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	<title>Wolfenstein &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>The Game Awards 2025 &#8211; 15 Unlikely Game Announcements That Would Blow Everyone’s Minds</title>
		<link>https://gamingbolt.com/the-game-awards-2025-15-unlikely-game-announcements-that-would-blow-everyones-minds</link>
		
		<dc:creator><![CDATA[Varun Karunakar]]></dc:creator>
		<pubDate>Thu, 11 Dec 2025 18:12:10 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[ace combat 8]]></category>
		<category><![CDATA[Alien: Isolation 2]]></category>
		<category><![CDATA[Half Life 3]]></category>
		<category><![CDATA[Kingdom Hearts IV]]></category>
		<category><![CDATA[Light No Fire]]></category>
		<category><![CDATA[Max Payne 1 + 2 Remake]]></category>
		<category><![CDATA[Metal Gear Solid remake]]></category>
		<category><![CDATA[metro]]></category>
		<category><![CDATA[OD]]></category>
		<category><![CDATA[The Game Awards 2025]]></category>
		<category><![CDATA[the wolf among us 2]]></category>
		<category><![CDATA[Tom Clancy's The Division 3]]></category>
		<category><![CDATA[Wolfenstein]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=633131</guid>

					<description><![CDATA[The Game Awards 2025 are almost here. No one knows what surprises it holds, but there are more than a few things we’d love to see at the event.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>e&#8217;re just about to return to the Peacock Theatre in LA for an event that is now sort of an expectation in the gaming world. With the best of gaming slated to get its due, and the promise of exciting announcements about more great ones to come, this is an event that the gaming world is quite eager to see.</p>
<p><iframe title="The Game Awards 2025 - 15 Nearly Impossible Game Reveals That Would Have Us Screaming" width="500" height="281" src="https://www.youtube.com/embed/htA571yaJQk?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>We&#8217;re obviously excited and can&#8217;t wait to see what the latest edition of the event brings to the table. But we&#8217;re also hoping that it gives us news about a few titles we&#8217;re quite excited about. Without further ado, here are the things we&#8217;d love to see at The Game Awards 2025.</p>
<h2>1. Fallout 3 Remastered Reveal Trailer</h2>
<p><img fetchpriority="high" decoding="async" class="aligncenter wp-image-584630" src="https://gamingbolt.com/wp-content/uploads/2024/04/fallout-3-1024x576.jpg" alt="fallout 3" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/04/fallout-3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/04/fallout-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/04/fallout-3-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/04/fallout-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/04/fallout-3-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/04/fallout-3-2048x1152.jpg 2048w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p>We&#8217;re itching at the chance to dive right back into what&#8217;s close to the best Fallout title we&#8217;ve played. With Bethesda doing a great job of bringing <em>The Elder Scrolls: Oblivion</em> back to life, we can&#8217;t wait to see what the studio does with a title that has the potential to have this one among the best remakes/remasters out there.</p>
<p>Given how the studio managed to modernize another of its classics, a trailer for this one would be quite nice, allowing us all to see just how well the remaster manages to recapture the magic of the original.</p>
<h2>2. GTA 6 Trailer</h2>
<p><img decoding="async" class="aligncenter wp-image-618726" src="https://gamingbolt.com/wp-content/uploads/2025/05/gta-6-new-screenshots-19-1024x576.webp" alt="gta 6 new screenshots" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/05/gta-6-new-screenshots-19-1024x576.webp 1024w, https://gamingbolt.com/wp-content/uploads/2025/05/gta-6-new-screenshots-19-300x169.webp 300w, https://gamingbolt.com/wp-content/uploads/2025/05/gta-6-new-screenshots-19-15x8.webp 15w, https://gamingbolt.com/wp-content/uploads/2025/05/gta-6-new-screenshots-19-768x432.webp 768w, https://gamingbolt.com/wp-content/uploads/2025/05/gta-6-new-screenshots-19-1536x864.webp 1536w, https://gamingbolt.com/wp-content/uploads/2025/05/gta-6-new-screenshots-19.webp 1920w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p>Given the delay to this highly aniticpated title, we&#8217;d say it&#8217;s about time that Rockstar gives us more concrete news about it, It&#8217;s probably safe to guess that the game is atleast ready for a trailer at TGA 2025, and it would definitely reassure the gaming community at large that the game is indeed coming in 2026, given how much hype it already has behind it.</p>
<p>This is an opportunity to showcase what it can do, and we sure as hell hope Rockstar is ready to show off its upcoming flagship title.</p>
<h2>3. Half-Life 3 Reveal Trailer</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-614636" src="https://gamingbolt.com/wp-content/uploads/2025/03/half-life-2-rtx-ravenholm-1024x576.jpg" alt="half-life 2 rtx ravenholm" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/03/half-life-2-rtx-ravenholm-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/03/half-life-2-rtx-ravenholm-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/03/half-life-2-rtx-ravenholm-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/03/half-life-2-rtx-ravenholm-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/03/half-life-2-rtx-ravenholm-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/03/half-life-2-rtx-ravenholm-2048x1152.jpg 2048w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>The rumor mill has already hinted at a reveal for <em>Half-Life 3</em> at TGA, and we&#8217;re definitely hoping that it got things right this time. While Valve has chosen to let us stew in its silence on this one, that&#8217;s not to say that there is any good reason why the studio should choose to make an announcement about a title that&#8217;s going to bring back fond memories of the games that came before it.</p>
<p>Once again, it&#8217;s an opportunity to bring back a dormant franchise back to the mainstream and enthrall legions of players while you&#8217;re at it. Let&#8217;s hope Valve sees things the same way we do!</p>
<h2>4. Alien Isolation 2</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-536513" src="https://gamingbolt.com/wp-content/uploads/2022/11/alien-isolation-1024x576.jpg" alt="alien isolation" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/11/alien-isolation-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/11/alien-isolation-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/11/alien-isolation-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/11/alien-isolation-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/11/alien-isolation-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2022/11/alien-isolation.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>The next chapter of <em>Alien Isolation</em> is a fine choice for a reveal at TGA, considering just how well the first title managed to recapture the magic of the franchise as its players made their way to a desolate facility overrun with Xenomorphs.</p>
<p>With the first game&#8217;s story giving us the impression that things were only beginning to heat up, it&#8217;s more than about time that the next instalment makes itself known, and gives us an end to the agonizing wait for this follow-up to the first title.</p>
<h2>5. The Next Metro Game Reveal Trailer</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-592976" src="https://gamingbolt.com/wp-content/uploads/2024/07/Metro-Awakening_03-1024x576.jpg" alt="Metro Awakening_03" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/07/Metro-Awakening_03-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/07/Metro-Awakening_03-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/07/Metro-Awakening_03-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/07/Metro-Awakening_03-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/07/Metro-Awakening_03-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/07/Metro-Awakening_03.jpg 1600w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>We think it&#8217;s safe to say that you&#8217;d agree that it&#8217;s about time we got a new <em>Metro</em> game. With speculation rife about a potential reveal at TGA 2025, this is another batch of rumors that have us hoping for their credibility.</p>
<p>A blend of <em>Last Light</em> and <em>Exodus</em> would certainly be a great addition to the franchise, and a trailer showcasing how the game could be the one that cements its future in modern gaming.</p>
<h2>6. Max Payne 1 + 2 Remake Reveal Trailer</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-572031" src="https://gamingbolt.com/wp-content/uploads/2023/11/max-payne-1-image-1024x576.jpg" alt="max payne 1" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/11/max-payne-1-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/11/max-payne-1-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/11/max-payne-1-image-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/11/max-payne-1-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/11/max-payne-1-image.jpg 1200w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>It&#8217;s always good to hear back from old friends, and Max Payne definitely fits the bill. A remake of both the first two games is already on the cards, with Remedy and Rockstar collaborating to bring both titles into one comprehensive package.</p>
<p>We&#8217;re hoping to see a trailer of what that new title could bring to the table, and perhaps get ourselves hyped up to dive back into an adventure that has given us so many fond memories.</p>
<h2>7. OD</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-628325" src="https://gamingbolt.com/wp-content/uploads/2025/09/OD-1024x576.jpg" alt="OD" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/09/OD-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/09/OD-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/09/OD-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/09/OD-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/09/OD-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/09/OD-2048x1152.jpg 2048w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Hideo Kojima and Jordan Peele collaborating on a horror title? Sign us up! We&#8217;re hoping to hear more about this game at TGA 2025, especially after knowing that Kojima was a part of a Silent Hill title before his infamous fallout with Konami.</p>
