Warhammer: Vermintide 2 Gets New Level as Part of Latest Free Update

The new level in Warhammer: Vermintide 2 pits players against a new threat in a remote whaling village.

Developer Fatshark’s co-op hack-and-slash action game Warhammer: Vermintide 2 has gotten a free update on PC with a new level, A Parting of the Waves. The update is also coming to the console versions of Warhammer: Vermintide 2 on April 18.

A Parting of Waves is the first completely new level released for Warhammer: Vermintide 2 following a host of levels released for the game that were essentially remasters of fan-favourite levels from the original Vermintide. The level involves players ending up in a whaling village after chasing down fleeing Skaven, and slowly uncovering more darkness in the village.

You can check out A Parting of the Waves in the new trailer released below. Also check out the complete patch notes for the update, which also brings with it some bug fixes and other enhancements.

Fatshark has also been working on bringing new Versus Mode to Warhammer: Vermintide 2. The mode will pit players taking on the role of the protagonists against another group of players taking on the role of the Pactsworn—special enemies among the Skaven faction.

Patch notes:

New Features

  • Added a brand new map: A Parting of the Waves
    • This map is considered the 4th and final entry in the Karak Azgaraz saga for Vermintide 2.
    • Includes its own set of Okri’s Challenges and rewards! New paintings and portrait frames!
  • Added a new enemy type: Chaos Warrior with Shield. Sigmar preserve us…
Balance Changes
  • Outcast Engineer: Increased the Cooldown of the bomb generated by ‘Ingenious Ordnance’ to 180 seconds (up from 120 seconds).
  • Outcast Engineer: Decreased the starting bombs from the ‘Bombardier’ talent to 2.
Fixes
  • Fixed an issue with Outcast Engineer talent ‘Linked Compression Chambers’ not increasing fire rate properly.
  • Fixed an issue with Necromancer not being able to see her Chaos Wastes potions when checking her inventory.
  • Fixed some spots where bots would get stuck in Trail of Treachery and Tower of Treachery.
  • Fixed a tome not spawning in Khazhukan Kazakit-Ha!
  • Fixed an issue with the ‘Eyes of the Crowfather’ Okri’s achievement being impossible to complete. Something something Tzeentch ravens.
  • Fixed the skulking sorcerer from that one Nurgle curse on Chaos Wastes breaking entirely when lifted by the Lifestaff.
  • Fixed a placeholder localization line on the ‘Quit to Menu’ button.
  • Fixed a host crash when a Kerillian bot spawns and is being attacked the same frame.
  • Fixed rare host caused by a bot Warrior Priest with ‘The Comet’s Gift’ talent being replaced by a human player while they have their ability active on another player.
  • Fixed a rare crash while spectating.
  • Fixed rare crash when local game receives info about a projectile, but the projectile or hit unit was already removed locally.
  • Fixed a crash when someone hotjoins the same frame as a pinged unit is destroyed.
  • Fixed a very rare crash related to player despawns.
  • Fixed a bug in the launcher that sometimes caused the wrong GPU to be selected when multiple GPUs were available (mostly affecting laptops).
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