<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Session: Skate Sim &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
	<atom:link href="https://gamingbolt.com/tag/session-skate-sim/feed" rel="self" type="application/rss+xml" />
	<link>https://gamingbolt.com</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Wed, 25 Jun 2025 13:29:02 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.9.4</generator>
	<item>
		<title>Session: Skate Sim Brings Overhaul to Camera, More Fluid Gameplay in Latest Update</title>
		<link>https://gamingbolt.com/session-skate-sim-brings-overhaul-to-camera-more-fluid-gameplay-in-latest-update</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Wed, 25 Jun 2025 13:29:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Crea-ture Studios]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Session: Skate Sim]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=622897</guid>

					<description><![CDATA[Among the changes in the Session: Skate Sim update is also the removal of the 45, 90 and 120 frames per second options because of instability.]]></description>
										<content:encoded><![CDATA[<p>Developer crea-ture Studios has released a new update for its simulationist skateboarding game <a href="https://gamingbolt.com/session-skate-sim-crosses-2-million-players"><em>Session: Skate Sim</em></a>. The update, released alongside a trailer that you can check out below, brings with it a number of new features, including a complete overhaul to the game’s camera system.</p>
<p>According to the studio, the camera controls have been overhauled in terms of both its positioning, as well as its realignment speed. Through this, the in-game camera now provides a better view of incoming obstacles so that players can prepare for their next tricks and lines.</p>
<p>“We’ve had some core camera issues since launch, making it harder to consistently land your tricks &amp; lines,” wrote the developer in its <a href="https://store.steampowered.com/news/app/861650/view/501702452543750649?l=english" target="_blank" rel="noopener">announcement</a>. “The focus on this overhaul has been on keeping the player &amp; gameplay options clearly visible &amp; on screen at all times while also ensuring you can see what’s coming so you can adapt accordingly!”</p>
<p>The core gameplay has also seen some refinement in the update, with the New Physical Animation feature being permanently toggled on. The physics assets on player characters have also been rebuilt, allowing for better feedback for players with regards to their skateboarder’s posture and reaction to inputs.</p>
<p>When it comes to performance, the update has now removed the option to run <em>Session: Skate Sim</em> at 45, 90, and 120 frames per second. Players will instead only have the option to play the title at either 30 or 60 frames per second, with 60 FPS being stated as the ideal option.</p>
<p>The update also brought with it a re-release of the New York Sewer map for free. Originally part of a collaboration with Teenage Mutant Ninja Turtles, the map has been redesigned to remove all of the TMNT branding. Those that had managed to unlock the Sewers map during the promotional event will be able to access both versions of the map, including the TMNT branded one.</p>
<p>For more details about the update to <em>Session: Skate Sim</em>, check out the full patch notes below.</p>
<p><em>Session: Skate Sim</em> patch notes:</p>
<p><strong><em>Camera Overhaul</em></strong></p>
<ul>
<li><em>Camera positioning &amp; realignment speed overhaul while On Board</em></li>
<li><em>Ensure the camera provides visibility on what’s ahead to better help prepare for tricks, lines, and landings</em></li>
<li><em>Retain player on cam at all times &#8211; including on turning &amp; at speed</em></li>
<li><em>Camera while grinding follows the player around curves</em></li>
<li><em>Camera logic &amp; flow on banks, quarter pipes, and liptricks &#8211; it helps to see where you’re landing!</em></li>
<li><em>Provides height on cam to provide improved landing visibility</em></li>
<li><em>The camera has better world avoidance techniques</em></li>
<li><em>Camera follows the player on bail instead of the board</em></li>
<li><em>Camera menu options updated / simplified</em></li>
</ul>
<p><strong><em>Improved skate feel &amp; fluidity</em></strong></p>
<p><em>This deliverable is more the sum of many core changes, and not all benefits of this work are clear in the gameplay at this point in time. The bulk of the work done is on the code foundation that will facilitate future fixes in both feel &amp; fluidity of the skater. This will also contribute to the flow and friction of the skater, and board, in relation to the game world!</em></p>
<ul>
<li><em>The New Physical Animation update is ALWAYS on, it was previously off by default.</em></li>
<li><em>We rebuilt the physics assets on the player characters &#8211; changing their posture and reaction to player inputs</em></li>
<li><em>Flow &amp; Friction pass #1 &#8211; The foundation to the future Flow update this Summer!</em></li>
</ul>
<p><strong><em>Other feel &amp; fluidity bug fixes</em></strong></p>
<ul>
<li><em>Fixed Goat Feet bug when skating fast</em></li>
<li><em>Fixed Mongo Push Bug &#8211; causing the player to bail and bug when not completing a full push</em></li>
</ul>
<p><strong><em>Frame rate Updates</em></strong></p>
<p><em>We had previously supported non-optimal frame rate settings in Session, leading to extensive variations in gameplay bugs due to our gamecode structure. Reducing these options allows for a more consistent gameplay experience.</em></p>
<ul>
<li><em>Removed &#8211; 45 / 90 / 120 FPS</em></li>
<li><em>FPS settings are 30 &amp; 60 now &#8211; with 60 being ideal</em></li>
</ul>
<p><strong><em>General Bug Fixes</em></strong></p>
<ul>
<li><em>Skateshop &#8211; DLC Merch Cannot Be Sold / Removed From Inventory</em></li>
<li><em>Shop/Apartment &#8211; Equipping New Griptape Resets Board to a Blank Deck</em></li>
<li><em>On Board &#8211; Skater Turns Too Sharp When Skating Fast</em></li>
<li><em>On Board &#8211; Skater Flung Across Map After Respawning Near a Wall</em></li>
<li><em>Landing &#8211; Big Drop Landing Causes Instant Fall When Getting Back On Board</em></li>
<li><em>Missions Game loses focus when triggering talk prompt for NPC and walking</em></li>