<p>This is a horror title that could change the genre if you consider the prodigious skill sets of its makers, and is definitely something we want to hear more about, no matter the occasion.</p>
<h2>8. Metal Gear Solid 1 Remake</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-632821" src="https://gamingbolt.com/wp-content/uploads/2025/12/mgs1-1024x576.jpg" alt="metal gear solid 1" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/12/mgs1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/12/mgs1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/12/mgs1-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/12/mgs1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/12/mgs1-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/12/mgs1.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>After Naked Snake&#8217;s current-gen debut, it&#8217;s only natural to want a franchise that&#8217;s been a source of so many fond gaming-related memories to get to us sooner rather than later. We&#8217;re hoping that Konami builds on the momentum it has achieved with <em>Delta: Snake Eater</em>, and brings us more remakes of a franchise that continues to be a crucial part of modern gaming.</p>
<p>If the previous remake was any indication, this is a title that&#8217;s going to be faithful to the original that inspired it while also making it relevant enough to appeal to newcomers as well.</p>
<h2>9. The Next Wolfenstein</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-500681" src="https://gamingbolt.com/wp-content/uploads/2021/11/wolfenstein-2-the-new-colossus-1024x576.jpg" alt="" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/11/wolfenstein-2-the-new-colossus-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/11/wolfenstein-2-the-new-colossus-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/11/wolfenstein-2-the-new-colossus-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2021/11/wolfenstein-2-the-new-colossus-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/11/wolfenstein-2-the-new-colossus-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2021/11/wolfenstein-2-the-new-colossus.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>We loved <i>The New Order </i>and also enjoyed <em>The New Colossus, </em>which makes us believe that six years is way too long without a <em>Wolfenstein</em> game in the making. Here&#8217;s to hoping that TGA 2025 ends that long wait, and that a new title in a franchise that was part of our early gaming years hits the stage and puts it back on the map.</p>
<h2>10. Ace Combat 8</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-590340" src="https://gamingbolt.com/wp-content/uploads/2024/06/ace-combat-6-fires-of-liberation-1024x576.jpg" alt="ace combat 6 fires of liberation" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/06/ace-combat-6-fires-of-liberation-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/06/ace-combat-6-fires-of-liberation-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/06/ace-combat-6-fires-of-liberation-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/06/ace-combat-6-fires-of-liberation-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/06/ace-combat-6-fires-of-liberation-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/06/ace-combat-6-fires-of-liberation.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>It&#8217;s been a while since we&#8217;ve heard from the Ace Combat series since 2019&#8217;s <em>Skies Unknown</em>. With the game&#8217;s producer already giving cryptic hints about a new game, TGA 2025 might just be the best place to make it official.</p>
<p>It&#8217;s going to be great to see the franchise come to life with Unreal Engine 5-powered visuals and any potential tweaks to the gameplay loop that Bandai Namco chooses to bring to the table.</p>
<h2>11. Kingdom Hearts IV</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-505407" src="https://gamingbolt.com/wp-content/uploads/2022/01/Kingdom-Hearts-20th-Anniversary-1024x576.jpg" alt="Kingdom Hearts 20th Anniversary" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/01/Kingdom-Hearts-20th-Anniversary-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/01/Kingdom-Hearts-20th-Anniversary-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/01/Kingdom-Hearts-20th-Anniversary-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/01/Kingdom-Hearts-20th-Anniversary-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/01/Kingdom-Hearts-20th-Anniversary-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2022/01/Kingdom-Hearts-20th-Anniversary.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>It&#8217;s been a while since this one was announced, and we&#8217;re hoping to hear more about it at TGA. A face-off between Sora and Heartless is surely going to come with a lot of twists and turns we weren&#8217;t expecting, and this is a game that we&#8217;ve been excited about for a very long time.</p>
<p>Fans of the franchise are sure to share our sentiments, and this is a title that needs to be a part of the festivities and might even prompt some folks to continue celebrating long after the event is over.</p>
<h2>12. Final Fantasy Remake Part 3</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-387731" src="https://gamingbolt.com/wp-content/uploads/2019/02/final-fantasy-7-remake-1024x576.jpg" alt="final fantasy 7 remake" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2019/02/final-fantasy-7-remake-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2019/02/final-fantasy-7-remake-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/02/final-fantasy-7-remake-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/02/final-fantasy-7-remake.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>With the game&#8217;s director recently stating that it&#8217;s more or less complete, TGA 2025 is the perfect stage to introduce this one to the world. We already know that the game is down to two final titles, with one being officially finalized at the end of the year.</p>
<p>Well, that time is almost upon us, and we&#8217;re sure that the game is going to have something for us to chew on at TGA 2025. An update would do well to keep the hype up for a game that many are waiting for, after all.</p>
<h2>13. New Light No Fire Trailer</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-574127" src="https://gamingbolt.com/wp-content/uploads/2023/12/light-no-fire-featured-1024x576.jpg" alt="light no fire featured" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/12/light-no-fire-featured-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/12/light-no-fire-featured-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/12/light-no-fire-featured-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/12/light-no-fire-featured-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/12/light-no-fire-featured-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2023/12/light-no-fire-featured.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>A new IP from the makers of <em>No Man&#8217;s Sky</em> is obviously a massive draw, considering the success of the latter. It&#8217;s quite an ambitious effort from Hello Games, although its premise and new world might be different from the studio&#8217;s previous offering.</p>
<p>A new trailer showcasing the game&#8217;s many pillars and gameplay loop is definitely something we&#8217;re not willing to wait for, and we&#8217;re hoping that TGA is a great occasion for more news.</p>
<h2>14. The Division 3 Revealed</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-626609" src="https://gamingbolt.com/wp-content/uploads/2025/08/The-Division-2-Survivors-1024x575.jpg" alt="The Division 2 Survivors" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/08/The-Division-2-Survivors-1024x575.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/08/The-Division-2-Survivors-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/08/The-Division-2-Survivors-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/08/The-Division-2-Survivors-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/08/The-Division-2-Survivors-1536x863.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/08/The-Division-2-Survivors.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>The developer might have managed to begin a revival of its fortunes, but so much hinges on its upcoming projects that the studio must get things right. Fortunately, this is a studio that has no dearth of talent that can help it regain its footing, and <em>The Division</em> is one among them</p>
<p>Let&#8217;s hope that the developer manages to get its resolutions for 2026 in place before TGA 2025, and that this highly anticipated title is a part of those plans.</p>
<h2>15. The Wolf Among Us 2</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-584988" src="https://gamingbolt.com/wp-content/uploads/2024/04/the-wolf-among-us-2-image-1024x576.jpg" alt="" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/04/the-wolf-among-us-2-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/04/the-wolf-among-us-2-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/04/the-wolf-among-us-2-image-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/04/the-wolf-among-us-2-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/04/the-wolf-among-us-2-image-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/04/the-wolf-among-us-2-image.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>&nbsp;</p>
<p>It&#8217;s rare that we have the patience to wait for a sequel to an awesome game for nearly twelve years. However, our patience has now run thin, and we&#8217;re hoping that Telltale Games gives us a snippet about a sequel to one of our favorite episodic titles.</p>
<p>We look at it as a new season of a show that managed to capture our hearts and minds before vanishing off the map without a trace. We&#8217;re glad a sequel&#8217;s in the making, but would like to know more about it if its makers decide that TGA is a good place to give out more news.</p>
<p>And that&#8217;s a wrap on everything we&#8217;re hoping to see at TGA 2025. Let&#8217;s all hope that developers around the world feel the same way as we do, and bring all of their hard work to the spotlight that it deserves.</p>
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		<title>15 Best First-Person Single Player Games You Need to Play</title>
		<link>https://gamingbolt.com/15-best-first-person-single-player-games-you-need-to-play</link>
		
