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	<title>Yoshinori Ono &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Yoshinori Ono Appointed President and COO of Delightworks</title>
		<link>https://gamingbolt.com/yoshinori-ono-appointed-president-and-coo-of-delightworks</link>
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		<dc:creator><![CDATA[Will Borger]]></dc:creator>
		<pubDate>Tue, 27 Apr 2021 16:25:55 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[Delightworks]]></category>
		<category><![CDATA[street fighter]]></category>
		<category><![CDATA[Yoshinori Ono]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=477271</guid>

					<description><![CDATA[The former Street Fighter producer heads to mobile games.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2021/04/yoshinori-ono.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-477345" src="https://gamingbolt.com/wp-content/uploads/2021/04/yoshinori-ono.jpg" alt="yoshinori ono" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2021/04/yoshinori-ono.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2021/04/yoshinori-ono-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/04/yoshinori-ono-1024x577.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/04/yoshinori-ono-768x433.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/04/yoshinori-ono-1536x866.jpg 1536w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Today, Delightworks announced <a href="https://www.delightworks.co.jp/news/20210427-7435" target="_blank" rel="noopener">on its website</a> that it has appointed Yoshinori Ono, longtime former Capcom developer and <em>Street Fighter</em> producer, as its new president and COO as of May 1st (<a href="https://www.gematsu.com/2021/04/yoshinori-ono-appointed-president-and-coo-of-delightworks" target="_blank" rel="noopener">via Gematsu</a>). Akihito Shouji, Delightworks&#8217; founder and current president, will become the company&#8217;s chairman and chief executive officer (CEO) on the same day. The move marks the end of Ono&#8217;s 30 year career at Capcom, where he served as the producer of <em>Street Fighter</em> for over a decade. In Ono&#8217;s time on the franchise, he oversaw <em>Street Fighter 4</em> and <em>Street Fighter 5</em>.</p>
<p>Ono&#8217;s departure from Capcom isn&#8217;t surprising. <a href="https://gamingbolt.com/street-fighter-boss-announces-departure-from-capcom">He announced that he would be leaving the company last year</a>. The announcement came shortly after rumors surfaced that <em>Street Fighter 6</em>, which had been planned for a 2021 release date, had been <a href="https://gamingbolt.com/street-fighter-6-was-due-out-next-year-but-got-delayed-due-to-development-troubles-rumour">pushed back after internal testing</a> and that Ono, supposedly the game&#8217;s director, had been removed from the project.</p>
<p>&#8220;On May 1st, I will be moving from Capcom to another company. I&#8217;m going to be working at a studio that is a little different from the one I&#8217;m used to. I&#8217;m also going to be looking at development from a different perspective than in the past,&#8221; Ono <a href="https://twitter.com/Yoshi_OnoChin/status/1386946709964664834" target="_blank" rel="noopener">said on Twitter</a>. Ono also said that while there &#8220;may be some distance&#8221; between him and the fighting game community for &#8220;a while,&#8221; he&#8217;s eager to get involved again when he can.</p>
<p>Upon hearing the announcement, Japan-based analyst Dr. Serkan Toto noted that Delightworks, the developer behind smartphone smash hit <em>Fate/Grand Order</em>, is one of Japan&#8217;s last privately-owned large-scale mobile studios. Toto believes that Delightworks might have lured Ono there with the promise of an IPO.</p>
<p><em>Street Fighter 4</em> revitalized both the series itself and the fighting game genre. Ono&#8217;s Capcom legacy would have been impressive if he&#8217;d just worked on <em>Street Fighter</em>, but he also worked on <em>Devil May Cry</em>, <em>Marvel vs. Capcom</em>, <em>Resident Evil</em>, <em>Dead Rising</em>, and <em>Breath of Fire</em>, among others. It&#8217;s odd to see him at a mobile studio, but it will be interesting to see what he cooks up while he&#8217;s there.</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">Delightworks is one of the few remaining mobile gaming companies in Japan that are scaled but still private.</p>