<li><em>Prog &#8211; Unable to Sprint, Set Marker or Push After Changing Map While Prompt is on Screen</em></li>
<li><em>Object Dropper &#8211; Object Dropper HUD Persists During Cutscenes</em></li>
<li><em>Loc Scoop+Flip tutorial mission uses inconsistent trick name for 360 Flip.</em></li>
</ul>
<p><iframe title="Session: Skate Sim | Foundation Update Launch Trailer" width="500" height="281" src="https://www.youtube.com/embed/CIK0Hyxq4hM?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">622897</post-id>	</item>
		<item>
		<title>Session: Skate Sim Crosses 2 Million Players</title>
		<link>https://gamingbolt.com/session-skate-sim-crosses-2-million-players</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 04 Jul 2024 12:35:05 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Crea-ture Studios]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Session: Skate Sim]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=592469</guid>

					<description><![CDATA[The next content drop adds Paris with locations like Place de la République and Le Trocadéro et son esplanade. It's out on July 18th.]]></description>
										<content:encoded><![CDATA[<p>Following its <a href="https://gamingbolt.com/session-skate-sim-launches-in-full-on-september-22">launch in September 2022</a>, creā-ture Studios&#8217; <em>Session: Skate Sim</em> has crossed two million players. Available first in 2019 for PC via Steam Early Access, it&#8217;s also available for Xbox One, Xbox Series X/S, PS4, PS5, and Nintendo Switch.</p>
<p>The developer and publisher Nacon has released an infographic indicating the most played maps (New York, San Francisco and Philadelphia), the popularity of each skateboarding stance (Regular wins out over Goofy) and the number of game sessions since 1.0&#8217;s release. However, it also revealed its next big content drop: Paris.</p>
<p>Releasing on July 18th, players can visit iconic locations like the Place de la République and the Le Trocadéro et son esplanade. Alternatively, they can hang out by the banks and enjoy the scenic beauty of the 777-kilometre-long Seine river.</p>
<p>For more details on <em>Session: Skate Sim</em>, check out our review <a href="https://gamingbolt.com/session-skate-sim-review">here</a> and stay tuned for updates on the release of Paris in the coming weeks.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2024/07/Session-Skate-Sim_infographic.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-592471" src="https://gamingbolt.com/wp-content/uploads/2024/07/Session-Skate-Sim_infographic.jpg" alt="Session Skate Sim_infographic" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/07/Session-Skate-Sim_infographic.jpg 1380w, https://gamingbolt.com/wp-content/uploads/2024/07/Session-Skate-Sim_infographic-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/07/Session-Skate-Sim_infographic-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/07/Session-Skate-Sim_infographic-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/07/Session-Skate-Sim_infographic-768x432.jpg 768w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">592469</post-id>	</item>
		<item>
		<title>Resident Evil 2, Tiny Tina&#8217;s Wonderlands, and More Coming to PS Plus Extra/Premium in January</title>
		<link>https://gamingbolt.com/resident-evil-2-tiny-tinas-wonderlands-and-more-coming-to-ps-plus-extra-premium-in-january</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 10 Jan 2024 17:00:29 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Hardspace: Shipbreaker]]></category>
		<category><![CDATA[just cause 3]]></category>
		<category><![CDATA[Legend Of Mana]]></category>
		<category><![CDATA[LEGO City Undercover]]></category>
		<category><![CDATA[playstation plus]]></category>
		<category><![CDATA[playstation plus extra]]></category>
		<category><![CDATA[playstation plus premium]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Rally Cross]]></category>
		<category><![CDATA[resident evil 2]]></category>
		<category><![CDATA[Secret Of Mana]]></category>
		<category><![CDATA[Session: Skate Sim]]></category>
		<category><![CDATA[Shadow Tactics: Blades of the Shogun]]></category>
		<category><![CDATA[Star Wars: Episode 1 - The Phantom Menace]]></category>
		<category><![CDATA[Street Fighter: 30th Anniversary Collection]]></category>
		<category><![CDATA[Surviving the Aftermath]]></category>
		<category><![CDATA[Tiny Tina’s Wonderlands]]></category>
		<category><![CDATA[Vampire: The Masquerade - Swansong]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=575504</guid>

					<description><![CDATA[Premium subscribers also get Rally Cross, Star Wars: Episode 1 - The Phantom Menace, Street Fighter: 30th Anniversary Collection, and more.]]></description>
										<content:encoded><![CDATA[<p>Sony has <a href="https://blog.playstation.com/2024/01/10/playstation-plus-game-catalog-for-january-resident-evil-2-tiny-tinas-wonderlands-hardspace-shipbreaker-and-more/" target="_blank" rel="noopener">announced</a> the first games coming to the Game Catalog for PlayStation Plus Extra and Premium subscribers. Starting January 16th, they can play <em>Tiny Tina’s Wonderlands &#8211; Next-Level Edition, Resident Evil 2, Session: Skate Sim,</em> and <em>Vampire: The Masquerade &#8211; Swansong</em> on PS5 and PS5.</p>
<p>PS5 players can look forward to <em>Hardspace: Shipbreaker</em>, while PS4 players gain access to <em>LEGO City Undercover, Just Cause 3, Shadow Tactics: Blades of the Shogun</em> and <em>Surviving the Aftermath</em>.</p>
<p>PlayStation Plus Premium subscribers can look forward to four classic titles. <em>Rally Cross</em> and <em>Star Wars: Episode 1 &#8211; The Phantom Menace</em> are playable on PS4 and PS5, with both titles released on the PS1. <em>Street Fighter: 30th Anniversary Collection, Legend of Mana</em> and <em>Secret of Mana</em> (the 2018 remake) are playable on PS4.</p>
<p>Thanks to backwards compatibility, all PS4 titles will also be playable on PS5. As for PS Plus Essential subscribers, check out the latest offerings <a href="https://gamingbolt.com/a-plague-tale-requiem-nobody-saves-the-world-evil-west-set-for-ps-plus-essential-in-january-2024">here</a> (which includes <em>A Plague Tale: Requiem</em>).</p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">575504</post-id>	</item>
		<item>
		<title>15 Games With Impressive Physics Effects</title>
