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	<title>FEZ &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>15 Best PS Vita Games [2023 Edition]</title>
		<link>https://gamingbolt.com/15-best-ps-vita-games-2023-edition</link>
		
		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Fri, 29 Dec 2023 14:33:21 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[Axiom Verge]]></category>
		<category><![CDATA[FEZ]]></category>
		<category><![CDATA[Guacamelee]]></category>
		<category><![CDATA[Hotline Miami]]></category>
		<category><![CDATA[Lumines: Electronic Symphony]]></category>
		<category><![CDATA[Minecraft: PS Vita Edition]]></category>
		<category><![CDATA[Mortal Kombat]]></category>
		<category><![CDATA[OlliOlli 2]]></category>
		<category><![CDATA[Telltale’s The Walking Dead: Season 1]]></category>
		<category><![CDATA[undertale]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=573356</guid>

					<description><![CDATA[WIth this feature, we take a look back the failed PS Vita and try to find out 15 of the best games that are available on the handheld.]]></description>
										<content:encoded><![CDATA[<p><span style="font-weight: 400;">The PS Vita might not have been a successful venture for Sony, but the Japanese gaming giant was able to make it a competent platform for gaming through some amazing first-party exclusives and decent if not great third-party support. As a result, the PS Vita became home to a buffet of amazing games ranging from shooters to platformers and much more. With this feature, we will be taking a look at 15 of the best PS Vita games of all time. </span></p>
<p><b>Guacamelee </b></p>
<p><iframe title="10 Best PS Vita Games of All Time - 2023 Edition" width="500" height="281" src="https://www.youtube.com/embed/XOvjGaRwVXA?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p><span style="font-weight: 400;">Developed by Drinkbox Studios, <em>Guacamelee</em> is a side-scrolling action platformer that puts you in the shoes of a wrestler who must become the man of the hour and embark on an epic adventure to save the president’s daughter. The game takes a lot of inspiration from Mexican culture, which makes the world look and feel rich with details oozing out of every frame. As for the gameplay, Guacamelee employs a simple but enjoyable combat system, but what makes it so special is the excellent understanding of when to dish out new obstacles and enemies &#8211; which is the true mark of a great platformer.</span></p>
<p><b>Minecraft: PS Vita Edition </b></p>
<p><img fetchpriority="high" decoding="async" class="size-full wp-image-573359 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2023/12/minecraft-ps-vita.png" alt="minecraft ps vita" width="640" height="360" srcset="https://gamingbolt.com/wp-content/uploads/2023/12/minecraft-ps-vita.png 640w, https://gamingbolt.com/wp-content/uploads/2023/12/minecraft-ps-vita-300x169.png 300w, https://gamingbolt.com/wp-content/uploads/2023/12/minecraft-ps-vita-15x8.png 15w" sizes="(max-width: 640px) 100vw, 640px" /></p>
<p><span style="font-weight: 400;"><em>Minecraft</em> might just be one of the most popular games of the last couple of decades, and you can enjoy this sandbox on almost every modern computing platform &#8211; which obviously includes the PS Vita as well. <em>Minecraft</em> on PS Vita looks and works about as well as you would expect it to, and it’s a perfect game to be played in short bursts. Minecraft is one of those games that puts player creativity at the forefront of its gameplay mechanics, which makes it a highly replayable and endlessly enjoyable experience. </span></p>
<p><b>Mortal Kombat </b></p>
<p><span style="font-weight: 400;">Mortal Kombat is one of the most prestigious fighting franchises of all time, and the long-running series has been through multiple timeline resets as of late. Mortal Kombat on PS Vita is the 2011 reboot of the series that was released in 2012, and it’s one of the best options if you are looking for a fighting game on the console. And that can be credited to the excellent mixture of a compelling setting, a diverse cast of fleshed out characters, and a combat loop that features immense depth in terms of its mechanics. </span></p>
<p><b>Telltale&#8217;s: The Walking Dead: Season 1</b></p>
<p><img decoding="async" class="aligncenter wp-image-412473" src="https://gamingbolt.com/wp-content/uploads/2019/08/walking-dead-season-1.jpeg" alt="walking dead season 1" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2019/08/walking-dead-season-1.jpeg 1920w, https://gamingbolt.com/wp-content/uploads/2019/08/walking-dead-season-1-300x169.jpeg 300w, https://gamingbolt.com/wp-content/uploads/2019/08/walking-dead-season-1-768x432.jpeg 768w, https://gamingbolt.com/wp-content/uploads/2019/08/walking-dead-season-1-1024x576.jpeg 1024w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p><span style="font-weight: 400;">Telltale is a developer that has proven itself more than capable of delivering compelling narratives that twist and turn depending on player choices, and <em>Telltale’s The Walking Dead</em> is strongly emblematic of those strengths. If you’re new to the series, Season 1 is obviously the perfect starting point &#8211; but it’s also one of the more emotionally charged and universally acclaimed narrative games on the PS Vita. The writing, character development, and choice and consequence mechanics are all top-notch &#8211; which makes it a consistently enjoyable experience through and through. It’s the perfect game to sit back and enjoy without having to be attentive to enemy attack patterns and the like, and it’s also highly replayable since you could do multiple playthroughs and reach quite different endings every time.</span></p>