<p>This is the developer behind Sony&#39;s smartphone mega hit Fate/Grand Order.</p>
<p>My guess is they lured Ono with the prospect of an IPO, but what&#39;s strange is he became COO. <a href="https://t.co/BiuS1JJo16">https://t.co/BiuS1JJo16</a></p>
<p>&mdash; Dr. Serkan Toto / Kantan Games Inc. (@serkantoto) <a href="https://twitter.com/serkantoto/status/1386931873088086017?ref_src=twsrc%5Etfw">April 27, 2021</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">477271</post-id>	</item>
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		<title>A New Onimusha May Be Coming, According To Capcom&#8217;s Yoshinori Ono</title>
		<link>https://gamingbolt.com/a-new-onimusha-may-be-coming-according-to-capcoms-yoshinori-ono</link>
					<comments>https://gamingbolt.com/a-new-onimusha-may-be-coming-according-to-capcoms-yoshinori-ono#respond</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Mon, 08 Feb 2016 17:02:37 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[onimusha]]></category>
		<category><![CDATA[street fighter]]></category>
		<category><![CDATA[Yoshinori Ono]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=256937</guid>

					<description><![CDATA['Discussions are happening at a high level.']]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2015/12/Onimusha-Dawn-of-Dreams.jpg" rel="attachment wp-att-250560"><img decoding="async" class="wp-image-250560 size-full aligncenter" src="https://gamingbolt.com/wp-content/uploads/2015/12/Onimusha-Dawn-of-Dreams.jpg" alt="Onimusha Dawn of Dreams" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2015/12/Onimusha-Dawn-of-Dreams.jpg 620w, https://gamingbolt.com/wp-content/uploads/2015/12/Onimusha-Dawn-of-Dreams-300x169.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>The last <em>Onimusha </em>game was released all the way back in 2006- and since then, fans have been falling over themselves, demanding a new entry in Capcom&#8217;s beloved cult classic action franchise. But in spite of the fact that the series was largely a success (the first game sold over 2 million copies, and was also the first PlayStation 2 title to break a million copies sold), we haven&#8217;t seen tail nor hide of it in recent years.</p>
<p>But that may change soon- in an interview with <a href="http://www.dailystar.co.uk/tech/gaming/493185/Onimusha-Capcom-Yoshinori-Ono-Interview" target="_blank">Daily Star Online</a>, Capcom&#8217;s Yoshinori Ono, who is also the producer on the <em>Street Fighter</em> games, including the upcoming <em>Street Fighter V</em>, confirmed that a new game in the franchise is being discussed.</p>
<section class="text-description pullquote-left">&#8220;Capcom as a company know we have many brands, IP’s and series that are beloved by players around the world and we always have fans asking us, when is this or that game coming back,&#8221; Explained Ono.&#8221;I&#8217;ve spoken internally with people who made <em>Onimusha</em> with me originally and talked about maybe how interesting it would be to revisit that series. But fans should know that we’re not further down that road than the discussion phase.</p>
<p>&#8220;Right now, I’m so focussed on <em>Street Fighter V</em> that I’m not really in a position to start that same level of battle that I had getting <em>Street Fighter IV</em> made,&#8221; he added, referring to the huge internal resistance that he was famously met with when he pitched a new <em>Street Fighter</em> game to Capcom back in the mid 2000s.</p>
<p>But he ended on an encouraging note:</p>
<p>&#8220;All I can do for now is reassure fans that conversations are happening at high levels. We realize the need for different series to maybe come back into the forefront and although there’s nothing to talk about right now, I’m sure in the future there will be news on variety of series that will keep the fans happy.</p>
<p>&#8220;Fan favorites are going to come back.&#8221;</p>
<p>Right now, that&#8217;s good enough for me, Mr. Ono. You&#8217;re one of the only people in Capcom whom I can trust- you are one of the few who still has a finger on the nerve of the gaming community, and one of those who can bring Capcom out of their current rut.</p>
