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	<title>Spelunky 2 &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Spelunky 2 Adds Cross-Platform Multiplayer</title>
		<link>https://gamingbolt.com/spelunky-2-adds-cross-platform-multiplayer</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Wed, 21 Sep 2022 12:00:32 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Mossmouth]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Spelunky 2]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=530801</guid>

					<description><![CDATA[Players can now play online with friends or randoms in Adventure Mode or Arena Mode across PlayStation, Xbox, Switch, and PC. ]]></description>
										<content:encoded><![CDATA[<p>If you&#8217;re hopelessly addicted to <em>Spelunky 2 </em>and can&#8217;t stop diving deep into its procedurally generated depths (and let&#8217;s face it, chances are you very well may be), there&#8217;s good news for you. Developer Derek Yu has <a href="https://store.steampowered.com/news/app/418530/view/6077067575557679897" target="_blank" rel="noopener">confirmed</a> that with its newest update, <em>Spelunky 2 </em>has added cross-platform multiplayer.</p>
<p>Players can now play online with friends or randoms in Adventure or Arena Mode across PlayStation, Xbox, Nintendo Switch, and PC. Yu says that with this update, all of <em>Spelunky 2&#8217;s </em>major multiplayer goals have been met- though the developer will continue to look at feedback from players to make necessary updates and changes.</p>
<p>That said, you shouldn&#8217;t expect any new single player content for now, with the focus being squarely on the game&#8217;s multiplayer experience. &#8220;Our focus will continue to be on multiplayer and online,&#8221; Yu writes. &#8220;That&#8217;s a personal preference for me as a creator, to try and preserve the single player experience as much as possible after release. Of course, fixing bugs and any game-breaking problems is still on the table (although &#8220;game-breaking&#8221; is open to interpretation haha).&#8221;</p>
<p>You can also check out the patch notes for update 1.26 below.</p>
<p><em><a href="https://gamingbolt.com/spelunky-2-review-into-the-depths">Spelunky 2</a> </em>is available on PS5, PS4, Xbox Series X/S, Xbox One, Nintendo Switch, and PC.</p>
<div class="bbcodes_Header2_2ZqUv BB_Header2 eventbbcodeparser_Header2_1SWg2"><em><strong>1.26 Patch Notes</strong></em></div>
<ul class="bbcodes_List_tfM5V">
<li class="bbcodes_ListItem_3DlO0"><em>Added missing developers and QA to credits</em></li>
<li class="bbcodes_ListItem_3DlO0"><em>Network synchronization improvements</em></li>
<li class="bbcodes_ListItem_3DlO0"><em>Schrödinger&#8217;s ushabti when playing Daily Challenge</em></li>
<li class="bbcodes_ListItem_3DlO0"><em>Server-side latency improvements for low-latency sessions</em></li>
<li class="bbcodes_ListItem_3DlO0"><em>Steam/XB1/XBX/Switch players can now cross-play with PS4/PS5 players</em></li>
<li class="bbcodes_ListItem_3DlO0"><em>Fixed abrupt rollbacks when a player disconnects from the game</em></li>
<li class="bbcodes_ListItem_3DlO0"><em>Fixed input replayed on a client&#8217;s new game after a host leaves the game</em></li>
<li class="bbcodes_ListItem_3DlO0"><em>Fixed multiple desyncs in Arena Mode that led to playing different arenas</em></li>
<li class="bbcodes_ListItem_3DlO0"><em>Fixed multiple crashes and a deadlock that could happen when playing online</em></li>
<li class="bbcodes_ListItem_3DlO0"><em>Fixed multiple desyncs in Volcana that caused different world generation</em></li>
<li class="bbcodes_ListItem_3DlO0"><em>Addressed clock-drifting due to heterogeneous hardware performance in loading screens through bound deterministic clock sync</em></li>
<li class="bbcodes_ListItem_3DlO0"><em>Fixed multiple issues that happened when completing the game when playing online</em></li>
<li class="bbcodes_ListItem_3DlO0"><em>Fixed constellations</em></li>
</ul>
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		<title>13 Hardest Opening Levels In Video Games</title>
		<link>https://gamingbolt.com/13-hardest-opening-levels-in-video-games</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 17 Jan 2022 06:56:55 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Another World]]></category>
		<category><![CDATA[bloodborne]]></category>
		<category><![CDATA[Contra]]></category>
		<category><![CDATA[Cuphead]]></category>
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		<category><![CDATA[Driver]]></category>
		<category><![CDATA[Ghosts &#039;n Goblins Resurrection]]></category>
		<category><![CDATA[Ikaruga]]></category>
		<category><![CDATA[mega man zero 2]]></category>
		<category><![CDATA[ninja gaiden]]></category>
		<category><![CDATA[nioh 2]]></category>
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		<category><![CDATA[Star Wars: Rogue Squadron 2 - Rogue Leader]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=502870</guid>

