Destiny 2 Hotfix 2.0.2 is Live, Fixes Numerous Issues

Among many fixes is Sentinel Shield no longer cancelling out when standing in Well of Radiance.

With the Last Wish raid for Destiny 2: Forsaken just few days away, Bungie has released hotfix 2.0.2. This corrects a number of issues that have cropped up since the DLC’s release For the full patch notes, see below (as provided by Bungie).

Among some of the more notable fixes are fixes for issues like Lord of Wolves losing ammo and the Memento Mori perk for Ace of Spades persisting when switching weapons. Explosive rounds were dealing less damage than their pre-DLC state and should now thus be working as intended (though Bungie is still investigating issues behind low Scout Rifle damage in PvE).

Perhaps the best fix is Sentinel Shield no longer draining Super Energy at a rapid pace when stepping into Dawnblade’s Well of Radiance. Given the damage buffs these Supers provide, they’ll be essential for optimal DPS when the raid rolls around. Destiny 2: Forsaken’s Last Wish raid is out on September 14th, 10 AM PDT so gear up appropriately and make a run for World’s First.

Sandbox

General

  • Fixed an issue where Antaeus Wards were sometimes generating orbs when used by Sentinels
  • Fixed an issue where Shards of Galanor were not giving energy back when knives hit from a long distance
  • Fixed an issue where players were able to create 10 Deadfall Void Anchors using Orpheus Rigs and Moebius Quiver

Armor

Fixed an issue where the Cloak of Remembrance would not interact properly with other objects

Exotic Weapons

Lord of Wolves

Fixed an issue where Lord of Wolves could lose ammo

Ace of Spades

Fixed an issue where visual effects from the Memento Mori perk would persist when swapping weapons

Weapons

Fixed an issue where explosive rounds were dealing less damage than intended

Abilities

Titan

  • Fixed an issue where Thundercrash was missing some visual effects
  • Fixed an issue where walking into the Dawnblade Well of Radiance while blocking with the Sentinel Shield would drain Super energy
  • Fixed an issue where Sentinel Super kills would not progress the Code of the Commander subclass path
  • Reduced amount of health, melee energy, and grenade energy returned when using the Sentinel Commander subclass path

Warlock

Fixed an issue where Phoenix Dive would grant alternate amounts of health due at different frame rates on PC

Hunter

Fixed an issue where Exploding Knives would deal less damage due at different frame rates on PC

Items and Economy

Character Boost

Fixed an issue where boosted characters were not unlocking the Curse of Osiris or Warmind campaign triumphs

Bounties

  • Fixed an issue where bounties were not being sorted properly in the Pursuits section of character inventory
  • Fixed an issue where Lost Sector bounties were not progressing properly when in a fireteam
  • Fixed an issue where the “Fist of Judgement” bounty had an incorrect objective
  • The wanted bounty for Irxis Partisan now shows the correct mug shot

Triumphs

  • Fixed an issue where the “Relic Rumble” Triumph was not progressing properly
  • Fixed an issue where “The Best Defense” Triumph was unlocking prior to completing the proper objective
  • Removed a duplicate checkbox in the Mercury “Lost Sectors” Triumph
  • Fixed an issue where Baron Triumphs would not unlock for players who joined an activity in progress
  • Fixed an issue where the “Adventurous” triumph for Io was not granting proper Triumph score

Activities

Escalation Protocol

  • Fixed an issue that sometimes caused players to revert to wave 1 after failing a wave and restarting it
  • Players may now restart at wave 6 after completing wave 7
  • Option available for 60 seconds after wave 7 completion

Technical

PC

Fixed an issue with Toggle ADS where players would not auto-cancel out of ADS when expected

IGR Bounties

Fixed an issue where players in IGRs in the Korea region could no longer earn IGR bounties

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