		<dc:creator><![CDATA[Smangaliso Simelane]]></dc:creator>
		<pubDate>Wed, 02 Oct 2024 12:39:02 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[before your eyes]]></category>
		<category><![CDATA[Black Mesa]]></category>
		<category><![CDATA[deathloop]]></category>
		<category><![CDATA[Dishonored]]></category>
		<category><![CDATA[Far Cry 3: Blood Dragon]]></category>
		<category><![CDATA[Mirror's Edge]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[Outer Wilds]]></category>
		<category><![CDATA[outlast]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[reaching for petals]]></category>
		<category><![CDATA[stalker clear sky]]></category>
		<category><![CDATA[subnautica]]></category>
		<category><![CDATA[The Witness]]></category>
		<category><![CDATA[Titanfall 2]]></category>
		<category><![CDATA[what remains of edith finch]]></category>
		<category><![CDATA[Wolfenstein]]></category>
		<category><![CDATA[xbox 360]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=599284</guid>

					<description><![CDATA[There's a host of first-person single-player games that are fantastic but haven't received the attention they deserve.]]></description>
										<content:encoded><![CDATA[
<p><span class="bigchar">D</span>ozens of new games hit shelves every year and it is hard to keep up with every release. Sometimes, a great game comes along and there&#8217;s simply no time to play it. This is the fate of quite a few first-person single-player games that deserve more attention than they&#8217;ve received. If you&#8217;re looking for unique first-person games to play on your own, this list has got you covered. </p>



<p class="has-text-align-center"><strong>What Remains of Edith Finch</strong></p>


<div class="wp-block-image">
<figure class="aligncenter size-large is-resized"><img loading="lazy" decoding="async" width="1024" height="576" src="https://gamingbolt.com/wp-content/uploads/2019/05/what-remains-of-edith-finch-1024x576.jpg" alt="what remains of edith finch" class="wp-image-397358" style="width:705px" srcset="https://gamingbolt.com/wp-content/uploads/2019/05/what-remains-of-edith-finch-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2019/05/what-remains-of-edith-finch-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/05/what-remains-of-edith-finch-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/05/what-remains-of-edith-finch.jpg 1920w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></figure>
</div>


<p>There are quite a few games disparagingly labeled &#8220;walking simulator&#8221; due to the lack of action present. <em>What Remains of Edith Finch</em> proves that &#8220;walking simulators&#8221; don&#8217;t have to be boring and they can present some of the best examples of video game storytelling. </p>



<p><em>What Remains of Edith Finch</em> tells the tale of the titular Edith Finch who visits her ancestral home and uncovers the terrible events that led to their deaths. It&#8217;s a game that packs an emotional punch, and there&#8217;s a lot of tragedy to process. For a unique gaming experience, this is a title not to be missed.</p>


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		<post-id xmlns="com-wordpress:feed-additions:1">599284</post-id>	</item>
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		<title>10 Amazing Video Game Series That Should Never Go Open World</title>
		<link>https://gamingbolt.com/10-amazing-video-game-series-that-should-never-go-open-world</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Fri, 19 May 2023 13:56:06 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[dead space]]></category>
		<category><![CDATA[Dishonored]]></category>
		<category><![CDATA[Half-Life]]></category>
		<category><![CDATA[Max Payne]]></category>
		<category><![CDATA[portal]]></category>
		<category><![CDATA[resident evil]]></category>
		<category><![CDATA[splinter cell]]></category>
		<category><![CDATA[the last of us]]></category>
		<category><![CDATA[uncharted]]></category>
		<category><![CDATA[Wolfenstein]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=551741</guid>