</section>
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		<post-id xmlns="com-wordpress:feed-additions:1">256937</post-id>	</item>
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		<title>Capcom Tease PS4 Gamers With A New Game</title>
		<link>https://gamingbolt.com/capcom-tease-ps4-gamers-with-a-new-game</link>
					<comments>https://gamingbolt.com/capcom-tease-ps4-gamers-with-a-new-game#comments</comments>
		
		<dc:creator><![CDATA[Martin Toney]]></dc:creator>
		<pubDate>Tue, 25 Nov 2014 16:38:27 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[playstation 4]]></category>
		<category><![CDATA[sce]]></category>
		<category><![CDATA[Takeuchi]]></category>
		<category><![CDATA[Yoshinori Ono]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=215165</guid>

					<description><![CDATA[This could be a very, very good thing for PS4 gamers.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2014/04/Capcom.jpg"><img decoding="async" class="aligncenter size-full wp-image-194273" src="https://gamingbolt.com/wp-content/uploads/2014/04/Capcom.jpg" alt="Capcom" width="620" height="338" srcset="https://gamingbolt.com/wp-content/uploads/2014/04/Capcom.jpg 620w, https://gamingbolt.com/wp-content/uploads/2014/04/Capcom-300x163.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Capcom, purveyors of fighting games that are forever being iterated upon, have stepped up to the plate and teased the entire PlayStation 4 player base with a brand new PS4 game with an announcement coming soon. Not content with merely teasing a game, Jun Takeuchi who has worked on Street Fighter II &amp; Resident Evil etc, has said &#8220;It’s gonna be something that will even turn heads overseas.&#8221;</p>
<p>Speaking to the highly respected Famitsu magazine, Takeuchi said. &#8220;PlayStation 4 development has been ongoing, but the more I use the system the more it seems there is to uncover. SCE has made a really incredible system for us.&#8221;</p>
<p>He then goes on to use the old Square Enix line, &#8220;please look forward to it&#8221; and then laughs and says &#8220;I realize that&#8217;s obnoxious&#8221;. What a champ.</p>
<p>Capcom&#8217;s Yoshinori Ono is said to be working on a second game whilst he works on Deep Down, so it&#8217;s entirely possible that this is the next game. Who knows? Just get hype.</p>
<p>[<a href="http://gematsu.com/2014/11/capcom-teases-new-ps4-game-announcement-coming-soon">Source</a>]</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">215165</post-id>	</item>
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		<title>PS4 Exclusive Deep Down Won&#8217;t Be Playable At TGS</title>
		<link>https://gamingbolt.com/ps4-exclusive-deep-down-wont-be-playable-at-tgs</link>
					<comments>https://gamingbolt.com/ps4-exclusive-deep-down-wont-be-playable-at-tgs#comments</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Tue, 16 Sep 2014 06:28:08 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[Deep Down]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[TGS]]></category>
		<category><![CDATA[Yoshinori Ono]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=208883</guid>

					<description><![CDATA[A tad disappointing.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2014/01/deepdown_01.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-183901" src="https://gamingbolt.com/wp-content/uploads/2014/01/deepdown_01.jpg" alt="deepdown_01" width="620" height="348" srcset="https://gamingbolt.com/wp-content/uploads/2014/01/deepdown_01.jpg 670w, https://gamingbolt.com/wp-content/uploads/2014/01/deepdown_01-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Yoshinori Ono, the producer from Capcom who is behind their flagship Street Fighter (and related spin off) series, has been teasing a new PlayStation 4 game for a while now (although he has also been trying, not very discreetly, to cover his tracks); fans have been hoping for news about the game, and Ono realized that &#8216;time would tell&#8217; what the new game is, and also hinted that it might not be at the Tokyo Game Show, which starts in Japan later this month.</p>
