FIFA 17 Developers Discuss New Modes, Gameplay Tweaks, And More

The freshest FIFA game in years.

FIFA 17 promises to be one of the more substantial updates the series has had in years- two big reasons for this appear to be that the game is finally running on Frostbite engine, which the folks at DICE had developed, instead of EA Sports’ proprietary Ignite Engine, and the addition of the Story Mode to the game.

And as it turns out, the two are related: in their Gamescom update for the game this year (via Pure PlayStation), EA Sports revealed that the Story Mode was only made possible because of them using the Frostbite Engine for this game. They also revealed that they have made a lot of changes to the flow of the moment to moment gameplay: more control, more moves and stances available, better physics, more ways to hit the ball, more realistic responses, and just generally, a move towards trying to make the player feel as though they are one part of a team playing on a field, and not just a lone wolf.

It all sounds like it will add up to a substantial change for this year’s game over the previous few years’ entries. FIFA 17 is due out in September on Xbox 360, Xbox One, PlayStation 3, PlayStation 4, and PC.

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