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	<title>Banjo Kazooie &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>15 Video Game Franchises Microsoft Can Revive For Xbox Series X &#124; S</title>
		<link>https://gamingbolt.com/15-video-game-franchises-microsoft-can-revive-for-xbox-series-x-s</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 13 Apr 2022 08:42:27 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<category><![CDATA[Ares]]></category>
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		<category><![CDATA[Scalebound]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=514186</guid>

					<description><![CDATA[Even with the vast range of IPs available to Microsoft, there are specific titles we'd like to see making a comeback on current-gen platforms.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">U</span>pon Microsoft&#8217;s acquisition of Zenimax and Activision-Blizzard, it&#8217;s become apparent that <i>every </i>big publisher has a venerable treasure trove of IPs that are just laying around. Microsoft and Xbox Game Studios have the benefit of owning a lot more of them following its various acquisitions.</p>
<p>Following the Activision-Blizzard deal, Xbox boss Phil Spencer has cited his desire to work on franchises from his childhood. Inevitably that leads to the question: What other titles could be brought back for the Xbox Series X/S generation? Let&#8217;s take a look at 15 of them here.</p>
<p><b>Scalebound</b></p>
<p><iframe title="15 Games Microsoft Can Bring Back On Xbox Series X | S" width="500" height="281" src="https://www.youtube.com/embed/Z3lS-3BpiDk?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Set in a fantasy world with dragons, it saw protagonist Drew having a massive dragon named Thuban by his side. Along with functioning independently, one could also give commands to Thuban while fighting. It was also possible to directly control the dragon and enter Berserker mode for increased power. Announced in 2014 as an Xbox One exclusive, the hack and slash combat combined with battles on a massive scale looked promising, especially with up to four players in co-op.</p>
<p>Originally slated for release in late 2016, <em>Scalebound</em> would be delayed to the next year and subsequently cancelled in January 2017. Studio head Atsushi Inaba felt that “both sides failed” when it came to the cancellation and that it “didn’t do all of the things that we needed to do as a developer.” PlatinumGames has expressed interest in returning to the project – especially since Microsoft still owns the IP. It may not happen any time soon but never say never.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">514186</post-id>	</item>
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		<title>10 Video Game Characters Who Were Seemingly Useless</title>
		<link>https://gamingbolt.com/10-video-game-characters-who-were-seemingly-useless</link>
					<comments>https://gamingbolt.com/10-video-game-characters-who-were-seemingly-useless#respond</comments>
		
		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Wed, 05 Jan 2022 06:44:14 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=502242</guid>

					<description><![CDATA[The medium has no shortage of intriguing, surprising, or even double-crossing characters masked as seemingly useless, and here are 10 of them.]]></description>
										<content:encoded><![CDATA[<p><span style="font-weight: 400;">It&#8217;s been a long time since the medium of games has grown to house characters that are more than the sum of their parts. It&#8217;s true that just like movies and books, sometimes there are characters that only serve a singular purpose &#8211; and play little to no role in the overarching narrative. However, sometimes developers and writers can play tricks with the players which might mislead them into thinking about a character in a certain way, only to then turn around completely after a certain story beat or revelation. To that effect, here are 10 such characters that you thought were useless, but not really.</span></p>
<p><b>Thomas Downes &#8211; Red Dead Redemption 2</b></p>
