“You needed guns, you needed these larger-than-life characters,” said the former lead writer and Rockstar Games co-founder.
Take-Two Interactive says they were terminated for "gross misconduct, and for no other reason," but didn't go into specifics.
“It’s a Grand Theft Auto. It’s going to be a game about being a criminal, but the way it’s going to be a game changes quite a lot."
"You end up with something pretty derivative," said Take-Two's Strauss Zelnick, who also cited concerns with IP protection.
For the sake of context, Dan Houser has written for every GTA game since GTA: London 1969, as well as Max Payne 3 and RDR and RDR2.
The company's claim about the possible success of the game was found in a since-deleted job listing for a lead software engineer.
The Grand Theft Auto games have featured funny takes on the real-life sites since the release of Grand Theft Auto 4 back in 2008.
A new report indicates that Embracer Group was trying to facilitate a deal between Take-Two and Xbox to transfer the Perfect Dark IP.
With DLSS 4 support, Grand Theft Auto 5 Enhanced players can now enable multi frame generation as well as improved image upscaling.
"We try not to pump expectations. Rockstar's whole stock and trade is to have these extraordinary expectations and still beat them."
CEO Strauss Zelnick spoke about the company's plans on being "the most creative, the most innovative and the most efficient company".
Take-Two Interactive CEO Strauss Zelnick also spoke about the company's approach to variable pricing in the context of Grand Theft Auto 6.
While the rumored current-gen version still hasn't been announced, the 2018 open-world epic continues to put up solid numbers.
"We’re highly focused on making sure that the experience is great," says Strauss Zelnick, because "consumers have paid a fair price for it."
Circana analyst Mat Piscatella refers to the current market as being like the Wild West, with big games available at different prices.
One of the analysts, Wedbush Securities' Michael Pachter, reiterated his belief that the game will cost $100 when it finally comes out.
An agreement was signed between SAG-AFTRA and gaming companies to give performers "guardrails and disclosure" about the use of AI.
Former Rockstar developer Obbe Vermiej talks about how it's already happening, with programmers making up "maybe 10, 15 percent" of teams.
This update has been the biggest one that Red Dead Online has seen a while, since its developers were moved over to work on GTA 6.
Rob Wiethoff, who voiced John Marston in Red Dead Redemption 2, apologised for the announcement not happening last week.