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	<title>Sonic Team &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Sonic Frontiers Definitive Edition Rated in South Korea, Potential New Content Incoming</title>
		<link>https://gamingbolt.com/sonic-frontiers-definitive-edition-rated-in-south-korea-potential-new-content-incoming</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 25 Mar 2026 13:07:49 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=639947</guid>

					<description><![CDATA[Following the final content update in 2023, Sega may be preparing a new version of the successful open zone 3D platformer.]]></description>
										<content:encoded><![CDATA[
<p>With Sega confirmed to be attending <a href="https://gamingbolt.com/xbox-partner-preview-announced-for-march-26th-includes-in-depth-look-at-stranger-than-heaven" data-type="post" data-id="639766">tomorrow&#8217;s Xbox Partner Preview showcase</a>, it&#8217;s interesting to note that <em>Sonic Frontiers Definitive Edition</em> has been rated by <a href="https://www.grac.or.kr/Board/Explanation.aspx?searchtype=004&amp;type=view&amp;bno=306&amp;searchtext=" target="_blank" rel="noreferrer noopener">South Korea&#8217;s GRAC</a>. As discovered by <a href="https://www.gematsu.com/2026/03/sonic-frontiers-definitive-edition-rated-in-korea" target="_blank" rel="noreferrer noopener">Gematsu</a>, it was seemingly approved last month.</p>



<p>Of course, neither Sega nor Sonic Team has officially confirmed this, nor have they hinted that a <em>Definitive Edition</em> was in the works. After launching in November 2022 for Xbox Series X/S, Xbox One, PS4, PS5, PC, and Nintendo Switch, the 3D platformer received three major free updates in 2023, including <a href="https://gamingbolt.com/sonic-frontiers-final-horizon-update-is-now-live">The Final Horizon</a>, which added nine new Cyber Space levels and a new challenging final boss.</p>



<p>Aside from potentially offering new content, this could mark the title&#8217;s debut on Nintendo Switch 2. Time will tell, but an announcement tomorrow wouldn&#8217;t be surprising.</p>



<p><em>Sonic Frontiers</em> is far from the only major success that the franchise has seen in recent years, with <em>Sonic X Shadow Generations</em> launching in 2024 and going on to <a href="https://gamingbolt.com/sonic-x-shadow-generations-crosses-2-million-units-sold">sell over two million units</a>. <em>Sonic Racing: CrossWorlds</em> was released last year and sold <a href="https://gamingbolt.com/sonic-racing-crossworlds-sells-over-1-million-units-persona-5s-joker-now-available-for-free">over one million units relatively quickly</a>, but Sega Sammy CFO Koichi Fukuzawa <a href="https://gamingbolt.com/sonic-racing-crossworlds-sega-expects-another-million-sales-before-end-of-fy-2026">says it fell short of internal projections</a>.</p>



<p>It continues to receive updates, though, with <a href="https://gamingbolt.com/mega-man-is-coming-to-sonic-racing-crossworlds-on-march-25th">Mega Man out today</a> for paying players. Goro Majima from <em>Like a Dragon: Pirate Yakuza in Hawaii</em> and Red from <em>Angry Birds</em> <a href="https://gamingbolt.com/sonic-racing-crossworlds-is-getting-goro-majima-angry-birds-red-and-puyo-puyos-arle-for-free">will be added for free in April</a>, followed by <em>Puyo Puyo&#8217;s</em> Arle in May.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">639947</post-id>	</item>
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		<title>Sonic Racing: CrossWorlds is Getting Goro Majima, Angry Birds&#8217; Red and Puyo Puyo&#8217;s Arle for Free</title>
		<link>https://gamingbolt.com/sonic-racing-crossworlds-is-getting-goro-majima-angry-birds-red-and-puyo-puyos-arle-for-free</link>
		
		<dc:creator><![CDATA[Varun Karunakar]]></dc:creator>
		<pubDate>Mon, 16 Mar 2026 21:51:45 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=639318</guid>

					<description><![CDATA[New faces are joining the game as part of its Patch 3 update, and their unique vehicles are sure to be interesting additions to it.
]]></description>
										<content:encoded><![CDATA[<p>A new trailer for <a href="https://gamingbolt.com/sonic-racing-crossworlds-review-sonics-fastest-fiercest-racer-yet"><em>Sonic Racing: Crossworlds</em></a> has revealed the addition of new playable characters who are coming to the game this Spring.</p>
<p>Goro Majima from the <em>Yakuza </em>franchise had us grinning at the news, his popularity after his <a href="https://gamingbolt.com/like-a-dragon-pirate-yakuza-in-hawaii-review-the-mad-dog-of-shimano-is-back">last adventure in Hawaii</a> making him a fine choice. There&#8217;s also Red from <em>Angry Birds</em>, and Arle from <em>Puyo Puyo</em>, for those of you who can&#8217;t get enough of them. Each of them brings their own unique vehicles to the table, which are bound to create the scope for some crazy new combinations with existing characters. We&#8217;re curious to see how each character&#8217;s stats manage to make them competitive additions to the game&#8217;s expanding roster.</p>
<p>The new vehicles are quite impressive, each one themed to the character driving it. Majima&#8217;s is part of the reason we&#8217;re stoked to have him join <em>CrossWorlds</em>, and his ride looks like it could &#8216;sail&#8217; through the game&#8217;s timeline-spanning shenanigans.</p>
<p>There are also some new tunes coming your way, and you can access them from the in-game jukebox. You can see when your personal pick of the three new characters is coming in the trailer below. If you can&#8217;t, Red and Majima are out in April, with Arle arriving in May.</p>
<p><iframe title="Sonic Racing: CrossWorlds - New Free Characters Update #2" width="500" height="281" src="https://www.youtube.com/embed/HB2NgZm2s3Y?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Sonic Racing: CrossWorlds &#8211; Sega Expects Another Million Sales by March 31st, 2027</title>
		<link>https://gamingbolt.com/sonic-racing-crossworlds-sega-expects-another-million-sales-before-end-of-fy-2026</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Mon, 02 Feb 2026 16:02:15 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=636134</guid>