<p><img fetchpriority="high" decoding="async" class="aligncenter wp-image-502974" src="https://gamingbolt.com/wp-content/uploads/2021/12/thomas-downes-download.jpg" alt="thomas downes" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/12/thomas-downes-download.jpg 1250w, https://gamingbolt.com/wp-content/uploads/2021/12/thomas-downes-download-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/12/thomas-downes-download-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/12/thomas-downes-download-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2021/12/thomas-downes-download-768x432.jpg 768w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p><span style="font-weight: 400;">Rockstar Games&#8217; latest<em> Red Dead Redemption 2</em> is a game about characters. In addition to the richly realized open-world brimming with personality, Arthur Morgan&#8217;s tale of redemption is also brimming with a complex and meaningful supporting cast of characters. Players meet Thomas Downes while completing extortion missions for Strauss, wherein a brawl against this person, who is on his deathbed gives Morgan tuberculosis. As our beloved cowboy realizes that he might not even live long enough to see Dutch&#8217;s grand plan come to fruition even if it was any good, to begin with, we start to see him change as he becomes a more empathetic and caring man than he was once before &#8211; a major courtesy of Thomas Downes.</span></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">502242</post-id>	</item>
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		<title>Rare Explains Why It Continues To Make New IP, Rather Than Working On Existing Franchises</title>
		<link>https://gamingbolt.com/rare-explains-why-it-continues-to-make-new-ip-rather-than-working-on-existing-franchises</link>
					<comments>https://gamingbolt.com/rare-explains-why-it-continues-to-make-new-ip-rather-than-working-on-existing-franchises#respond</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Wed, 20 Nov 2019 19:17:25 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Banjo Kazooie]]></category>
		<category><![CDATA[Everwild]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Rare]]></category>
		<category><![CDATA[windows 10]]></category>
		<category><![CDATA[Xbox game studios]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Scarlett]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=423327</guid>

					<description><![CDATA[Basically, stop asking them about Banjo already. ]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/11/Everwild.jpg"><img decoding="async" class="aligncenter wp-image-422808" src="https://gamingbolt.com/wp-content/uploads/2019/11/Everwild.jpg" alt="Everwild" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/11/Everwild.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/11/Everwild-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/11/Everwild-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2019/11/Everwild-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/11/Everwild-1536x864.jpg 1536w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>There is probably no set of gaming fans that is more long suffering or hard done by than fans of the classic British developer, Rare. Rare used to rule the world back in the 1990s, with a Naughty Dog-sequel string of prestige and commercial hits—except they did it across multiple genres and game types, multiple times in a single year. </p>
<p>Unfortunately, Rare’s star has long since fallen from their glory days. Once Microsoft purchased the studio, things unfortunately went south for well over a decade, with the studio only beginning to show signs of its old brilliance with <em>Sea of Thieves</em>. Continued support for <em>Sea of Thieves</em> elevated that game into being worthy of the old Rare—and also immediately led to fans wondering if this meant Rare would be more confident in taking on some of its classic IP, like <em>Banjo Kazooie</em>. An unexpected (but delightful) <a href="https://gamingbolt.com/super-smash-bros-ultimate-is-getting-banjo-and-kazooie-really"><em>Super Smash Bros.</em> collaboration</a> surely did not help matters on that front.</p>
<p>And yet, Rare’s new game is not <em>Banjo, </em>or <em>Conker</em>, or <em>Perfect Dark</em>, or <em>Blast Corps</em>. It’s not even a new <em>Sea of Thieves</em>. It is, instead, another new IP, a seemingly meditative and contemplative one that apparently takes some cues from <em>Breath of the Wild</em>, named, er, <em>Everwild</em>.</p>