		<link>https://gamingbolt.com/15-games-with-impressive-physics-effects</link>
					<comments>https://gamingbolt.com/15-games-with-impressive-physics-effects#respond</comments>
		
		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Mon, 10 Apr 2023 10:42:43 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[abriss]]></category>
		<category><![CDATA[beamng drive]]></category>
		<category><![CDATA[control]]></category>
		<category><![CDATA[death stranding]]></category>
		<category><![CDATA[Half-Life: Alyx]]></category>
		<category><![CDATA[Hardspace: Shipbreaker]]></category>
		<category><![CDATA[heavenly bodies]]></category>
		<category><![CDATA[Just Cause 4]]></category>
		<category><![CDATA[returnal]]></category>
		<category><![CDATA[Session: Skate Sim]]></category>
		<category><![CDATA[snowrunner]]></category>
		<category><![CDATA[Space Engineers]]></category>
		<category><![CDATA[Teardown]]></category>
		<category><![CDATA[THE FINALS]]></category>
		<category><![CDATA[Wreckfest]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=549050</guid>

					<description><![CDATA[Games with detailed physics simulation are a rarity. So, we have compiled some of the best games that feature impressive physics effects.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">M</span>odern video games do a great job of mimicking real life visuals with highly detailed environments and smooth animations, but they generally lack in terms of simulating lifelike physics and destruction mechanics. But that’s not always the case, and some games do a great job of crafting worlds that not only look but also behave in a realistic fashion &#8211; and here are 15 examples of recent video games which have stunning physics effects.</p>
<p><strong>Teardown</strong></p>
<p><img decoding="async" class="aligncenter wp-image-516904" src="https://gamingbolt.com/wp-content/uploads/2022/05/teardown-image-2.jpg" alt="Teardown" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/05/teardown-image-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/05/teardown-image-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/05/teardown-image-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/05/teardown-image-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/05/teardown-image-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/05/teardown-image-2-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p>Tuxedo Labs has delivered an enticing playground of destruction with <em>Teardown</em>, which lets you lose in complex levels with nothing but a set of tools and your imagination to pull off heists with increasing difficulty. The game features fully destructible environments with physics properties, and the game encourages you to smash walls and blow up stuff to chart the most efficient path to your objective and back to the starting point. The voxel based art style might look primitive at first, but it has its own distinct charm that will slowly grow on you as you spend more time with the game.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/15-games-with-impressive-physics-effects/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">549050</post-id>	</item>
		<item>
		<title>15 Most Difficult Games of 2022</title>
		<link>https://gamingbolt.com/15-most-difficult-games-of-2022</link>
					<comments>https://gamingbolt.com/15-most-difficult-games-of-2022#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 27 Dec 2022 07:53:20 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Cuphead - The Delicious Last Course]]></category>
		<category><![CDATA[Hardspace: Shipbreaker]]></category>
		<category><![CDATA[Rogue Legacy 2]]></category>
		<category><![CDATA[Rollerdrome]]></category>
		<category><![CDATA[Salt and Sacrifice]]></category>
		<category><![CDATA[Session: Skate Sim]]></category>
		<category><![CDATA[Sifu]]></category>
		<category><![CDATA[The Callisto Protocol]]></category>
		<category><![CDATA[the entropy centre]]></category>
		<category><![CDATA[thymesia]]></category>
		<category><![CDATA[trek to yomi]]></category>
		<category><![CDATA[Tunic]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=537496</guid>

					<description><![CDATA[Punishing bosses, brutal mechanics and controls that took a while to master - 2022's toughest games had all these and more.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>he year has been full of memorable gaming experiences. Exploring the Forbidden West, experiencing Ragnarok, and even playing the trombone in the most embarrassing way possible have stood out this year. Nevertheless, there have been a fair number of challenges to face. Let&#8217;s look at 15 of the most difficult games of 2022 and what made them so tough.</p>
<p><strong>Elden Ring</strong></p>
<p><iframe loading="lazy" title="15 Most BRUTALLY HARD Games of 2022 That Made You Crush Your Controllers" width="500" height="281" src="https://www.youtube.com/embed/Oexaxk3a-x4?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p><em>Elden Ring</em> is as perilous as any of the <em>Souls</em> games, but on a larger scale. Nevertheless, knowledge is power, from knowing enemy placements and patterns to weaknesses, and will ultimately tip the scales in your favor. The Full-Grown Fallingstar Beast and its asinine hitboxes can still die in a fire, though.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/15-most-difficult-games-of-2022/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">537496</post-id>	</item>
		<item>
		<title>Session: Skate Sim Review &#8211; Middling Experience</title>
		<link>https://gamingbolt.com/session-skate-sim-review</link>
					<comments>https://gamingbolt.com/session-skate-sim-review#respond</comments>
		
		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Mon, 26 Sep 2022 07:49:04 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Crea-ture Studios]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Session: Skate Sim]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=530971</guid>