<p><b>Hotline Miami </b></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-567510" src="https://gamingbolt.com/wp-content/uploads/2023/10/hotline-miami.jpg" alt="hotline miami" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/10/hotline-miami.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/10/hotline-miami-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/10/hotline-miami-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/10/hotline-miami-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/10/hotline-miami-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/10/hotline-miami-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><span style="font-weight: 400;"><em>Hotline Miami</em> is all about embarking on a huge murder spree across a wide variety of labyrinthian levels, and it’s one of those games that have a very strong grasp on game design. Developed by Dennaton Games, <em>Hotline Miami</em> presents its world with a simple yet beautiful pixel art style and neon colors that really capture the spirit of Miami and its flamboyant party culture. The gameplay in a similar vein relies heavily on proper audio and visual feedback to make it look appealing, and it all works excellently in conjunction with one another. <em>Hotline Miami</em> can be a brutally violent game at times, but the satisfying gunplay and appealing visual presentation give enough reasons to make that sadistic pleasure of murdering dozens upon dozens of people justifiable.</span></p>
<p><b>Axiom Verge</b></p>
<p><img loading="lazy" decoding="async" class="size-full wp-image-260475 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2016/03/Axiom-Verge.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2016/03/Axiom-Verge.jpg 620w, https://gamingbolt.com/wp-content/uploads/2016/03/Axiom-Verge-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></p>
<p><span style="font-weight: 400;"><em>Axiom Verge</em> is yet another Metroidvania that thrusts you into an alien world where you must blast through hordes of aliens as you try to uncover the planet’s deepest and darkest secrets. The Metroid influences are pretty clear here, and the developer doesn’t shy away from revealing those inspirations. Axiom Verge is essentially the developer’s take on Metroid 2, and it’s a really amazing game that nails the sense of flow without compromising on the sense of mystery that comes from exploring an alien world. The visuals hearken back to the NES and SNES days, and it all feels like a rose-tinted nostalgia trip to the past.</span></p>
<p><b>Lumines: Electronic Symphony</b></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-56241" src="https://gamingbolt.com/wp-content/uploads/2011/11/Lumines_screen_petit_02.jpg" alt="" width="720" height="408" srcset="https://gamingbolt.com/wp-content/uploads/2011/11/Lumines_screen_petit_02.jpg 960w, https://gamingbolt.com/wp-content/uploads/2011/11/Lumines_screen_petit_02-300x170.jpg 300w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><span style="font-weight: 400;"><em>Lumines: Electronic Symphony</em> might look like yet another <em>Tetris</em> game at first glance, but what makes it so special is the sheer attention to detail in terms of visual and audio presentation. Each stage in Lumines has been crafted with the utmost care, and that results in a breathtaking experience for what is essentially a simple gameplay loop of matching the same colour blocks. In a similar vein, the audio also consistently impresses with the variety of tracks and its ability to match the tempo and themes of the currently playing stage. Of course, it’s a game that’s designed to be played in short bursts &#8211; which makes it a match made in heaven for a console like PS Vita.</span></p>
<p><b>OlliOlli 2</b></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-233399 size-full" src="https://gamingbolt.com/wp-content/uploads/2015/06/OlliOlli-2_02.jpg" alt="" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2015/06/OlliOlli-2_02.jpg 720w, https://gamingbolt.com/wp-content/uploads/2015/06/OlliOlli-2_02-300x169.jpg 300w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><span style="font-weight: 400;">Roll7’s <em>OlliOlli</em> series features some slick skateboarding action that rarely gets any stale, and OlliOlli 2 is a great choice for lovers of this adventure sport. But even if you are not super involved with skateboarding, <em>OlliOlli 2</em> will be able to impress you with its creative suite of levels that consistently introduce new kinds of obstacles for you to overcome. Add to that a gorgeous art style, and you have a formula ripe for success.</span></p>
<p><b>Fez</b></p>
