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	<title>Fallout Worlds &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Fallout 76 &#8211; Fallout Worlds is Now Live, Revamps Public and Custom Worlds</title>
		<link>https://gamingbolt.com/fallout-76-fallout-worlds-is-now-live-revamps-public-and-custom-worlds</link>
					<comments>https://gamingbolt.com/fallout-76-fallout-worlds-is-now-live-revamps-public-and-custom-worlds#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 09 Sep 2021 11:33:43 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bethesda]]></category>
		<category><![CDATA[bethesda game studios]]></category>
		<category><![CDATA[Fallout 76]]></category>
		<category><![CDATA[Fallout Worlds]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
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		<category><![CDATA[Xbox Series S]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=492800</guid>

					<description><![CDATA[Visit curated worlds with their own unique settings or join Fallout 1st and create your own Custom Worlds for up to eight players.]]></description>
										<content:encoded><![CDATA[<p>Bethesda&#8217;s revamp of Private Worlds in <em>Fallout 76</em> is now live with <a href="https://gamingbolt.com/fallout-worlds-revamps-private-servers-in-fallout-76-out-in-september"><em>Fallout Worlds</em></a>. Available to <em>Fallout 1st</em> subscribers, players now have a wider degree of options for customizing their own worlds. Public Worlds are available for all players and consist of unique worlds curated by the developer. These will rotate once per month, starting with Happy Builder which reduces the restrictions on C.A.M.P. placement and building while disabling PvP and revealing all map locations.</p>
<p>Next month sees the addition of High Risk which disables fast travel and Legendary item attributes while keeping PvP on at all times. Players also drop additional loot when they die and workbench crafting is made free. In the Custom Worlds tab, <em>Fallout 1st</em> members can create their own worlds and host up to eight players in each. You can adjust enemy difficulty, item durability, electricity needs, C.A.M.P. budget and much more. Some settings could impact performance though so keep that in mind.</p>
<p>Of course, to access all of this, you&#8217;ll need to pay for <em>Fallout 1st</em> which costs $13 per month. <em>Fallout 76</em> is out now for Xbox One, PS4 and PC, and has seen a number of improvements despite its troubled launch. Even more content is set to come with <a href="https://gamingbolt.com/fallout-76-expeditions-the-pitt-will-take-players-out-of-appalachia-releasing-2022"><em>Fallout 76: Expeditions &#8211; The Pitt</em> releasing in 2022</a>.</p>
<p><iframe title="Fallout 76: Fallout Worlds Launch Trailer" width="500" height="281" src="https://www.youtube.com/embed/WC0KU2tNm_8?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">492800</post-id>	</item>
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		<title>QuakeCon 2021 Schedule Includes Deathloop Deep Dive, DOOM Eternal Studio Update</title>
		<link>https://gamingbolt.com/quakecon-2021-schedule-includes-deathloop-deep-dive-doom-eternal-studio-update</link>
					<comments>https://gamingbolt.com/quakecon-2021-schedule-includes-deathloop-deep-dive-doom-eternal-studio-update#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 12 Aug 2021 15:53:09 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Arkane Lyon]]></category>
		<category><![CDATA[bethesda game studios]]></category>
		<category><![CDATA[deathloop]]></category>
		<category><![CDATA[doom eternal]]></category>
		<category><![CDATA[Fallout 76]]></category>
		<category><![CDATA[Fallout Worlds]]></category>
		<category><![CDATA[id Software]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
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		<category><![CDATA[Quake]]></category>
		<category><![CDATA[QuakeCon 2021]]></category>
		<category><![CDATA[the elder scrolls 5: skyrim]]></category>
		<category><![CDATA[the elder scrolls online]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=489785</guid>