					<description><![CDATA[Lackluster story mode and bland visual presentation drags down the experience offered by Session: Skate Sim.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">S</span>kateboarding games used to be all the rage back in the late 90s, with<em> Tony Hawk’s Pro Skater</em> obviously being the king in this specific brand of sports games. While the popularity of these once-gargantuan franchises has certainly diminished over the years, they are still the go-to games for anyone looking to skate in a virtual world. That said, developer crea-ture has been silently making its moves in this niche with <em>Session: Skate Sim</em>; a game that ditches the arcadey roots of its inspirations and brings forth a complex simulator that’s probably the closest you’ll get to skateboarding in real life.<em> Session: Skate Sim</em> was released into early access on Steam in 2019, and after two years of continuous updates &#8211; the game has finally reached the 1.0 version with a final release on consoles and PC.</p>
<p><iframe loading="lazy" title="Session: Skate Sim Review - The Final Verdict" width="500" height="281" src="https://www.youtube.com/embed/nnnrYV9kTgs?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>As mentioned previously, <em>Session: Skate Sim</em> is a proper simulation of what it’s like to ride a skateboard in real life. So unlike its obvious inspirations like <em>Tony Hawk’s Pro Skater</em>, pulling combos isn’t just a matter of pressing the right button combinations after a jump; <em>Session: Skate Sim</em> demands that players have a deep understanding of how the board and the jumps work in order to perform them in the game. The controls seem pretty unintuitive at first; the two thumbsticks control the front and the back foot respectively while the two triggers help steer your player character in the respective direction. Acceleration is performed through two face buttons (one for each foot), all of which culminate in a pretty steep learning curve that’s hard to get used to. Even doing basic maneuvers like skating and steering requires some experience with these controls, and you are probably going to fall a lot during your first couple of hours with the game.</p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-530972" src="https://gamingbolt.com/wp-content/uploads/2022/09/session-skate-sim.jpg" alt="session skate sim" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/09/session-skate-sim.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/09/session-skate-sim-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/09/session-skate-sim-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/09/session-skate-sim-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/09/session-skate-sim-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/09/session-skate-sim-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p class="review-highlite" >" So unlike its obvious inspirations like <em>Tony Hawk’s Pro Skater</em>, pulling combos isn’t just a matter of pressing the right button combinations after a jump; <em>Session: Skate Sim</em> demands that players have a deep understanding of how the board and the jumps work in order to perform them in the game."</p>
<p>Upon booting <em>Session: Skate Sim</em> for the first time, you will be taken through a basic tutorial that will teach you the basics of movements and how to perform a couple of stunts and feats. There’s also a pretty in-depth character creator that allows you to create a custom skater by choosing from a bunch of different apparel and facial styles and whatnot. The final release also features pre-made character models of some renowned skaters such as Torey Pudwill, Nora Vasconcellos, and Ryan Thompson just to name a few.</p>
<p>Once you are done with these formalities, you are dropped right into the deep end of the pool. One of the biggest additions with the final release of Session: Skate Sim is the story mode, which sees you completing a set of missions scattered all across the map as you embark on a journey from being a nobody to a pro skater. Missions are pretty basic in their scope, but completing them will net you cash and exposure, and currencies are needed in order to gain access to better boards and gear from the in-game store.</p>
<p>While the writing itself can be smirk-inducing at times, it’s pretty bland for most of its runtime with nothing in the name of plot twists or character arcs, or anything in that vein. The mission objectives are pretty similar too, tasking you with performing highly specific moves at specific spots around the map &#8211; which can get frustrating especially early on when you aren’t all that well-versed with the controls. Furthermore, the lack of advanced tutorials and the hit-or-miss registration of the stunts can make getting through some of these challenges way more frustrating than it needs to be. All in all, it’s a pretty barebones campaign that’s meant to ease players into the world of <em>Session: Skate Sim</em> &#8211; but I can’t help but feel that it could have been so much more than that.</p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-530973" src="https://gamingbolt.com/wp-content/uploads/2022/09/session-skate-sim-2.jpg" alt="session skate sim 2" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/09/session-skate-sim-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/09/session-skate-sim-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/09/session-skate-sim-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/09/session-skate-sim-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/09/session-skate-sim-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/09/session-skate-sim-2-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p class="review-highlite" >" All in all, it’s a pretty barebones campaign that’s meant to ease players into the world of <em>Session: Skate Sim</em> &#8211; but I can’t help but feel that it could have been so much more than that. "</p>
<p>As such, I found myself mostly ignoring the story missions altogether and just trying to carve out my own fun in the multitude of skating arenas in the game. <em>Session: Skate Sim</em> is physics-driven for the most part, and requires precise movements to nail flips and ollies or any trick that you can come up with. Even minute factors such as the type of terrain and board length and wheel size all contribute to the stability and utility of your skateboard. Between this and the fact that the camera is jutted at a very close angle to the player, gauging the appropriate distance for jump and noticing some terrain irregularities became a pretty prominent issue for me which led to more than a couple of goofy fails. But crea-ture has implemented some accessibility mechanics to combat this inherent frustration, such as being able to mark a start spot for instant respawning after any unfortunate accident.</p>
