Below is the complete guide for AMP locations for the Engineer class in Wildstar. The guide is further divided into two locations i.e. Dominion and Exile. Using this guide you can find all the AMPs in Wildstar along with their respective effects, zones, locations and vendors.
Wildstar is now available on the PC. The game is published by NCSOFT and developed by Carbine studios.
Note: For the first time ever were kind of forced to divide our guides into multiple articles. This is due to the sheer depth of Wildstar. If you have any questions or queries, let us know in the comments section below.
Engineer AMP Locations Guide:
Dominion Engineer AMP Locations:
Reroute Power
Taking damage grants a 10% chance to gain a 76% absorb shield for 10s.
Spearclaw Post
-5487, -1089 Apprentice Laveka
Volatility Rising
While between 30 and 70 Volatility gain 7 Volatility every 1.5s.
Spearclaw Post
-5487, -1089 Apprentice Laveka
Enmity
Landing a hit grants Threatening for 3s. Can only occur every 5s. Threatening: Increases Threat Generation by 60%.
Ellevar, Vigilant’s Stand
-3180, 3671 Starts at: Gaurdian Zelcon
Reroute Power
Taking damage grants a 10% chance to gain a 76% absorb shield for 10s.
Ellevar, Vigilant’s Stand
-3180, 3671 Starts at: Gaurdian Zelcon
Volatility Rising
While between 30 and 70 Volatility gain 7 Volatility every 1.5s.
Ellevar, Vigilant’s Stand
-3180, 3671 Starts at: Gaurdian Zelcon
Harmful Hits
Landing a Critical Hit grants an Empower for 5s. Empower: Increases Critical Hit Chance by 9%.
Deradune, Bloodfire Village
-5621, -709 Mika
Helpin’ Hand
Taking damage grants a Beacon for 30s. Beacon: Increases Incoming Healing by 5%. Stacks 3 times.
Deradune, Bloodfire Village
-5621, -709 Mika
Helpin’ Hand
Taking damage grants a Beacon for 30s. Beacon: Increases Incoming Healing by 5%. Stacks 3 times.
Ellevar, Lightreach Mission
-2555-3500 Lady Saphis
Recklass Dash
Dashing generates 20 Volatility.
Ellevar, Lightreach Mission
-2555-3500 Lady Saphis
Blast Back
While above 10 Volatility, taking critcal damage causes you to deal technology damage to 5 foes within 10m. Can only occur every 1s. 10-55 Volatility: 16.5% damage. 56-100 Volatility: 22% damage.
Farside, Virtue’s Landing
5354, -4556 Dakahari
Extra Hurtin’
While between 30 and 70 Volatility gain an Empower. Empower: Increases Armor Pierce by 15%.
Farside, Virtue’s Landing
5354, -4556 Dakahari
Hardened Resolve
While below 30% health gain a Stalwart. Stalwart: Increases CC Resilience by 50%.
Farside, Virtue’s Landing
5354, -4556 Dakahari
Defensive Protocol
Taking a hit that applies Stun, Root, or Knockdown, and grants you an alert for 3s. Can only occur every 5s. Alert: Adds a 13% chance to Deflect incoming attacks.
Illium, Legion’s Way
-2856, -496 Supply Officer Phenoxia
Dirty Tricks
Landing a Taunt or Intimidate applies a Blunder for 5s. Blunder: Adds 15% chance to be Deflected.
Illium, Legion’s Way
-2856, -496 Supply Officer Phenoxia
Disciplined Soldier
Landing a Critical Hit, gains a Beacon for 3s. Beacon: Increases Incoming Healing by 10%.
Illium, Legion’s Way
-2856, -496 Supply Officer Phenoxia
Explosive Ammo
Landing a critical hit deals an addition 11.1% technology damage to the for and 4 foes within 50m. Can only occur every 1s.
Illium, Legion’s Way
-2856, -496 Supply Officer Phenoxia
Hamstring Tear
Landing a hit while behind the target applies a Snare for 2s. Snare: Reduces Movement Speed by X%.