<p><img loading="lazy" decoding="async" class="size-full wp-image-82290 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2012/04/fez-5.jpg" alt="" width="505" height="284" srcset="https://gamingbolt.com/wp-content/uploads/2012/04/fez-5.jpg 505w, https://gamingbolt.com/wp-content/uploads/2012/04/fez-5-300x168.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></p>
<p><span style="font-weight: 400;"><em>Fez</em> was developed by Phil Fish, and it’s a game that’s all about seeing the world from a bunch of different perspectives. These themes are beautifully reflected in <em>Fez’s</em> core gameplay loop that revolves around shifting the level and the perspective to reveal new things and ultimately find the solution to the obstacle. The levels look absolutely gorgeous, and a lot of that can be attributed to the excellent art direction on display. It’s definitely one of the best puzzlers that you can play on the platform, and if you haven’t tried it out &#8211; you owe yourself to give this one a shot.</span></p>
<p><b>Undertale</b></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-361375" src="https://gamingbolt.com/wp-content/uploads/2018/09/Undertale.png" alt="" width="720" height="540" srcset="https://gamingbolt.com/wp-content/uploads/2018/09/Undertale.png 640w, https://gamingbolt.com/wp-content/uploads/2018/09/Undertale-300x225.png 300w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><span style="font-weight: 400;"><em>Undertale</em> is a game that puts players in the teeny tiny shoes of a child by the name of Frisk who ends up being transported to a magical underground realm inhabited by monsters and talking plants. The story is pretty charming for the most part, but what makes Undertale different from its peers is how the combat is structured. Instead of having to whittle down an enemy’s health bar, players have to participate in a wide variety of minigames and use the power of love to turn the tables in your favor. It’s a fresh spin on the tried and tested formula, and it doesn’t really waste much time with meaningless exposition and dialogue dumps. It knows what it wants to say, and says that in a very brief timespan.</span></p>
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		<title>Fez is Now Available on Nintendo Switch</title>
		<link>https://gamingbolt.com/fez-is-now-available-on-nintendo-switch</link>
					<comments>https://gamingbolt.com/fez-is-now-available-on-nintendo-switch#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 15 Apr 2021 09:22:28 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[FEZ]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Polytron]]></category>
		<category><![CDATA[PS Vita]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=475956</guid>

					<description><![CDATA[Polytron's 2D platformer in a 3D world looks as good as ever.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2021/04/Fez.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-475957" src="https://gamingbolt.com/wp-content/uploads/2021/04/Fez.jpg" alt="Fez" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2021/04/Fez.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2021/04/Fez-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/04/Fez-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/04/Fez-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/04/Fez-1536x864.jpg 1536w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Polytron&#8217;s critically acclaimed platformer <em>Fez</em> was revealed for the Nintendo Switch at the recent Indie World Showcase. It&#8217;s now available for the platform, allowing Switch players to experience the joy of 2D-meets-3D exploration. Check out the launch trailer below to see how it works.</p>
<p>The story follows Gomez who&#8217;s casually living his life. Upon receiving a red fez, the spacetime fabric changes and allows him to view the previously 2D world from a new perspective. The platformer involves rotating environments, which are fully 3D, on a 2D plane in order to uncover secrets, open up new paths and explore new possibilities.</p>
<p><em>Fez</em> originally launched in 2012 for the Xbox 360 and made its way to the PC, PS3, PS4, PS Vita and iOS over the years. A sequel <a href="https://gamingbolt.com/fez-2-in-development">was announced in 2013</a> but following creator Phil Fish&#8217;s <a href="https://gamingbolt.com/fez-creator-snaps-at-media-guest-cancels-fez-2-and-locks-twitter-account">departure from the industry the same year</a>, it was cancelled. Nevertheless, the original still stands the test of time and is worth experiencing.</p>
<p><iframe loading="lazy" title="FEZ - Launch Trailer - Nintendo Switch" width="500" height="281" src="https://www.youtube.com/embed/lrEsNI0aCPk?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">475956</post-id>	</item>
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		<title>Mutant Year Zero: Road to Eden, Hyper Light Drifter Now Free on Epic Games Store</title>
		<link>https://gamingbolt.com/mutant-year-zero-road-to-eden-hyper-light-drifter-now-free-on-epic-games-store</link>
					<comments>https://gamingbolt.com/mutant-year-zero-road-to-eden-hyper-light-drifter-now-free-on-epic-games-store#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 16 Aug 2019 14:37:45 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Epic Games Store]]></category>
		<category><![CDATA[FEZ]]></category>
