You know, as big as Forza and DriveClub and Gran Turismo are, the best racing game this generation may be none of those- it may actually be the little known Assetto Corsa, a highly authentic racing sim by Kunos. The game was previously available only on PCs, but console versions are on the horizon, even if they have been delayed a bit into August.
Speaking to Red Bull, Kunos co-founder and executive manager Marco Massarutto discussed the upcoming game’s console release- and while he was discussing that, he got into talking about some other hardware on the horizon by the console makers, such as the PlayStation VR headset, or the upgraded Xbox One and PS4 consoles that are all but confirmed at this point.
“With the PlayStation, of course our first priority is to get the game out so as many people as possible can enjoy it,” Massarutto said, in response to a question asking him about whether or not the team might support the PSVR. “When it comes to the PS version of VR, the big problem is performance there but, you know, they may be coming out with that new upgraded model.”
In a lot of ways, what he says echoes what we have been hearing about the PS4 Neo and PSVR recently, each rumor lending more credence to the other. It sounds like PSVR definitely cannot work well on base console units- that the PS4 Neo is what leads to an acceptable level of performance there.
That new, upgraded PS4 console, then- Red Bull decided to ask him about that. Would that be something his team would be interested in doing?
“We’re a small studio, so time is always our bottleneck. There is only so much we can physically do. We need to shoot at the bigger target first and hit that. I don’t think we are going to be opening the market there, leading or something. We’ll wait,” he said.
Honestly, that sounds like a sensible course of action here- especially since, given just how new and radical the concept of iterative consoles is right now, it’s not even known if the PS4 Neo and Xbox One Scorpio will actually be successful.