Borderlands 4 Must Be “Fully Addressed” From A Consumer PoV Before Switch 2 Release, Says Take-Two

The looter shooter still has a bit of a journey ahead of it, but Take-Two CEO Strauss Zelnick still believes that a Switch 2 port is doable.

We’ve been hearing quite a lot from Take-Two CEO Strauss Zelnick, from confirmation about the fate of 2K’s NFL title to an update on the next BioShock (which has seemingly found its footing after a long development period).

But what about Borderlands 4 on the Nintendo Switch 2? Well, an interview with Game File has shed light on why it isn’t happening anytime soon, after development on the port was paused earlier this year. Zelnick has elaborated on the reasons, citing optimizations on existing platforms as a priority.

“We want to make sure that we’ve fully addressed Borderlands 4 from a consumer’s point of view before we bring it to more platforms.”

Zelnick is referring to the PC version, a facet of the experience we even commented on in our review of the release build, where we called performance a mixed bag. Ironing out those kinks seems to be keeping the developers occupied at the moment, although Zelnick remains firmly optimistic that a Switch 2 port is “doable”.

Well, there’s still a lot of content and new additions from a very extensive 2026 roadmap to look forward to if you’ve not been able to get enough of the latest addition to the franchise. Let’s hope that it eventually makes it to the Switch 2 and brings a whole new bunch of players to the table as the year goes by.

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