Baldur’s Gate 3 Hotfix 20 is Live, Fixes Issues with Minthara and Halsin

The hotfix also adds crash safeguards for saves that won't load, fixes an infinite loot bug and makes some characters more sociable.

Larian Studios has announced the release of Hotfix 20 for Baldur’s Gate 3, which brings Patch 6 and all of its hotfixes to Mac users. As for everyone else, it adds crash safeguards for those whose save games won’t load and fixes issues that could cause a 30-second black screen for a second player if split-screen is enabled.

An infinite loot bug involving Herdmaster Skardjall has also been fixed, but perhaps the most important are fixes to Minthara. If you recruited her, sometimes she wouldn’t follow the party into Act 2 or 3. A similar issue affected Halsin, who wouldn’t move after you reached Last Light in Act 2. Both are now fixed, alongside another that caused characters to say they were too busy to talk.

Check out the full hotfix notes below. Baldur’s Gate 3 is available for PS5, Xbox Series X/S and PC, with over 10 million copies sold. Larian is working on official mod support, consoles included, for later this use, so stay tuned for more updates and patches.

Hotfix #20

FIXES

  • Introduced a few crash safeguards to ensure that when a savegame fails to load, you’ll be sent back to the Main Menu.
  • Fixed some issues causing the second player on split screen to have a black screen for 30 seconds.
  • Fixed a bug preventing you from opening containers (like the Camp Supply Sack) while trading if you selected a different character from the one who initiated the trade. This also fixed a sneaky money exploit.
  • Fixed a bug causing the environment to never take its turn, blocking combat from progressing.
  • Fixed a bug causing you to get stuck in combat if there were still some bats remaining after you defeated Cazador.
  • Fixed an infinite loot bug that would duplicate Herdmaster Skardjall’s Scale Mail every time you removed the Whipping Cane from his body.
  • Fixed a bug causing the crime dialogue for trespassing to get spammed beside the Steel Watch Foundry.
  • Fixed some banding and shader issues in cinematics that were causing VFX artefacts on faces at certain angles.
  • Fixed Minthara sometimes not following the party in Act II or Act III.
  • Fixed a case where Halsin wouldn’t move to his position when you arrived at Last Light in Act II.
  • Fixed an issue where Minthara wouldn’t leave the party after being escorted out of Moonrise Towers.
  • Fixed an issue causing characters to tell you they were too busy to talk to you when you tried to speak to them. They were lying.
  • Fixed missing tab textures in the Trade UI.
  • Hid the filter tabs for traders when bartering with them, these will be reintroduced in a future update pending further testing.
  • Fixed a potential crash when preloading complex cinematics.
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