The studio is looking for a senior gameplay programmer who can work with a small team on "classic game technology areas."
“And I think the minute you stop running scared, you better get a different job if you’re in the entertainment business," he said.
"We need to be true to the underlying intellectual property, and we need to be true to our consumers,” says Strauss Zelnick.
"How you feel about something you buy is the intersection of the thing itself and what you pay for," said Take-Two's Strauss Zelnick.
A report indicates that the PS5 release will include the whole game and its expansion in a disc, while Switch 2 will get a code-in-a-box.
Standing up to bullies is always a great way to earn some goodwill, but Take-Two has lucked out in the recent situation with Rockstar.
According to public records in the UK, Rockstar North's magnum opus is already far above the competition in terms of costs.
Previously part of Zynga before it was acquired by Take-Two, Luke Dicken and several unknown team members have apparently been laid off.
"I'll be amazed if they didn't because the architecture of technology has advanced significantly since GTA 5," says Rob Carr.
Based on the reported amount spent on employee salaries in Rockstar North alone, this could be the most expensive game ever made.
One of potentially many key features has seemingly leaked ahead of the game's next big reveal, courtesy of a former developer.
Strauss Zelnick noted that, while AI can make things that look like games, making interactive worlds "is a completely different animal".
Strauss Zelnick spoke about Take-Two having plenty of experience with working on games for different audiences, like WWE 2K and NBA 2K.
Rockstar may not be gearing up to open pre-orders anytime soon, but this could be proof that it's on track for whenever it does.
"This is not... we're not selling hamburgers," said Zelnick about Grand Theft Auto 6. "We're selling this unique art form."
Over a decade since Grand Theft Auto 5 launched to massive success, and following numerous delays, the sequel may finally be upon us.
Strauss Zelnick was asked about whether recent reports about the physical release being delayed to prevent leaks were credible.
"We're still supporting Borderlands," says Strauss Zelnick, despite no update on sales numbers and pausing Switch 2 development.
"Their worlds are handcrafted. That's what differentiates them," said Strauss Zelnick about the development of Grand Theft Auto 6.
Noting a "light touch" when dealing with Rockstar, Strauss Zelnick said he has every reason to think that GTA Online support will continue.