					<description><![CDATA[Going bigger might not necessarily be better for these franchises.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>e absolutely love open world games here at GamingBolt, and we&#8217;re far from being alone in that. From the level of freedom they promise to the amount of content they deliver, there&#8217;s plenty to love about them- or, well, at least when they&#8217;re well designed, that is. At the same time though, we&#8217;re also firm believers that there are certain games and certain types of experiences that absolutely should not be open world. Either because of their pacing, their focus, their design philosophies, or any number of other reasons, there are some franchises that we feel would lose themselves a little bit if they decided to go open world. Here, we&#8217;re going to talk about a few such franchises.</p>
<p style="text-align: center;"><strong>RESIDENT EVIL</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-456014" src="https://gamingbolt.com/wp-content/uploads/2020/09/resident-evil-village-image.jpg" alt="resident evil village" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2020/09/resident-evil-village-image.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/09/resident-evil-village-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/09/resident-evil-village-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/09/resident-evil-village-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/09/resident-evil-village-image-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>We quite like the idea of a survival horror game that takes place in a large and open setting and offers the freedom of an open world game. <em>The Evil Within 2&#8217;s </em>semi-open world sections, for instance, are among the game&#8217;s highlights. But <em>Resident Evil </em>most certainly isn&#8217;t a franchise that should veer in that direction. The level design is always a core pillar of any new <em>Resident Evil </em>game, and navigating the series&#8217; trademark settings with their meticulous design is always a massive part of the experience. Going open world would dilute that massively, to say the very least. <em>Resident Evil Village&#8217;s </em>hub and spoke did, to be fair, boast more open ended design on a macro level, and yes, the game was better for it, but we wouldn&#8217;t want to see a <em>Resident Evil </em>game trying to take that design philosophy to its absolute extreme.</p>
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		<title>Wolfenstein, Indiana Jones Dev is &#8220;So Excited&#8221; for Xbox-Bethesda Showcase</title>
		<link>https://gamingbolt.com/wolfenstein-indiana-jones-dev-is-so-excited-for-xbox-bethesda-showcase</link>
					<comments>https://gamingbolt.com/wolfenstein-indiana-jones-dev-is-so-excited-for-xbox-bethesda-showcase#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Sat, 11 Jun 2022 16:14:31 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bethesda]]></category>
		<category><![CDATA[indiana jones]]></category>
		<category><![CDATA[MachineGames]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Wolfenstein]]></category>
		<category><![CDATA[Wolfenstein 3]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=520934</guid>

					<description><![CDATA[MachineGames – developer of the rebooted Wolfenstein series and the upcoming Indiana Jones game – could possibly be hinting at an imminent announcement. ]]></description>
										<content:encoded><![CDATA[<p>The <a href="https://gamingbolt.com/xbox-and-bethesda-games-showcase-is-95-minutes-long">Xbox and Bethesda Games Showcase</a> is right around the corner, and as always, there&#8217;s no shortage of speculation about what might and might not show up at the show. Of course, Microsoft has quite a few studios under its belt, so questions about first party stuff are out being asked in abundance- and the one studio that seems to come up quite often is MachineGames.</p>
<p>The developer of the <em>Wolfenstein </em>reboot series and <a href="https://gamingbolt.com/machinegames-indiana-jones-was-meant-as-a-multiplatform-title-but-that-might-not-be-the-case-anymore-rumour">the upcoming </a><em><a href="https://gamingbolt.com/machinegames-indiana-jones-was-meant-as-a-multiplatform-title-but-that-might-not-be-the-case-anymore-rumour">Indiana Jones</a> </em>has had no new releases since <em>Wolfenstein 2: The New Colossus </em>in 2017 (unless you count 2019&#8217;s <em>Wolfenstein: Youngblood</em>, which was largely developed by Arkane), but it seems they will have something to show at tomorrow&#8217;s showcase. Over on <a href="https://www.linkedin.com/posts/machinegames_xbox-bethesda-activity-6941077254785400832-YpTJ/?utm_source=linkedin_share&amp;utm_medium=member_desktop_web" target="_blank" rel="noopener">LinkedIn</a>, MachineGames recently put up a post talking about its exciting for the showcase.</p>
<p>Of course, that doesn&#8217;t necessarily have to mean anything- MachineGames is owned by Xbox, after all, so maybe the studio is just promoting it without having any involvement in it itself. Or maybe they have something to show- that&#8217;s what many will be hoping.</p>
<p>If they do have something to show, it&#8217;s unlikely that <em>Indiana Jones </em>will be the game they bring, considering the fact that it&#8217;s <a href="https://gamingbolt.com/machinegames-indiana-jones-title-is-in-the-very-very-very-early-stages-of-production-bethesda">still very early in development</a>. Might we finally be about to see the long-overdue announcement of <a href="https://gamingbolt.com/bethesda-says-you-shouldnt-be-worried-about-wolfensteins-future"><em>Wolfenstein 3</em></a>? Fingers crossed, right?</p>
<p>One way or another, we&#8217;ll find out soon enough whether MachineGames has anything to announce, and if they do, what that is, so stay tuned for more updates.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2022/06/machinegames-xbox-bethesda-showcase-2022.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-520935 size-full" src="https://gamingbolt.com/wp-content/uploads/2022/06/machinegames-xbox-bethesda-showcase-2022.jpg" alt="machinegames xbox-bethesda showcase 2022" width="671" height="760" srcset="https://gamingbolt.com/wp-content/uploads/2022/06/machinegames-xbox-bethesda-showcase-2022.jpg 671w, https://gamingbolt.com/wp-content/uploads/2022/06/machinegames-xbox-bethesda-showcase-2022-265x300.jpg 265w" sizes="auto, (max-width: 671px) 100vw, 671px" /></a></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">520934</post-id>	</item>
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		<title>When Can We Expect Wolfenstein 3?</title>
		<link>https://gamingbolt.com/when-can-we-expect-wolfenstein-3</link>
					<comments>https://gamingbolt.com/when-can-we-expect-wolfenstein-3#respond</comments>
		
		<dc:creator><![CDATA[Stuart Glover]]></dc:creator>
		<pubDate>Mon, 23 May 2022 11:02:38 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Editorials]]></category>
		<category><![CDATA[Bethesda]]></category>
		<category><![CDATA[MachineGames]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Wolfenstein]]></category>
		<category><![CDATA[Wolfenstein 2: The New Colossus]]></category>
		<category><![CDATA[Wolfenstein 3]]></category>
		<category><![CDATA[Wolfenstein: The New Order]]></category>
		<category><![CDATA[wolfenstein: youngblood]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=518502</guid>