					<description><![CDATA[Sega Sammy CFO Koichi Fukuzawa noted that, despite getting a million sales early, Sonic Racing: CrossWorlds missed internal projections.]]></description>
										<content:encoded><![CDATA[<p>In its latest earnings report, Sega has revealed that it expects kart racing game <em>Sonic Racing: CrossWorlds</em> to sell another million copies before the end of FY 2026 on March 31, 2027. During the <a href="https://www.segasammy.co.jp/cms/wp-content/uploads/pdf/en/ir/20251107_q2_presentation_with_scripts_e.pdf" target="_blank" rel="noopener">investor presentation</a>, senior executive vice president, group CFO and director of the board of Sega Sammy Holdings, Koichi Fukuzawa, spoke about the positive reception of the kart racer, which surpassed a million sales.</p>
<p>Despite the early success, however, <em>Sonic Racing: CrossWorlds</em> apparently didn&#8217;t meet internal sales projections. However, Sega plans on continuing post-launch support to promote long-term sales.</p>
<p>&#8220;We recently announced that worldwide cumulative sales [of <em>Sonic Racing: CrossWorlds</em>] have surpassed 1 million units,&#8221; said Fukuzawa. &#8220;However, initial performance did not meet our expectations, and we are aiming to sell approximately another 1 million units within the fiscal year. We aim to sustain long-term sales by encouraging players to enjoy the game over time through the continued support of the title, including ongoing release of additional downloadable content.&#8221;</p>
<p>The sales milestone <a href="https://gamingbolt.com/sonic-racing-crossworlds-sells-over-1-million-units-persona-5s-joker-now-available-for-free">had been reached in October</a>. This announcement coincided with the release of a free update for <em>Sonic Racing: CrossWorlds</em> that introduced <em>Persona 5</em> protagonist Joker to the roster. The character was accompanied by his vehicle—the Arsene Wing—along with three songs from <em>Persona 5</em>—“Take Over,” “Wake Up, Get Up, Get out There,” and “Victory.”</p>
<p>Looking forward, director Masaru Kobayakawa confirmed that more content is in development for <em>Sonic Racing: CrossWorlds</em> that will be released throughout 2026. These updates, he said last month, <a href="https://gamingbolt.com/sonic-racing-crossworlds-creative-director-confirms-more-surprises-throughout-2026">will &#8220;surprise everyone&#8221;</a>.</p>
<p>“We released <em>Sonic Racing: CrossWorlds</em> in September 2025. Thanks in part to the over 30 years of racing game know-how we’ve accumulated since Sega Rally, the game has been well-received by players all over the world,” said Kobayakawa. “We plan to continue providing service throughout the season in 2026, but we’ve also prepared many more amazing surprises than at launch. We’re aiming to make this a year in which we’ll surprise everyone.”</p>
<p>The newest addition to the <em>Sonic Racing: CrossWorlds</em> roster has been <em>Pac-Man</em>, released in January. The character&#8217;s arrival was <a href="https://gamingbolt.com/sonic-racing-crossworlds-teases-pac-mans-arrival-on-january-7th-with-a-classic-arcade-cabinet">teased with a short social media clip</a> showcasing a game of <em>Pac-Man</em> with the high score racking up at a rapid pace.</p>
<p>Three more collaboration DLCs confirmed to be part of the game&#8217;s season pass are in the works: <em>Mega Man</em>, <em>Teenage Mutant Ninja Turtles: Mutant Mayhem</em>, and <em>Avatar Legends</em>. They will join other third-party IPs like <em>SpongeBob SquarePants</em> and <a href="https://gamingbolt.com/sonic-racing-crossworlds-minecraft-pack-is-now-available"><em>Minecraft</em></a>, which have already made it into the game. For more details, check out the <a href="https://gamingbolt.com/sonic-racing-crossworlds-post-launch-roadmap-outlines-release-windows-for-free-and-paid-characters">post-launch roadmap</a>. As for Sega&#8217;s own IP, <em>Sonic Racing: CrossWorlds</em> has so far seen the addition of Vocaloid star Hatsune Miku and <em>Like a Dragon</em>&#8216;s Ichiban Kasuga joining Joker.</p>
<p><em>Sonic Racing: CrossWorlds</em> is available on PC, PS4, PS5, Xbox Series X/S, Nintendo Switch and Nintendo Switch 2. Check out <a href="https://gamingbolt.com/sonic-racing-crossworlds-review-sonics-fastest-fiercest-racer-yet">our review</a>, where we gave it a score of 9 out of 10 and called it a &#8220;kart racer with its own identity&#8221;. We praised its focus on blistering speed and performance, while criticizing the sensory overload from its Race Park party mode.</p>
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		<title>Sonic Team Works on Roadmaps to Decide Which Game to Make in Which Year</title>
		<link>https://gamingbolt.com/sonic-team-works-on-roadmaps-to-decide-which-game-to-make-in-which-year</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Thu, 23 Oct 2025 16:30:59 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=630381</guid>