<p>So, why do that? Why, when they are finally back in the limelight, put out another new IP, rather than giving fans some of their beloved favourites? In an interview with <a href="https://www.eurogamer.net/articles/2019-11-19-rare-boss-craig-duncan-on-everwild-sea-of-thieves-and-putting-other-games-stuff-on-their-pirate-ships" target="_blank" rel="noopener noreferrer">Eurogamer</a>, studio head Craig Duncan explained why the developer prefers to work on new franchises, rather than sticking with their established brands.</p>
<p>“If that was our logic we&#8217;d have been making <em>Jetpac</em> for the last 35 years. The great thing about making games is putting a set of passionate people together making something they truly love and believe in,” he said. “That&#8217;s the goal of making anything. That&#8217;s why <em>Sea of Thieves</em> is the game it is. That&#8217;s why <em>Everwild</em> will be the game it will be, because we have a team of people who are truly passionate about the thing they&#8217;re creating. Then my job as the studio head is to create an environment where they can go do that, and they can do their best work, and we can create something amazing. It&#8217;s not about me picking the game I want made, or I want people to go do. It&#8217;s about the team building the thing that is in their burning desire and heart to go make the most amazing experience.”</p>
<p>And you know what? That’s totally fair. Rare got to make amazing games like <em>Banjo</em> and <em>Perfect Dark</em> because they were allowed to continually invest in new IP, rather than make sequels to existing hits endlessly. I would rather the studio not lose sight of that culture. </p>


<p></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">423327</post-id>	</item>
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		<title>Yooka-Laylee Developer Denies Working on New Banjo-Kazooie Game</title>
		<link>https://gamingbolt.com/yooka-laylee-developer-denies-working-on-new-banjo-kazooie-game</link>
					<comments>https://gamingbolt.com/yooka-laylee-developer-denies-working-on-new-banjo-kazooie-game#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 06 Nov 2019 16:35:59 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Banjo Kazooie]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Playtonic Games]]></category>
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		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Yooka-Laylee]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=421948</guid>

					<description><![CDATA[Playtonic Games would "love" to work on the franchise but "that ball isn't in our court."]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/09/Yooka-Laylee.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-417327" src="https://gamingbolt.com/wp-content/uploads/2019/09/Yooka-Laylee.jpg" alt="Yooka-Laylee" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/09/Yooka-Laylee.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/09/Yooka-Laylee-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/09/Yooka-Laylee-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/09/Yooka-Laylee-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>A rumor began circulating recently about Microsoft expressing interest in Playtonic Games. The studio is mostly composed of former members of Rare and has released two games in the <em>Yooka-Laylee</em> series (including the recent <a href="https://gamingbolt.com/yooka-laylee-and-the-impossible-lair-is-out-now"><em>Yooka-Laylee and The Impossible Lair</em></a>). Apparently, Microsoft was looking to acquire the studio to create a new <em>Banjo-Kazooie</em> title.</p>
<p>Playtonic Games has issued a statement on Twitter, denying that it&#8217;s working on a new <em>Banjo-Kazooie</em>. It also noted that it was staying independent. Though the developer would &#8220;love to work with the bear and bird again&#8221;, it unfortunately stated &#8220;that ball isn&#8217;t in our court.&#8221;</p>
<p>It&#8217;s a shame, for sure, but Playtonic has plenty going of its own work going on. Besides, if Microsoft is serious about reviving the <em>Banjo-Kazooie</em> franchise, why wouldn&#8217;t it utilize its own resources like Rare? That&#8217;s not accounting for studios like Double Fine Productions <a href="https://gamingbolt.com/psychonauts-2-trailer-showcases-gorgeous-gameplay-double-fine-joins-xbox-game-studios">which are currently under the Xbox banner</a> and could create an entirely new property that&#8217;s exclusive.</p>