					<description><![CDATA[Easing the player in may work for some games but these 13 titles prefer the sink-or-swim approach with their opening levels.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>he first impression is oftentimes the most important. While a game may sometimes have only one chance to wow you with its premise and presentation, many will at least give the first level a shot. But not every game is interested in gently guiding the player along – some will use their opening levels to crush your spirit immediately. Let&#8217;s take a look at 13 such opening levels in video games and what made them so rough.</p>
<p><b>The Village of Cursed Blossoms &#8211; Nioh 2</b></p>
<p><iframe title="12 CRUSHINGLY DIFFICULT Opening Levels In Video Games" width="500" height="281" src="https://www.youtube.com/embed/_xZQ34FmQ68?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>The first main story mission seems innocent enough with a few Gaki to eliminate but eventually, a massive boss-like Gozuki appears. You could deal with it or run away&#8230;the latter is pretty much needed since it slaughters you almost instantly. Things only get slightly easier from there as you venture to the Yokai realm with all of its hazards, face off against various other Yokai and humans, and finally battle a Mezuki (which is far from a pushover).</p>
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		<title>Mass Effect: Legendary Edition, Spelunky 2, Outer Wilds, and More Are Coming to Game Pass</title>
		<link>https://gamingbolt.com/mass-effect-legendary-edition-spelunky-2-outer-wilds-and-more-are-coming-to-game-pass</link>
					<comments>https://gamingbolt.com/mass-effect-legendary-edition-spelunky-2-outer-wilds-and-more-are-coming-to-game-pass#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Tue, 04 Jan 2022 19:57:26 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Mass Effect: Legendary Edition]]></category>
		<category><![CDATA[Outer Wilds]]></category>
		<category><![CDATA[PC Game Pass]]></category>
		<category><![CDATA[Spelunky 2]]></category>
		<category><![CDATA[Xbox Cloud Gaming]]></category>
		<category><![CDATA[Xbox Game Pass]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=504164</guid>

					<description><![CDATA[Microsoft has revealed the newest batch of upcoming Game Pass games, which also includes a surprise Xbox release for Spelunky 2. ]]></description>
										<content:encoded><![CDATA[<p>Microsoft has <a href="https://news.xbox.com/en-us/2022/01/04/coming-soon-to-xbox-game-pass-january-2022/" target="_blank" rel="noopener">announced</a> the newest batch of games that will be added to the Game Pass catalog across PC, console, and cloud, and there&#8217;s a number of big-hitter that have been confirmed. <em><a href="https://gamingbolt.com/mass-effect-legendary-edition-review-favourite-trilogy-on-the-citadel">Mass Effect: Legendary Edition</a> </em>is the one that stands out the most, and as <a href="https://gamingbolt.com/mass-effect-legendary-edition-could-be-headed-to-xbox-game-pass-rumour">rumours</a> have <a href="https://gamingbolt.com/mass-effect-legendary-edition-more-evidence-possibly-points-to-xbox-game-pass-launch">suggested</a> more than once of late, the remastered trilogy will be launching for PC Game Pass and Xbox Game Pass Ultimate (via EA Play) on January 6.</p>
<p><em>Outer Wilds </em>will also be added to Game Pass for console, PC, and cloud on the same day. Meanwhile, January 13 will also see the surprise launch of <em><a href="https://gamingbolt.com/spelunky-2-review-into-the-depths">Spelunky 2</a> </em>on Xbox One. Mossmouth&#8217;s acclaimed roguelike title launched for PS4 and PC in 2020 and <a href="https://gamingbolt.com/spelunky-1-and-2-are-available-now-on-nintendo-switch">for Switch in 2021</a>, and will be joining Game Pass for both console and PC immediately upon its Xbox launch. Four player co-op first person shooter <em>The Anacrusis </em>will also be added to the service on the same day on console and PC.</p>
<p>Meanwhile, <em>Gorogoa </em>and <em>Olija </em>are both available for Game Pass across console, PC, and cloud starting today.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">504164</post-id>	</item>
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		<title>Spelunky 1 and 2 Are Available Now on Nintendo Switch</title>
		<link>https://gamingbolt.com/spelunky-1-and-2-are-available-now-on-nintendo-switch</link>
					<comments>https://gamingbolt.com/spelunky-1-and-2-are-available-now-on-nintendo-switch#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 26 Aug 2021 17:15:09 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Mossmouth]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[spelunky]]></category>
		<category><![CDATA[Spelunky 2]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=491232</guid>