					<description><![CDATA[Sonic Team head Takashi Iizuka spoke about how Sonic Racing: CrossWorlds was developed to improve Sonic's presence in the racing genre.]]></description>
										<content:encoded><![CDATA[<p>In the wake of the recent <a href="https://gamingbolt.com/sonic-racing-crossworlds-packs-high-speed-mayhem-in-new-launch-trailer">successful launch</a> of <em>Sonic Racing: CrossWorlds</em>, head of Sonic Team Takashi Iizuka spoke about the development team’s process in figuring out what to make next. As caught by Genki_JPN, Iizuka spoke about how Sonic Team has a roadmap with a variety of potential <em>Sonic</em> projects at the recent Brasil Game Show 2025.</p>
<p>As part of the process, the team first makes the roadmap, and then figures out which game it wants to work on next. Once that decision has been made, resources are then allocated accordingly. <em>Sonic Racing: CrossWorlds</em> was developed in a similar manner, since Sonic Team wanted to focus on reviving the racing side of things for the franchise.</p>
<p>&#8220;First we create a roadmap of <em>Sonic</em> titles and think about which game to release in which year, said Iizuka. “We then allocate the development resources needed to develop those titles. So this year we&#8217;ve strengthened the racing genre, and we&#8217;re currently planning what to do next on the roadmap.&#8221;</p>
<p>However, Iizuka didn’t provide more details about these roadmaps, such as how far into the future it makes plans for when it comes to making new <em>Sonic</em> titles. The roadmaps also likely take into account other projects in the <em>Sonic</em> franchise that might already be under development.</p>
<p>In the meantime, Sega has confirmed that <em>Sonic Racing: CrossWorlds</em> has sold <a href="https://gamingbolt.com/sonic-racing-crossworlds-sells-over-1-million-units-persona-5s-joker-now-available-for-free">more than a million copies</a> since its launch back in September across PC, PS4, PS5, Xbox One, Xbox Series X/S, and Nintendo Switch. The announcement was made alongside the release of Joker from <em>Persona 5</em> as a playable character for the kart racer, including the addition of three new songs from the turn-based RPG – <em>Take Over</em>, <em>Wake Up, Get Up, Get Out There</em>, and <em>Victory</em>.</p>
<p>As its name might imply, <em>Sonic Racing: CrossWorlds</em> is the newest entry in the kart racing mini-series under the larger <em>Sonic</em> franchise. The title launched with 24 regular tracks and 23 characters from across the <em>Sonic</em> franchise, as well as a host of guest characters, including vocaloid music store Hatsune Miku. Alongside its fast-paced arcade-styled racing, the core gameplay of <em>Sonic Racing: CrossWorlds</em> revolves around the titular mechanic that allows players to change the track in the middle of a race thanks to portals that take racers to different locations.</p>
<p>A Nintendo Switch 2 version of <em>Sonic Racing: CrossWorlds</em> is also planned for release. In the meantime, the title is also slated to get a <a href="https://gamingbolt.com/sonic-racing-crossworlds-post-launch-roadmap-outlines-release-windows-for-free-and-paid-characters">variety of different DLC releases</a>, which will include characters from franchises outside of Sega. These franchises include <a href="https://gamingbolt.com/sonic-racing-crossworlds-will-feature-mega-man-as-one-of-its-crossover-dlc-releases"><em>Mega Man</em></a>, <a href="https://gamingbolt.com/sonic-racing-crossworlds-adds-spongebob-squarepants-avatar-legends-and-tmnt-as-post-launch-racers"><em>SpongeBob SquarePants</em></a>, and <a href="https://gamingbolt.com/sonic-racing-crossworlds-adds-spongebob-squarepants-avatar-legends-and-tmnt-as-post-launch-racers"><em>Minecraft</em></a>. Check out more details about the kart racing game <a href="https://gamingbolt.com/sonic-racing-crossworlds-review-sonics-fastest-fiercest-racer-yet">in our review</a>, where we gave it a score of 9 out of 10 thanks to its performance and fun gameplay.</p>
<p>The <em>Sonic</em> franchise has been seeing general success as well. Back in January, Sega had confirmed that <em>Sonic X Shadow Generations</em> had sold <a href="https://gamingbolt.com/sonic-x-shadow-generations-crosses-2-million-units-sold">more than 2 million copies</a>. The announcement came after its launch day back in October 2024 already saw <a href="https://gamingbolt.com/sonic-x-shadow-generations-exceeds-1-million-units-sold-on-launch-day">more than a million sales</a>.</p>
<p><iframe title="BGS Talks 2025 - DIa 2" width="500" height="281" src="https://www.youtube.com/embed/IGVWVq8cJPI?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>


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<div class="embed-twitter"><blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr">Sonic Team Head Takashi Iizuka outlined how they plan out the releases of Sonic games!<br><br>&quot;First we create a roadmap of Sonic titles and think about which game to release in which year. We then allocate the development resources needed to develop those titles.<br><br>So this year we&#39;ve… <a href="https://t.co/Wc6YWNwxPW">pic.twitter.com/Wc6YWNwxPW</a></p>&mdash; Genki✨ (@Genki_JPN) <a href="https://twitter.com/Genki_JPN/status/1980912349050724630?ref_src=twsrc%5Etfw">October 22, 2025</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></div>
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		<title>Sonic Racing: CrossWorlds Sells Over 1 Million Units, Persona 5&#8217;s Joker Now Available for Free</title>
		<link>https://gamingbolt.com/sonic-racing-crossworlds-sells-over-1-million-units-persona-5s-joker-now-available-for-free</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 23 Oct 2025 11:01:56 +0000</pubDate>
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					<description><![CDATA[Less than a month after release, players of the kart racer have had over 74.5 million races and more than 13 million Ranked games.]]></description>
										<content:encoded><![CDATA[
<p>Sega has announced that <em>Sonic Racing: CrossWorlds</em> has sold over one million units. The inter-dimensional kart racer launched on September 25th and is playable on PS4, PS5, Xbox Series X/S, Xbox One, PC, and Nintendo Switch (with the Switch 2 version releasing later this year).</p>