<p>Of course, once you master these mechanics &#8211; you will have plenty of opportunities to pull off ludicrous stunts ranging from manuals to ollies to kickflips and what have you. <em>Session: Skate Sim</em> features a wide variety of maps for players to goof around in, ranging from underground stations to skate parks to alleyways to main roads just to name a few. Some of them are even based on real-life skating spots as well, so there’s that too. Furthermore, you’re also free to pick up your board and explore these levels on foot, which can be helpful if you want to navigate through complex areas or just want a change of things.</p>
<p><em>Session: Skate Sim</em> has received a slew of notable additions since its early access beginnings thanks to plenty of content updates, all of which pay off in the final release. Lip tricks and animation blending are two new experimental features, alongside animation blending and NPC presence on maps. And yeah, there’s also a feature-rich replay editor that you can use to cinematically capture your tricks and flips with plenty of control should you have the mechanical prowess to actually pull them off. These additions might not mean much to anyone following the game for a while, but when looking at the big picture &#8211; <em>Session: Skate</em> has certainly added many things to the experience.</p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-530974" src="https://gamingbolt.com/wp-content/uploads/2022/09/session-skate-sim-3.jpg" alt="session skate sim 3" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/09/session-skate-sim-3.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/09/session-skate-sim-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/09/session-skate-sim-3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/09/session-skate-sim-3-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/09/session-skate-sim-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/09/session-skate-sim-3-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p class="review-highlite" >"Visually, the game just looks bland with lifeless textures and poor lighting and visibly low draw distance. There’s no voice acting in the story mode, and the world itself is lifeless and non-reactive to a fault. "</p>
<p>But a major gripe that really sours the experience is a visible lack of quality in terms of overall presentation. Visually, the game just looks bland with lifeless textures and poor lighting and visibly low draw distance. There’s no voice acting in the story mode, and the world itself is lifeless and non-reactive to a fault. There are plenty of featured soundtracks, but none of them really stood out during my experience with the game. While it&#8217;s understandable that an indie game like this one wouldn’t have the resources to compete with AAA levels of production quality, the visual presentation ends up being so flat that it verges on the edge of being off-putting. While the game itself is technically stable for the most part, I did experience a few graphical bugs and glitches here and there as well.</p>
<p>In conclusion, <em>Session: Skate Sim</em> is a hardcore simulation game which means it might not probably appeal to anyone not willing to spend dozens of hours in trying to understand the many nuances of this complex web of mechanics and physics. On the flip side, the bland visual presentation and the lackluster story campaign will put off even the most ardent fans of the genre.</p>
<p><span style="color: #ff6600;"><em><strong>This game was reviewed on the PlayStation 5.</strong></em></span></p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/session-skate-sim-review/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">530971</post-id>	</item>
		<item>
		<title>10 Big Games Launching in September 2022</title>
		<link>https://gamingbolt.com/10-big-games-launching-in-september-2022</link>
					<comments>https://gamingbolt.com/10-big-games-launching-in-september-2022#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 02 Sep 2022 07:38:11 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[fifa 23]]></category>
		<category><![CDATA[Google Stadia]]></category>
		<category><![CDATA[nba 2k23]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Return to Monkey Island]]></category>
		<category><![CDATA[Serial Cleaners]]></category>
		<category><![CDATA[Session: Skate Sim]]></category>
		<category><![CDATA[Slime Rancher 2]]></category>
		<category><![CDATA[Soulstice]]></category>
		<category><![CDATA[splatoon 3]]></category>
		<category><![CDATA[The Last of Us Part 1]]></category>
		<category><![CDATA[The Legend of Heroes: Trails from Zero]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=528528</guid>

					<description><![CDATA[Numerous big games dot September, from long-awaited sequels and blockbusters to that one big remake. Check out ten of them here.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>he Autumn deluge, a time when many of the biggest titles are released, is nearly upon us. From long-awaited sequels to triple-A blockbusters, there&#8217;s something for everyone. It all kicks off in September, so take a look at 10 of the biggest titles launching this month.</p>
<p><strong>The Last of Us Part I</strong></p>
<p><iframe loading="lazy" title="10 NEW Games of September 2022 To Look Forward To [PS5, Xbox Series X, PC]" width="500" height="281" src="https://www.youtube.com/embed/vGr6HYMC8IE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Naughty Dog&#8217;s 2013 classic, which mixes cinematic story-telling with action-adventure and survival elements, remains an unforgettable experience. On September 2nd, fans can relive that experience on PS5 (for a $70 price tag, of course) with <em>The Last of Us Part 1</em>. Built from the ground up for the console, it offers more detailed environments, improved animations, shorter loading times, DualSense support, and a wide range of accessibility options.</p>
<p>AI improvements, a revamped crafting bench, and much more also await. Though multiplayer isn&#8217;t included, it&#8217;s still worth looking into for the sheer visual splendor.</p>
