The DualSense is perhaps one of the most exciting things about the PS5, and Sony have definitely been placing lot of emphasis on it in the lead-up to the console’s launch. Similarly, developers in the industry have also been speaking about the controller quite a bit, and what its adaptive triggers and haptic feedback will enable in games going forward, from Deathloop and GhostWire: Tokyo, to Spider-Man: Miles Morales and Horizon Forbidden West, to Gran Turismo 7 and Demon’s Souls.
Another developer that’s excited about the potential of the PS5’s new console is Dual Effect Games, who’re working on Tormented Souls, the classic old school survival horror title due out next year. In an interview with SegmentNext, in fact, the developer said that thanks to the much better tactical response the DualSense will allow, the controller will be “transcendent” for horror games in particular.
“I think that DualSense would be very transcendent for horror games on PS5, since it will help to increase player insertion in the experience,” the developer said. “I can imagine a transparent plastic artifact full of spiders that you have manipulated with your hands using the joystick movement sensors, while you can feel all those little spider legs going wild through your palm.”
The DualSense’s adaptive triggers, haptic feedback, and even the PS5’s 3D audio engine are things that developers brought up quite often while talking about increased immersion in next-gen games, and it does seem like horror games in particular will benefit from that more than most other genres.
The PS5 is due out some time this Holiday, so hopefully we’ll learn a lot more about how exactly developers are using the DualSense not long from now.