<p>Also not at the Tokyo Game Show- Deep Down, at least in a playable capacity, something that Ono professed to be deeply apologetic about: &#8220;We apologize that we don’t have playable demo in this TGS,&#8221; <a href="https://twitter.com/Yoshi_OnoChin/status/511107201054683137" target="_blank">he said.</a></p>
<p>&#8230; right. I really like Ono, and I actually don&#8217;t even mind Capcom unlike so many people out there, but the company&#8217;s a mess. Deep Down was announced so long ago, and at this point, it&#8217;s been plagued by so many constant delays and disappearances that it is fast trending towards &#8216;vaporware&#8217; status.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">208883</post-id>	</item>
		<item>
		<title>Street Fighter Producer Still At Capcom, Working On An Unannounced PS4 Game</title>
		<link>https://gamingbolt.com/street-fighter-producer-still-at-capcom-working-on-an-unannounced-ps4-game</link>
					<comments>https://gamingbolt.com/street-fighter-producer-still-at-capcom-working-on-an-unannounced-ps4-game#respond</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Tue, 17 Jun 2014 10:10:30 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[street fighter]]></category>
		<category><![CDATA[Yoshinori Ono]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=199929</guid>

					<description><![CDATA["I’m still involved in all of the projects that I’m currently working on," says Ono.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/07/Ultra_Street_Fighter_4.jpg"><img loading="lazy" decoding="async" class="size-full wp-image-165315 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2013/07/Ultra_Street_Fighter_4.jpg" alt="Ultra_Street_Fighter_4" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2013/07/Ultra_Street_Fighter_4.jpg 620w, https://gamingbolt.com/wp-content/uploads/2013/07/Ultra_Street_Fighter_4-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Yesterday, <a title="Street Fighter Producer Yoshinori Ono Has Resigned From Capcom Vancouver" href="https://gamingbolt.com/street-fighter-producer-yoshinori-ono-has-resigned-from-capcom-vancouver" target="_blank">we broke the news to </a>you that Capcom&#8217;s legendary designer Yoshinori Ono had left his job at Capcom Vancouver, and possibly Capcom as a whole, which would have been the end of an era<a title="Street Fighter Producer Yoshinori Ono Has Resigned From Capcom Vancouver" href="https://gamingbolt.com/street-fighter-producer-yoshinori-ono-has-resigned-from-capcom-vancouver" target="_blank">.</a> Ono is known best for his work on the Street Fighter (and associated) series of fighting games.</p>
<p>As it turns out, he may have quit his gig at Capcom Vancouver, but he is still working at Capcom proper- he seems to be currently working on an as yet unannounced PS4 game, according to his <a href="https://www.linkedin.com/profile/view?id=321628683&amp;authType=NAME_SEARCH&amp;authToken=xjxW&amp;locale=ja_JP&amp;srchid=394154861402967527805&amp;srchindex=6&amp;srchtotal=6&amp;trk=vsrp_people_res_name&amp;trkInfo=VSRPsearchId%3A394154861402967527805%2CVSRPtargetId%3A321628683%2CVSRPcmpt%3Aprimary" target="_blank">LinkedIn profile</a>. According to his <a href="https://twitter.com/Yoshi_OnoChin/" target="_blank">Twitter</a>, &#8220;My position within Capcom has not changed and I’m still involved in all of the projects that I’m currently working on. Only my role for Capcom Vancouver has ended.&#8221;</p>
<p>Presumably, whatever game he is working on for PlayStation 4 will also be coming out for Xbox One, as Capcom releases very few exclusives these days. Stay tuned for updates anyway.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">199929</post-id>	</item>
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		<title>Ultra Street Fighter 4 Not Releasing for Wii U</title>
		<link>https://gamingbolt.com/ultra-street-fighter-4-not-releasing-for-wii-u</link>
					<comments>https://gamingbolt.com/ultra-street-fighter-4-not-releasing-for-wii-u#comments</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 16 Jul 2013 09:39:13 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[Ultra Street Fighter 4]]></category>
		<category><![CDATA[wii u]]></category>
		<category><![CDATA[Yoshinori Ono]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=165314</guid>