Illium, Legion’s Way
-2856, -496 Supply Officer Phenoxia
No Pain, No Pain
While Snared, gain an Empower. Empower: Increases PvP Offense by 4.5%
Illium, Legion’s Way
-2856, -496 Supply Officer Phenoxia
Protection by Deflection
When you Deflect an attack grant 1 Interrupt Armor for 5s.
Illium, Legion’s Way
-2856, -496 Supply Officer Phenoxia
Razor’s Edge
When you deflect an attack it grants an Empower for 3s. Empower: Increases Strikethrough by 11.5%.
Illium, Legion’s Way
-2856, -496 Supply Officer Phenoxia
Turn the Tables
When CC ends restore 0.15 Shield every 1s for 3s.
Illium, Legion’s Way
-2856, -496 Supply Officer Phenoxia
Unstable Volatility
Landing a hit with a direct damage applies 1 stack of Unstable Volatility. Reaching 3 stacks of Unstable Volatility deals X% damage.
Illium, Legion’s Way
-2856, -496 Supply Officer Phenoxia
Volatile Armor
Eradication ExoSuit grants an Empower. Empower: Increases Critical Hit Chance by 10%.
Illium, Legion’s Way
-2856, -496 Supply Officer Phenoxia
Shrapnel Rounds
Landing a hit will deal an additional 13.3% damage every 2s for 6s. Can only occur ever 6s.
Whitevale, Palerock Post
2137, -785 Zephix
Survival Instincts
Deflecting an attack increases health Regeneration by 2% health every 2.5s for the next 5s. Can only occur every 5s.
Whitevale, Palerock Post
2137, -785 Zephix
Keep It Moving
When affected by a Root, grants 50% chance to remove the Root immediately. Can only occur every 5s.
Whitevale, Palerock Post
2137, -785 Zephix
Bust and Move
Performing a CC Break grants a Swiftness for 5s. Swiftness: Increases Movement Speed by 11.5%.
Wilderrun, Fort Vigilance
1271, -2009 Provisioner Jazira
Can’t Touch This
While below 50% health, dashing grants a freedom for 1.5s. Freedom: Immune to CC effects.
Wilderrun, Fort Vigilance
1271, -2009 Provisioner Jazira
Cruisin’ for a Bruisin’
When your attack is deflected, gain an Empower. Can only occur every 10s. Empower:Increases Critical Hit Chance by 20% for 5s.
Wilderrun, Fort Vigilance
1271, -2009 Provisioner Jazira
Exploit Weakness
Landing a Critical Hit with a Basic Attack applies an Expose for 5s. Expose: Reduces armor by 18%.
Wilderrun, Fort Vigilance
1271, -2009 Provisioner Jazira
Reflexive Actions
Tacking critical damage restores 1 Dash Token. Can only occur every 10s.
Wilderrun, Fort Vigilance
1271, -2009 Provisioner Jazira
Repeat Business
When your attack is Deflected, grants a Defense for 5s. Defense: Increases Deflect Critical Hit Chance by 9.6%.
Wilderrun, Fort Vigilance
1271, -2009 Provisioner Jazira
Try and Hurt Me
While between 30 and 70 Volatility, grant 1 stack of Try and Hurt Me! every 0.5s. Reaching 3 stacks of Try and Hurt Me! restores 62% health.
Wilderrun, Fort Vigilance
1271, -2009 Provisioner Jazira
Keep Up The Pace
Landing a Hit with a Physical Attack grants a Swiftness for 2s. Swiftness: Increases Movement Speed by 15%.
Wilderrun, Fort Vigilance
1271, -2009 Provisioner Jazira
Exile Engineer AMP Locations:
Bust and Move
Performing a CC Break grants a Swiftness for 5s. Swiftness: Increases Movement Speed by 11.5%.
Wilderrun, Fool’s Hope
2066, -1729 Merchant Snowglimmer
Can’t Touch This
While below 50% health, dashing grants a freedom for 1.5s. Freedom: Immune to CC effects.