					<description><![CDATA[Switch players can now dive into the depths (again and again) in Mossmoth's beloved roguelike games, Spelunky and Spelunky 2.]]></description>
										<content:encoded><![CDATA[<p>Mossmouth&#8217;s duo of beloved roguelike platformers <em>Spelunky </em>and <em>Spelunky 2 </em>was announced for the Nintendo Switch year, and the two games have now arrived for the system. Check out their launch trailer below to get a glimpse of what&#8217;s in store for you.</p>
<p><em>Spelunky </em>costs $9.99, while its sequel costs $19.99. The Switch has been a haven for indie for a while now, so the lack of <em>Spelunky </em>on the platform always felt a little strange, given how huge the roguelike is in the indie space in particular. To have the game and its sequel is great, because it also gives plenty of newcomers to dive in.</p>
<p><em>Spelunky 2 </em>first launched last year for PS4 and PC. In our review of the game, we awarded it a score of 8/10, saying, &#8220;If you loved the original, you’re going to love <em>Spelunky 2</em>, and find it equal to its predecessor in all ways except one- where the original was a trail blazer, the new game seems content to, much like it asks of its players, simply plumb into familiar depths.&#8221; You can read our full review <a href="https://gamingbolt.com/spelunky-2-review-into-the-depths">through here</a>.</p>
<p><iframe title="Spelunky and Spelunky 2 - Launch Trailer - Nintendo Switch" width="500" height="281" src="https://www.youtube.com/embed/bumh8QemYWk?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">491232</post-id>	</item>
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		<title>Spelunky 1 and 2 Are Seemingly Launching for Switch on August 26</title>
		<link>https://gamingbolt.com/spelunky-1-and-2-are-seemingly-launching-for-switch-on-august-26</link>
					<comments>https://gamingbolt.com/spelunky-1-and-2-are-seemingly-launching-for-switch-on-august-26#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 12 Aug 2021 14:04:34 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Mossmouth]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[spelunky]]></category>
		<category><![CDATA[Spelunky 2]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=489768</guid>

					<description><![CDATA[Though an official announcement hasn't yet been made, an update to the two games' Australian eShop pages suggest they're launching later this month. ]]></description>
										<content:encoded><![CDATA[<p>It was announced last year that the beloved roguelike platformers <em>Spelunky </em>and its sequel were <a href="https://gamingbolt.com/spelunky-and-spelunky-2-coming-to-switch-in-summer-2021">finally making their way to the Nintendo Switch</a>. At the time of that announcement, it was only said that they&#8217;d be arriving some time in Summer of 2021, but now it seems we might have an exact release date as well.</p>
<p>As spotted by <a href="https://www.vooks.net/spelunky-1-and-2-out-august-26th-on-switch-eshop/" target="_blank" rel="noopener">Vooks</a>, the Australian eShop pages of both <em>Spelunky </em>and <em>Spelunky 2 </em>were recently updated, with an exact release date being added. Apparently, both games are launching for the Switch on August 26, two weeks from now. The update coming out of nowhere, is definitely surprising, especially seeing as we just got an Indie World presentation yesterday. You&#8217;d figure that would be the perfect place to announce the release dates for the duo.</p>
<p>Of course, an official announcement hasn&#8217;t yet been made by Mossmouth or Nintendo, but unless this eShop update was made in error (which seems unlikely), that announcement will likely be coming soon. Stay tuned, and we&#8217;ll keep you updated.</p>