<p><strong>The Legend of Heroes: Trails from Zero</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2022/01/The-Legend-of-Heroes-Trails-from-Zero.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-505325" src="https://gamingbolt.com/wp-content/uploads/2022/01/The-Legend-of-Heroes-Trails-from-Zero.jpg" alt="The Legend of Heroes - Trails from Zero" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/01/The-Legend-of-Heroes-Trails-from-Zero.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/01/The-Legend-of-Heroes-Trails-from-Zero-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/01/The-Legend-of-Heroes-Trails-from-Zero-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/01/The-Legend-of-Heroes-Trails-from-Zero-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/01/The-Legend-of-Heroes-Trails-from-Zero-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/01/The-Legend-of-Heroes-Trails-from-Zero-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Twelve years after its original release on PlayStation Portable, Falcom&#8217;s <em>The Legend of Heroes: Trails from Zero</em> is finally being localized to English and released worldwide. Set months after the end of <em>Trails in the Sky the 3rd</em>, the story moves to Crossbell, a city-state of advanced technology and economic wealth. Crime and conspiracies run rampant, which results in the formation of the Special Support Section led by Lloyd Bannings.</p>
<p>Releasing on September 27th for PS4, PC, and Nintendo Switch, the English version includes High-Speed and Skip Modes along with improvements to texture quality, bug fixes, and much more.</p>
<p><strong>NBA 2K23</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2022/08/NBA-2K23_01.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-527208" src="https://gamingbolt.com/wp-content/uploads/2022/08/NBA-2K23_01.jpg" alt="" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/08/NBA-2K23_01.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/08/NBA-2K23_01-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/08/NBA-2K23_01-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/08/NBA-2K23_01-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/08/NBA-2K23_01-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/08/NBA-2K23_01-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Dread it, run from it – <em>NBA 2K</em> arrives all the same. The year&#8217;s release features the usual ensemble of MyCareer (with The City and The Cruise returning for current and previous gen platforms), MyTeam, MyGM and MyLeague modes featuring both NBA and WNBA teams. However, significant revamps have been made to the gameplay, from new Pro Stick combos and Adrenaline Boosts to new Shot Meters and Shooting Attributes.</p>
<p>Even the Badge System and Player Builder have been improved, providing more freedom in customization. If that weren&#8217;t enough, The Jordan Challenges from <em>NBA 2K11</em> return with the original 10 rebuilt and five new challenges added. <em>NBA 2K23</em> is out on September 9th for Xbox One, Xbox Series X/S, PS4, PS5, PC, and Nintendo Switch. Hopefully, it amounts to more than another yearly microtransaction fest.</p>
<p><strong>Splatoon 3</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2021/09/splatoon-3-image-2.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-494776" src="https://gamingbolt.com/wp-content/uploads/2021/09/splatoon-3-image-2.jpg" alt="splatoon 3" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/09/splatoon-3-image-2.jpg 1921w, https://gamingbolt.com/wp-content/uploads/2021/09/splatoon-3-image-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/09/splatoon-3-image-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/09/splatoon-3-image-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2021/09/splatoon-3-image-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/09/splatoon-3-image-2-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p><em>Splatoon 3</em> will feel very familiar to fans of the previous two games, which is a good thing, but there are plenty of new features. Splatsville is the new hub with shops like Naut Coutour and Crush Station to purchase different gear, Ammo Knights for weapons, and a new digital CCG called Table Turf Battles. There are 12 stages for multiplayer in total, some new and several returning, along with new weapons like Stingers and Splatanas.</p>
<p>Even the core gameplay has received some new moves like the Squid Roll and Squid Surge maneuvers. Of course, those keen on PvE can experience a brand new campaign, “Return of the Mammalians,” and co-op with Salmon Run Next Wave. <em>Splatoon 3</em> is out on September 9th for Nintendo Switch, with additional weapons, stages, gear catalogues, and more coming free after launch.</p>
<p><strong>Soulstice</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2022/08/Soulstice-8.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-527870" src="https://gamingbolt.com/wp-content/uploads/2022/08/Soulstice-8.jpg" alt="Soulstice (8)" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/08/Soulstice-8.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/08/Soulstice-8-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/08/Soulstice-8-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/08/Soulstice-8-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/08/Soulstice-8-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/08/Soulstice-8-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Reply Game Studios&#8217; <em>Soulstice</em> may seem like your average hack and slash action game with launchers, Stingers, combos and so on. But there&#8217;s a lot more to this tale of two sisters, Briar and Lute, as they venture to the city of Ilden and battle forces from beyond the Veil. The dark fantasy art direction and story-telling, combined with the solid combat variety and intriguing story, should make for an interesting experience.</p>
<p><em>Soulstice</em> is out on September 20th for Xbox Series X/S, PS5, and PC, with a free demo available to try on Steam.</p>
