Sony Has Certain Parity Policies As Well, Microsoft’s Indie Requirements Are Not Unreasonable – Dev

Grip Games' Jakub Mikyska on indie policies of Sony and Microsoft.

Microsoft’s indie parity clause has been a subject of much debate ever since Microsoft announced the ID@Xbox policy at Gamescom 2013. Several developers in the past have outright mentioned their grievances with the parity clause whereas some have taken a neutral stance on it. In the past, Xbox One executives have mentioned that the parity clause can be tweaked if developers speak to them and bring along exclusive content for the Xbox platform.

Grip Games’ Tower of Guns is one of the many indie games that is available on both PS4 and Xbox One. GamingBolt recently got in touch with Grip Games’ Jakub Mikyska to have a chat on several topics including the indie policies of both companies. Surprisingly, Jakub revealed that Sony have their own set of parity policies as well, although he did not mentioned what it includes.

“Both Sony and Microsoft have their own policies and things you have to keep in order to be able to self-publish. Sony has certain parity policies as well. Both have certain content requirements, etc.”

He further explains that Microsoft’s policy on indies are not unfair and if developers speak to them, things can be worked on and agreed upon.

“I think that Microsoft’s requirements are not unreasonable and are quite understandable and what’s more, if you cannot keep them for any reason, you usually just need to ask and give a good reason and anything can be agreed on. We never really had any issue with Microsoft’s policies,” Jakub explained to GamingBolt.

These comments by Jakub possibly indicate that there are a lot of things going in the background that none of us really know. But what are your thoughts on this matter? Let us know in the comments section below.

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