<a href='https://gamingbolt.com/wp-content/uploads/2021/08/spelunky-1-switch-release.jpg'><img fetchpriority="high" decoding="async" width="768" height="432" src="https://gamingbolt.com/wp-content/uploads/2021/08/spelunky-1-switch-release.jpg" class="attachment-full size-full" alt="spelunky 1 switch release" srcset="https://gamingbolt.com/wp-content/uploads/2021/08/spelunky-1-switch-release.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/08/spelunky-1-switch-release-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/08/spelunky-1-switch-release-15x8.jpg 15w" sizes="(max-width: 768px) 100vw, 768px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2021/08/spelunky-2-switch-release.jpg'><img loading="lazy" decoding="async" width="768" height="432" src="https://gamingbolt.com/wp-content/uploads/2021/08/spelunky-2-switch-release.jpg" class="attachment-full size-full" alt="spelunky 2 switch release" srcset="https://gamingbolt.com/wp-content/uploads/2021/08/spelunky-2-switch-release.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/08/spelunky-2-switch-release-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/08/spelunky-2-switch-release-15x8.jpg 15w" sizes="auto, (max-width: 768px) 100vw, 768px" /></a>

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		<title>PS5 and Xbox Series X Games &#8211; 11 Design Choices That Need to Change</title>
		<link>https://gamingbolt.com/ps5-and-xbox-series-x-games-11-design-choices-that-need-to-change</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 19 Jul 2021 07:55:00 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<category><![CDATA[Resident Evil: Village]]></category>
		<category><![CDATA[Spelunky 2]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=483269</guid>

					<description><![CDATA[Even with advances made in technology and quality of life, there are several areas where current-gen titles need to improve in the coming years.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>he PS5 and Xbox Series X mark the start of a new generation of gaming, even if it&#8217;s not all that obvious amid the cross-gen titles. Both consoles are about more than just better graphics – their hardware and features could help influence game design in the future. Let&#8217;s take a look at 11 such design choices that will need to change.</p>
<p><b>Loading Screen Tips</b></p>
<p><iframe loading="lazy" title="11 Design Choices That Need to Change for PS5 and Xbox Series X Games" width="500" height="281" src="https://www.youtube.com/embed/Idq0JnYrtGQ?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>With the advent of solid state drives in consoles, the days of tips and tutorial messages in loading screens are coming to an end. This doesn&#8217;t just extend to tips either – lore messages about the world are also in danger of being skipped over. As a result, developers will need to rethink how tutorials and lore are implemented in-game. One great example can be seen in <em>Ratchet and Clank: Rift Apart</em>, where the characters go through a celebratory rendition of their first meeting, performing different actions and familiarizing one with the controls. Quicker loading times also open up avenues for more environmental story-telling as players glean the lore and state of the world by observing their surroundings rather than simply reading it on a loading screen.</p>
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		<title>14 Games Where Players Go To The Moon</title>
		<link>https://gamingbolt.com/14-games-where-players-go-to-the-moon</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Wed, 23 Jun 2021 09:34:56 +0000</pubDate>
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		<category><![CDATA[Call of Duty: Infinite Warfare]]></category>
		<category><![CDATA[Deliver Us The Moon]]></category>
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		<category><![CDATA[destroy all humans! 2]]></category>
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		<category><![CDATA[Wolfenstein: The New Order]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=481863</guid>

