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	<title>Ravenswatch &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Nacon Connect Announced for March 6th</title>
		<link>https://gamingbolt.com/nacon-connect-announced-for-march-6th</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 26 Feb 2025 13:40:38 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Edge of Memories]]></category>
		<category><![CDATA[HELL is US]]></category>
		<category><![CDATA[Midgar Studio]]></category>
		<category><![CDATA[Nacon]]></category>
		<category><![CDATA[Nacon Connection 2025]]></category>
		<category><![CDATA[Nacon Studio Milan]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Ravenswatch]]></category>
		<category><![CDATA[rogue factor]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=612893</guid>

					<description><![CDATA[Featured titles include Edge of Memories, Hell is Us, and Ravenswatch with new gameplay footage, "exciting news" and more teased.]]></description>
										<content:encoded><![CDATA[<p>The next edition of publisher Nacon&#8217;s digital showcase, Nacon Connect, has been confirmed for March 6th at 10 AM PT. It will feature titles like <em>Hell is Us, Ravenswatch, Edge of Memories</em> (the newest title from Midgar Studio), and other reveals.</p>
<p>Alongside &#8220;exciting news,&#8221; fans can also expect new gameplay footage, &#8220;never-before-seen videos,&#8221; and game announcements. Based on the publisher&#8217;s upcoming schedule, we could see new trailers and updates for titles like <em>Dragonkin: The Banished</em> (entering early access on March 6th), <em>Hunting Simulator 3</em>, and<em> Terminator: Survivors</em>.</p>
<p>The latter is especially noteworthy because it was slated to launch into Steam Early Access in October 2024 but <a href="https://gamingbolt.com/terminator-survivors-early-access-delayed-to-2025">faced a delay to early 2025</a>. Perhaps Nacon will reveal a new release window and what players can expect at launch. Time will tell, so stay tuned.</p>
<p>In the meantime, the publisher confirmed at Sony&#8217;s latest State of Pay that <em>Hell is Us</em> will launch on September 4th for Xbox Series X/S, PS5, and PC. Check out the trailer <a href="https://gamingbolt.com/hell-is-us-is-officially-out-on-september-4">here</a>.</p>


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		<post-id xmlns="com-wordpress:feed-additions:1">612893</post-id>	</item>
		<item>
		<title>Ravenswatch Gets its Third Chapter, Challenge Mode in Latest Update</title>
		<link>https://gamingbolt.com/ravenswatch-gets-its-third-chapter-challenge-mode-in-latest-update</link>
		
		<dc:creator><![CDATA[Shunal Doke]]></dc:creator>
		<pubDate>Tue, 23 Apr 2024 08:45:35 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Nacon]]></category>
		<category><![CDATA[Passtech Games]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Ravenswatch]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=585200</guid>

