Final Fantasy 14: Dawntrail Director Apologizes for Early Access Issues

Issues like the Xbox version becoming unresponsive, animation bugs and problems with certain activities are a "high priority."

Square Enix’s latest expansion for Final Fantasy 14, Dawntrail, recently entered early access for pre-orders. Unfortunately, it hasn’t been without issues. Director/producer Naoki Yoshida outlined the same in a new blog post while offering “my sincere apologies.”

The issues in question include the Xbox Series X/S version becoming “unresponsive” when moving between field areas and cities. Yoshida revealed that it’s likely due to “a phenomenon known as memory fragmentation.” Though the team is working to rectify it, a patch will need to be deployed, which requires QA testing and could thus take a few days.

Memory fragmentation is less likely to occur on worlds with fewer players on screen, so it’s best to play on the Dynamis, Shadow or Oceania data centres. Several activities like Dragonsong’s Reprise (Ultimate), Minstrel’s Ballad: Shinryu’s Domain and Delubrum Reginae (Savage) are also facing issues where freezing isn’t working. A client patch will address these as well.

Finally, there’s an issue with the animations of certain races, specifically when performing actions like Seraphism. The primary culprit is “incorrect values being input for the corresponding parts during fine-tuning of the graphical update and other fixes.” These issues are deemed “high priority” with a hotfix due later this week, though whether it addresses the freezing and Xbox issues remains to be seen.

Final Fantasy 14: Dawntrail is available for PS4, PS5, Xbox Series X/S and PC. Check out our feature for more details.

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