Skull and Bones Development Has Reportedly Been Rebooted Once Again

A new report claims that development on the game was recently restarted, and a launch in 2022 is unlikely.

Skull and Bones’ troubled development is well documented by now. The game was first announced all the way back in 2017, with Ubisoft positioning it as their next big new IP. Originally scheduled for 2018 launch, but has since been delayed time and time again, most recently to FY 2023 (April 2022-March 2023) launch window.

And it seems development on the title has hit even more snags of late. In a recently published report, Game Luster claims that according to a source close with the project at Ubisoft Singapore, the studio where it is in development, the game has rebooted development once more. It is currently in the early stages of development, apparently, and is unlikely to come out even in 2022.

Allegedly, with its new direction, Skull and Bones is taking a new approach, which sees the camera in first person view when you’re controlling a ship similar to Sea of Thieves, and in third person view when you’re on-foot off ships.

This is an unconfirmed report, of course, but given how many issues the game’s development has faced, it doesn’t seem unfeasible. Last year, it was reported that the game’s creative director left Ubisoft in 2018, and that the game had been rebooted several times. A few months later, reports claimed that the game’s development had been rebooted once again in order to focus on live service storytelling.

In late 2020, following a string of allegations of sexual harassment at misconduct, a number of high profile employees at Ubisoft either departed or shifted to new roles. This included head of Ubisoft Singapore Hugues Ricour’s departure from the company.

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