					<description><![CDATA[The latest update to Ravenswatch is set to be the last one before the game exits early access some time in Q3 2024.]]></description>
										<content:encoded><![CDATA[<p>Developer Passtech Games has released a major new update for <em>Ravenswatch</em>. Titled the Fall of Avalon, the update was originally <a href="https://gamingbolt.com/ravenswatch-third-chapter-unveiled-with-new-trailer-out-on-april-22">announced earlier this month during the Triple-i Initiative showcase</a>. Check out the new trailer celebrating the update&#8217;s release below.</p>
<p>The Fall of Avalon update brings the much awaited third chapter to <em>Ravenswatch</em>, taking players to a new zone populated with new enemies, events, and boss fights. Featuring a more urban setting, the city of Avalon will have players take on witches, wolves, knights, and gargoyles.</p>
<p>Along with the new chapter, the update also brings with it new playing modes through the addition of Challenges, a new themed quest about the Headless Horseman, the ability to gain more talents and powers by going up to level 10 and beyond, and the upgrades to Ultimate abilities, among other features. Check out the full patch notes for the Fall of Avalon update below.</p>
<p><a href="https://gamingbolt.com/ravenswatch-is-an-action-roguelike-game-with-an-early-access-release-on-april-6"><em>Ravenswatch</em></a> is currently available as an early access title on PC. The game&#8217;s next major update will be its 1.0 release, and will bring with it the game&#8217;s final boss, as well as a new playable hero. This update is slated for Q3 2024.</p>
<p><iframe title="Ravenswatch | Fall of Avalon Update Trailer" width="500" height="281" src="https://www.youtube.com/embed/HUmQBaBzTBU?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p><em><strong>Ravenswatch: The Fall of Avalon patch notes:</strong></em></p>
<div class="KePJsJFkRONeGxLE3PKlF BB_Header3 AX80F1i_ZmgUMWmsPWvNo"><em>New features</em></div>
<ul class="tfM5VWgPClhy8MTX_pNLF bullets">
<li class="_3DlO014RzYr_m9lI620soy">
<div class="_1opdqAOxXrGF6BBCpWBSwD"><em>New Chapter &#8211; Avalon:</em></div>
<p><em>+ A new map in a new location! The gates of Avalon are opening, make your way into the abandoned castle and defeat the Nigthmare’s invasion!</em><br />
<em>+ After Chapter Two, continue your journey to Chapter Three, allowing you to reach level 10 (and beyond!)</em><br />
<em>+ Runs are now 60+ minutes long with the addition of Chapter Three</em><br />
<em>+ 1 new themed quest: Help Morgan defeat the Headless Horseman (Dullahan)</em><br />
<em>+ 10+ new enemies: </em></p>
<ul class="tfM5VWgPClhy8MTX_pNLF bullets">
<li class="_3DlO014RzYr_m9lI620soy"><em>Wolves: Timber Wolf, Dire Wolf, Alpha Wolf</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>Gargoyles: Bestial Gargoyle, Fire Gargoyle, Blood Gargoyle</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>Witches: Young Witch, Crone Witch, Broom Witch</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>Knights: Sword Knight, Spear Knight, Mage Knight</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>Skeletons</em></li>
</ul>
<p><em>+ 1 new Mini-boss challenge: Boss Coven</em><br />
<em>+ 1 new Master Nightmare: Claws Master Nightmare</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>Custom Game Modes:</em><br />
<em>+ Create customizable runs with selectable positive or negative modifiers</em><br />
<em>+ Increase or decrease the difficulty of runs with modifiers</em><br />
<em>+ A score modifier is applied to reflect your choice of modifiers</em><br />
<em>+ 11 Positive modifiers: No timer mode, Play a single random Chapter, Quick Dash cooldown… and more.</em><br />
<em>+ 11 Negative modifiers: No Mini-Map, Healing Fountains are empty, No Raven feathers available… and more.</em></li>
<li class="_3DlO014RzYr_m9lI620soy">
<div class="_1opdqAOxXrGF6BBCpWBSwD"><em>Challenges:</em></div>
<p><em>5 pre-made Challenges available</em><br />
<em>+ Untouchable</em><br />
<em>+ Black Moon</em><br />
<em>+ Power of the Sun</em><br />
<em>+ Adrenaline</em><br />
<em>+ Terra Incognita</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>Rerolls:</em><br />
<em>+ Stars of Fate will let you reroll Talents, Magical Objects as well as Rewards at the Grimoires and Wishing Well</em><br />
<em>+ You get 3 Stars of Fate at the start of a run, pictured by a shooting star &#x2604; symbol</em><br />
<em>+ More Stars of Fate can be obtained during a run</em></li>
</ul>
<div class="KePJsJFkRONeGxLE3PKlF BB_Header3 AX80F1i_ZmgUMWmsPWvNo"><em>Heroes content and adjustments</em></div>
<ul class="tfM5VWgPClhy8MTX_pNLF bullets">
<li class="_3DlO014RzYr_m9lI620soy">
<div class="_1opdqAOxXrGF6BBCpWBSwD"><em>General:</em></div>
<p><em>+ Upgrade your Ultimate Abilities with final Talents, now available!</em><br />
<em>+ All four Starting Talents are now available to choose from at the start of a run</em><br />
<em>+ Reach Level 10+ in runs. Levels beyond 10 continue to scale Attack damage and Health points</em><br />