					<description><![CDATA[id Software also celebrates the 25th anniversary of Quake while the Fallout 76 team offers an in-depth look at Fallout Worlds.]]></description>
										<content:encoded><![CDATA[<p>Bethesda has <a href="https://bethesda.net/en/article/DLR1y6pQbTYN37pWfKyt9/quakecon-2021-schedule-giveaways-charities-and-more" target="_blank" rel="noopener">outlined the schedule</a> for the next QuakeCon which takes place on August 19th. It kicks off at 2:05 PM ET with id Software&#8217;s Kevin Cloud and Marty Stratton discussing the legacy of <em>Quake</em> with MachineGames&#8217; Jerk Gustafsson to celebrate the series&#8217; 25th anniversary. Next is a Deep Dive into<em> Deathloop</em> with Arkane Lyon at 2:30 PM ET which includes a &#8220;special discussion&#8221; on multiplayer.</p>
<p>At 3 PM ET, the <em>Fallout 76</em> development team will provide a closer look at <a href="https://gamingbolt.com/fallout-worlds-revamps-private-servers-in-fallout-76-out-in-september"><em>Fallout Worlds</em></a>, the upcoming revamp of Private Worlds. After this, ZeniMax Online Studios&#8217; Matt Firor and Rich Lambert shall discuss <em>The Elder Scrolls Online</em> at 3:30 PM ET. Of course, there&#8217;s also going to be a discussion with the creators behind <em>The Elder Scrolls 5: Skyrim</em> at 4 PM ET to discuss the game&#8217;s opening moments.</p>
<p>Stratton returns at 4:30 PM ET with Hugo Martin to provide a studio update for <em>DOOM Eternal</em>. The developer will likely discuss <a href="https://gamingbolt.com/doom-eternal-developer-cancels-promised-invasion-mode-horde-mode-announced-instead">the upcoming Horde Mode</a> (which replaces the cancelled Invasion Mode). In the meantime, a QuakeCon 2021 sale is live across multiple storefronts, offering discounts on numerous Bethesda titles including <em>DOOM Eternal,</em> <em>Dishonored 2</em> and<em> Fallout 76</em>. Stay tuned for more details from QuakeCon 2021 when it airs live next week.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">489785</post-id>	</item>
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		<title>Fallout Worlds Revamps Private Servers in Fallout 76, Out in September</title>
		<link>https://gamingbolt.com/fallout-worlds-revamps-private-servers-in-fallout-76-out-in-september</link>
					<comments>https://gamingbolt.com/fallout-worlds-revamps-private-servers-in-fallout-76-out-in-september#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 21 Jul 2021 09:38:06 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bethesda]]></category>
		<category><![CDATA[bethesda game studios]]></category>
		<category><![CDATA[Fallout 76]]></category>
		<category><![CDATA[Fallout Worlds]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=487388</guid>

					<description><![CDATA[Fallout 1st subscribers will have much more control over their own worlds, from C.A.M.P. settings and weather to infinite ammo and AP.]]></description>
										<content:encoded><![CDATA[<p>Bethesda&#8217;s <a href="https://gamingbolt.com/fallout-76-design-director-hopes-people-will-give-game-second-chance-after-its-many-updates"><em>Fallout 76</em></a> is getting a major overhaul of its current <a href="https://gamingbolt.com/fallout-1st-announced-monthly-subscription-offers-private-worlds-scrapbox">Private Worlds</a> in September. Dubbed <em><a href="https://bethesda.net/en/article/1CaYL1x4wgGui3mKFKGLxZ/announcing-fallout-worlds" target="_blank" rel="noopener">Fallout Worlds</a></em>, it allows <em>Fallout 1st</em> subscribers to customize their own server in much more detail. You can create C.A.M.P.s in areas that were previously restricted, alter C.A.M.P. height, radius and budget, and much more.</p>
<p>In terms of gameplay options, players can toggle infinite ammo and combat AP, spawn tough creatures all over the place, enable radiation and Quantum Storms, and even have ragdoll physics (with more options in the future). <em>Fallout Worlds</em> will be divided into two modes &#8211; Public Worlds and Custom Worlds. The former will be available to all players and are hand-crafted by Bethesda (with input from the community) to provide a unique experience.</p>
<p>Custom Worlds, as the name denotes, offers full control over the settings to create one&#8217;s unique world. You can also invite other players, even if they don&#8217;t have a <em>Fallout 1st</em> membership. <em>Fallout Worlds</em> is out on Public Test Servers today with more details coming later so stay tuned in the meantime.</p>
]]></content:encoded>
					
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