					<description><![CDATA[Nearly five years on from Wolfenstein 2's launch, we still don't have a full-fledged sequel- what exactly is going on with the series?]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">I</span>’ll start this feature by answering the question straight away: Where the hell is <em>Wolfenstein 3</em>? Well, it’s on the way. Or, that is, as per Bethesda&#8217;s head of PR Pete Hines, who all the way back in an interview in 2018 said that the third entry in MachineGames’ <em>Wolfenstein</em> series “is going to happen.” Now, we’re talking third mainline game here, following on from 2014’s <em>Wolfenstein: The New Order</em> and 2017’s <em>Wolfenstein II: The New Colossus</em>, and not including expansions <em>The Old Blood, Youngblood</em>, itself a collaborative effort with Arkane Studios, or VR exclusive <em>Cyberpilot.</em></p>
<p>However, news has been light since Pete’s confirmation that a third <em>Wolfenstein</em> game is incoming. To be fair though, the past four years have presented many a spanner in the works; the pandemic, of course, slowing game development pace down to a crawl, plus Microsoft’s 2021 purchase of Bethesda Softworks’ parent group ZeniMax Media – and with it, all of Bethesda’s subsidiary development studios – have conceivably pushed back any planned announcement of a new <em>Wolfenstein</em> game. Couple this with the potential for internal lukewarm motivation after the poor reception of <em>Youngblood </em>and <em>Cyberpilot</em>, then it’s up in the air if a new <em>Wolfenstein</em> game is on the near horizon at all. I’m not saying it isn’t, it’s just given all that’s happened we simply can’t know for sure.</p>
<p><iframe loading="lazy" title="Where The Hell Is Wolfenstein 3?" width="500" height="281" src="https://www.youtube.com/embed/o5Qv3-siH5M?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Pete Hines has since reinstated his enthusiasm for a third <em>Wolfenstein</em> title though, this time in a 2021 interview in response to the uncertainty, although he fell short of outright confirming it was going to happen soon. He said of <em>Wolfenstein</em>: “we’ll have to wait till we get to the point of wanting to talk about it,” before adding “you can put me at the head of the list of people who want to see another <em>Wolfenstein</em> game.” I don’t know about you, but I’m not convinced by this statement. It feels inconclusive. I believe his affinity for the series is genuine, but it doesn’t scream like it’s a priority to me.</p>
<p>And, I mean, you can understand where I’m coming from. Bethesda has two highly anticipated titles in the works, namely Bethesda Game Studios’ massive intergalactic RPG <em>Starfield</em>, and Arkane Austin developed open world co-op shooter <em>Redfall</em>. Both these games have just had their release windows pushed back to 2023 despite already having been announced for this year though. Bethesda could of course be planning on shifting development of a new <em>Wolfenstein</em> game to another one of their studios. But moving development of <em>Wolfenstein 3</em> to another studio wouldn’t make sense to me though.</p>
<p>Yes, <em>Wolfenstein</em> sits alongside <em>Quake </em>as a franchise credited for propelling first-person shooters into the world’s most popular video game genre in the 90s. But I think Swedish studio MachineGames has done a remarkable job of reimagining the <em>Wolfenstein </em>franchise into a Nazi-occupied United States, with an alternative timeline narrative punctuated by thrilling gunplay and formidable antagonists. Taking it away from them would do the next title in the series a disservice as there’s knowledge and expertise in MachineGames’ ranks that can’t be replicated elsewhere.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2017/09/Wolfenstein-2-The-New-Colossus.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-307854" src="https://gamingbolt.com/wp-content/uploads/2017/09/Wolfenstein-2-The-New-Colossus.jpg" alt="Wolfenstein 2 The New Colossus" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2017/09/Wolfenstein-2-The-New-Colossus.jpg 620w, https://gamingbolt.com/wp-content/uploads/2017/09/Wolfenstein-2-The-New-Colossus-300x169.jpg 300w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>So, assuming we’re sticking with MachineGames for the development of <em>Wolfenstein’s</em> third entry, then this studio will need to grow big-time. And, as it happens, one look at the careers page on their website and we can see they’ve plenty of jobs advertised, with job descriptions specifically stating the studio is indeed looking to expand. A deeper look at some of the LinkedIn profiles of MachineGames employees offers us further glimmers of hope too. Senior game designers based at the studio’s headquarters in Uppsala, Sweden have specified in their job descriptions that they’re working on an unannounced title. So it stands to reason they’re working on unannounced game.</p>
<p>Perhaps they’re expanding their team to streamline the development of the next <em>Wolfenstein</em>? Makes sense to me.</p>
<p>If they are indeed working on a new title, then surely this must be the third <em>Wolfenstein</em> game. So, the next question is when are we going to receive an official announcement? Well, there are a couple of possibilities on the horizon. In E3’s absence once again Microsoft are hosting an Xbox and Bethesda Games Showcase in the middle of June. Microsoft has used this event for its major announcements for a few years now, with this year’s show touted to feature titles from Xbox’s first-party game studios, including Bethesda, plus partners from around the world. Thing is though, <em>Wolfenstein</em> is amongst a glut of huge titles which I’m fans are clamouring for info on.</p>
<p>There’s the aforementioned <em>Starfield</em>, plus recently announced; <em>Senua’s Saga: Hellblade 2, Everwild, </em>I’m sure could do with an update. <em>Forza Motorsport</em>, whilst almost certain to be included, might even get a gameplay reveal. And maybe… just maybe <em>The Elder Scrolls 6</em> will be revealed. Who knows? All I’m trying to say with this incessant name-dropping is that <em>Wolfenstein 3</em> is up against some wildly popular franchises and considering its likely in early development – if in development at all – then keeping it away from this year’s showcase rather than risking a reveal being overshadowed by bigger titles seems the wiser choice.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2017/06/Wolfenstein-2-The-New-Colossus.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-298870" src="https://gamingbolt.com/wp-content/uploads/2017/06/Wolfenstein-2-The-New-Colossus.jpg" alt="" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2017/06/Wolfenstein-2-The-New-Colossus.jpg 620w, https://gamingbolt.com/wp-content/uploads/2017/06/Wolfenstein-2-The-New-Colossus-300x169.jpg 300w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>There is Bethesda’s own QuakeCon coming up in August. It would make sense to me that if there is going to be an announcement then it’d be at this event. 2021’s event was somewhat light on big game reveals; <em>Quake Enhanced</em> was the only other standout announcement. Surely this year Bethesda will pull out all the stops now last year’s Microsoft takeover is complete.</p>
<p>Whilst MachineGames’ rebooted <em>Wolfenstein</em> series expansions weren’t as well received as <em>The New </em><em>Order</em> and <em>The New Colossus</em>, there’s certainly appetite for a continuation of the narrative established in the first two games. Few FPS franchises have as strong an identity as <em>Wolfenstein</em>, with its themes of reclamation and hope in the face of evil coexisting with outlandishly blockbuster set pieces, all the while supported by a relatively old-school shooting design. Either way, I feel the time is right for shooting Nazis once again, so I’ll be eagerly awaiting news of a third game in the series to be announced.</p>
<p><em>Note: The views expressed in this article are those of the author and do not necessarily represent the views of, and should not be attributed to, GamingBolt as an organization.</em></p>
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		<title>15 Video Game Franchises Microsoft Can Revive For Xbox Series X &#124; S</title>
		<link>https://gamingbolt.com/15-video-game-franchises-microsoft-can-revive-for-xbox-series-x-s</link>
					<comments>https://gamingbolt.com/15-video-game-franchises-microsoft-can-revive-for-xbox-series-x-s#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 13 Apr 2022 08:42:27 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Ares]]></category>
		<category><![CDATA[Banjo Kazooie]]></category>
		<category><![CDATA[Brutal Legend]]></category>
		<category><![CDATA[kameo]]></category>
		<category><![CDATA[killer instinct]]></category>
		<category><![CDATA[prototype]]></category>
		<category><![CDATA[Scalebound]]></category>
		<category><![CDATA[spyro the dragon]]></category>
		<category><![CDATA[Starcraft Ghost]]></category>
		<category><![CDATA[The Lost Vikings]]></category>
		<category><![CDATA[tony hawk's pro skater]]></category>
		<category><![CDATA[viva pinata]]></category>
		<category><![CDATA[Wolfenstein]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=514186</guid>