<p>Its last major release, <em>Sonic X Shadow Generations</em>, <a href="https://gamingbolt.com/sonic-x-shadow-generations-exceeds-1-million-units-sold-on-launch-day" data-type="post" data-id="602419">sold over one million copies at launch</a> and <a href="https://gamingbolt.com/sonic-x-shadow-generations-crosses-1-5-million-units-sold" data-type="post" data-id="604798">more than 1.5 million about a month later</a>. Perhaps it&#8217;s not the best comparison, especially given the ability to play as Shadow and the hype surrounding the <em>Sonic the Hedgehog 3</em> film. However, it appears to be a vast improvement over <em>Team Sonic Racing</em>, which launched in May 2019 and <a href="https://www.resetera.com/threads/sega-sammy-fiscal-report-mishap-reveals-sales-numbers-for-a-dozen-titles-lad-iw-1-66m-p3r-2-07m-sonic-frontiers-4-57m-p5r-7-25m-and-more.1224501/" target="_blank" rel="noreferrer noopener">sold 1.38 million by the third quarter of fiscal year 2020</a>.</p>



<p>Aside from the sales update, Joker from <em>Persona 5</em> is now available in-game for free. Players can also use the Arsene Wing and access three songs – “Take Over,” “Wake Up, Get Up, Get out There,” and “Victory.” Sega also confirmed that, thus far, the player base has accumulated more than 74.5 million races, over 31.5 million Grands Prix, and more than 13 million Ranked races.</p>



<p>For more details on free and paid characters, check out <a href="https://gamingbolt.com/sonic-racing-crossworlds-post-launch-roadmap-outlines-release-windows-for-free-and-paid-characters">the roadmap</a>. You can also read our review <a href="https://gamingbolt.com/sonic-racing-crossworlds-review-sonics-fastest-fiercest-racer-yet">here</a>.</p>



<figure class="wp-block-embed is-type-rich is-provider-bluesky-social wp-block-embed-bluesky-social"><div class="wp-block-embed__wrapper">
<blockquote class="bluesky-embed" data-bluesky-uri="at://did:plc:warhh6vmuem3bwu6rbmlgebv/app.bsky.feed.post/3m3t7l4whz22i" data-bluesky-cid="bafyreib2yga3eh5h5uztkjtrxdd6als5qbp72hex5kn23fv7ind5nv3ws4"><p lang="en">BREAKING: #SonicRacingCrossWorlds has surpassed a million copies!  #SonicNews This news came to Sonic Stadium via a press release.Players have raced 74.5 million times, played 31.5 million grand prixs, and played in over 13 million ranked matches.</p>&mdash; <a href="https://bsky.app/profile/did:plc:warhh6vmuem3bwu6rbmlgebv?ref_src=embed">The Sonic Stadium ✪ 25 YEARS OF SONIC NEWS (@sonicstadium.org)</a> <a href="https://bsky.app/profile/did:plc:warhh6vmuem3bwu6rbmlgebv/post/3m3t7l4whz22i?ref_src=embed">2025-10-23T01:30:51.688Z</a></blockquote><script async src="https://embed.bsky.app/static/embed.js" charset="utf-8"></script>
</div></figure>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">630319</post-id>	</item>
		<item>
		<title>Sonic X Shadow Generations Switch 2 Review &#8211; Platforming Delight</title>
		<link>https://gamingbolt.com/sonic-x-shadow-generations-switch-2-review-platforming-delight</link>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Thu, 12 Jun 2025 10:24:14 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Sonic Team]]></category>
		<category><![CDATA[Sonic X Shadow Generations]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=621977</guid>

					<description><![CDATA[Sonic X Shadow Generations is a slick, high-performance Switch 2 upgrade that shines with Shadow’s best outing yet.]]></description>
										<content:encoded><![CDATA[
<p><span class="bigchar">W</span>ith Mario too busy go-karting to go about on one of his adventures, it falls to his age old nemesis Sonic (as well as Sonic’s compadres) to hold up the platforming fort for the Nintendo Switch  2 launch. Happily for all involved, the <em>Sonic</em> game that is headlining Sega’s initiatives for this launch is <em>Sonic X Shadow Generations</em>, last year enhanced remaster of one of the more beloved 3D <em>Sonic</em> games, alongside a special added dose of everyone’s favorite ultimate life form in Shadow the Hedgehog. </p>



<p><em>Sonic Generations</em> was already a fairly good game (though it holds up less well today than it did at launch), but the addition of <em>Shadow Generations </em>&#8211; which can lay a claim to being the best 3D <em>Sonic</em> entry this side of the <em>Adventure </em>saga &#8211; really elevates the whole offering, and provides platforming fans with a substantial and <em>good</em> entry in the genre right at the Switch 2’s launch.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="Sonic X Shadow Generations Switch 2 Review - A Must-Play...Unless You Already Did" width="500" height="281" src="https://www.youtube.com/embed/eY_oLe05rBY?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>


<p class="review-highlite" >"The Switch 2 release sees an improvement across the board. Sonic Generations now runs at a locked, blistering 60 frames per second."</p>