<p>For now, we&#8217;re just going to have to be content that <a href="https://gamingbolt.com/super-smash-bros-ultimate-banjo-kazooie-launches-today-snks-terry-bogard-comes-in-november">Banjo-Kazooie are playable in <em>Super Smash Bros. Ultimate</em></a>.</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">A statement from us! <a href="https://t.co/nZHqI5GaYe">pic.twitter.com/nZHqI5GaYe</a></p>
<p>&mdash; Playtonic (@PlaytonicGames) <a href="https://twitter.com/PlaytonicGames/status/1192035480222785537?ref_src=twsrc%5Etfw">November 6, 2019</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">421948</post-id>	</item>
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		<title>Xbox Scarlett &#8211; 14 Sequels We Wish To See On Microsoft&#8217;s Next-Gen Console</title>
		<link>https://gamingbolt.com/xbox-scarlett-14-sequels-we-wish-to-see-on-microsofts-next-gen-console</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Sun, 20 Oct 2019 15:24:52 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=419138</guid>

					<description><![CDATA[The future looks bright for Microsoft's first party output.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">F</span>or very good reasons, Microsoft has been the recipient of a lot of criticism in recent years for its lacklustre first party output, but for the first time in many, many years, things are starting to look up on that front. Thanks to the flurry of acquisitions by Xbox Game Studios and a greater focus on providing more first party content for Game Pass, the future for Microsoft&#8217;s first party studios looks bright.</p>
<p>With next gen right around the corner, all of us have all sorts of wishlists in our minds, and most of them, of course, are all about the thing that matters most- the games. There&#8217;s so many games we&#8217;d like to see on next-gen platforms, so many franchises we&#8217;d like to see making a return. In this feature, we&#8217;ll be talking about fourteen sequels to Microsoft-owned franchises that we&#8217;d like to see on the Xbox Scarlett, at one point or another.</p>
<p>Some of the games we&#8217;ll be mentioning will be obvious picks, the kind that will inevitably show up sooner rather than later, while others will be more out there, as hopes and dreams go. In all cases though, keep in mind that this is a wishlist, not a prediction list. With all that out of the way, let&#8217;s get started.</p>
<p><strong>HALO WARS 3</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2017/08/Halo-Wars-2.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-304179" src="https://gamingbolt.com/wp-content/uploads/2017/08/Halo-Wars-2.jpg" alt="Halo Wars 2" width="620" height="354" srcset="https://gamingbolt.com/wp-content/uploads/2017/08/Halo-Wars-2.jpg 620w, https://gamingbolt.com/wp-content/uploads/2017/08/Halo-Wars-2-300x171.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><em>Halo&nbsp;</em>will, of course, be a major presence on Xbox Scarlett – it&#8217;s launching with the next big <em>Halo&nbsp;</em>title, after all – but we&#8217;d like to see more from the franchise on the console than just its mainline games.&nbsp;<em>Halo Wars&nbsp;</em>started as an interesting strategy offshoot, and though the first game was definitely a flawed one, it showed plenty of promise.&nbsp;<em>Halo Wars 2&nbsp;</em>made good on a lot of its potential, and was a much better game than any of us were expecting it to be. Our hope is that Microsoft will continue to invest in this branch of&nbsp;<em>Halo,&nbsp;</em>and allow&nbsp;<em>Halo Wars&nbsp;</em>to continue its upward trajectory with a third game.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">419138</post-id>	</item>
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		<title>Super Smash Bros. Ultimate &#8211; Banjo-Kazooie Moveset, Stage, and More Revealed In-Depth</title>
		<link>https://gamingbolt.com/super-smash-bros-ultimate-banjo-kazooie-moveset-stage-and-more-revealed-in-depth</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 05 Sep 2019 13:55:39 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[bandai namco]]></category>
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		<category><![CDATA[Mega Man]]></category>