					<description><![CDATA[Even with the vast range of IPs available to Microsoft, there are specific titles we'd like to see making a comeback on current-gen platforms.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">U</span>pon Microsoft&#8217;s acquisition of Zenimax and Activision-Blizzard, it&#8217;s become apparent that <i>every </i>big publisher has a venerable treasure trove of IPs that are just laying around. Microsoft and Xbox Game Studios have the benefit of owning a lot more of them following its various acquisitions.</p>
<p>Following the Activision-Blizzard deal, Xbox boss Phil Spencer has cited his desire to work on franchises from his childhood. Inevitably that leads to the question: What other titles could be brought back for the Xbox Series X/S generation? Let&#8217;s take a look at 15 of them here.</p>
<p><b>Scalebound</b></p>
<p><iframe loading="lazy" title="15 Games Microsoft Can Bring Back On Xbox Series X | S" width="500" height="281" src="https://www.youtube.com/embed/Z3lS-3BpiDk?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Set in a fantasy world with dragons, it saw protagonist Drew having a massive dragon named Thuban by his side. Along with functioning independently, one could also give commands to Thuban while fighting. It was also possible to directly control the dragon and enter Berserker mode for increased power. Announced in 2014 as an Xbox One exclusive, the hack and slash combat combined with battles on a massive scale looked promising, especially with up to four players in co-op.</p>
<p>Originally slated for release in late 2016, <em>Scalebound</em> would be delayed to the next year and subsequently cancelled in January 2017. Studio head Atsushi Inaba felt that “both sides failed” when it came to the cancellation and that it “didn’t do all of the things that we needed to do as a developer.” PlatinumGames has expressed interest in returning to the project – especially since Microsoft still owns the IP. It may not happen any time soon but never say never.</p>
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		<title>15 More Underrated First Person Shooters You Missed</title>
		<link>https://gamingbolt.com/15-more-underrated-first-person-shooters-you-missed</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 13 Sep 2021 07:34:54 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Bigfoot]]></category>
		<category><![CDATA[Generation Zero]]></category>
		<category><![CDATA[jurassic: the hunted]]></category>
		<category><![CDATA[Predator: Hunting Grounds]]></category>
		<category><![CDATA[primal carnage: extinction]]></category>
		<category><![CDATA[S.T.A.L.K.E.R.: Call of Pripyat]]></category>
		<category><![CDATA[Superhot]]></category>
		<category><![CDATA[syndicate]]></category>
		<category><![CDATA[Terminator Resistance]]></category>
		<category><![CDATA[thehunter: call of the wild]]></category>
		<category><![CDATA[Titanfall 2]]></category>
		<category><![CDATA[Wolfenstein]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=492344</guid>

					<description><![CDATA[The best first person shooters you never played.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>here&#8217;s obviously no shortage of excellent first person shooters in the market, given the genre&#8217;s enduring popularity, but at the same time, there&#8217;s also more than a few games in the group that just got lost in the shuffle. Games that might not have been the best games of their kind, but were still solid, enjoyable shooters that perhaps more people should have tried out. Here, we&#8217;re going to talk about a few such games.</p>
<p style="text-align: center;"><strong>SYNDICATE (2012)</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/03/syndicate.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-390415" src="https://gamingbolt.com/wp-content/uploads/2019/03/syndicate.jpg" alt="syndicate" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2019/03/syndicate.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2019/03/syndicate-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/03/syndicate-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/03/syndicate-1024x576.jpg 1024w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>In 2012, EA and Starbreeze teamed up for a revival of the <em>Syndicate </em>series, only instead of making a real-time tactics game like the originals, they made a first person shooter. It was drastic shift, of course, and 2012&#8217;s <em>Syndicate </em>doesn&#8217;t ever match the heights of its predecessors- but it&#8217;s still a fun ride. It looked really good for its time and brought its cyberpunk setting to life really well, and there was a lot of fun to be had in its combat encounters.</p>
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		<title>Bethesda Says You Shouldn&#8217;t be Worried About Wolfenstein&#8217;s Future</title>
		<link>https://gamingbolt.com/bethesda-says-you-shouldnt-be-worried-about-wolfensteins-future</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 21 Jun 2021 16:50:50 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bethesda]]></category>
		<category><![CDATA[MachineGames]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Wolfenstein]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=484094</guid>