					<description><![CDATA["No plans" for the console according to producer Yoshinori Ono.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/07/Ultra_Street_Fighter_4.jpg"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2013/07/Ultra_Street_Fighter_4.jpg" alt="Ultra_Street_Fighter_4" width="620" height="349" class="aligncenter size-full wp-image-165315" srcset="https://gamingbolt.com/wp-content/uploads/2013/07/Ultra_Street_Fighter_4.jpg 620w, https://gamingbolt.com/wp-content/uploads/2013/07/Ultra_Street_Fighter_4-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a><br />
No surprises here: Ultra Street Fighter 4 has not been announced for launch on the Wii U. This doesn&#8217;t mean we won&#8217;t see any version of the same down the line but according to producer Yoshinori Ono on <a href="https://twitter.com/Yoshi_OnoChin/status/356858225208995840">Twitter</a>, there are currently no plans for bringing the game to the Wii U.</p>
<p>It&#8217;s somewhat understandable, given that the original Street Fighter 4 and Super Street Fighter 4 didn&#8217;t make their way to the Wii. The latter did find itself on the Nintendo 3DS however, and while dwindling support for third party developers could be explained as the cause, Capcom are still bringing games like Monster Hunter 3 Ultimate to the Wii U.</p>
<p>Of course, it could just be that there are more established players on the PS3, Xbox 360 and PC than on the Wii U. So why take risks? Hopefully we&#8217;ll see Street Fighter 4 arrive for the console in some form or the other in the coming months.</p>
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		<title>Ultra Street Fighter 4: Fifth Playable Character Isn&#8217;t Asura, Crappy Mega Man</title>
		<link>https://gamingbolt.com/ultra-street-fighter-4-fifth-playable-character-isnt-asura-crappy-mega-man</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 16 Jul 2013 08:47:12 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[asuras wrath]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[Mega Man]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[Ultra Street Fighter 4]]></category>
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		<category><![CDATA[xbox 360]]></category>
		<category><![CDATA[Yoshinori Ono]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=165304</guid>

					<description><![CDATA[Producer Yoshinori Ono shoots down guesses regarding the mysterious fifth.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2010/01/streetfighter4.jpg"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2010/01/streetfighter4.jpg" alt="That&#039;s a KO for Street Fighter 4." width="550" height="310" class="size-full wp-image-5890" srcset="https://gamingbolt.com/wp-content/uploads/2010/01/streetfighter4.jpg 550w, https://gamingbolt.com/wp-content/uploads/2010/01/streetfighter4-300x169.jpg 300w" sizes="auto, (max-width: 550px) 100vw, 550px" /></a><br />
Capcom recently announced at Evo 2013 that it would be bringing out a new version of Street Fighter 4 in early 2014, dubbed Ultra Street Fighter 4 which would bring new balances, five new characters, new stages and a heaping helping of past DLC content.</p>
<p>Four of the characters &#8211; Rolento, Poison, Hugo and Elena &#8211; have already been revealed. But Capcom teased that the fifth character would be brand new and never before seen in the Street Fighter series.</p>
<p>Naturally expectations went wild, with some people thinking that Asura from Asura&#8217;s Wrath would be the fifth character. However, producer Yoshinori Ono <a href="https://twitter.com/Yoshi_OnoChin/statuses/356401568049922048">confirmed</a> on Twitter that it wasn&#8217;t him. Despite the fact that we saw Crappy Mega Mean &#8211; infamous for appearing on the box art of the first few games and immediately making the Blue Bomber out to look like a creepy old man &#8211; in Street Fighter X Tekken, <a href="https://twitter.com/Yoshi_OnoChin/statuses/356415622965493760">it&#8217;s not him/it</a> either.</p>
<p>Any more guesses at this point? Our money is on Strider. Because Strider. Ultra Street Fighter 4 will be releasing on PC, Xbox 360 and PS3.</p>
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