					<description><![CDATA[From obvious treks in galaxy-spanning adventures to unlikely visits in a racing sim, these are video game moon visits that still stand out in our memory. ]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">H</span>umankind has been enamoured by the moon for as long as anyone can remember, and that&#8217;s affected our entertainment as well. Games, of course, haven&#8217;t been immune to that obsession. More than a few times, games have taken giant leaps and taken us right to the lunar surface, and here, we&#8217;re going to talk about a few of them that did exactly that.</p>
<p style="text-align: center;"><em><strong><span style="color: #ff6600;">NOTE: This feature contains spoilers for every game that is mentioned. If we begin talking about a game you don&#8217;t want spoiled, skip ahead to the next entry.</span></strong></em></p>
<p><strong>WOLFENSTEIN: THE NEW ORDER</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2014/06/Wolfenstein-The-New-Order1.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-197853" src="https://gamingbolt.com/wp-content/uploads/2014/06/Wolfenstein-The-New-Order1.jpg" alt="Wolfenstein The New Order" width="620" height="341" srcset="https://gamingbolt.com/wp-content/uploads/2014/06/Wolfenstein-The-New-Order1.jpg 620w, https://gamingbolt.com/wp-content/uploads/2014/06/Wolfenstein-The-New-Order1-300x165.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><em>Wolfenstein </em>as a series has never been afraid of flights of fantasy, and <em>The New Order, </em>in typical <em>Wolf </em>fashion, has plenty of that going on as well. To secure lunar launch codes, BJ infiltrates a Nazi base on the moon, killing Nazis, destroying drones, and even donning a spacesuit and walking on the moon&#8217;s surface. It&#8217;s one of the game&#8217;s best missions that serves to exemplify how far-flung the series can get with its stories (in a good way).</p>
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		<title>15 Hardest Locations In Video Games</title>
		<link>https://gamingbolt.com/15-hardest-locations-in-video-games</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 01 Mar 2021 11:24:46 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Baba is You]]></category>
		<category><![CDATA[Celeste: Farewell]]></category>
		<category><![CDATA[Crash Bandicoot 4: It&#039;s About Time]]></category>
		<category><![CDATA[Darkest Dungeon]]></category>
		<category><![CDATA[Dead Cells]]></category>
		<category><![CDATA[Demon's Souls]]></category>
		<category><![CDATA[Enter the Gungeon]]></category>
		<category><![CDATA[Hollow Knight]]></category>
		<category><![CDATA[sekiro: shadows die twice]]></category>
		<category><![CDATA[Spelunky 2]]></category>
		<category><![CDATA[Super Mario Odyssey]]></category>
		<category><![CDATA[The Legend of Zelda: Majora's Mask 3D]]></category>
		<category><![CDATA[Touhou 4: Lotus Land Story]]></category>
		<category><![CDATA[Yooka-Laylee and the Impossible Lair]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=470668</guid>

					<description><![CDATA[Some areas are a walk in the park. These 15 are anything but.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">E</span>very video game has its share of challenging levels but some can be more frustrating than others. Then there are those that take it up a notch, thoroughly testing your will survive and thrive in the harshest circumstances. Let&#8217;s take a look at 15 of those locations here.</p>
<p><b>Celeste: Farewell – Sub-Chapter 9</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/09/Celeste-Chapter-9.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-415237" src="https://gamingbolt.com/wp-content/uploads/2019/09/Celeste-Chapter-9.jpg" alt="Celeste Chapter 9" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/09/Celeste-Chapter-9.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/09/Celeste-Chapter-9-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/09/Celeste-Chapter-9-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/09/Celeste-Chapter-9-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Anyone who&#8217;s played the B-Side and C-Side levels of <em>Celeste</em> knows the amount of precision platforming required.<em> Farewell</em>, the post-launch ninth chapter, is no exception, providing numerous new objects and challenges over the span of its numerous sub-chapters. It all culminates in the ninth sub-chapter – a single continuous screen of parachutes, spikes, feathers, springs and much more, with one mistake requiring a do-over.</p>
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		<title>15 Difficult Boss Fights of 2020</title>
		<link>https://gamingbolt.com/15-difficult-boss-fights-of-2020</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 12 Jan 2021 10:18:14 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Demon's Souls]]></category>
		<category><![CDATA[Exit the Gungeon]]></category>
		<category><![CDATA[Final Fantasy 7 Remake]]></category>
		<category><![CDATA[genshin impact]]></category>
		<category><![CDATA[Google Stadia]]></category>
		<category><![CDATA[Mega Man Zero/ZX Legacy Collection]]></category>
		<category><![CDATA[Mortal Shell]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[nioh 2]]></category>
		<category><![CDATA[Ori and the Will of the Wisps]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Persona 5 Royal]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Spelunky 2]]></category>
		<category><![CDATA[Streets of Rage 4]]></category>
		<category><![CDATA[The Legend of Heroes: Trails of Cold Steel 4]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<category><![CDATA[Xenoblade Chronicles: Definitive Edition]]></category>
		<category><![CDATA[yakuza: like a dragon]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=464657</guid>

