The Ascent Doesn’t Have Ray-Tracing on Xbox Series X/S

Developer Neon Giant confirmed the isometric cyberpunk action RPG only features ray-tracing in its PC version.

Neon Giant’s cyberpunk action RPG The Ascent has been turning heads since it was announced last year, and it’s been doing that for many reasons. Alongside its intriguing setting and the promise of frantic combat mixed with dense role playing mechanics, the game’s also looking like a visual showcase, and every bit of it that’s been shown off so far has looked quite impressive on multiple fronts.

We know that the game is going to support ray-tracing (and DLSS) on PC, but what about the Xbox Series X/S? Speaking in an interview with WccftechThe Ascent’s creative director Tor Frick confirmed that ray-tracing is a PC-only feature, and not included on Xbox.

That said, even on Xbox, the game looks incredible, and is confirmed to be running at 4K and 60 FPS, so it’s not like console players aren’t in for a visual treat.

The Ascent is out later today for Xbox Series X/S, Xbox One, and PC, and will also be available via Xbox Game Pass.

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