<p><em>Sonic&nbsp;X Shadow Generations</em>&nbsp;launched last year on every system, including Nintendo’s own Switch, which means it’s a known quantity. The 2011&nbsp;<em>Sonic</em>&nbsp;game, which was widely viewed as one of the best 3D entries in the series at the time of its release, paired with Shadow’s first headlining adventure since the ill-fated&nbsp;<em>Shadow the Hedgehog</em>, are both available in this package. Compared to the Switch version, the Switch 2 versions run significantly better – the Switch versions of&nbsp;<em>Sonic</em>&nbsp;and&nbsp;<em>Shadow Generations</em>&nbsp;ran at 1080p and 720p respectively, but more than the resolution, the big hit came via the frame rate, which only targeted 30fps.&nbsp;</p>



<p>The Switch 2 release sees an improvement across the board.&nbsp;<em>Sonic&nbsp;Generations</em>&nbsp;now runs at a locked, blistering 60 frames per second, as a platformer, particularly a platformer about one of the speediest creatures alive, should. Of course,&nbsp;<em>Sonic&nbsp;Generations</em>&nbsp;is also a 14 year old game, so it running well on a brand new machine in 2025 isn’t inherently surprising (although the improvement over the original Switch version is most definitely welcome). Rather, the point of interest here is&nbsp;<em>Shadow Generations</em>, which was already running worse on Switch than even&nbsp;<em>Sonic&nbsp;Generations</em>, and which, as a brand new 3D game, was more challenging on the hardware.</p>



<p>With&nbsp;<em>Shadow Generations&nbsp;</em>too, thankfully, there are improvements. There is a performance mode that locks the frame rate to 60 frames per second (which is excellent, and exactly what it should be), although for those who prefer the image clarity and legibility that a higher resolution image can provide, there is a Quality Mode available as well, which bumps the resolution while locking the frame rate to 30fps.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="576" src="https://gamingbolt.com/wp-content/uploads/2024/12/Sonic-X-Shadow-Generations-Sonic-the-Hedgehog-3-Movie-Pack-1024x576.jpg" alt="Sonic X Shadow Generations - Sonic the Hedgehog 3 Movie Pack" class="wp-image-606781" srcset="https://gamingbolt.com/wp-content/uploads/2024/12/Sonic-X-Shadow-Generations-Sonic-the-Hedgehog-3-Movie-Pack-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/12/Sonic-X-Shadow-Generations-Sonic-the-Hedgehog-3-Movie-Pack-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/12/Sonic-X-Shadow-Generations-Sonic-the-Hedgehog-3-Movie-Pack-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/12/Sonic-X-Shadow-Generations-Sonic-the-Hedgehog-3-Movie-Pack-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/12/Sonic-X-Shadow-Generations-Sonic-the-Hedgehog-3-Movie-Pack-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/12/Sonic-X-Shadow-Generations-Sonic-the-Hedgehog-3-Movie-Pack.jpg 1920w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></figure>


<p class="review-highlite" >"I am merely happy to have the ability to play the game on 60fps, as a platformer should be, hardware permitting."</p>



<p>The quality mode isn’t one I would personally ever use or even recommend for a&nbsp;<em>Sonic</em>&nbsp;platformer; nonetheless, it is a good thing that the option is available for those who prefer it. I am merely happy to have the ability to play the game on 60fps, as a platformer should be, hardware permitting.&nbsp;</p>



<p>Other than the graphical upgrades, however, there’s no other upgrades to this version of the game. Both <em>Sonic Generations</em> and <em>Shadow Generations</em> are the exact same games they were last year, on the Switch and on every other system – they are simply looking and running better. Inherently, there’s absolutely nothing wrong with that – as I have repeatedly specified, <em>Sonic Generations</em> is still fairly good, even if it has lost its lustre a little, and <em>Shadow Generations</em> is the best a 3D <em>Sonic </em>game has been in almost two decades. </p>



<p>Both of those are excellent platformers, featuring strongly designed levels that lend themselves incredibly well to repeated playthroughs, as you try to find secrets or shortcuts, or you try to shave off time from your completion and bump your grade higher. The arcade score attack style mentality that pervades the design of a <em>Sonic</em> game is still here, and with the level design and character movement both being as great as they are, continually replaying these levels comes almost naturally, without the game having to do anything to induce the player to do so.</p>



<p>However, this being a straight port of a reasonably straightforward re-release means that it inherits a lot of the flaws of those other releases too. These are most evident with <em>Sonic Generations</em>, which suffers from feeling a bit too dated sometimes, particularly with some of its 2D “Classic Sonic” levels, which can be almost too simplistic. Additionally, both <em>Sonic </em>and <em>Shadow</em> <em>Generations</em> suffer from a relatively uninteresting hub world, particularly compared to some of the series’ own previous highlights in these areas. </p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="576" src="https://gamingbolt.com/wp-content/uploads/2024/10/sonic-x-shadow-generations-1024x576.jpg" alt="sonic x shadow generations image" class="wp-image-601678" srcset="https://gamingbolt.com/wp-content/uploads/2024/10/sonic-x-shadow-generations-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/10/sonic-x-shadow-generations-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/10/sonic-x-shadow-generations-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/10/sonic-x-shadow-generations-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/10/sonic-x-shadow-generations-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/10/sonic-x-shadow-generations.jpg 1920w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></figure>


<p class="review-highlite" >"Overall, then, this is a great version of a great couple of games, and the Switch 2 version has very little of the obvious cutbacks and compromises that made the Switch version so hard to recommend last year."</p>



