Archive For Take-Two Interactive Tag

Union Protests Take-Two’s London Office Over Rockstar’s Firing of Employees

Union Protests Take-Two’s London Office Over Rockstar’s Firing of Employees

"This is also a complete attack on workers’ rights and people’s well-being,” said the Independent Workers' Union of Great Britain.

GTA 6 Developer Says Its Recently Fired Employees Were Leaking Confidential Information

GTA 6 Developer Says Its Recently Fired Employees Were Leaking Confidential Information

"This was in no way related to people's right to join a union or engage in union activities," said a spokesperson for Rockstar Games.

Red Dead Redemption 2’s Tense Development Was “Behind Schedule,” “Over Budget,” Says Dan Houser

Red Dead Redemption 2’s Tense Development Was “Behind Schedule,” “Over Budget,” Says Dan Houser

"Turns out a lot of people doubt you at that moment," says the Rockstar co-founder. "It’s not that fun. I think that was a lot of pressure."

GTA “Wouldn’t Really Have Worked” in London Because It’s “So Much About America,” Says Dan Houser

GTA “Wouldn’t Really Have Worked” in London Because It’s “So Much About America,” Says Dan Houser

“You needed guns, you needed these larger-than-life characters,” said the former lead writer and Rockstar Games co-founder.

GTA 6 Studio Rockstar Accused of Union-Busting After Firing 30-40 Staff

GTA 6 Studio Rockstar Accused of Union-Busting After Firing 30-40 Staff

Take-Two Interactive says they were terminated for "gross misconduct, and for no other reason," but didn't go into specifics.

Why Grand Theft Auto Stays Fresh: Dan Houser Says Each Game Feels Different on Purpose

Why Grand Theft Auto Stays Fresh: Dan Houser Says Each Game Feels Different on Purpose

“It’s a Grand Theft Auto. It’s going to be a game about being a criminal, but the way it’s going to be a game changes quite a lot."

Next Grand Theft Auto Can’t be AI-Developed, Says Take-Two CEO: “It Wouldn’t Be Very Good”

Next Grand Theft Auto Can’t be AI-Developed, Says Take-Two CEO: “It Wouldn’t Be Very Good”

"You end up with something pretty derivative," said Take-Two's Strauss Zelnick, who also cited concerns with IP protection.

Grand Theft Auto 6 Will Not Feature Any Writing or Character Sets by Co-Founder Dan Houser

Grand Theft Auto 6 Will Not Feature Any Writing or Character Sets by Co-Founder Dan Houser

For the sake of context, Dan Houser has written for every GTA game since GTA: London 1969, as well as Max Payne 3 and RDR and RDR2.

Grand Theft Auto 6 Touted as “The Largest Game Launch in History” in New Job Listing

Grand Theft Auto 6 Touted as “The Largest Game Launch in History” in New Job Listing

The company's claim about the possible success of the game was found in a since-deleted job listing for a lead software engineer.

Grand Theft Auto 6 Related Website Domains Discovered With Parodies of Uber, WhatsApp – Rumour

Grand Theft Auto 6 Related Website Domains Discovered With Parodies of Uber, WhatsApp – Rumour

The Grand Theft Auto games have featured funny takes on the real-life sites since the release of Grand Theft Auto 4 back in 2008.

Crystal Dynamics Layoffs Were Due to Perfect Dark IP Deal Falling Through – Rumour

Crystal Dynamics Layoffs Were Due to Perfect Dark IP Deal Falling Through – Rumour

A new report indicates that Embracer Group was trying to facilitate a deal between Take-Two and Xbox to transfer the Perfect Dark IP.

Grand Theft Auto 5 Enhanced Gets DLSS 4 Support in Drift Week Update

Grand Theft Auto 5 Enhanced Gets DLSS 4 Support in Drift Week Update

With DLSS 4 support, Grand Theft Auto 5 Enhanced players can now enable multi frame generation as well as improved image upscaling.

Take-Two CEO Has “Very, Very High” Level of Conviction About GTA 6 Launching in May 2026

Take-Two CEO Has “Very, Very High” Level of Conviction About GTA 6 Launching in May 2026

"We try not to pump expectations. Rockstar's whole stock and trade is to have these extraordinary expectations and still beat them."

Take-Two Interactive is Planning For the Long-Term Future, Not Resting on its Laurels – CEO

Take-Two Interactive is Planning For the Long-Term Future, Not Resting on its Laurels – CEO

CEO Strauss Zelnick spoke about the company's plans on being "the most creative, the most innovative and the most efficient company".

Borderlands 4 is $70 Because Take-Two Wants to Deliver “More Value” Than What it Costs

Borderlands 4 is $70 Because Take-Two Wants to Deliver “More Value” Than What it Costs

Take-Two Interactive CEO Strauss Zelnick also spoke about the company's approach to variable pricing in the context of Grand Theft Auto 6.

Red Dead Redemption 2 Has Sold Over 77 Million Units

Red Dead Redemption 2 Has Sold Over 77 Million Units

While the rumored current-gen version still hasn't been announced, the 2018 open-world epic continues to put up solid numbers.

Take-Two CEO Discusses GTA 6 Pricing and Delivering “More Value Than What We Charge”

Take-Two CEO Discusses GTA 6 Pricing and Delivering “More Value Than What We Charge”

"We’re highly focused on making sure that the experience is great," says Strauss Zelnick, because "consumers have paid a fair price for it."

Video Games No Longer Have Standard Price Tags, Each Game Will be Priced Differently – Analyst

Video Games No Longer Have Standard Price Tags, Each Game Will be Priced Differently – Analyst

Circana analyst Mat Piscatella refers to the current market as being like the Wild West, with big games available at different prices.

Grand Theft Auto 6 Will Generate $10 Billion, Development Budget Will Cross $1.5 Billion – Analysts

Grand Theft Auto 6 Will Generate $10 Billion, Development Budget Will Cross $1.5 Billion – Analysts

One of the analysts, Wedbush Securities' Michael Pachter, reiterated his belief that the game will cost $100 when it finally comes out.

SAG-AFTRA Video Game Voice Actors Strike Comes to an End With New Agreement

SAG-AFTRA Video Game Voice Actors Strike Comes to an End With New Agreement

An agreement was signed between SAG-AFTRA and gaming companies to give performers "guardrails and disclosure" about the use of AI.