					<description><![CDATA[Fans of MachineGames' Wolfenstein series shouldn't be worried about the series, says Bethesda's VP of global marketing Pete Hines. ]]></description>
										<content:encoded><![CDATA[<p>It&#8217;s been nearly four years since we got <em>Wolfenstein 2: The New Colossus. </em>Sure, we got <em>Youngblood </em>back in 2019, but that wasn&#8217;t a full-fledged sequel (and it also wasn&#8217;t great). Many were hoping that MachineGames would announce <em>Wolfenstein 3 </em>at this year&#8217;s E3, which obviously didn&#8217;t happen. Which begs the question- what exactly is going on with <em>Wolfenstein</em>?</p>
<p>According to Bethesda&#8217;s VP of global marketing Pete Hines, fans of the series shouldn&#8217;t be worried about its future. When asked about <em>Wolfenstein </em>in a recent interview with GameSpot, Hines said that Bethesda obviously won&#8217;t be talking about any unannounced games till they&#8217;re ready enough to be talked about, but seemingly went on to suggest that <em>Wolfenstein </em>might not be gone for too long.</p>
<p>&#8220;Where we are for <em>Wolfenstein</em> or, quite honestly, any other franchise that we don&#8217;t have announced plans on, we&#8217;ll have until we get to the point of wanting to talk about it,&#8221; Hines said. &#8220;But you can put me at the head of the list of people who want to see another <em>Wolfenstein </em>game, so no worries there.&#8221;</p>
<p>MachineGames is, of course, <a href="https://gamingbolt.com/wolfenstein-developer-machinegames-is-working-on-an-indiana-jones-title">working on an <em>Indiana Jones </em>game</a>, but as Hines has said, that&#8217;s <a href="https://gamingbolt.com/machinegames-indiana-jones-title-is-in-the-very-very-very-early-stages-of-production-bethesda">in the &#8220;very, very, very early&#8221; stages of production</a>. One would think that a new <em>Wolfenstein </em>game would be ready to go before the studio fully commits itself to that project. Back in 2019, prior to <em>Wolfenstein: Youngblood&#8217;s </em>launch, Hines also said that there &#8220;absolutely&#8221; will be a <em>Wolfenstein 3</em>. Read more on that <a href="https://gamingbolt.com/bethesda-is-absolutely-going-to-make-wolfenstein-3-while-dishonored-3-still-remains-a-possibility">through here</a>.</p>
<p><iframe loading="lazy" title="Pete Hines Dives Into Starfield And Redfall | Play For All 2021" width="500" height="281" src="https://www.youtube.com/embed/ebNlaSEfc5w?start=1386&#038;feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>5 Biggest Graphical Evolutions of Famous Video Game Characters</title>
		<link>https://gamingbolt.com/5-biggest-graphical-evolutions-of-famous-video-game-characters</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Tue, 04 Feb 2020 17:56:45 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[God of War]]></category>
		<category><![CDATA[metal gear]]></category>
		<category><![CDATA[Mortal Kombat]]></category>
		<category><![CDATA[resident evil]]></category>
		<category><![CDATA[Wolfenstein]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=428043</guid>

					<description><![CDATA[Gaming icons, through the ages.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">V</span>ideo games have grown beyond recognition over the years, and as technology has continues to evolve and the creators in the medium have continued to mature, games and franchises have transformed in some really interesting ways. More often than not, when games or franchises do go through such changes, their protagonists and main characters end up being the faces of those changes- either visually, or how they sound, or how they behave, or all of the above. Without further ado, let&#8217;s get started.</p>
<p><strong>KRATOS (<em>GOD OF WAR</em>)</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/01/kratos.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-428046" src="https://gamingbolt.com/wp-content/uploads/2020/01/kratos.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/01/kratos.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/01/kratos-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/01/kratos-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/01/kratos-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/01/kratos-1536x864.jpg 1536w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><em>God of War </em>might be the youngest franchise mentioned in this feature, but there&#8217;s no ignoring how radical of an evolution it as gone through- and series protagonist Kratos represents that evolution best of all. One of the greatest antiheroes of all time, Kratos started out as a conflicted and merciless warrior, and over time, developed further and further into a deplorable person we all loved to hate- before turning things around and reappearing as a (still) conflicted and (still) merciless father who had grown weary with the violence and conflicts of his past. </p>
<p>That weariness was reflected in Kratos&#8217; character model as well. Defined throughout six Greek games by his ripped body, his ash-white skin, and his scarred-over body, and his shouting, Kratos&#8217; body began showing all the wear and tear in <em>God of War (2018)</em>. The ash sticking to his skin was less consistently visible and became more patchy, his scars became a lot more detailed (which is something that has actually been true for each successive entry), and of course, his bushy beard gave him just the sort of look the story demanded. The fact that for the first time in series history, Kratos was motion captured (and performed this time by the impeccable Chris Judge) lent his character even greater depth.</p>
<p>Though only fifteen years separate the first and seventh <em>God of War </em>games (both named just <em>God of War</em>), Kratos&#8217; character model has gone through a lot of changes. In the Greek era, each new game added even further detail to him, making him more defined and detailed, while with <em>God of War (2018), </em>Sony Santa Monica not only added to that detail, they added entirely new flourishes to the character as well.</p>
<p><strong>SCORPION (<em>MORTAL KOMBAT</em>)</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/01/scorpion.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-428047" src="https://gamingbolt.com/wp-content/uploads/2020/01/scorpion.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/01/scorpion.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/01/scorpion-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/01/scorpion-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/01/scorpion-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/01/scorpion-1536x864.jpg 1536w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Given the long and illustrious history of <em>Mortal Kombat </em>as a franchise – and how many games it has spawned over the years (to say nothing of other tie-in media) – it goes without saying that every character in the series has gone through some drastic changes over the years- but the one we&#8217;re focusing on here is, of course, Scorpion, who is the face of <em>Mortal Kombat</em>. </p>
<p>In many ways, the core aspects of Scorpion have remain unchanged from when we first saw him in 1992 to when we last saw him in 2019. The yellow clothing and the mask on his face have become instantly recognizable and iconic over the years, so it&#8217;s good that that core aspect of the character&#8217;s design has remained largely unchanged. That said, NetherRealm (and Midway before them) have added tons of new details to Scorpion to add to his design with new entries over the years. </p>
<p>From his two stinger swords and the exoskeletal patterns on his mask we saw in <em>Mortal Kombat (2011)</em> to the alterations made to his roped spear and belt in <em>Deadly Alliance</em>, from the insignia that he started wearing to represent his clan to in <em>Deception </em>to the new details that have kept being added to his look as technology has allowed the developers to create progressively better character models- Scorpion is a character that has constantly looked better and better with each new <em>Mortal Kombat </em>game.</p>
<p><strong>WILLIAM BJ BLAZKOWICZ (<em>WOLFENSTEIN</em>)</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/01/bj-blazkowicz.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-428045" src="https://gamingbolt.com/wp-content/uploads/2020/01/bj-blazkowicz.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/01/bj-blazkowicz.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/01/bj-blazkowicz-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/01/bj-blazkowicz-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/01/bj-blazkowicz-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/01/bj-blazkowicz-1536x864.jpg 1536w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Story, storytelling, and characters have become a <em>major </em>part of <em>Wolfenstein </em>under MachineGames, and series protagonist William &#8220;BJ&#8221; Blazkowicz has carried the franchise on his shoulders with great aplomb since this transition- and though <em>Wolfenstein </em>was (until very recently) largely unconcerned with storytelling and with making BJ seem like an actual person rather than just a mindless Nazi-slaying machine, this is still a character who has gone through <em>multiple </em>changes over the years- to the point that he&#8217;s pretty much been portrayed as several completely different people in all but name across many instalments. </p>
<p>Starting as a voiceless jumble of pixels with a square jaw, blue eyes, and blonde hair in <em>Wolf 3D </em>in 1992, BJ was then portrayed as a much more generic looking gruff and rough-around-the-edges soldier in <em>Return to Castle Wolfenstein, </em>a look that <em>Wolfenstein (2009) </em>adopted as well. And while both those games lending BJ a little bit more personality that he displayed in <em>Wolf 3D</em>, it was still hard to call him- you know, an <em>actual </em>character. </p>
<p>It wasn&#8217;t until <em>Wolfenstein: The New Order </em>in 2014 that BJ Blazkowicz came into his own. Thanks to the excellent motion capture and voice acting of Brian Bloom, MachineGames were able to imbue the character with an incredible amount of depth and personality. Meanwhile, they also returned to a look much more similar to how BJ was portrayed in <em>Wolf 3D</em>, with lighter hair and eyes and a squarer face.</p>
<p><strong>LEON S. KENNEDY (RESIDENT EVIL)</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/01/leon-s-kennedy.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-428893" src="https://gamingbolt.com/wp-content/uploads/2020/01/leon-s-kennedy.jpg" alt="leon s kennedy" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/01/leon-s-kennedy.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/01/leon-s-kennedy-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/01/leon-s-kennedy-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/01/leon-s-kennedy-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/01/leon-s-kennedy-1536x864.jpg 1536w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>It&#8217;s hard to think of a <em>Resident Evil </em>character who didn&#8217;t completel a miraculous transformation who went from regular-looking person to buffed out action hero who can drop three roundhouse kick per seconds- and without the shadow of a doubt, former-rookie-cop-turned-bioweapon-slaying-super-agent Leon S. Kennedy is the poster boy of those kinds of transformations. </p>
<p>Leon has gone through many, many changes over the years. Making his first appearance in <em>Resident Evil 2 </em>as a regular guy, a rookie cop on the first day of his job, he then came back in 2005&#8217;s <em>Resident Evil 4</em>. This time though, instead of being lost and naive, he was cool, buffed out, and sarcastic, this time portrayed and voiced by Paul Mercier. Many other actors take up the Leon mantle for following games, with Matthew Mercer portraying him in the likes of <em>Resident Evil 6 </em>and <em>Revelations 2</em>, a Christian Lanz in <em>Operation Raccoon City</em>. </p>
<p>The last time we saw Leon was in last year&#8217;s <em>Resident Evil 2</em>, where Capcom returned the character back to his rookie, naive roots. Voiced this time by Nick Apostolides, and based on the likeness of model Eduard Badaluta, Leon&#8217;s character design was changed largely in terms of his costume, which was much more modern and practical than it was in the original game. Leon&#8217;s core identifying features have – for the most part – remained the same throughout the years, of course, but several variations and different kinds of portrayals over the years still paint a interesting picture of constant transitions for the character.</p>
<p><strong>SOLID SNAKE (<em>METAL GEAR</em>)</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/01/solid-snake.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-428048" src="https://gamingbolt.com/wp-content/uploads/2020/01/solid-snake.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/01/solid-snake.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/01/solid-snake-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/01/solid-snake-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/01/solid-snake-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/01/solid-snake-1536x864.jpg 1536w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>There aren&#8217;t a lot of video game characters that are as beloved and have as much of an enduring legacy as Solid Snake does. What&#8217;s notable about Snake is that through years and years of changes and evolutions, his design has mostly remained consistent, with a number of instantly recognizable features (such as the bandana). The fact that he&#8217;s only been voiced y David Hayter (in English) and Akio Ōtsuka (in Japanese) every time he&#8217;s been in a mainline <em>Metal Gear </em>game has added to that consistency even further. </p>
<p>First appearing in <em>Metal Gear </em>on the MSX in 1987, Solid Snake truly stepped into the limelight with <em>Metal Gear Solid </em>on the PS1 in 1998, where creator Hideo Kojima and artist Yoji Shinkawa put the truly defining touches on the character&#8217;s design. As per Shinkawa, Snake&#8217;s look drew inspiration from various features, from the facial features of Christopher Walken to the physique of Jean-Claude Van Damme.</p>
<p>It was a look that was kept mostly intact for <em>Metal Gear Solid 2: Sons of the Patriots</em>&#8211; and then Snake saw his most drastic transformation a few years later in <em>Metal Gear Solid 4: Guns of the Patriots</em>, where he appeared as an aged, wrinkly, and wizened version of himself. Meanwhile, Snake has also made some other appearances in games outside of <em>Metal Gear – </em>most notably in <em>Super Smash Bros </em>– but his design in those games has mostly been consistent with his look in <em>MGS1</em> and <em>2.</em></p>