<p>The story of <em>Sonic Generations</em> particularly is also far more streamlined and simplified than a lot of the blue blur’s more popular adventures, which tend to have fairly elaborate and overwrought stories. Personally, as someone who doesn’t particularly care about the storytelling in <em>Sonic</em> games, I don’t mind a simple story that stays out of the way, but I also recognize that within the <em>Sonic</em> fanbase, there is a huge cadre of fans that <em>does</em> care about the story and mythos of the franchise. For them, <em>Sonic Generations</em> may still prove to be disappointing on this front. Thankfully, however, <em>Shadow Generations</em> taps in a lot more into the exact kind of storytelling that <em>Sonic Generations </em>eschews, so even for more plot oriented <em>Sonic</em> fans, this package has a lot to offer.</p>



<p><em>Shadow Generations</em> benefits over <em>Sonic Generations</em> in a bunch of other ways besides. The core design for the levels is significantly better here, making the levels inherently a lot more fun to play. Shadow also feels better to control on a base level, with the added Doom Powers that he slowly unlocks over the course of the campaign further adding to his moveset, and surprisingly enough, doing so without interrupting the flow or pacing of the levels or encounters. </p>



<p><em>Shadow Generations</em> also, obviously, has a great soundtrack – though this is an area where <em>Sonic Generations</em> is no slouch either, because what <em>Sonic</em> game has ever truly disappointed when it comes to music? None of them, and it isn’t about to start here either.</p>



<p>Overall, then, this is a great version of a great couple of games, and the Switch 2 version has very little of the obvious cutbacks and compromises that made the Switch version so hard to recommend last year.&nbsp;<em>Sonic&nbsp;X Shadow Generations</em>&nbsp;on the Switch 2, rather, can stand side by side with the PlayStation and Xbox versions of the game (though as should be obvious, it’s running at lower settings than those builds of the game do). If you are a Nintendo owner who hasn’t played through this already, or doesn’t own it on Switch, and you have a hankering for a good platformer, this is an easily recommended purchase.</p>



<p>If, however, you&nbsp;<em>did</em>&nbsp;own the Switch version of the game already, the calculus becomes a lot more complicated. You see, Sega, in their infinite wisdom, are&nbsp;<em>not</em>&nbsp;allowing Switch 1 owners to upgrade their existing copies of the game. Unlike so many other first and third party games,&nbsp;<em>Sonic&nbsp;X Shadow Generations</em>&nbsp;on Switch cannot be upgraded to the Switch 2 version for free or even for an upgrade fee; instead, you need to buy the whole game again. Doing so&nbsp;<em>does</em>&nbsp;allow you to import your Switch save over to the Switch 2, so you at least don’t have to start over, but it’s extremely disappointing that there’s not even an option for a paid upgrade being offered.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="576" src="https://gamingbolt.com/wp-content/uploads/2024/10/sonic-x-shadow-generations-image-1024x576.jpg" alt="sonic x shadow generations image" class="wp-image-601677" srcset="https://gamingbolt.com/wp-content/uploads/2024/10/sonic-x-shadow-generations-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/10/sonic-x-shadow-generations-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/10/sonic-x-shadow-generations-image-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/10/sonic-x-shadow-generations-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/10/sonic-x-shadow-generations-image-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/10/sonic-x-shadow-generations-image.jpg 1920w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></figure>


<p class="review-highlite" >"Whatever the situation may be, however, don’t let the pricing decisions take away from the ultimate takeaway – Sonic X Shadow Generations is good."</p>



<p>That unnecessary sour note in how the release has been handled aside, however, anyone who does get <em>Sonic X Shadow Generations</em> is in for a treat, with a surprisingly great new game in the guise of <em>Shadow</em>, and a beloved fan favorite that manages to hold up mostly well in <em>Sonic</em>. If you haven’t played it yet, and are interested in platformers, then the Switch 2 version is as easily recommended as the PC, PlayStation, or Xbox versions are; if you <em>do</em> already own the game on Switch itself, it’s a lot harder to recommend you having to by the same game again. </p>



<p>Whatever the situation may be, however, don’t let the pricing decisions take away from the ultimate takeaway –&nbsp;<em>Sonic&nbsp;X Shadow Generations&nbsp;</em>is&nbsp;<em>good</em>. And with the Switch 2 version bringing the performance and visuals of the game back in line with the other versions, this is the best version of the best batch of&nbsp;<em>Sonic</em>&nbsp;games available to Nintendo players.</p>


<p><span style="color: #ff6600;"><em><strong>This game was reviewed on the Nintendo Switch 2.</strong></em></span></p>]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">621977</post-id>	</item>
		<item>
		<title>Sonic X Shadow Generations Ships on Game-Key Card for Switch 2, Doesn&#8217;t Support Switch 1 Upgrade</title>
		<link>https://gamingbolt.com/sonic-x-shadow-generations-ships-on-game-key-card-for-switch-2-doesnt-support-switch-1-upgrade</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 28 Apr 2025 09:49:33 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Sonic Team]]></category>
		<category><![CDATA[Sonic X Shadow Generations]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=617986</guid>