					<description><![CDATA[Whether we expected it or not, these bosses posed the toughest challenges this year.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">A</span>s the year closes out, it&#8217;s worth looking back on all of the video game bosses that made our lives miserable (the fun ones, at least). Just when you thought this year had enough challenges, several more bosses have stepped up to stake their claim. Let&#8217;s take a look at 15 of the toughest boss fights of 2020. <b>As usual, spoilers are inbound.</b></p>
<p><b>Omega Zero &#8211; Mega Man Zero/ZX Legacy Collection</b></p>
<p><iframe loading="lazy" title="15 Hardest Boss Fights of 2020 That Made Your Life Miserable" width="500" height="281" src="https://www.youtube.com/embed/A1oktdwphtw?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>The quest to face Omega Zero requires some work since you need to beat Mega Man ZX on Normal or Hard, and then navigate to Area M. After some platforming, you&#8217;ll battle what&#8217;s essentially a super-tough version of Zero. He&#8217;ll unleash all kinds of powerful attacks, including an extensive multi-hit combo that can chunk down half of your HP in a hurry. If that weren&#8217;t enough, he even deploys a barrier that negates any attacks <i>and </i>heals him, prolonging the fight further (as if having three health bars wasn&#8217;t bad enough already).</p>
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		<title>Spelunky 2 Online Multiplayer Now in Open Beta on PC</title>
		<link>https://gamingbolt.com/spelunky-2-online-multiplayer-now-in-open-beta-on-pc</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 16 Dec 2020 16:48:41 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Mossmouth]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Spelunky 2]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=465253</guid>

					<description><![CDATA[Mossmouth is still looking to fix issues, like the recent problem with invites.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2020/09/Spelunky-2_06.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-455644" src="https://gamingbolt.com/wp-content/uploads/2020/09/Spelunky-2_06.jpg" alt="Spelunky 2_06" width="620" height="346" srcset="https://gamingbolt.com/wp-content/uploads/2020/09/Spelunky-2_06.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/09/Spelunky-2_06-300x167.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/09/Spelunky-2_06-1024x571.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/09/Spelunky-2_06-768x428.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/09/Spelunky-2_06-1536x856.jpg 1536w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Though it launched with a fair amount of critical acclaim, <a href="https://gamingbolt.com/spelunky-2-review-into-the-depths"><em>Spelunky 2</em></a> has had its fair share of problems this year. Its online multiplayer faced issues on PS4 and was <a href="https://gamingbolt.com/spelunky-2-will-launch-without-multiplayer-on-pc">subsequently delayed</a> for the PC launch. Mossmouth has now confirmed that online play is in open beta on PC.</p>
<p>Unfortunately, while matchmaking is working, inviting friends has been problematic. According to the developer, &#8220;This did not come up at all during the closed beta, and we suspected that the addition of multiple servers in preparation for the (much larger, more global) public beta might be related to the issue.&#8221; A recent patch has helped sort the issue for a number of players but Mossmouth is still working on fixing any other issues that crop up for the time being.</p>
<p>In the first half of 2021, it will enable cross-platform play between the PS4 and PC versions. The Arena mode will also be tweaked while the invite system also receives some changes (though that will be for later next year). Mossmouth is also working to bring <a href="https://gamingbolt.com/spelunky-and-spelunky-2-coming-to-switch-in-summer-2021"><em>Spelunky</em> and <em>Spelunky 2</em> to Nintendo Switch</a> in Summer 2021 so it should be interesting to see if online multiplayer is sorted by then.</p>
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