<em>+ Dash UI has been reworked to welcome the possibility of having multiple charges. When an arrow (or multiple arrows) is displayed, a Dash is available.</em></li>
<li class="_3DlO014RzYr_m9lI620soy">
<div class="_1opdqAOxXrGF6BBCpWBSwD"><em>Scarlet:</em></div>
<p><em>+ 2 final Talents:</em></p>
<ul class="tfM5VWgPClhy8MTX_pNLF bullets">
<li class="_3DlO014RzYr_m9lI620soy"><em>Fiery Maw</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>Bone Cracker</em></li>
</ul>
<p><em>+ 1 new standard Talent:</em></p>
<ul class="tfM5VWgPClhy8MTX_pNLF bullets">
<li class="_3DlO014RzYr_m9lI620soy"><em>Evisceration</em></li>
</ul>
<p><em>+ Adjustments:</em></p>
<ul class="tfM5VWgPClhy8MTX_pNLF bullets">
<li class="_3DlO014RzYr_m9lI620soy"><em>‘Savagery’ timer is now frozen during the Trait passive transformation</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>&#8216;Fan of Spikes’ will now only trigger when Scarlet is in combat</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>Transformation with ‘Shapeshifter’ Talent now grants an Intangibility window instead of an Invincibility window</em></li>
</ul>
</li>
<li class="_3DlO014RzYr_m9lI620soy">
<div class="_1opdqAOxXrGF6BBCpWBSwD"><em>The Pied Piper:</em></div>
<p><em>+ 2 final Talents:</em></p>
<ul class="tfM5VWgPClhy8MTX_pNLF bullets">
<li class="_3DlO014RzYr_m9lI620soy"><em>Jig</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>Vermin Massacre</em></li>
</ul>
<p><em>+ 1 new standard Talent:</em></p>
<ul class="tfM5VWgPClhy8MTX_pNLF bullets">
<li class="_3DlO014RzYr_m9lI620soy"><em>Sforzando</em></li>
</ul>
<p><em>+ Adjustments:</em></p>
<ul class="tfM5VWgPClhy8MTX_pNLF bullets">
<li class="_3DlO014RzYr_m9lI620soy"><em>Reviewed ‘Invasive Blast’ Talent, it now spawns a given amount of rats if Defense hits at least one enemy</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>‘Ghost Notes’ now ignore scenery collisions before exploding</em></li>
</ul>
</li>
<li class="_3DlO014RzYr_m9lI620soy">
<div class="_1opdqAOxXrGF6BBCpWBSwD"><em>Beowulf:</em></div>
<p><em>+ 2 final Talents:</em></p>
<ul class="tfM5VWgPClhy8MTX_pNLF bullets">
<li class="_3DlO014RzYr_m9lI620soy"><em>Immolation</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>Volcanic Rage</em></li>
</ul>
<p><em>+ 1 new standard Talent:</em></p>
<ul class="tfM5VWgPClhy8MTX_pNLF bullets">
<li class="_3DlO014RzYr_m9lI620soy"><em>Breath of Fire</em></li>
</ul>
<p><em>+ Adjustments:</em></p>
<ul class="tfM5VWgPClhy8MTX_pNLF bullets">
<li class="_3DlO014RzYr_m9lI620soy"><em>&#8216;Sparkling Shield’ reflects damage reduced to 120%/150%180%/210% (from 200%/250%/300%/350%)</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>Fixed ‘Scorched Earth’: damage is now properly scaled with power damage</em></li>
</ul>
</li>
<li class="_3DlO014RzYr_m9lI620soy">
<div class="_1opdqAOxXrGF6BBCpWBSwD"><em>Snow Queen:</em></div>
<p><em>+ 2 final Talents:</em></p>
<ul class="tfM5VWgPClhy8MTX_pNLF bullets">
<li class="_3DlO014RzYr_m9lI620soy"><em>Royal Ray</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>Rending Storm</em></li>
</ul>
<p><em>+ 1 new standard Talent:</em></p>
<ul class="tfM5VWgPClhy8MTX_pNLF bullets">
<li class="_3DlO014RzYr_m9lI620soy"><em>Snowball</em></li>
</ul>
<p><em>+ Adjustments:</em></p>
<ul class="tfM5VWgPClhy8MTX_pNLF bullets">
<li class="_3DlO014RzYr_m9lI620soy"><em>‘Freezing Stars’ now detonate (instead of vanish) when their lifetime expires. Reduced lifetime to 10s (from 15s)</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>Fixed Defense, it now correctly applies damage multiple times to the same target, even if the Snow Queen stays within the enemy hurtbox</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>Fixed ‘Protective Crow’ and ‘Ice Shield’ Shields that would override themselves</em></li>
</ul>
</li>
<li class="_3DlO014RzYr_m9lI620soy">
<div class="_1opdqAOxXrGF6BBCpWBSwD"><em>Aladdin:</em></div>
<p><em>+ 2 final Talents:</em></p>
<ul class="tfM5VWgPClhy8MTX_pNLF bullets">
<li class="_3DlO014RzYr_m9lI620soy"><em>Wondrous Wishes</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>Dream Stride</em></li>
</ul>
<p><em>+ 1 new standard Talent:</em></p>
<ul class="tfM5VWgPClhy8MTX_pNLF bullets">
<li class="_3DlO014RzYr_m9lI620soy"><em>Shard Blades</em></li>
</ul>
<p><em>+ Adjustments:</em></p>
<ul class="tfM5VWgPClhy8MTX_pNLF bullets">
<li class="_3DlO014RzYr_m9lI620soy"><em>‘Jinniya’s Gift’: changed formula for chances to get better talents, it is now more effective and accurate</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>‘Dream Scimitars’ doesn’t proc anymore during Master Nightmare fights</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>Consumables dropped from Special Wishes now offer a choice between 2 (instead of 3)</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>Fix: ‘Air Dash’ can now properly be chained without any cooldown between two</em></li>
</ul>
</li>
<li class="_3DlO014RzYr_m9lI620soy">
<div class="_1opdqAOxXrGF6BBCpWBSwD"><em>Melusine:</em></div>
