CD Projekt Red’s tech demo for The Witcher 4 showcases stunning visuals, a new setting, and major visuals advancements powered by Unreal Engine 5.
The developer also confirms that all recently showcased features will be "supported across all platforms the game will launch on."
"It showcases the powerful foundation we’re building in close collaboration with Epic Games to push open-world design further."
The Manticore rips apart a carriage smuggling goods and seemingly gets away but Ciri quickly picks up the trail and ventures to hunt.
Running in 60 FPS with ray tracing, the showcase sees Ciri venturing to the city of Valdrest to pursue a dangerous Manticore.
CD Projekt RED's VP of technology Charles Tremblay spoke about the technical challenges behind Cyberpunk 2077 on Switch 2.
"We’re looking forward to showcasing some of the innovative technology & features that will power The Witcher 4, and beyond," CDPR says.
Celebrating 10 years of The Witcher 3: Wild Hunt, studio co-CEO Adam Badowski spoke about how its games will always have something new.
"We cannot do so many things we would love to do, that we are tempted to do," said CD Projekt RED co-founder Marcin Iwiński.
The studio revealed through an FAQ that, while PC players can continue to use Nexus Mods, console players will need to use mod.io.
Cyberpunk 2077: Ultimate Edition hits Switch 2 on June 5 with Phantom Liberty and full motion control support.
CD Projekt RED PR manager Ola Sondej said that the studio was merely using Cyberpunk 2 as a way to talk about a new game in the series.
Michał Nowakowski also revealed that the development pipeline tends to differ for each game, and "many variables" influence the outcome.
Launched in 2015, the open-world action RPG is widely considered one of the best games ever made and continues to sell well.
Codenamed Project Orion, the sequel to Cyberpunk 2077, was revealed to have been in the early development stage last year.
The acclaimed 2023 expansion adds Dogtown, new activities and weapons, and a spy thriller story involving the mysterious Songbird.
"It requires some time to rewire the brain and really get into the IP, the genre, the characters," said Sebastian Kalemba.
Voice actor Doug Cockle spoke about how the journey of Geralt was meant to end with The Witcher 3's Blood and Wine expansion.
"I remember looking at it and going, 'Yeah, I understand the feel that you're going for, and this really does work,'" said Mike Pondsmith.
Game director Sebastian Kalemba said that players will get to feel plenty of emotions depending on the consequences of their choices.