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		<category><![CDATA[Mystical Ninja Starring Goemon]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=414678</guid>

					<description><![CDATA[New Mii Fighter costumes also revealed from some unexpected franchises.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/09/Super-Smash-Bros-Ultimate-Banjo-Kazooie.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-414699" src="https://gamingbolt.com/wp-content/uploads/2019/09/Super-Smash-Bros-Ultimate-Banjo-Kazooie.jpg" alt="Super Smash Bros Ultimate - Banjo Kazooie" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/09/Super-Smash-Bros-Ultimate-Banjo-Kazooie.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/09/Super-Smash-Bros-Ultimate-Banjo-Kazooie-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/09/Super-Smash-Bros-Ultimate-Banjo-Kazooie-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/09/Super-Smash-Bros-Ultimate-Banjo-Kazooie-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>It&#8217;s been a busy day for <em>Super Smash Bros. Ultimate</em> fans. Banjo-Kazooie, the newest Challenger Pack, <a href="https://gamingbolt.com/super-smash-bros-ultimate-banjo-kazooie-launches-today-snks-terry-bogard-comes-in-november">has gone live</a>, and Terry Bogard from <em>Fatal Fury</em> was announced as the next DLC fighter. But that&#8217;s not all &#8211; in a lengthy video with director Masahiro Sakurai, he showcases the moves for Banjo-Kazooie, along with the new stage and tunes.</p>
<p>The real surprise is the reveal of the new Mii Fighter costumes, which crossover with other franchises. Swordfighters get Goemon from <em>Mystical Ninja Starring Goemon,</em> along with Zero from the <em>Mega Man X</em> series. Proto Man from the <em>Mega Man</em> series is also in as a new Gunner skin. Brawlers get new Team Rocket skins from <em>Pokemon</em>.</p>
<p>But the best is yet to come, as Sans from <em>Undertale</em> has also been revealed as a new Gunner skin. With Toby Fox collaborating with Game Freak on the upcoming <a href="https://gamingbolt.com/little-town-hero-game-freaks-newest-rpg-launches-october-16"><em>Little Town Hero</em></a>, perhaps there&#8217;s a chance of other <em>Undertale</em> characters being added in the future. Stay tuned for more details, and check out the video in full below.</p>
<p><iframe loading="lazy" title="Super Smash Bros. Ultimate – Mr. Sakurai Presents &quot;Banjo &amp; Kazooie&quot;" width="500" height="281" src="https://www.youtube.com/embed/DPh3HM6ofWU?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">414678</post-id>	</item>
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		<title>Banjo-Kazooie Composer Doesn&#8217;t Know If Microsoft Is Interested In A Sequel</title>
		<link>https://gamingbolt.com/banjo-kazooie-composer-doesnt-know-if-microsoft-is-interested-in-a-sequel</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Tue, 16 Jul 2019 10:26:02 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Banjo Kazooie]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Rare]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=408201</guid>

					<description><![CDATA["I don’t know if there’ll ever be a new Banjo," says Grant Kirkhope.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/07/banjo.jpeg"><img loading="lazy" decoding="async" class="aligncenter wp-image-408202" src="https://gamingbolt.com/wp-content/uploads/2019/07/banjo.jpeg" alt="banjo" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/07/banjo.jpeg 1920w, https://gamingbolt.com/wp-content/uploads/2019/07/banjo-300x169.jpeg 300w, https://gamingbolt.com/wp-content/uploads/2019/07/banjo-768x432.jpeg 768w, https://gamingbolt.com/wp-content/uploads/2019/07/banjo-1024x576.jpeg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><em>Banjo-Kazooie </em>is, to this day, considered one of the greatest 3D platformers of all time, but the series has been slumbering for many, many years. Though Microsoft attempted to bring it back with <em>Banjo-Kazooie: Nuts and Bolts, </em>that was deemed a disappointing sequel by fans of the series, while indie attempts at making &#8220;spiritual successors&#8221; – like <em>Yooka-Laylee </em>– have also yielded mixed results.</p>