		<category><![CDATA[Heart Machine]]></category>
		<category><![CDATA[Hyper Light Drifter]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Mutant Year Zero: Road to Eden]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[PlayStation Vita]]></category>
		<category><![CDATA[Polytron Corporation]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[The Bearded Ladies]]></category>
		<category><![CDATA[xbox 360]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=412300</guid>

					<description><![CDATA[Next week's free game is Polytron's Fez.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2018/06/Mutant-Year-Zero-Road-to-Eden.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-339619" src="https://gamingbolt.com/wp-content/uploads/2018/06/Mutant-Year-Zero-Road-to-Eden.jpg" alt="Mutant Year Zero Road to Eden" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/06/Mutant-Year-Zero-Road-to-Eden.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2018/06/Mutant-Year-Zero-Road-to-Eden-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/06/Mutant-Year-Zero-Road-to-Eden-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/06/Mutant-Year-Zero-Road-to-Eden-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>The latest free games on the Epic Games Store are now available with The Bearded Ladies&#8217; <a href="https://gamingbolt.com/mutant-year-zero-road-to-eden-receives-free-challenge-mode-on-pc-drm-removed"><em>Mutant Year Zero: Road to Eden</em></a> and Heart Machine&#8217;s <a href="https://gamingbolt.com/hyper-light-drifter-available-today-for-ios"><em>Hyper Light Drifter</em></a>. Whether you&#8217;re interested in tactical stealth strategy or retro-style <em>Zelda</em>-like action, they&#8217;re worth checking out. Both titles will be available until August 22nd at no cost.</p>
<p>Next week will see <em>Fez</em> from Polytron Corporation offered for free. The classic platformer first released in 2012 for the Xbox 360 and was a major influence for future platformers like Monument Valley. <a href="https://gamingbolt.com/fez-2-in-development"><em>Fez 2</em></a> was in development <a href="https://gamingbolt.com/fez-creator-snaps-at-media-guest-cancels-fez-2-and-locks-twitter-account">until controversy erupted</a> and creator Phil Fish cancelled it in 2013.</p>
<p>Fish would subsequently leave the industry, with little hope for the sequel ever being made. Regardless, you can still enjoy the original classic. <em>Fez</em> will be available free from August 22nd to 29th on the Epic Games Store. Stay tuned for more details on other free titles in the meantime.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">412300</post-id>	</item>
		<item>
		<title>15 Times Games Left Unanswered Mysteries In Them</title>
		<link>https://gamingbolt.com/15-times-games-left-unanswered-mysteries-in-them</link>
					<comments>https://gamingbolt.com/15-times-games-left-unanswered-mysteries-in-them#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 03 Dec 2018 17:21:46 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Alien: Isolation]]></category>
		<category><![CDATA[donkey kong 64]]></category>
		<category><![CDATA[FEZ]]></category>
		<category><![CDATA[God of War]]></category>
		<category><![CDATA[GTA 3]]></category>
		<category><![CDATA[Half Life]]></category>
		<category><![CDATA[metal gear solid 5]]></category>
		<category><![CDATA[pokemon]]></category>
		<category><![CDATA[Red Dead Redemption 2]]></category>
		<category><![CDATA[Super Mario Galaxy 2]]></category>
		<category><![CDATA[Super Mario Sunshine]]></category>
		<category><![CDATA[The Legend of Zelda: Breath of the Wild]]></category>
		<category><![CDATA[undertale]]></category>
		<category><![CDATA[World of Warcraft]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=374531</guid>

					<description><![CDATA[These mysteries have been driving us insane.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">P</span>eople often say that the answer to life, the universe, and everything is 42, but, some other questions aren&#8217;t so easily answered. Like- Will we ever see a <em>Suikoden </em>sequel? Why hasn&#8217;t EA remastered the <em>Mass Effect </em>trilogy yet? Why hasn&#8217;t anyone made a good <em>Harry Potter </em>RPG? Is <em>Death Stranding </em>really <em>Metal Gear 0?</em> And most importantly, why are we still here? Just to suffer?</p>
<p>However, the questions that we&#8217;re concerned with today to aren&#8217;t nearly as lofty as that. In this feature, we&#8217;re going to take a look at fifteen times developers left unanswered mysteries in their video games. Do note that there might be <strong><em>spoilers ahead</em></strong>.</p>