<p><em>+ 2 final Talents:</em></p>
<ul class="tfM5VWgPClhy8MTX_pNLF bullets">
<li class="_3DlO014RzYr_m9lI620soy"><em>Vortex Bomb</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>Crescendo</em></li>
</ul>
<p><em>+ 1 new standard Talent:</em></p>
<ul class="tfM5VWgPClhy8MTX_pNLF bullets">
<li class="_3DlO014RzYr_m9lI620soy"><em>Water Bubble</em></li>
</ul>
</li>
<li class="_3DlO014RzYr_m9lI620soy">
<div class="_1opdqAOxXrGF6BBCpWBSwD"><em>Geppetto:</em></div>
<p><em>+ 2 final Talents:</em></p>
<ul class="tfM5VWgPClhy8MTX_pNLF bullets">
<li class="_3DlO014RzYr_m9lI620soy"><em>Bomb Reverse</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>High Voltage</em></li>
</ul>
<p><em>+ 1 new standard Talent:</em></p>
<ul class="tfM5VWgPClhy8MTX_pNLF bullets">
<li class="_3DlO014RzYr_m9lI620soy"><em>Explosive Builds</em></li>
</ul>
<p><em>+ Adjustments:</em></p>
<ul class="tfM5VWgPClhy8MTX_pNLF bullets">
<li class="_3DlO014RzYr_m9lI620soy"><em>‘Lightning Rod Dummies’ now triggers lightning strikes after 2-2.5s (instead of 0.5-1s). Base damage set to 28 (from 20)</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>Magical Object drops generated from ‘Flash of Genius’ now offer choice among 2 objects (instead of no choice)</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>Slightly reduced recovery time of ‘Nailing Strike’s last attack</em></li>
</ul>
</li>
<li class="_3DlO014RzYr_m9lI620soy">
<div class="_1opdqAOxXrGF6BBCpWBSwD"><em>Sun Wukong:</em></div>
<p><em>+ 2 final Talents:</em></p>
<ul class="tfM5VWgPClhy8MTX_pNLF bullets">
<li class="_3DlO014RzYr_m9lI620soy"><em>Army of Monkeys</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>Perfect Copy</em></li>
</ul>
<p><em>+ 1 new standard Talent:</em></p>
<ul class="tfM5VWgPClhy8MTX_pNLF bullets">
<li class="_3DlO014RzYr_m9lI620soy"><em>Ōm</em></li>
</ul>
</li>
</ul>
<div class="KePJsJFkRONeGxLE3PKlF BB_Header3 AX80F1i_ZmgUMWmsPWvNo"><em>Magical Objects content and adjustments</em></div>
<ul class="tfM5VWgPClhy8MTX_pNLF bullets">
<li class="_3DlO014RzYr_m9lI620soy">
<div class="_1opdqAOxXrGF6BBCpWBSwD"><em>General:</em></div>
<p><em>+ Super Effects: Magical Objects now have a ‘Super Effects’ that can be triggered if a collection is complete. A collection is a specific number of identical Magical Objects found in your Inventory.</em></p>
<ul class="tfM5VWgPClhy8MTX_pNLF bullets">
<li class="_3DlO014RzYr_m9lI620soy"><em>Common: 5 identical Magical Objects for a complete collection</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>Rare: 4 identical Magical Objects for a complete collection</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>Epic: 3 identical Magical Objects for a complete collection</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>Legendary/Cursed: Don’t have a ‘Super Effect’ as they are unique</em></li>
</ul>
<p><em>+ Meta: Magical Objects are now all unlocked by default, and are not part of the meta progression. Effects and Super Effects are hidden until equipped or discovered during a game</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>New Magical Objects:</em><br />
<em>+ Leprechaun Coin (Common)</em><br />
<em>+ Green Armor (Common)</em><br />
<em>+ Queen of Hearts Card (Rare)</em><br />
<em>+ Charmstone (Epic)</em><br />
<em>+ Holy Grail (Legendary)</em><br />
<em>+ Raven Effigy (Legendary)</em><br />
<em>+ Ring of Dispel (Legendary)</em><br />
<em>+ Hungry Grass (Cursed)</em><br />
<em>+ Fast-Walker Boots (Cursed)</em><br />
<em>+ Balor’s Eye (Cursed)</em></li>
<li class="_3DlO014RzYr_m9lI620soy">
<div class="_1opdqAOxXrGF6BBCpWBSwD"><em>New Effects:</em></div>
<p><em>+ Goldilocks’ Porridge: Healing Orbs grant STRENGTH for 4 seconds</em><br />
<em>+ Fairy Dust: When taking damage, gain 15 SHIELD (Max. every 30 seconds)</em><br />
<em>+ Eternal Rose: After DASH, gain +10% Crit Chance for 2 seconds</em><br />
<em>+ Golden Egg: Each time Dream Shards are consumed, gain DMG +1</em><br />
<em>+ Oni Mask: DMG +20 for each cursed magical object, VITALITY -10 for each legendary magical object</em><br />
<em>+ Baba Yaga’s Mortar: Warns of lethal damage and restores all health instead (only works once)</em><br />
<em>+ Mad Hat: Taking damage earns 10% of their value as Dream Shards</em><br />
<em>+ Bloody Mary’s Mirror: DMG now counts as ARMOR and vice versa</em><br />
<em>+ Cauldron of Dyrnwch: VITALITY +100, all healings are reduced by 50%</em></li>
<li class="_3DlO014RzYr_m9lI620soy">
<div class="_1opdqAOxXrGF6BBCpWBSwD"><em>Removed Magical Object:</em></div>
<p><em>+ Little Thumb Pebbles</em></li>
<li class="_3DlO014RzYr_m9lI620soy">
<div class="_1opdqAOxXrGF6BBCpWBSwD"><em>Adjustments:</em></div>
<p><em>+ Voodoo Doll: Extra damage to boss reduced to 10% (from 20%)</em><br />
<em>+ Tamatebako: now also grants 3 Stars of Fate (rerolls)</em><br />
<em>+ Water of Life: now also grants +25 VITALITY</em><br />
<em>+ Witch Broom: extra damage taken reduced to 25% (from 50%)</em></li>
</ul>
<div class="KePJsJFkRONeGxLE3PKlF BB_Header3 AX80F1i_ZmgUMWmsPWvNo"><em>General Improvements &amp; Balancing</em></div>