<p>Recently, however, Nintendo made the announcement that the iconic platforming duo would be returning to the limelight by being <a href="https://gamingbolt.com/super-smash-bros-ultimate-is-getting-banjo-and-kazooie-really">added to the roster of fighters in <em>Super Smash Bros. Ultimate</em></a> (a move that was easier on both, <a href="https://gamingbolt.com/super-smash-bros-ultimate-getting-banjo-kazooie-was-a-straightforward-deal-as-per-xbox-boss">Microsoft</a> and <a href="https://gamingbolt.com/super-smash-bros-ultimate-director-says-banjo-kazooie-secured-easily-and-with-help-from-rare">Nintendo&#8217;s</a> sides than one would expect). Fans were elated about the announcement, in light of the fact that this was something the <em>Smash </em>community had been demanding for years. But considering just how rapt the response to this has been, does this mean Microsoft might now consider greenlighting a proper sequel?</p>
<p>Grant Kirkhope, composer of the franchise and one of the people most commonly associated with the series, doesn&#8217;t know if that&#8217;s the case. &#8220;My honest opinion is I don’t know if there’ll ever be a new <em>Banjo</em>,&#8221; he said while speaking with <a href="https://www.videogameschronicle.com/news/banjo-kazooie-composer-not-sure-if-e3-reception-will-lead-to-new-game/" target="_blank" rel="noopener noreferrer">VGC</a>. &#8220;It’s easy to go, ‘look at these numbers’, but it might be a drop in the ocean for Xbox.</p>
<p>“Is there a market for it? I just don’t know. I would think that Rare probably doesn’t have the appetite for it. They’re super busy with <em>Sea of Thieves</em> and that’s a gigantic game: it’s going to take the whole studio to keep making content for that.&#8221;</p>
<p>&#8220;Maybe the E3 reception has made Microsoft think about it,&#8221; Kirkhope continued. &#8220;But the trouble is, if I say anything more definitive than that then the fans will think I’m in the know! When really, I’m just a composer.</p>
<p>“I have no connection to that decision what-so-ever. Gregg Mayles and Tim Stamper are the real inventors of <em>Banjo</em>… I’m just the most visible on social media.”</p>
<p>We do know that Rare is working on something else beyond their continuous support for <em>Sea of Thieves</em>, while Microsoft&#8217;s recent push for first party exclusives would also give one hope that a <em>Banjo </em>revival might not be that far-fetched. Or maybe that&#8217;s just wishful thinking. Let&#8217;s just hope Microsoft sees value in the brand, especially after the reaction to the <em>Smash </em>announcements, and decides that it&#8217;s worth one more go after all.</p>
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		<title>15 Bosses We Underestimated Only to Get Beaten Down Later</title>
		<link>https://gamingbolt.com/15-bosses-we-underestimated-only-to-get-beaten-down-later</link>
					<comments>https://gamingbolt.com/15-bosses-we-underestimated-only-to-get-beaten-down-later#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 21 Jun 2019 06:59:48 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Banjo Kazooie]]></category>
		<category><![CDATA[bloodborne: the old hunters]]></category>
		<category><![CDATA[borderlands 2]]></category>
		<category><![CDATA[Borderlands: The Pre-Sequel]]></category>
		<category><![CDATA[dark souls 3]]></category>
		<category><![CDATA[gears of war]]></category>
		<category><![CDATA[Kingdom Hearts 2]]></category>
		<category><![CDATA[Mega Man X4]]></category>
		<category><![CDATA[Metal Gear Rising Revengeance]]></category>
		<category><![CDATA[metal gear solid 3: snake eater]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[sekiro: shadows die twice]]></category>
		<category><![CDATA[The Evil Within]]></category>
		<category><![CDATA[undertale]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xenoblade Chronicles 2]]></category>
		<category><![CDATA[Xenogears]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=402205</guid>

					<description><![CDATA[They may not seem like a big threat at first but these bosses posed quite the challenge.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>here&#8217;s nothing like encountering a slew of bosses that are just plain dorks. Ah the fun you&#8217;ll have beating them down along the way. However, these bosses don&#8217;t go down easily. In fact, they emerge as powerful threats and can easily take you down instead. There are also those who seem harmless that we never quite expected to pose such a great challenge later. Let&#8217;s take a look at 15 said bosses here.</p>