<p><strong>Slime Rancher 2</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2021/06/Slime-Rancher-2.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-482874" src="https://gamingbolt.com/wp-content/uploads/2021/06/Slime-Rancher-2.jpg" alt="Slime Rancher 2" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/06/Slime-Rancher-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2021/06/Slime-Rancher-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/06/Slime-Rancher-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/06/Slime-Rancher-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2021/06/Slime-Rancher-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/06/Slime-Rancher-2-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Monomi Park&#8217;s <em>Slime Rancher 2</em> going into early access on September 22nd for PC and Xbox Series X/S. While Beatrix LeBeau returns as the protagonist, players will venture to the new Rainbow Island to gather its slimes. Though it offers improved visuals and new slimes, you&#8217;ll still be collecting and raising them to earn Newbucks and expand the farm.</p>
<p>Though the full extent of content for the early access launch has yet to be revealed, the developer promises “a big world to explore, many different slimes to collect and combine, and an introduction to the game story and the mystery behind Rainbow Island.”</p>
<p><strong>FIFA 23</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2022/07/fifa-23-image-11.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-525041" src="https://gamingbolt.com/wp-content/uploads/2022/07/fifa-23-image-11.jpg" alt="fifa 23" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/07/fifa-23-image-11.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/07/fifa-23-image-11-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/07/fifa-23-image-11-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/07/fifa-23-image-11-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/07/fifa-23-image-11-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/07/fifa-23-image-11-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Unlike its contemporaries, <em>FIFA 23</em> signals the end of an era as Electronic Arts&#8217; agreement with FIFA comes to an end. As such, it offers much of what fans expect – over 19,000 players, more than 100 licensed stadiums, 30 licensed leagues, over 700 clubs and so on. In addition to HyperMotion2, which uses machine learning for more than 6,000 animations, and Technical Dribbling for more responsive turning and dribbling, this year features the FA Women&#8217;s Super League and French Division 1 Féminine (with more coming post-launch).</p>
<p>The 2023 FIFA Women&#8217;s World Cup will be playable alongside the 2022 FIFA World Cup. And of course, it wouldn&#8217;t be <em>FIFA</em> without the return of Ultimate Team, for better or worse. Unfortunately, many of the new gameplay features are exclusive to PS5, Xbox Series X/S, PC and Google Stadia. Furthermore, the Nintendo Switch is getting the same <em>Legacy Edition</em> as the past few years with very few gameplay changes. With <em>FIFA 23</em> releasing on September 27th, it remains to be seen if it ends the series on a high note.</p>
<p><strong>Serial Cleaners</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2022/08/Serial-Cleaners.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-528529" src="https://gamingbolt.com/wp-content/uploads/2022/08/Serial-Cleaners.jpg" alt="Serial Cleaners" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/08/Serial-Cleaners.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/08/Serial-Cleaners-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/08/Serial-Cleaners-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/08/Serial-Cleaners-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/08/Serial-Cleaners-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/08/Serial-Cleaners-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>As the follow-up to Draw Distance&#8217;s 2017 breakout hit, <em>Serial Cleaners</em> leans more into the “fantasy” of portraying a cleaner for the mob. This time, there are four cleaners to choose from, each with their unique skills. However, you&#8217;re still working through different environments to dispose of dead bodies, clean up the evidence and avoid any police that happens by.</p>
<p>With a fast degree of stealth, open-ended maps with dynamic scenarios, and a non-linear story with different choices to make, <em>Serial Cleaners</em> promises a gritty experience inspired by <em>Reservoir Dogs</em> and <em>Pulp Fiction</em>. It&#8217;s out on September 22nd for Xbox One, Xbox Series X/S, PS4, PS5, PC and Nintendo Switch.</p>
<p><strong>Return to Monkey Island</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2022/06/return-to-monkey-island-image-3.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-523136" src="https://gamingbolt.com/wp-content/uploads/2022/06/return-to-monkey-island-image-3.jpg" alt="return to monkey island" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/06/return-to-monkey-island-image-3.jpg 1921w, https://gamingbolt.com/wp-content/uploads/2022/06/return-to-monkey-island-image-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/06/return-to-monkey-island-image-3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/06/return-to-monkey-island-image-3-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/06/return-to-monkey-island-image-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/06/return-to-monkey-island-image-3-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>It&#8217;s been almost 31 years since the mysterious ending of <em>Monkey Island 2: LeChuck&#8217;s Revenge</em>. Director Ron Gilbert thus returns to provide the thrilling conclusion to the saga with <em>Return to Monkey Island</em>, releasing on September 19th for Nintendo Switch and PC. It sees Guybrush Threepwood (reprised by Dominic Armato) getting his mojo back, encountering new and familiar faces, and ultimately, maybe, finally discovering the Secret of Monkey Island.</p>
<p>New locations like Brr Muda and Terror Island await along with reactive dialogue trees, an integrated hint system and even a new Casual Mode for the less hardcore players to enjoy the story.</p>
