NateTheHate and former Gry-Online editor-in-chief confirm hearing about the DLC alongside Ryszard Chojnowski, who worked on The Witcher 1.
"It's okay to not vibe with our choices!" says creative director Igor Sarzyński while discussing the first-person-heavy presentation.
Noble Securities analyst Mateusz Chrzanowski has predicted a development budget of $388 million, with a similar amount set for marketing.
The mod maker wrote about taking the mod down due to CD Projekt asking him to make the mod available for free instead of charging for it.
Lead quest designer on Cyberpunk 2077 and associate game director on Cyberpunk 2, Paweł Sasko, reflected on the game's tumultuous journey.
"Ambition needs to go hand in hand with technical possibilities, and limitations need to be respected," says Paweł Sasko.
Creative director Igor Sarzyński says it didn't "really fit tonally, thematically" once the expansion's main story had "solidified."
IGN Poland and PPE have seemingly known about the DLC for quite some time, lending further credence to an announcement this year.
Noble Securities' Mateusz Chrzanowski, who previously stated the DLC would launch in May, adds further fuel to the burning rumors.
Geralt may return for one last hurrah, possibly connecting to Ciri's adventure in The Witcher 4, at least according to rumors.
Many Japanese developers expressed the belief that Grand Theft Auto 6's release will mark the start of a new generation for gaming.
CD Projekt RED's Igor Sarzyński also reveals that the half-year montage is "not cut content. We always planned it like this."
CD Projekt CFO Piotr Nielubowicz previously talked about "new content" that "may see release in the coming year" and impact earnings.
The extraction shooter was followed by the Steam Deck, along with other games like Battlefield 6 and Clair Obscur: Expedition 33.
The DLC expected to be in development at The Witcher remake developer Fool's Theory, and will kickstart The Witcher 4's marketing.
Co-CEO Michał Nowakowski also noted that the studio is using AI in "productivity areas" and that there are tangible benefits there.
Among the roles that CD Projekt RED is hiring for include lead VFX artist and senior narrative designer for open world content.
Releasing three massive open-world role-playing games back to back to back is a tall order, but CD Projekt RED could pull it off.
Felix Pedulla has previously worked as a cinematic artist on a number of projects, including Baldur's Gate 3 and Hunt: Showdown.
It's been half a decade since Cyberpunk 2077 hit the shelves, and the game has had a story almost as interesting as the one it aims to tell. This is a trip to the past we're glad to take on.