of the two has posted impressive numbers.</p>
<p>You can check out the full hardware and physical software sales charts for the week ending October 29 below.</p>
<p><strong>Software sales (followed by lifetime sales):</strong></p>
<ol>
<li>[NSW] <em>Super Mario Bros. Wonder</em> – 163,176 (801,810)</li>
<li>[NSW] <em>Metal Gear Solid: Master Collection Vol. 1</em> – 19,330 (New)</li>
<li>[PS5] <em>Metal Gear Solid: Master Collection Vol. 1</em> – 13,717 (New)</li>
<li>[PS5] <em>Marvel’s Spider-Man 2</em> – 12,509 (89,857)</li>
<li>[NSW] <em>The Game of Life for Nintendo Switch</em> – 9,150 (63,414)</li>
<li>[NSW] <em>Pikmin 4</em> – 7,932 (930,538)</li>
<li>[NSW] <em>Pokemon Scarlet and</em><em> Violet</em> – 5,149 (5,168,231)</li>
<li>[NSW] <em>Mario Kart 8 Deluxe</em> – 4,763 (5,525,023)</li>
<li>[NSW] <em>Minecraft</em> – 4,371 (3,295,992)</li>
<li>[NSW] <em>Super Smash Bros. Ultimate</em> – 3,264 (5,311,793)</li>
</ol>
<p><strong>Hardware sales (followed by last week&#8217;s sales):</strong></p>
<ul>
<li><strong>Nintendo Switch – </strong>66,161 (62,250)</li>
<li><strong>PS5 – </strong>2,933 (9,844)</li>
<li><strong>Xbox Series X/S – </strong>3,301 (2,748)</li>
</ul>
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		<title>Mario + Rabbids Sparks of Hope Cinematic Launch Trailer Sets up an Exciting Journey</title>
		<link>https://gamingbolt.com/mario-rabbids-sparks-of-hope-cinematic-launch-trailer-sets-up-an-exciting-journey</link>
					<comments>https://gamingbolt.com/mario-rabbids-sparks-of-hope-cinematic-launch-trailer-sets-up-an-exciting-journey#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 10 Oct 2022 22:09:48 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Mario + Rabbids Sparks of Hope]]></category>
		<category><![CDATA[Ninendo Switch]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=532514</guid>

					<description><![CDATA[Ubisoft and Nintendo's turn-based tactics sequel is coming exclusively to the Nintendo Switch later this month.]]></description>
										<content:encoded><![CDATA[<p>An ordinary sequel to <em>Mario + Rabbids Kingdom Battle </em>that plays things safe and just delivers more of the same would have been exciting enough by itself, given how solid the 2017 title was, but with the upcoming <em><a href="https://gamingbolt.com/mario-rabbids-sparks-of-hope-abilities-skill-trees-darkmess-and-more-showcased-in-new-trailer">Mario + Rabbids Sparks of Hope</a>, </em>Ubisoft and Nintendo have changed and added quite a bit, and every bit we&#8217;ve seen of it so far has only ramped up our anticipation. Excitement surrounding its release continues to mount as we approach it, and in the lead-up to launch, a new trailer has also now been released.</p>
<p>The cinematic launch trailer sets up the journey of Mario and his friends as they travel through the galaxy to fight Cursa, a malevolent and mysterious force that is corrupting many worlds with its influence. The trailer offers us a look at the wide and varied cast of playable characters in the game, and gives glimpses of their weapons, enemies, combo attacks, and of course, the humour that you&#8217;d expect to see from the crossover. Check it out below.</p>
<p><em><a href="https://gamingbolt.com/mario-rabbids-sparks-of-hope-story-trailer-presents-the-galaxys-greatest-heroes">Mario + Rabbids Sparks of Hope</a> </em>is launching for the Nintendo Switch later this month, on October 20.</p>
<p><iframe title="Mario + Rabbids Sparks of Hope: Cinematic Launch Trailer" width="500" height="281" src="https://www.youtube.com/embed/PKch2n9X3jI?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Kingdom Hearts: Melody of Memory Demo is Now Live</title>
		<link>https://gamingbolt.com/kingdom-hearts-melody-of-memory-demo-is-now-live</link>
					<comments>https://gamingbolt.com/kingdom-hearts-melody-of-memory-demo-is-now-live#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 15 Oct 2020 12:42:02 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[indieszero]]></category>
		<category><![CDATA[Kingdom Hearts: Melody of Memory]]></category>
		<category><![CDATA[Ninendo Switch]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Square Enix]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=458920</guid>

					<description><![CDATA[Six tracks, along with different play styles, are available to try out.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2020/06/Kingdom-Hearts-Memory-of-Melody.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-445678" src="https://gamingbolt.com/wp-content/uploads/2020/06/Kingdom-Hearts-Memory-of-Melody.jpg" alt="Kingdom Hearts Memory of Melody" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/06/Kingdom-Hearts-Memory-of-Melody.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/06/Kingdom-Hearts-Memory-of-Melody-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/06/Kingdom-Hearts-Memory-of-Melody-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/06/Kingdom-Hearts-Memory-of-Melody-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/06/Kingdom-Hearts-Memory-of-Melody-1536x864.jpg 1536w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Ahead of its release next month, <a href="https://gamingbolt.com/kingdom-hearts-melody-of-memory-announced-for-ps4-xbox-one-and-switch"><em>Kingdom Hearts: Melody of Memory</em></a> has a free demo available across all platforms. It contains six tracks out of <a href="https://gamingbolt.com/kingdom-hearts-melody-of-memory-will-feature-over-140-songs-partial-soundtrack-revealed">more than 140</a>, providing a strong sampler of the gameplay. The tracks in question, as outlined by <a href="https://blog.playstation.com/2020/10/14/kingdom-hearts-melody-of-memory-demo-lands-tomorrow/" target="_blank" rel="noopener noreferrer">PlayStation Blog</a>, are:</p>
<ul>
<li><em>Welcome to Wonderland</em></li>
<li><em>Hand in Hand</em></li>
<li><em>The Rustling Forest</em></li>
<li><em>Wave of Darkness I</em></li>
<li><em>Sinister Shadows</em></li>
<li><em>All for One</em></li>
</ul>
<p>Sora, Donald and Goofy are playable in the first four tracks as players progress through Field Battle stages and defeat enemies. There&#8217;s even a short tutorial outlining how to play the game. For those interested in the co-op aspect, the last two tracks support local co-op play. It&#8217;s also possible to experiment with different play styles, either going with the easier One Button set-up for every single input or Performer for more complex inputs.</p>
<p><em>Kingdom Hearts: Melody of Memory</em> is coming to Xbox One, PS4 and Nintendo Switch on November 13th worldwide. Along with going through events from the entire Dark Seeker Saga, it also continues Kairi&#8217;s story from <em>Kingdom Hearts 3: ReMind</em>. Stay tuned for more details en route to its release next month.</p>
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