Cyberpunk 2077 – Patch 1.2 Will Change Police Response, Add Steering Sensitivity Slider

Double-tapping a movement key to dodge can also be disabled.

CD Projekt RED has released a new development update on Cyberpunk 2077’s upcoming patch 1.2. Currently scheduled for the second half of March, it includes a few changes to Night City PD response and controls. Satirizing the current police AI which makes officers appear out of thin air, the developer confirmed they’ll now take a bit longer to properly respond to crime.

“This is an important step in addressing the behavior of the police in our game. It should decrease the problem of NPCs spawning behind players’ backs and create an impression that it takes some time for the police to arrive at the crime scene after the crime has been reported,” said lead gameplay designer Patryk and technical design coordinator Łukasz. A recon drone is also being added to “create the feeling of the police assessing the situation.”

Another change is the addition of a Steering Sensitivity slider, allowing players to better control their vehicles. The developer also noted that cars became tougher to control at lower frame rates so the steering speed should now be “very consistent from 20 to 60+ FPS.” Individual cars, like the Archer Hella, have also seen some tweaks in this regard. Also, those who find their vehicles stuck on curbs or other obstacles can now rock them side to side or roll them to get free.

Finally, dodging on double-tapping a movement key can now be turned off in the settings. Double-tapping the Crouch button will still allow for dodging but for now, moving WASD bindings should be “more feasible.” Other bindings will be fixed in “upcoming patches.” CD Projekt RED hasn’t given a release window for update 1.2 but stay tuned for more details in the coming days.

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