<ul class="tfM5VWgPClhy8MTX_pNLF bullets">
<li class="_3DlO014RzYr_m9lI620soy">
<div class="_1opdqAOxXrGF6BBCpWBSwD"><em>Rewards and Economy:</em></div>
<p><em>+ The Sandman:</em></p>
<ul class="tfM5VWgPClhy8MTX_pNLF bullets">
<li class="_3DlO014RzYr_m9lI620soy"><em>‘Consumables’ have been replaced by ‘Dreams’, a new Reward type only available at the Sandman’s Shop</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>10 Dreams are available:</em>
<ul class="tfM5VWgPClhy8MTX_pNLF bullets">
<li class="_3DlO014RzYr_m9lI620soy"><em>Star Fragment</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>Sand of oblivion</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>Dream of power</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>Dream of invulnerability</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>Rapid Shaping</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>Minor Shaping</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>Major Shaping</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>Sand of Knowledge</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>Grandiose Shaping</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>Stand of Enlightenment</em></li>
</ul>
</li>
<li class="_3DlO014RzYr_m9lI620soy"><em>Legendary and Cursed Magical Objects can be found at the Sandman’s Shop</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>Prices for upgrading Talents have been adjusted to match the new progression with Chapter 3 and the adjustments on the economy of the game</em></li>
</ul>
<p><em>+Grimoires of Monsters:</em></p>
<ul class="tfM5VWgPClhy8MTX_pNLF bullets">
<li class="_3DlO014RzYr_m9lI620soy"><em>Grimoires now offer flat stats or rewards instead of the 3 same offers</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>Offers are still scaled with the difficulty of the Grimoire (Green, Orange or Red):</em>
<ul class="tfM5VWgPClhy8MTX_pNLF bullets">
<li class="_3DlO014RzYr_m9lI620soy"><em>Health chapter: +X VITALITY</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>War chapter: +X DMG</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>Protection chapter: +X ARMOR</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>Luck chapter: +X CRIT CHANCE</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>Anatomy chapter: +X CRIT DAMAGE</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>Astronomy chapter: +X REROLLS</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>Dream chapter: +X DREAM SHARDS</em></li>
</ul>
</li>
</ul>
<p><em>+Dream Crystals: Small and Medium Dream Crystals found in between Camps and Activities now drop more Dream Shards to increase their attractiveness</em><br />
<em>+Enemies:</em></p>
<ul class="tfM5VWgPClhy8MTX_pNLF bullets">
<li class="_3DlO014RzYr_m9lI620soy"><em>Gnolls: Shielded Gnolls now properly deal extra damage when corrupted or under a Strength effect</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>Mini-Boss stagger: In multiplay only, increased the stagger bar on mini-bosses so they&#8217;re not so easy to stun and a bit more resistant (no changes in solo)</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>Status: Negative statuses on enemies are now displayed above their health bars (Chilled, Weakened, Ignited…)</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>Enraged: The enraged effect on Master Nightmare is now displayed on their Health Bar.</em></li>
</ul>
</li>
</ul>
<div class="KePJsJFkRONeGxLE3PKlF BB_Header3 AX80F1i_ZmgUMWmsPWvNo"><em>Fixed bugs</em></div>
<ul class="tfM5VWgPClhy8MTX_pNLF bullets">
<li class="_3DlO014RzYr_m9lI620soy"><em>General performance improvements</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>Improved Network Stability (some issues remain and will be our next priority. Please reach out on the Steam forums or Discord if you’re encountering specific problems)</em></li>
</ul>
<div class="_1opdqAOxXrGF6BBCpWBSwD"><em>Major</em></div>
<ul class="tfM5VWgPClhy8MTX_pNLF bullets">
<li class="_3DlO014RzYr_m9lI620soy"><em>Fixed a crash that occurred when accepting a Game invitation on Steam during the loading screen</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>Fixed a crash that occurred with Beowulf and ‘Sparkling Shield” against the Faceless Master Nightmare</em></li>
</ul>
<div class="_1opdqAOxXrGF6BBCpWBSwD"><em>Minor</em></div>
<ul class="tfM5VWgPClhy8MTX_pNLF bullets">
<li class="_3DlO014RzYr_m9lI620soy"><em>Fixed an issue where a Cursed Magical Object could be collected multiple times</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>Fixed the intangible Roc Birds</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>Fixed an issue where the timer was not the same between players</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>Fixed an issue where a Host player who died in the Altar of Heroes was not redirected to the defeat screen if another player abandoned the run</em></li>
<li class="_3DlO014RzYr_m9lI620soy"><em>Other minor fixes</em></li>
</ul>
]]></content:encoded>
					
