Xbox One Will Use Cloud to Add Features, Performance Increases Over Time

Phil Harrison, at it again.


Little more than a month ahead of the Xbox One’s release, Microsoft is still touting the benefits of the Cloud. Corporate VP Phil Harrison talked about how the power of the Cloud would grant the console performance increases over time, besides further facilitating the move to a more digital content-based console world.

Speaking to MCV, Harrison stated that, “The way in which you keep the market fresh is keep the technology fresh and keep the development ecosystem growing so that new and exciting experiences are coming out. And with Xbox One using the power of cloud we can add features, we can add functionality, we can have performance increases over time. I think that will keep the platform very fresh over a long period of time.

“On a macro-global scale, the world is clearly moving in a digital direction. It is, I think, an unstoppable, inexorable momentum. We are going to see the world be truly digital. But with Xbox One we quite correctly give people choice. They can consume and play games on disc, and get all the benefits of that. Or they can consume games digitally. Remember our games will launch day-and-date on both digital and physical, so it’s up to the user to choose which medium they want and have the benefits of either method.”

The Xbox One will launch on November 22nd across 13 territories. Are you convinced of the benefits of the Cloud, seen in games like Forza Motorsport 5? Let us know in the comments.

cloud computingMicrosoftPhil HarrisonXbox One