Wilderrun, Fool’s Hope
2066, -1729 Merchant Snowglimmer
Cruisin’ for a Bruisin’
When your attack is deflected, gain an Empower. Can only occur every 10s. Empower:Increases Critical Hit Chance by 20% for 5s.
Wilderrun, Fool’s Hope
2066, -1729 Merchant Snowglimmer
Exploit Weakness
Landing a Critical Hit with a Basic Attack applies an Expose for 5s. Expose: Reduces armor by 18%.
Wilderrun, Fool’s Hope
2066, -1729 Merchant Snowglimmer
Reflexive Actions
Tacking critical damage restores 1 Dash Token. Can only occur every 10s.
Wilderrun, Fool’s Hope
2066, -1729 Merchant Snowglimmer
Repeat Business
When your attack is Deflected, grants a Defense for 5s. Defense: Increases Deflect Critical Hit Chance by 9.6%.
Wilderrun, Fool’s Hope
2066, -1729 Merchant Snowglimmer
Try and Hurt Me
While between 30 and 70 Volatility, grant 1 stack of Try and Hurt Me! every 0.5s. Reaching 3 stacks of Try and Hurt Me! restores 62% health.
Wilderrun, Fool’s Hope
2066, -1729 Merchant Snowglimmer
Keep Up The Pace
Landing a Hit with a Physical Attack grants a Swiftness for 2s. Swiftness: Increases Movement Speed by 15%.
Wilderrun, Fool’s Hope
2066, -1729 Merchant Snowglimmer
Reroute Power
Taking damage grants a 10% chance to gain a 76% absorb shield for 10s.
Celestion, Gienview’s Bulkwark
1028, -3059 Starts at: Arwick Redleaf
Volatility Rising
While between 30 and 70 Volatility gain 7 Volatility every 1.5s.
Celestion, Gienview’s Bulkwark
1028, -3059 Starts at: Arwick Redleaf
Enmity
Landing a hit grants Threatening for 3s. Can only occur every 5s. Threatening: Increases Threat Generation by 60%.
Algoroc, Tremor Ridge
3766, -4650 Starts at: Pappy Grizzleston
Reroute Power
Taking damage grants a 10% chance to gain a 76% absorb shield for 10s.
Algoroc, Tremor Ridge
3766, -4650 Starts at: Pappy Grizzleston
Volatility Rising
While between 30 and 70 Volatility gain 7 Volatility every 1.5s.
Algoroc, Tremor Ridge
3766, -4650 Starts at: Pappy Grizzleston
Harmful Hits
Landing a Critical Hit grants an Empower for 5s. Empower: Increases Critical Hit Chance by 9%.
Algoroc, Gallow
4089, -3938 Merchant Clara Clearfield
Helpin’ Hand
Taking damage grants a Beacon for 30s. Beacon: Increases Incoming Healing by 5%. Stacks 3 times.
Algoroc, Gallow
4089, -3938 Merchant Clara Clearfield
Deft Restoration
Dashing restores 31% shield Capacity. Can only occur every 10s.
Galeras, Skywatch
5758, -2582 Provisions Officer Windfree
Rejuvenating
When you deflect an attack, restore 10.5% health to self and 2 allies within 5m.
Galeras, Skywatch
5758, -2582 Provisions Officer Windfree
Self-Destruct
Taking damage that kills your bots deals 108% damage to 5 foes within 10m of the bot.
Galeras, Skywatch
5758, -2582 Provisions Officer Windfree
Keep on Truckin’
Killing a foe restores 25.3% health every 1s for 3s.
Galeras, Skywatch
5758, -2582 Provisions Officer Windfree
Quick Restart
Reduces Shield Reboot Time by 2s.
Galeras, Skywatch
5758, -2582 Provisions Officer Windfree
Enmity
Landing a hit grants Threatening for 3s. Can only occur every 5s. Threatening: Increases Threat Generation by 25%.