		
		
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		<title>Ravenswatch – Third Chapter Unveiled with New Trailer, Out on April 22</title>
		<link>https://gamingbolt.com/ravenswatch-third-chapter-unveiled-with-new-trailer-out-on-april-22</link>
		
		<dc:creator><![CDATA[Shunal Doke]]></dc:creator>
		<pubDate>Thu, 11 Apr 2024 10:28:22 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Nacon]]></category>
		<category><![CDATA[Passtech Games]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Ravenswatch]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=584191</guid>

					<description><![CDATA[Developer Passtech Games has also announced that the game has been played by more than 450,000 players. ]]></description>
										<content:encoded><![CDATA[<p>Developer Passtech Games has announced that its co-op roguelite action game will be getting its third chapter, titled Fall of Avalon, on April 22. The announcement comes along with a new trailer showcasing some of the content in the upcoming update.</p>
<p>Going by the trailer, some of the new content coming to <a href="https://gamingbolt.com/ravenswatch-is-an-action-roguelike-game-with-an-early-access-release-on-april-6"><em>Ravenswatch</em></a> includes a new level, along with its own set of new enemies that players will have to face. The update is set to be the final chapter for the game, bringing it closer to its exit from Early Access.</p>
<p>Alongside releasing the trailer, Passtech Games also took the chance during the <a href="https://gamingbolt.com/dead-cells-risk-of-rain-and-slay-the-spire-devs-will-host-triple-i-initiative-indie-games-showcase-on-april-10">Triple-i Initiative showcase</a> to reveal that <em>Ravenswatch</em> has been played by more than 450,000 players.</p>
<p><em>Ravenswatch</em> has been getting a steady stream of content. November 2023 saw the game getting <a href="https://gamingbolt.com/ravenswatch-is-getting-sun-wukong-as-its-next-playable-character-on-november-16">Sun Wukong as a playable character</a>, and an update released back in February brought with it <a href="https://gamingbolt.com/ravenswatch-gets-new-backstories-for-heroes-unlockable-talents-in-latest-update">new backstories for its playable heroes</a>, as well as unlockable talents.</p>
<p>More details about the upcoming update will be revealed as the Fall of Avalon update gets closer to release.</p>
<p><iframe title="Ravenswatch - Fall of Avalon Update (Reveal Date Trailer)" width="500" height="281" src="https://www.youtube.com/embed/XdSZTvzbIuE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">584191</post-id>	</item>
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		<title>Ravenswatch Gets New Backstories for Heroes, Unlockable Talents in Latest Update</title>
		<link>https://gamingbolt.com/ravenswatch-gets-new-backstories-for-heroes-unlockable-talents-in-latest-update</link>
		