					<description><![CDATA[Those who own the Nintendo Switch version can transfer their save data to the Switch 2 version when it launches on June 5th.]]></description>
										<content:encoded><![CDATA[<p>Sega recently confirmed that <em>Sonic X Shadow Generations</em> <a href="https://gamingbolt.com/sonic-x-shadow-generations-confirmed-as-switch-2-launch-title">will launch on June 5th</a> for the Nintendo Switch 2, the same day as its worldwide release. While this is good news for new players, there are some caveats for those who own the Switch 1 version.</p>
<p>Save data <a href="https://asia.sega.com/SonicXShadowGenerations/en/news/20250424.html" target="_blank" rel="noopener">can be transferred</a> from the Nintendo Switch version to Switch 2 (though not vice versa). However, there is no pre-order or early purchase bonus, and you can&#8217;t upgrade the Switch 1 version to Switch 2, which also applies to the DLC.</p>
<p>Furthermore, since it ships on a Game-Key Card, Switch 2 owners must download up to 24 GB to install the physical version. You may also need additional space for any updates.</p>
<p>This fits <a href="https://gamingbolt.com/nintendo-switch-2-several-physical-third-party-games-in-japan-are-using-game-key-cards">a recent report</a> noting that most third-party Nintendo Switch 2 titles are shipping on Game-Key Cards, resulting in mandatory downloads. Some exceptions include <em>Cyberpunk 2077: Ultimate Edition</em>, which <a href="https://gamingbolt.com/cyberpunk-2077-ultimate-edition-includes-gyroscope-mode-mouse-support-on-switch-2">packs 64 GB onto the cartridge</a>.</p>
<p><em>Sonic X Shadow Generations</em> is also available for Xbox One, Xbox Series X/S, PS4, and PS5. Check out our review.</p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">617986</post-id>	</item>
		<item>
		<title>Sonic X Shadow Generations Confirmed as Switch 2 Launch Title</title>
		<link>https://gamingbolt.com/sonic-x-shadow-generations-confirmed-as-switch-2-launch-title</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 24 Apr 2025 04:36:49 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Sonic Team]]></category>
		<category><![CDATA[Sonic X Shadow Generations]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=617677</guid>

					<description><![CDATA[Following its Nintendo Switch 2 announcement, the platforming remaster has been given a specific release date on the upcoming platform.]]></description>
										<content:encoded><![CDATA[<p><em>Sonic X Shadow Generations </em>was one of many third-party titles officially <a href="https://gamingbolt.com/split-fiction-star-wars-outlaws-sonic-x-shadow-generations-and-more-coming-to-switch-2">announced for the Nintendo Switch 2</a> at its reveal Direct presentation earlier this month, and now, Sega has also confirmed a specific release date for the platforming remaster.</p>
<p><em>Sonic X Shadow Generations </em>is going to release for the Nintendo Switch 2 as a launch title, which means it will be available on the console upon its worldwide launch on June 5. It will be one of three Sega titles to release alongside the Nintendo Switch 2, alongside <em>Puyo Puyo Tetris 25 </em>and <em>Yakuza 0 Director&#8217;s Cut</em>. Two other title will also follow from the publisher for the console before the end of the year, in the form of <em>Two Point Museum </em>and <em>Raidou Remastered: The Mystery of the Soulless Army</em>.</p>
<p>In our review of <em>Sonic X Shadow Generations, </em>we awarded it a score of 8/10, saying, &#8220;<span style="color: initial;">With an enhanced version of one of the series&#8217; best 3D outings to date, as well as a legitimately great brand-new adventure starring a returning fan-favourite, <em>Sonic X Shadow Generations</em> is well worth a look for fans of Sega&#8217;s platforming franchise.&#8221; Read the full review <a href="https://gamingbolt.com/sonic-x-shadow-generations-review-there-is-no-light-without-shadow">through here</a>.</span></p>
<p><em>Sonic X Shadow Generations </em>is available on PS5, Xbox Series X/S, PS4, Xbox One, Nintendo Switch, and PC. It has <a href="https://gamingbolt.com/sonic-x-shadow-generations-crosses-2-million-units-sold">sold over 2 million units worldwide</a>.</p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">617677</post-id>	</item>
		<item>
		<title>Split Fiction, Star Wars Outlaws, Sonic x Shadow Generations, and More Coming to Switch 2</title>
		<link>https://gamingbolt.com/split-fiction-star-wars-outlaws-sonic-x-shadow-generations-and-more-coming-to-switch-2</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 03 Apr 2025 04:44:21 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[2K]]></category>
		<category><![CDATA[Avalanche Software]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[Civilization 7]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Firaxis]]></category>
		<category><![CDATA[Hazelight Studios]]></category>
		<category><![CDATA[Hogwarts Legacy]]></category>
		<category><![CDATA[koei tecmo]]></category>
		<category><![CDATA[Kunitsu-Gami: Path of the Goddess]]></category>
		<category><![CDATA[Massive Entertainment]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[Omega Force]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Sonic Team]]></category>
		<category><![CDATA[Sonic X Shadow Generations]]></category>
		<category><![CDATA[Split Fiction]]></category>
		<category><![CDATA[Star Wars Outlaws]]></category>
		<category><![CDATA[Two Point Museum]]></category>
		<category><![CDATA[Two Point Studios]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[wb games]]></category>
		<category><![CDATA[Wild Hearts S]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=615969</guid>

