Kerbal Space Program 2 Development Moves In-House To Newly Opened Private Division Studio

Key members of the current development team have been retained.

Take-Two Interactive have announced that their publishing label Private Division has opened up new studio in the greater Seattle area. The purpose of this studio is to be “wholly focused on bringing to life the next generation of the Kerbal Space Program franchise”. That means that Kerbal Space Program 2’s development has been moved in-house to this new studio, while earlier it was being developed by Star Theory Games (who also developed the first game).

Take-Two also stated in their announcement that some key members of the Kerbal Space Program development team at Star Theory Games would also be moving to the new studio, including studio head Jeremy Ables, creative director Nate Simpson, and lead producer Nate Robinson. Take-Two says they will continue to lead the development of Kerbal Space Program 2.

“Since we acquired Kerbal Space Program in 2017, we have consistently produced, high-quality content for our community, which in turn has resulted in strong growth, both in terms of new players engaging with the franchise, and our ambitions to take it to the next level,” said Michael Worosz, head of Private Division. “The opening of this new studio, whose purpose is dedicated solely to the ongoing development of KSP, is a reinforcement of our promise to bring the best experiences to our fans and players for Kerbal Space Program 2 and beyond.”

Kerbal Space Program 2 is due out before April 2021. Unlike most Private Division games, it won’t be exclusive to the Epic Games Store, and will also be coming to Steam.

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