Celestion, Gienview’s Bulkwark
1028, -3059 Starts at: Arwick Redleaf
Helpin’ Hand
Taking damage grants a Beacon for 30s. Beacon: Increases Incoming Healing by 5%. Stacks 3 times.
Celestion, Sylvan Glade
2706, -2406 Melri Gladewalker
Recklass Dash
Landing a hit grants Threatening for 3s. Can only occur every 5s. Threatening: Increases Threat Generation by 60%.
Celestion, Sylvan Glade
2706, -2406 Melri Gladewalker
Blast Back
While above 10 Volatility, taking critcal damage causes you to deal technology damage to 5 foes within 10m. Can only occur every 1s. 10-55 Volatility: 16.5% damage. 56-100 Volatility: 22% damage.
Farside, Virtue’s Landing
5354, -4556 Dakahari
Extra Hurtin’
While between 30 and 70 Volatility gain an Empower. Empower: Increases Armor Pierce by 15%.
Farside, Virtue’s Landing
5354, -4556 Dakahari
Hardened Resolve
While below 30% health gain a Stalwart. Stalwart: Increases CC Resilience by 50%.
Farside, Virtue’s Landing
5354, -4556 Dakahari
Defensive Protocol
Taking a hit that applies Stun, Root, or Knockdown, and grants you an alert for 3s. Can only occur every 5s. Alert: Adds a 13% chance to Deflect incoming attacks.
Thayd, FCON Headquarters
4215, -2257 Supply Officer Clayre
Dirty Tricks
Landing a Taunt or Intimidate applies a Blunder for 5s. Blunder: Adds 15% chance to be Deflected.
Thayd, FCON Headquarters
4215, -2257 Supply Officer Clayre
Disciplined Soldier
Landing a Critical Hit, gains a Beacon for 3s. Beacon: Increases Incoming Healing by 10%.
Thayd, FCON Headquarters
4215, -2257 Supply Officer Clayre
Explosive Ammo
Landing a critical hit deals an addition 11.1% technology damage to the for and 4 foes within 50m. Can only occur every 1s.
Thayd, FCON Headquarters
4215, -2257 Supply Officer Clayre
Hamstring Tear
Landing a hit while behind the target applies a Snare for 2s. Snare: Reduces Movement Speed by X%.
Thayd, FCON Headquarters
4215, -2257 Supply Officer Clayre
No Pain, No Pain
While Snared, gain an Empower. Empower: Increases PvP Offense by 4.5%
Thayd, FCON Headquarters
4215, -2257 Supply Officer Clayre
Protection by Deflection
When you Deflect an attack grant 1 Interrupt Armor for 5s.
Thayd, FCON Headquarters
4215, -2257 Supply Officer Clayre
Razor’s Edge
When you deflect an attack it grants an Empower for 3s. Empower: Increases Strikethrough by 11.5%.
Thayd, FCON Headquarters
4215, -2257 Supply Officer Clayre
Turn the Tables
When CC ends restore 0.15 Shield every 1s for 3s.
Thayd, FCON Headquarters
4215, -2257 Supply Officer Clayre
Unstable Volatility
Landing a hit with a direct damage applies 1 stack of Unstable Volatility. Reaching 3 stacks of Unstable Volatility deals X% damage.
Thayd, FCON Headquarters
4215, -2257 Supply Officer Clayre
Volatile Armor
Eradication ExoSuit grants an Empower. Empower: Increases Critical Hit Chance by 10%.
Thayd, FCON Headquarters
4215, -2257 Supply Officer Clayre
Shrapnel Rounds
Landing a hit will deal an additional 13.3% damage every 2s for 6s. Can only occur ever 6s.
Whitevale, Palerock Post
2137, -785 Zephix
Survival Instincts
Deflecting an attack increases health Regeneration by 2% health every 2.5s for the next 5s. Can only occur every 5s.
Whitevale, Palerock Post
2137, -785 Zephix
Keep It Moving
When affected by a Root, grants 50% chance to remove the Root immediately. Can only occur every 5s.
Whitevale, Palerock Post
2137, -785 Zephix