<p></p>
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		<title>15 Franchises That Tackled Multiple Genres Successfully</title>
		<link>https://gamingbolt.com/15-franchises-that-tackled-multiple-genres-successfully</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Fri, 09 Aug 2019 12:46:26 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Assassins Creed]]></category>
		<category><![CDATA[crash bandicoot]]></category>
		<category><![CDATA[fallout]]></category>
		<category><![CDATA[forza]]></category>
		<category><![CDATA[halo]]></category>
		<category><![CDATA[kid icarus]]></category>
		<category><![CDATA[Mario]]></category>
		<category><![CDATA[metroid]]></category>
		<category><![CDATA[pokemon]]></category>
		<category><![CDATA[red dead]]></category>
		<category><![CDATA[resident evil]]></category>
		<category><![CDATA[star fox]]></category>
		<category><![CDATA[star wars]]></category>
		<category><![CDATA[warcraft]]></category>
		<category><![CDATA[Wolfenstein]]></category>
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					<description><![CDATA[RPGs? Platformers? Strategy? Shooters? They've done 'em all.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>hen developers find a successful formula for their franchises, they tend to fix with that formula, with some variations here and there over subsequent installments- but sometimes, franchises like to branch out and try new things. We&#8217;ve seen this happen with multiple properties in games, which have attempted new things time and time again, to the extent of even attempting completely different genres, and finding success to varying degrees. In this feature, we&#8217;ll be looking at fifteen video game franchises that successfully managed to tackle multiple genres.</p>
<p><strong>MARIO</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/07/mario-kart-8-deluxe.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-409365" src="https://gamingbolt.com/wp-content/uploads/2019/07/mario-kart-8-deluxe.jpg" alt="mario kart 8 deluxe" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/07/mario-kart-8-deluxe.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/07/mario-kart-8-deluxe-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/07/mario-kart-8-deluxe-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/07/mario-kart-8-deluxe-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>The most obvious choice there is. Mainline <em>Mario </em>games are, of course, platformers, but there&#8217;s just <em>so much </em>Nintendo has done with this series. From kart racing with <em>Mario Kart </em>to RPGs with <em>Paper Mario </em>and <em>Mario and Luigi, </em>to puzzle games with <em>Dr. Mario, </em>to part games with <em>Mario Party, </em>to sports titles with <em>Mario Tennis, </em>and so, so much more, <em>Mario </em>has tried its hand at an impossible number of things, and proved to be successful in most of its attempts.</p>
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