<p><b>The Pain – Metal Gear Solid 3: Snake Eater</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2016/07/Metal-Gear-Solid_Pachinko-3.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-272354" src="https://gamingbolt.com/wp-content/uploads/2016/07/Metal-Gear-Solid_Pachinko-3.jpg" alt="" width="600" height="450" data-wp-editing="1" srcset="https://gamingbolt.com/wp-content/uploads/2016/07/Metal-Gear-Solid_Pachinko-3.jpg 600w, https://gamingbolt.com/wp-content/uploads/2016/07/Metal-Gear-Solid_Pachinko-3-300x225.jpg 300w" sizes="auto, (max-width: 600px) 100vw, 600px" /></a></p>
<p>At first, The Pain seems like a joke. Controlling bees? What&#8217;s next, throwing honey at his enemies? Of course, you need to remember that dozens of bees can literally sting you to death. During a battle with Ocelot, Snake ran afoul of The Pain and barely escaped death by stinging. Though he eventually defeated the Hornet Soldier, he most assuredly wasn&#8217;t the joke we made him out to be.</p>
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		<title>Super Smash Bros. Ultimate Getting Banjo-Kazooie Was A Straightforward Deal, As Per Xbox Boss</title>
		<link>https://gamingbolt.com/super-smash-bros-ultimate-getting-banjo-kazooie-was-a-straightforward-deal-as-per-xbox-boss</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 13 Jun 2019 00:14:22 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[bandai namco]]></category>
		<category><![CDATA[Banjo Kazooie]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[Rare]]></category>
		<category><![CDATA[Sora Ltd]]></category>
		<category><![CDATA[Super Smash Bros Ultimate]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=404001</guid>

					<description><![CDATA["The ‘how’ is not actually that interesting," says Phil Spencer.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/06/smash-banjo.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-403674" src="https://gamingbolt.com/wp-content/uploads/2019/06/smash-banjo.jpg" alt="smash banjo" width="620" height="328" srcset="https://gamingbolt.com/wp-content/uploads/2019/06/smash-banjo.jpg 1912w, https://gamingbolt.com/wp-content/uploads/2019/06/smash-banjo-300x159.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/06/smash-banjo-768x407.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/06/smash-banjo-1024x543.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><em>Super Smash Bros. Ultimate&nbsp;</em>is a game where dreams come true. For years, fans had been fantasizing about getting to play as Banjo-Kazooie in a&nbsp;<em>Smash&nbsp;</em>game, and impossibly enough, Nintendo announced during their E3 2019 Direct presentation that it was <a href="https://gamingbolt.com/super-smash-bros-ultimate-is-getting-banjo-and-kazooie-really">actually happening</a>.</p>
<p>But though Banjo-Kazooie and the property&#8217;s creators Rare were both once owned by Nintendo, the two now belong to Microsoft, which means for the iconic platforming duo to make it into&nbsp;<em>Smash,&nbsp;</em>a deal between Nintendo and Microsoft had to go down. Which must have been interest, right? Well, not according to head of Xbox Phil Spencer, no.</p>
<p>When asked by <a href="https://kotaku.com/xbox-boss-phil-spencer-says-banjo-in-smash-was-an-easy-1835418742" target="_blank" rel="noopener noreferrer">Kotaku</a> how the deal came about, Spencer said that the &#8220;how&#8221; of it wasn&#8217;t actually that interesting, citing <a href="https://gamingbolt.com/cuphead-launches-on-nintendo-switch-next-month-xbox-live-integration-coming-with-post-launch-updaye">Microsoft&#8217;s and Nintendo&#8217;s excellent relationship</a> as being an easy springboard for the deal to launch off of. Oh, and he also called Microsoft one of the biggest third party publishers on the Switch- which is weird, but also technically true, because, well, <em>Minecraft</em>.</p>
<p>&#8220;The ‘how’ is not actually that interesting,&#8221; said Spencer. &#8220;Obviously we’re one of the biggest third-party publishers on Switch, so we have great relationships with their third-party team. And you’ve seen the ambition they’ve had with every character that’s ever been in&nbsp;<em>Smash</em> and even more. So it was just kind of part of the partnership relationship we have with them.&#8221;</p>
