Horizon Zero Dawn Developer Posts Statement About Known Issues In Upcoming PC Release

Guerrilla Games gets ahead of several issues you'll be seeing tomorrow.

Tomorrow will see the much anticipated PC release of Horizon Zero Dawn. It’s quite the occasion, because the game itself is highly acclaimed, and is also a formerly Sony first party exclusive, making it quite the rarity. It’s available for preload on Steam now, but the developer seems to want to get ahead of some issues that will be probably be popping up.

Via the game’s official Steam page, Guerrilla Games issues a statement on the port. In it they say you should be updated to the latest NVIDIA and AMD drivers, and also detail some of the known issues that you will encounter. First off, Anisotropic Filtering settings are not working during this launch period. Some animations are designed to only refresh at 30 FPS even if you have it set to higher FPS. And finally, they warn of some stutter with things like world traversal, UI and quest updates, and other various systems. You can read the full post through here. The developer says they are investigating how to address all of these issues. There will also be an one-time initial shader compilation that will take 10-15 minutes before the game begins.

Horizon Zero Dawn launches August 7th on the PC, and you can check out the PC requirements through here. The game is, of course, also available on PlayStation 4.

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