The Metal Gear Solid games are synonymous with long and heavy cut scenes. But according to a journalist who went hands on with the preview build of Metal Gear Solid 5: The Phantom Pain, has revealed that the emphasis is on delivering a better gameplay experience. Rashed Mokdad tweeted, “The game is easily leaning towards a better gameplay experience as opposed to heavy cutscenes.”
I wonder how the fan base will react towards this piece of information. The fun part of playing these games is to sit back and enjoy as the narrative unfolds through these intricately directed cut scenes. But I guess it’s best to reserve judgment until we get to play the entire game come this September.
Rashed also revealed that fans may have mixed feelings when they start playing the game but once the story settles down it’s amazing. “There a lot of changes, some fans may need to get adjusted to in order to enjoy the story.”
“I think fans will have mixed feelings in the beginning (because it feels so different) but once you get hooked it’s amazing, ” he said.
Metal Gear Solid 5 is due for the PS4, Xbox One, PS3, Xbox 360 and PC.
Final tweet (I guess) about my #MGSVPreview. The game is easily leaning towards better gameplay experience as opposed to heavy cutscenes.
— The Arab Gamer (@ACE_CLOUD) May 15, 2015
@ShakanSwat I think fans will have mixed feelings in the beginning (because it feels so different) but once you get hooked it's amazing.
— The Arab Gamer (@ACE_CLOUD) May 15, 2015
@ShakanSwat wish I could talk more about it. But there lot of changes, some fans may need to get adjusted to in order to enjoy the story.
— The Arab Gamer (@ACE_CLOUD) May 15, 2015