Looks like a good attitude isn’t the only thing you need on the battlefield, and preparation is half the battle in NCSoft's shooter.
The publisher's director of operations noted that the title will have plenty of new content added after launch, including new missions.
This could be a chance to get an exciting first look at the dystopian open-world multiplayer shooter (though an NDA is required).
It’s a welcome announcement correcting what might have been RAM requirements that would be cause for alarm over celebration for Cinder City.
Looking for a dystopian hellscape to explore with your buddies? BigFire's got you covered with a brand-new look at its gameplay.
Studio head Colin Johanson discussed ArenaNet's philosophy in developing Guild Wars 3, like how it shouldn't waste a player's time.
The title was announced with a trailer which, while it didn't showcase any gameplay, did indicate that player traversal will be a big focus.
The company revealed its plans for the new fiscal year in an investor relations presentation, confirming some release windows.
The deal is set to allow emptyvessel more funding to develop the multiplayer and single-player components of the cyberpunk shooter.
Executive producer Lee Song revealed that it's "technically possible" but bringing the MMORPG to PS5 is still "under discussion."
Executive producer Sunggo Lee spoke about the technical prowess of the Decima Engine and the challenges in moving to Unreal Engine 5.
While Guerrilla Games has been working on single-player games for a while, it also has extensive multiplayer experience with Killzone.
Along with its own use of AI for game development, NCSoft also noted that we should prepare to see AI used a lot more in the industry.
Coming to PC, iOS and Android, players will create their own hunter and embark on a quest to defeat the Machines in the Deadlands.
The upcoming event will feature NCSoft as its main sponsor, and will feature playable demos for games like Aion 2 and Cinder City.
Cinder City will seemingly go for a survival horror-styled campaign for its single-player, while multiplayer will have epic boss fights.
The PC version of Cinder City will support the full suite of Nvidia technology, including Multi Frame Generation and advanced ray-tracing.
NCSoft has confirmed that Cinder City is being developed using Unreal Engine 5, and will be coming to PC and consoles in 2026.
Blade & Soul NEO is an Unreal Engine 4 remaster of the classic South Korean MMO Blade & Soul. Check out our thoughts on its western release.
Wilds of Talandre will be a free expansion for Throne and Liberty, and will bring with it new content like bosses and dungeons.