The Witcher Dev: 6 TFLOPs Puts Xbox Scorpio On Par With Gaming PCs, But It Will Eventually Be Outpaced

Although he does think that PCs will have caught up to it and possibly even overtaken it by the time it launches.

Microsoft have truly created a beast with the Xbox One Scorpio- the upcoming console is slated to be the most powerful one ever made. And though we don’t know much about it yet, we do know that Microsoft are explicitly aiming to make it the single most powerful machine of all time, with 6 TFLOPs of GPU power.

And it sounds like developers are pretty excited about all of the Scorpio’s possibilities, too. Speaking to GamingBolt, CD Projekt RED’s Mateusz Tomaszkiewicz, who is working on Gwent as the Narrative Designer, stated that if the Scorpio had been available back when The Witcher was being developed, the game would have looked even better- it would possibly look as good as it does on PC right now.

“For sure [the Scorpio] will have better looking games,” Tomaszkiewicz said. “If this was available when we were working on Wild Hunt I would expect similar quality that we have on PC right now or even better maybe.”

He also talked about how the Scorpio would stack up to PCs, noting that while the Scorpio may come off well against high end PCs right now, PCs will probably have caught up to it and overtaken it by the time the Scorpio actually launches next year.

“This is my personal opinion: I don’t know that much about it. I think PCs are growing and developing super fast,” he said. “New graphic cards are being released very often and more often than the new consoles being released. So I think it will put Scorpio on par with the PC is that we have at that point. But I think PC is growing so fast that it’ll outpace [Scorpio].”

Which sounds about right to me, honestly. The Scorpio may sound freakishly powerful right now, but by the time it’s out, PC gaming technology, at the very least, will probably have caught up to it. Not that that will stop it from being the most powerful console ever made, though.

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