Archive For Take-Two Interactive Tag

Grand Theft Auto 6 Requires Raising Funds to Continue Through the Story

Grand Theft Auto 6 Requires Raising Funds to Continue Through the Story

Players have several options to earn cash, including robbing stores and stealing cars to sell to fences, though results may vary.

GTA 6’s Leonida is So Massive Even Its Developers Haven’t Seen All Of It, Per Rockstar

GTA 6’s Leonida is So Massive Even Its Developers Haven’t Seen All Of It, Per Rockstar

This is really good news for an open world that’s slated to raise the bar for the genre while featuring the best of its predecessors.

Grand Theft Auto 6 Leaks Investigation is “Rapidly Evolving”, Says Take-Two

Grand Theft Auto 6 Leaks Investigation is “Rapidly Evolving”, Says Take-Two

The company has filed a new DMCA subpoena for Discord, this time around asking the courts to keep it sealed to avoid tipping off the leaker.

Grand Theft Auto 6 Team Hand-Crafted “Every Room,” “Art-Directed Each Individual”

Grand Theft Auto 6 Team Hand-Crafted “Every Room,” “Art-Directed Each Individual”

"Who's sitting where, what they're drinking, the marks that are left on the table" are only a few things Rockstar considered for each room.

GTA 6 Development Started in 2015, Says Rockstar North Co-Studio Head

GTA 6 Development Started in 2015, Says Rockstar North Co-Studio Head

However, the "majority of the team" only began working on it after shipping 2018's Red Dead Redemption 2, says Rob Nelson.

Grand Theft Auto 6 Runs at 30 FPS, 60 FPS Mode Remains Unconfirmed for Launch – Rumor

Grand Theft Auto 6 Runs at 30 FPS, 60 FPS Mode Remains Unconfirmed for Launch – Rumor

Rockstar North co-studio head Rob Nelson will reportedly need to consult with the technical team to see if it's possible.

GTA 6 – 25 Details Hidden in the 27-Minute Gameplay Showcase

GTA 6 – 25 Details Hidden in the 27-Minute Gameplay Showcase

As if Rockstar's sequel isn't already the media event of the year, the Extended Look offered a startling look at its fidelity and systems.

Grand Theft Auto 6 Features “Well Over” 600,000 Animations, Double of Red Dead Redemption 2

Grand Theft Auto 6 Features “Well Over” 600,000 Animations, Double of Red Dead Redemption 2

The range of animations showcased during the recent Extended Look is only scratching the surface in Rockstar's upcoming epic.

Grand Theft Auto 6 Won’t Have Any Monetization or Use Generative AI

Grand Theft Auto 6 Won’t Have Any Monetization or Use Generative AI

Rockstar also wouldn't confirm any details about the next GTA Online to Kinda Funny Games, keeping the focus on single-player.

Grand Theft Auto 6’s Map is Triple the Size of Red Dead Redemption 2

Grand Theft Auto 6’s Map is Triple the Size of Red Dead Redemption 2

Vice City and Leonida completely dwarf Rockstar's 2018 title in terms of playable area and should offer far more complexity.

GTA 6 Lets You Study Zoo Animals and Select Unique Responses to NPCs

GTA 6 Lets You Study Zoo Animals and Select Unique Responses to NPCs

Rather than a new game, Rockstar's latest is a fresh and expanded take on some familiar returning features from the studio's finest.

GTA 6 Developer Opted Out of 4 Protagonists to Encourage “Player Connection” With Jason and Lucia

GTA 6 Developer Opted Out of 4 Protagonists to Encourage “Player Connection” With Jason and Lucia

The road to release for GTA 6 is underway with the gameplay premiere, and this little nugget tells us quite a bit about the new duo of leads.

Grand Theft Auto 6 Playthrough Could Take 80 Hours, per Rockstar

Grand Theft Auto 6 Playthrough Could Take 80 Hours, per Rockstar

That total included “optional goals with narrative ramifications" in Rockstar North co-studio head Rob Nelson's playthrough.

Grand Theft Auto 6 Team is “Nervous,” Says Co-Studio Head, “Wants Things To Be Perfect”

Grand Theft Auto 6 Team is “Nervous,” Says Co-Studio Head, “Wants Things To Be Perfect”

"It’s a hard thing. As much pressure as we feel externally, I don’t think it can compare to the pressure we put on ourselves as a team."

Grand Theft Auto 6’s World Complexity is “Very Much Like” Red Dead Redemption 2, Says Co-Studio Head

Grand Theft Auto 6’s World Complexity is “Very Much Like” Red Dead Redemption 2, Says Co-Studio Head

In an interview, Rob Nelson said that the only way Rockstar Games could achieve its ambitions was through current-gen consoles.

GTA 6 Extended Look Reveals Gorgeous Visuals, Robberies, Chases, and 6 Star Wanted System

GTA 6 Extended Look Reveals Gorgeous Visuals, Robberies, Chases, and 6 Star Wanted System

Whether it's comfortably cruising in a convertible or engaging in a high-speed chase and shootout with the cops, this is vintage GTA.

Grand Theft Auto 6’s First Gameplay Showcases a Routine Pick-up Gone Wrong

Grand Theft Auto 6’s First Gameplay Showcases a Routine Pick-up Gone Wrong

Our first look at Rockstar's magnum opus is a shootout at a drug lab, where Jason and Lucia fight past Vice City PD to escape.

Grand Theft Auto 6 – 15 Gameplay Details We’re Hoping Rockstar Finally Reveals

Grand Theft Auto 6 – 15 Gameplay Details We’re Hoping Rockstar Finally Reveals

New information about Rockstar's open-world title has come to light, and it's only made us more excited for today's premiere.

Grand Theft Auto 6 Extended Look is 26 Minutes Long, per Netflix

Grand Theft Auto 6 Extended Look is 26 Minutes Long, per Netflix

Premiering at 3 PM ET on Netflix first, the showcase will feature Rockstar's massive open-world title running on PlayStation 5.

Grand Theft Auto 6’s Character Population is Rockstar’s “Most Detailed and Varied” Yet

Grand Theft Auto 6’s Character Population is Rockstar’s “Most Detailed and Varied” Yet

Rockstar created "new tools and pipelines" to extensively capture the diversity of Miami and Florida for its open-world magnum opus.