<p>&#8220;There wasn’t anything kind of CEO-to-CEO that had to happen,&#8221; he continued. &#8220;People have asked me on social [media]—I’m sure you’ve seen that—over many years: ‘Would I welcome having&nbsp;<em>Banjo</em> in Smash?’ and I’ve always been open to that.&#8221;</p>
<p>&#8220;The licensing relationships between the two companies, they’re there and are kind of ongoing,&#8221; Spencer added, speaking about Nintendo and Microsoft&#8217;s long-standing relationship. &#8220;The reason it’s not some interesting, deep conversation is because with us owning Rare and the history between those two things, there are a lot of conversations over the years about, ‘Hey, we want to do “X” is that okay?’&#8221;</p>
<p>&#8220;I think it’s cool that Banjo is going to be in&nbsp;<em>Smash</em>,&#8221; he added. I think it&#8217;s cool, too.</p>
<p>Banjo-Kazooie are joining&nbsp;<em>Super Smash Bros. Ultimate&#8217;s&nbsp;</em>roster as DLC in Fall of this year. Before that, however, <a href="https://gamingbolt.com/super-smash-bros-ultimates-next-dlc-character-is-dragon-quest-11s-luminary">the Luminary from&nbsp;<em>Dragon Quest 11&nbsp;</em></a><a href="https://gamingbolt.com/super-smash-bros-ultimates-next-dlc-character-is-dragon-quest-11s-luminary">will be joining the roster as its second DLC character</a>, following Joker from&nbsp;<em>Persona 5</em>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">404001</post-id>	</item>
		<item>
		<title>15 Bosses Who Puzzled You With Their Quizzes</title>
		<link>https://gamingbolt.com/15-bosses-who-puzzled-you-with-their-quizzes</link>
					<comments>https://gamingbolt.com/15-bosses-who-puzzled-you-with-their-quizzes#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 20 May 2019 08:54:18 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Assassin's Creed Odyssey]]></category>
		<category><![CDATA[Banjo Kazooie]]></category>
		<category><![CDATA[Banjo-Tooie]]></category>
		<category><![CDATA[Earthworm Jim 2]]></category>
		<category><![CDATA[Fallout 2]]></category>
		<category><![CDATA[marvel ultimate alliance]]></category>
		<category><![CDATA[Paper Mario 64]]></category>
		<category><![CDATA[pokemon blue]]></category>
		<category><![CDATA[pokemon red]]></category>
		<category><![CDATA[pokemon yellow]]></category>
		<category><![CDATA[Shin Megami Tensei: Digital Devil Saga 2]]></category>
		<category><![CDATA[Spiderman: Web of Shadows]]></category>
		<category><![CDATA[Super Paper Mario]]></category>
		<category><![CDATA[Typing of the Dead]]></category>
		<category><![CDATA[undertale]]></category>
		<category><![CDATA[Wonder Boy in Monster Land]]></category>
		<category><![CDATA[Yooka-Laylee]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=395630</guid>

					<description><![CDATA[These bosses prefer to test your mettle before your might.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>ho doesn&#8217;t like quizzes, besides everyone who&#8217;s had to suffer through them in high school? Quizzes in video games can be slightly different, offering unique scenarios and challenges to complete. They also carry much weightier risks from failing such as, oh, death. Let&#8217;s take a look at 15 video game bosses that tortured the player with their bizarre quizzes.</p>
<p><b>Grunty&#8217;s Furnace Fun &#8211; Banjo-Kazooie</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2017/07/Banjo-kazooie.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-300215" src="https://gamingbolt.com/wp-content/uploads/2017/07/Banjo-kazooie.jpg" alt="Banjo kazooie" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2017/07/Banjo-kazooie.jpg 1600w, https://gamingbolt.com/wp-content/uploads/2017/07/Banjo-kazooie-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2017/07/Banjo-kazooie-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2017/07/Banjo-kazooie-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>The most immediate example that comes to mind is Banjo-Kazooie. Before fighting Gruntilda, she presents a rather odd puzzle to stop our heroes – Grunty&#8217;s Furnace Fun. There are unique panels that present everything from timed challenges (like the sandcastle puzzle) to identifying different worlds. You also have Grunty&#8217;s personal questions which are randomized each time and can only be answered by speaking to Brentilda, her sister, throughout the game.</p>
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