					<description><![CDATA[A bunch of previously-released third party titles have been officially announced for Nintendo's upcoming next-gen platform.]]></description>
										<content:encoded><![CDATA[<p>From <em><a href="https://gamingbolt.com/mario-kart-world-announced-as-nintendo-switch-2-launch-title">Mario Kart World</a> </em>and <em><a href="https://gamingbolt.com/donkey-kong-bananza-launches-on-july-17th-for-nintendo-switch-2">Donkey Kong Bananza</a> </em>to <em><a href="https://gamingbolt.com/kirby-air-riders-announced-for-2025-masahiro-sakurai-returns-to-direct">Kirby Air Riders</a> </em>and others, Nintendo unveiled plenty of first-party heavy-hitters for the Switch 2 at the recent Nintendo Direct showcase. On top of that, plenty of third-party titles are also headed for the console. </p>
<p>Several major third-party multiplatform games that have been previously elsewhere were officially announced for the Switch 2. That includes the likes of <em><a href="https://gamingbolt.com/split-fiction-review-split-quality">Split Fiction</a>, <a href="https://gamingbolt.com/star-wars-outlaws-review-flying-so-low">Star Wars Outlaws</a>, <a href="https://gamingbolt.com/civilization-7-post-launch-roadmap-revealed-new-civs-leaders-and-more-confirmed">Civilization 7</a>, <a href="https://gamingbolt.com/hogwarts-legacy-review-mischief-managed">Hogwarts Legacy</a>, <a href="https://gamingbolt.com/wild-hearts-review-kemono-hunting-for-fun-and-profit">Wild Hearts</a>, <a href="https://gamingbolt.com/two-point-museum-review-carefully-curated-oddity">Two Point Museum</a>,</em> and <em><a href="https://gamingbolt.com/kunitsu-gami-review-a-whole-greater-than-its-parts">Kunitsu-Gami: Path of the Goddess</a>. </em>Separately, Sega also <a href="https://www.sega.com/news/sega-announces-yakuza-0-director-s-cut-raidou-remastered-puyo-puyo-tetris-2s-sonic-x-shadow" target="_blank" rel="noopener">announced</a> <em><a href="https://gamingbolt.com/sonic-x-shadow-generations-review-there-is-no-light-without-shadow">Sonic X Shadow Generations</a> </em>for the upcoming Nintendo console. </p>
<p><em>Split Fiction, Civilization 7, Hogwarts Legacy, </em>and <em>Kunitsu-Gami </em>will be available for the Switch 2 on launch day, which is June 5, while <em>Wild Hearts </em>will arrive later that month, on July 25. Meanwhile, <em>Two Point Museum, Sonic X Shadow Generations, </em>and <em>Star Wars Outlaws </em>will all launch before the end of 2025. </p>
<p>That isn&#8217;t the extent of confirmed third-party support for the Switch 2 either. Several major games have been confirmed, including <em><a href="https://gamingbolt.com/elden-ring-tarnished-edition-announced-for-nintendo-switch-2-out-in-2025">Elden Ring</a>, <a href="https://gamingbolt.com/cyberpunk-2077-ultimate-edition-is-a-launch-title-for-nintendo-switch-2">Cyberpunk 2077</a>, <a href="https://gamingbolt.com/final-fantasy-7-remake-intergrade-announced-for-nintendo-switch-2">Final Fantasy 7 Remake Intergrade</a>, <a href="https://gamingbolt.com/hitman-world-of-assassination-and-project-007-confirmed-for-nintendo-switch-2">Hitman: World of Assassination </a></em><a href="https://gamingbolt.com/hitman-world-of-assassination-and-project-007-confirmed-for-nintendo-switch-2">and</a><em><a href="https://gamingbolt.com/hitman-world-of-assassination-and-project-007-confirmed-for-nintendo-switch-2"> Project 007</a></em><em>, <a href="https://gamingbolt.com/borderlands-4-wwe-2k-and-nba-2k-coming-to-nintendo-switch-2">Borderlands 4</a>, <a href="https://gamingbolt.com/yakuza-0-directors-cut-is-coming-to-nintendo-switch-2-on-launch-day">Yakuza 0: Director&#8217;s Cut</a>, </em>and others.  </p>


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		<title>Metaphor: ReFantazio and Sonic X Shadow Generations Are &#8220;Performing Better Than Expected&#8221; &#8211; Sega</title>
		<link>https://gamingbolt.com/metaphor-refantazio-and-sonic-x-shadow-generations-are-performing-better-than-expected-sega</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Sat, 15 Mar 2025 04:22:49 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Atlus]]></category>
		<category><![CDATA[Metaphor: ReFantazio]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Sonic Team]]></category>
		<category><![CDATA[Sonic X Shadow Generations]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=614414</guid>

					<description><![CDATA[The two titles' sustained sales have helped partially offset the loss in projected revenue from Football Manager 25's cancellaton.]]></description>
										<content:encoded><![CDATA[<p>Sega had a bumper 2024 with a long list of games that enjoyed both critical and commercial success, and the company has highlight two of them in particular for the continuously strong sales they have enjoyed.</p>
<p><em>Metaphor: ReFantazio </em>and <em><a href="https://gamingbolt.com/sonic-x-shadow-generations-review-there-is-no-light-without-shadow">Sonic X Shadow Generations</a> </em>were among Sega&#8217;s last major releases of 2024, and both are enjoying steady commercial momentum. During a recent quarterly Q&amp;A with investors, the company said both games &#8220;are performing better than expected&#8221;, allowing the company to offset at least some of its losses in projected revenue because of the cancellation of <em>Football Manager 25</em>.</p>
<p>Speaking specifically about the sales of <em>Metaphor: ReFantazio</em>, Sega said, &#8220;The recent number of units sold has been steadily increasing and is on pace to exceed our initial forecast. Those responses support our confidence about the title, and we believe we can expect the further sales by raising awareness of the title in the future. We will continue the effort to increase repeat sales while always closely monitor the appropriate price levels.&#8221;</p>
<p><em>Metaphor: ReFantazio </em><a href="https://gamingbolt.com/metaphor-refantazio-sells-over-1-million-units">sold over 1 million units</a> on the day of its release, becoming Atlus&#8217; fastest-selling game of all time. <em>Sonic X Shadow Generations </em><a href="https://gamingbolt.com/sonic-x-shadow-generations-exceeds-1-million-units-sold-on-launch-day">matched that achievement</a>, and as of January, had <a href="https://gamingbolt.com/sonic-x-shadow-generations-crosses-2-million-units-sold">hit 2 million units sold</a>.</p>
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