		<dc:creator><![CDATA[Shunal Doke]]></dc:creator>
		<pubDate>Fri, 02 Feb 2024 02:19:36 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[Passtech Games]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Ravenswatch]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=577777</guid>

					<description><![CDATA[The latest update for Ravenswatch comes in light of the game having sold more than 400,000 copies during its stint in early access.]]></description>
										<content:encoded><![CDATA[<p>Developer Passtech Games has released a new major update for its hack-and-slash roguelite title <a href="https://gamingbolt.com/ravenswatch-is-an-action-roguelike-game-with-an-early-access-release-on-april-6"><em>Ravenswatch</em></a>. The update, titled the Dark Tales Update, was released alongside a new trailer, which you can check out below.</p>
<p>The update fills in the gaps of <em>Ravenswatch</em> story by providing new in-depth backstories for each of its playable heroes. The update now also allows players to expand on their heroes&#8217; fighting styles thanks to the addition of 30 new talents that can be unlocked during the course of play.</p>
<p>New backstories for <em>Ravenswatch</em>&#8216;s heroes will be available to check out in a new Main Menu option titled Entitled Memoirs. Backstories in this new section can be unlocked by the players just simply playing through the game with each of its 8 playable heroes.</p>
<p>The other major feature of the new update is allowing players to use the new Altar of Heroes location in the game&#8217;s levels to resurrect their companions, even if they might have run out of the resurrection feathers, which typically limit how many times players can die throughout the course of a run.</p>
<p>The studio has also announced that <em>Ravenswatch</em> has been quite successful, with over 400,000 unique players having bought the game and playing it.</p>
<p><em>Ravenswatch</em> is currently available as an early access title on PC. The game is slated to see its 1.0 release in 2024, and will come to PS4, PS5, Xbox One, Xbox Series X/S, and Nintendo Switch along with its PC release.</p>
<p><iframe loading="lazy" title="Ravenswatch | The Dark Tales Update Trailer" width="500" height="281" src="https://www.youtube.com/embed/lo73KkyQFbM?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">577777</post-id>	</item>
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		<title>Ravenswatch is Getting Sun Wukong as its Next Playable Character on November 16</title>
		<link>https://gamingbolt.com/ravenswatch-is-getting-sun-wukong-as-its-next-playable-character-on-november-16</link>
		
		<dc:creator><![CDATA[Shunal Doke]]></dc:creator>
		<pubDate>Thu, 09 Nov 2023 01:40:36 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Nacon]]></category>
		<category><![CDATA[Passtech Games]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Ravenswatch]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=570095</guid>

					<description><![CDATA[The newest playable character coming to Ravenswatch is based on the Chinese myth of Sun Wukong: The Monkey King.]]></description>
										<content:encoded><![CDATA[<p>Developer Passtech Games has announced that the next playable character coming to co-op roguelike game <em>Ravenswatch</em> will be Sun Wukong. The updated is slated for release on November 16, and was announced with a teaser for the new character.</p>
<p>Sun Wukong, being an incredibly confident character, is not afraid of danger. In terms of gameplay, the character is equipped with abilities that allow him to dart from enemy to enemy swiftly. The character also has a unique parrying mechanic, as well as different stances to switch between.</p>
<p>In terms of story, Sun Wukong became arrogant because of his immortality, but ultimately losing his powers made things worse, turning him bitter and prone to letting his darker emotions get the better of him.</p>
<p><em>Ravenswatch</em> was <a href="https://gamingbolt.com/ravenswatch-is-an-action-roguelike-game-with-an-early-access-release-on-april-6">announced earlier this year</a>, and was released back in April as an early access title. The game currently has seven playable characters, each taking inspiration from classic fairy tales and mythological stories.</p>
<p><iframe loading="lazy" title="Ravenswatch | Sun Wukong Update Teaser" width="500" height="281" src="https://www.youtube.com/embed/Rj4TrlDXd9s?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">570095</post-id>	</item>
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		<title>Ravenswatch is an Action Roguelike Game With an Early Access Release on April 6</title>
		<link>https://gamingbolt.com/ravenswatch-is-an-action-roguelike-game-with-an-early-access-release-on-april-6</link>
					<comments>https://gamingbolt.com/ravenswatch-is-an-action-roguelike-game-with-an-early-access-release-on-april-6#comments</comments>
		
