Archive for "Guerrilla Games" Tag
Support for AMD's FidelityFX Contrast Adaptive Sharpening has also been added.
Another place to play the open world adventure.
Shadow Fall will also get a boost to 60 FPS.
Slowly but surely we are getting a good port.
This is how they can have their cake, and eat it too.
More fixes for the PC release.
Its PC launch was nearly as large as that of The Witcher 3.
Both first party exclusives are going to be cross-gen releases.
Work continues on issues like HDR and anisotropic filtering not working.
Guerrilla also continues to investigate issues like anistropic filtering or HDR not working.
Meanwhile, Marvel's Spider-Man: Miles Morales benefits off quicker loading, "more detailed assets."
More fixes for the problematic PC port.
Marvel's Spider-Man: Miles Morales also benefits from haptic feedback, indicating the direction of attacks.
More issues are also being investigated, with Guerrilla continuing to work on solutions.
The PC release's first update fixes a few functionality and crashing issues, though a larger update is also in...
The developer is aware of issues reported about the PC port.
An in-depth tech analysis of Horizon: Zero Dawn on PC.
Sony now finds itself in very rarefied company.
But at its worst, the game feels like a slave to the machine that is the open world genre.
Guerrilla Games gets ahead of several issues you'll be seeing tomorrow.