CD Projekt RED's Paweł Sasko and Virtuos lead designer Adrien Jouannet will be on hand to talk about the RPG's latest update.
"When people are sad, I feel a bit happy," said writer Bartosz Sztybor regarding the upcoming Cyberpunk: Edgerunners anime sequel.
The follow-up to Studio Trigger's acclaimed anime takes place in Night City and offers a brand new story spanning ten episodes.
The narrative director spoke about how the studio was “remembering the lessons from The Witcher 3" when it came to writing.
While it shares the same character, style and direction, the developer is "not pretending" that the tech demo "is an actual game."
Engineering production manager Jan Hermanowicz spoke about the new technology allowing for quicker iteration at CD Projekt RED.
CD Projekt RED planned to launch the RPG's latest update on June 26th but needs "more time to make sure we're happy with it."
"When the game is out, you'll be able to see for yourself and fully embrace her character, her story," said CDPR's Jan Hermanowicz.
Engineering production manager Jan Hermanowicz spoke about the studio wanting the generational leap to be done right.
Marcin Momot took to social media to praise Clair Obscur: Expedition 33, everything from its story and characters to its gameplay.
Narrative director Philipp Weber says there are "new questions we want to answer because this is supposed to feel like a true sequel."
However, CD Projekt RED's Charles Tremblay says 60 frames per second will be "extremely challenging" on the Xbox Series S.
CD Projekt RED's Philipp Weber also said that every designer contributed "ten times as many ideas as those that landed in the game."
Cyberpunk 2077’s on the Switch 2 is visually striking, content-packed, and the best handheld version yet.
Associate game director Paweł Sasko is personally overseeing the update, which has been "cooking for you in secret for a bit."
CD Projekt RED did a great job showcasing the tech used in its next open-world action RPG, though there are some caveats.
CD Projekt RED's co-CEOs spoke about how Kingdom Come: Deliverance 2's system-based approach can be a path forward for RPGs.
Global community director Marcin Momot and head of communication Fabian Mario Döhla praised the open-world RPG's recent tech demo.
CD Projekt RED's Julius Girbirg, along with Unreal Engine's Wyeth Johnson, spoke about how the new engine features help developers.
Ciri's face has seemingly gone through some changes, however, in order to give animators greater control over her facial expressions.