<p><strong>Session: Skate Sim</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/10/Session.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-420264" src="https://gamingbolt.com/wp-content/uploads/2019/10/Session.jpg" alt="Session" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2019/10/Session.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/10/Session-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/10/Session-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/10/Session-1024x576.jpg 1024w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p><em>Session: Skate Sim</em> has been in early access since September 2019 for PC and Xbox One. Along with dual stick controls, it offers realistic physics, four difficulty levels and various locations to skate in like New York City, Philadelphia and the recently revealed San Francisco. In addition to challenges, which net cash for spending on t-shirts, caps, shoes, and more, players can customize their skateboard with over 250 parts.</p>
<p>There&#8217;s also a full-fledged video editor for creating clips, complete with different viewpoints, filters, and so on. Can<em> Session</em> fill the void before the new <em>Skate</em> launches? We&#8217;ll find out when version 1.0 arrives on September 22nd on PC, Xbox Series X/S, Xbox One, PS4, and PS5.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/10-big-games-launching-in-september-2022/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">528528</post-id>	</item>
		<item>
		<title>Session: Skate Sim Trailer Showcases New San Francisco Map</title>
		<link>https://gamingbolt.com/session-skate-sim-trailer-showcases-new-san-francisco-map</link>
					<comments>https://gamingbolt.com/session-skate-sim-trailer-showcases-new-san-francisco-map#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 29 Aug 2022 08:04:05 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Crea-ture Studios]]></category>
		<category><![CDATA[Nacon]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Session: Skate Sim]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=528494</guid>

					<description><![CDATA[The map includes locations like China Banks, Pier 7 and the Bay Area. It will be available with the 1.0 release on September 22nd.]]></description>
										<content:encoded><![CDATA[<p><em>Session: Skate Sim</em> has been in early access for Xbox and PC since September 2019, but will <a href="https://gamingbolt.com/session-skate-sim-launches-in-full-on-september-22">finally release worldwide in September</a>. This means new content, like the recently revealed San Francisco map. See how it looks in the trailer below.</p>
<p>Along with the Bay Area, players can venture to China Banks and Pier 7, among other famous landmarks. In <a href="https://store.steampowered.com/news/app/861650/view/3362519627202834530" target="_blank" rel="noopener">a Steam post</a>, developer crea-ture Studios said there would be an overhaul to the Grind System, along with cleaning up True Stance and Power Slide. While post-launch content hasn&#8217;t been outlined, the development team is committed to making all gameplay features available for free.</p>
<p>Downloadable content will be locked behind a paywall and includes new skates, new locations, more items, and so on. More details will be shared in the &#8220;months to come.&#8221;</p>
<p><em>Session: Skate Sim</em> is out on September 22nd for PC, Xbox Series X/S, Xbox One, PS4, and PS5. Current owners and pre-orders can receive the <em>Brandalised</em> DLC pack for free, which offers eight t-shirts/sweat-shirts and eight new board designs.</p>
<p><iframe loading="lazy" title="Session: Skate Sim | San Francisco Trailer" width="500" height="281" src="https://www.youtube.com/embed/RFf3lH1w2AQ?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/session-skate-sim-trailer-showcases-new-san-francisco-map/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">528494</post-id>	</item>
		<item>
		<title>Session: Skate Sim Launches in Full on September 22</title>
		<link>https://gamingbolt.com/session-skate-sim-launches-in-full-on-september-22</link>
					<comments>https://gamingbolt.com/session-skate-sim-launches-in-full-on-september-22#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Fri, 08 Jul 2022 09:00:47 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Crea-ture Studios]]></category>
		<category><![CDATA[Nacon]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Session: Skate Sim]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=523897</guid>

					<description><![CDATA[Crea-ture Studios' skating game is currently available via early access on Xbox and PC, and will launch in full – also on PlayStation – in September.]]></description>
										<content:encoded><![CDATA[<p>Skateboarding fans have enjoyed a resurgence of the genre in video games, and even though it looks like we <a href="https://gamingbolt.com/tony-hawks-pro-skater-3-4-remakes-were-reportedly-in-the-works-until-vicarious-visions-merger-with-blizzard">won&#8217;t be getting further remakes of the <em>Tony Hawk </em>series</a>, there&#8217;s still plenty more to look forward. EA&#8217;s <em><a href="https://gamingbolt.com/skate-playtesting-leak-reveals-details-on-map-controls-customization-and-more">Skate</a> </em>is the big one, of course, but right alongside that is Crea-ture Studios and Nacon&#8217;s <em><a href="https://gamingbolt.com/session-launching-simultaneously-for-ps5-xbox-series-x-s-ps4-xbox-one-and-pc">Session</a>, </em>a game that we&#8217;ve been looking forward to for years at this point, and one that was billed as a long-awaited spiritual successor to <em>Skate </em>before a <em>Skate </em>revival was initially confirmed.</p>
<p><em>Session: Skate Sim </em>has been in early access on Xbox consoles and PC (via Steam and the Epic Games Store) for a while at this point, and now, we also know when exactly the game will be launching in full. Nacon confirmed during its recent Nacon Connect event that <em>Session: Skate Sim </em>will receive its full launch on September 22. It will be available for PS5, Xbox Series X/S, PS4, Xbox One, and PC.</p>
<p>Reception for the game in its early access period has been solid, so for fans of the genre, this is a game worth keeping an eye on. Check out its release date reveal trailer below.</p>
<p><iframe loading="lazy" title="Session: Skate Sim - Release Date Reveal" width="500" height="281" src="https://www.youtube.com/embed/a94x31yVxyE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/session-skate-sim-launches-in-full-on-september-22/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">523897</post-id>	</item>
	</channel>
</rss>