		<dc:creator><![CDATA[Shunal Doke]]></dc:creator>
		<pubDate>Tue, 21 Feb 2023 01:20:41 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Nacon]]></category>
		<category><![CDATA[Passtech Games]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Ravenswatch]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=544361</guid>

					<description><![CDATA[Ravenswatch will also feature 4-player co-op, with players taking on the roles of its folklore and legends-inspired characters.]]></description>
										<content:encoded><![CDATA[<p>Publisher <a href="https://gamingbolt.com/nacon-connect-announced-for-march-9th">Nacon</a> and developer Passtech Games have announced that roguelike action game <em>Ravenswatch</em> will be out as an early access release on April 6. The date was announced through a trailer that also gives us a look at some of the gameplay of <em>Ravenswatch</em>.</p>
<p><em>Ravenswatch</em> features four playable characters, each with their own unique gameplay mechanics. It also allows players to make use of all of them through the game&#8217;s 4-player co-op mode. The characters and their unique abilities are supposed to be based on folk tales and legends.</p>
<p>The game&#8217;s setting is also built on old folk tales and legends according to the game&#8217;s description on <a href="https://store.steampowered.com/app/2071280/Ravenswatch/" target="_blank" rel="noopener">Steam</a>. It features ideas and concepts from stories like Three Little Pigs, Norse mythology, and One Thousand and One Nights.</p>
<p>The studio promises high replay value for <em>Ravenswatch</em>, owing to its cast of playable characters, different item and equipment upgrades leading to unique builds, and a randomly-generated map that will feature new activities and enemies.</p>
<p>While the early access release of <em>Ravenswatch</em> will be on PC, the game is slated to release on PS5 and Xbox Series X/S down the line.</p>
<p><iframe loading="lazy" title="Ravenswatch - Official Early Access Trailer" width="500" height="281" src="https://www.youtube.com/embed/9pVjob0FLRA?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">544361</post-id>	</item>
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		<title>Nacon Connect Announced for March 9th</title>
		<link>https://gamingbolt.com/nacon-connect-announced-for-march-9th</link>
					<comments>https://gamingbolt.com/nacon-connect-announced-for-march-9th#comments</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 08 Feb 2023 10:08:15 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ad Infinitum]]></category>
		<category><![CDATA[daedalic entertainment]]></category>
		<category><![CDATA[hekate]]></category>
		<category><![CDATA[Nacon Connect]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[Passtech Games]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Ravenswatch]]></category>
		<category><![CDATA[RoboCop: Rogue City]]></category>
		<category><![CDATA[Teyon]]></category>
		<category><![CDATA[The lord of the rings: gollum]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series X/S]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=543180</guid>

					<description><![CDATA[It will feature updates on the publisher's 2023 titles, including The Lord of the Rings: Gollum, RoboCop: Rogue City, Ad Infinitum and Ravenswatch.]]></description>
										<content:encoded><![CDATA[<p>A new Nacon Connect is coming on March 9th, providing updates on the publisher&#8217;s upcoming games. It will air at 7 PM CET, with the attached image featuring titles like <em>The Lord of the Rings: Gollum, RoboCop: Rogue City, Ad Infinitum</em> and <em>Ravenswatch</em>.</p>
<p>Perhaps the biggest release on the calendar, Daedalic Entertainment&#8217;s <em>The Lord of the Rings: Gollum</em> originally planned to release last September for Xbox One, PS4, PS5, PC, Nintendo Switch and Xbox Series X/S. It was <a href="https://gamingbolt.com/the-lord-of-the-rings-gollum-delayed-by-a-few-months">delayed by a &#8220;few months,&#8221;</a> and the publisher recently confirmed it would <a href="https://gamingbolt.com/the-lord-of-the-rings-gollum-launching-between-april-and-september-2023">release sometime between April and September 2023</a>. Perhaps a release date will be announced at Nacon Connect.</p>
<p><em>RoboCop: Rogue City</em> is the other heavy-hitter, developed by Teyon of <em>Terminator: Resistance</em> fame. It&#8217;s coming to Xbox Series X/S, PS5, PC and Nintendo Switch <a href="https://gamingbolt.com/robocop-rogue-city-launches-june-2023-receives-gameplay-reveal-trailer">in June</a> and could also receive new gameplay footage. Stay tuned for more updates when the digital showcase premieres next month.</p>
<p>https://twitter.com/Nacon/status/1623245248414769153</p>
]]></content:encoded>
					
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