XCOM: Enemy Within Not Available as DLC on Consoles Due to Size

Console owners will need to make due with the Commander's Edition instead.


Firaxis Games announced that it would be releasing an expansion to XCOM: Enemy Unknown, titled Enemy Within, on November 12th for PC and consoles. However, while the PC will get the DLC for $30, Xbox 360 and PS3 players will need to pick up the Commander’s Edition, which includes the original game, the Slingshot and Elite Soldier DLC and Enemy Within. This was done because the DLC is “too big” and modified the base experience so much that anything less than a reissue wouldn’t seem right according

Speaking to Joystiq at PAX Prime, senior producer Garth DeAngelis stated that, “For the expansion on the PC, it was fairly straightforward. But when it came to the consoles, it was too big. If we wanted to deliver the same content to the console players, we had to do it this way as a standalone expansion on a disc. We couldn’t simply just patch it in.”

He also stated that things such as new units, gameplay features and such were intricately connected to the initial experience. “These things are tied deeply into Enemy Unknown so we wanted to release [the Commander’s Edition] as sort of the ultimate edition, with all the previous DLC on this one disc. It was either deliver it this way or not deliver it at all.”

Would you be willing to replay Enemy Unknown with the changes of Enemy Within implemented? Let us know below.

Commander's EditionDLCFiraxis GamesMacpcps3xbox 360XCOM: Enemy Within