<p><strong>GHOST LADY (RED DEAD REDEMPTION 2)</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/09/31590DFC-FA33-489F-8865-EFBBA3AF6449.jpeg"><img loading="lazy" decoding="async" class="aligncenter wp-image-362517" src="https://gamingbolt.com/wp-content/uploads/2018/09/31590DFC-FA33-489F-8865-EFBBA3AF6449.jpeg" alt="Red Dead Redemption 2" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/09/31590DFC-FA33-489F-8865-EFBBA3AF6449.jpeg 3840w, https://gamingbolt.com/wp-content/uploads/2018/09/31590DFC-FA33-489F-8865-EFBBA3AF6449-300x169.jpeg 300w, https://gamingbolt.com/wp-content/uploads/2018/09/31590DFC-FA33-489F-8865-EFBBA3AF6449-768x432.jpeg 768w, https://gamingbolt.com/wp-content/uploads/2018/09/31590DFC-FA33-489F-8865-EFBBA3AF6449-1024x576.jpeg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>We&#8217;ve spoken a great deal about the swamps in <em>Red Dead Redemption 2 </em>over the last few weeks, and about how freaky they are, and one of the reasons that we&#8217;ve brought up for that on a few occasions is the ghost lady in the swamps. Her melancholic cries and wails sound chilling as they drift through the fog and hit your earns, and watching her for a distance and then suddenly just vanishing as you begin to approach her is truly frightening, as is her manic dialog that seems to hold no meaning at first glance. So far, we can&#8217;t say we know anyone who&#8217;s been able to figure out just who or what the ghost lady in the swamps is, and that just makes her even scarier. Even scarier than those damn alligators.</p>
<p>Oh, also, has anyone seen Gavin?</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">374531</post-id>	</item>
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		<title>15 Games That Don&#8217;t Care To Teach The Player Anything</title>
		<link>https://gamingbolt.com/15-games-that-dont-care-to-teach-the-player-anything</link>
					<comments>https://gamingbolt.com/15-games-that-dont-care-to-teach-the-player-anything#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 27 Jun 2018 15:55:34 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[bloodborne]]></category>
		<category><![CDATA[Dark Souls]]></category>
		<category><![CDATA[Darkest Dungeon]]></category>
		<category><![CDATA[Destiny]]></category>
		<category><![CDATA[FEZ]]></category>
		<category><![CDATA[Hyper Light Drifter]]></category>
		<category><![CDATA[Inside]]></category>
		<category><![CDATA[monster hunter world]]></category>
		<category><![CDATA[myst]]></category>
		<category><![CDATA[Shadow of the Colossus]]></category>
		<category><![CDATA[the elder scrolls 3: morrowind]]></category>
		<category><![CDATA[The Legend of Zelda: Breath of the Wild]]></category>
		<category><![CDATA[The Vanishing of Ethan Carter]]></category>
		<category><![CDATA[The Witness]]></category>
		<category><![CDATA[X-COM: UFO Defense]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=342635</guid>

					<description><![CDATA[Steel yourself - these games won't spell everything out for you.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>utorials in video games aren&#8217;t terrible but the excessive hand-holding that some titles emphasize can get pretty annoying. Sometimes, you just want to figure things out for yourself, even if it means making tons of mistakes along the way. In that respect, we decided to look at 15 games that don&#8217;t even try to hold your hand, pushing one to explore beyond the bounds of safety and deal with the consequences.</p>
<p><b>Dark Souls</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/03/dark-souls-remastered-5.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-328595" src="https://gamingbolt.com/wp-content/uploads/2018/03/dark-souls-remastered-5.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/03/dark-souls-remastered-5.jpg 1160w, https://gamingbolt.com/wp-content/uploads/2018/03/dark-souls-remastered-5-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/03/dark-souls-remastered-5-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/03/dark-souls-remastered-5-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>The epitome of games that don&#8217;t hold your hand. From Software&#8217;s challenging hack and slash title provides a few basic instructions and then thrusts you into a world of pain. Forget the Poise debates of Dark Souls 3 or whether Dark Souls 2 was even any good – many players had a tough time just surviving in this age of fire and darkness. Where to go, what to do, whether you should kill that guy praising the sun abd so on and so forth. Of course, thanks to the summoning and message systems, players could actually help each other through tough situations. This ironically resulted in one of the more helpful communities out there.</p>
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		<title>FEZ Coming to PlayStation March 25</title>
		<link>https://gamingbolt.com/fez-coming-to-playstation-march-25</link>
					<comments>https://gamingbolt.com/fez-coming-to-playstation-march-25#respond</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Tue, 04 Mar 2014 01:33:56 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[FEZ]]></category>
		<category><![CDATA[PS Vita]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[ps4]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=188597</guid>

					<description><![CDATA[Coming to PS3, PS4, and PS Vita.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/05/FezScreen_03.jpg"><img loading="lazy" decoding="async" class="wp-image-156918 aligncenter" alt="FezScreen_03" src="https://gamingbolt.com/wp-content/uploads/2013/05/FezScreen_03.jpg" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2013/05/FezScreen_03.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2013/05/FezScreen_03-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2013/05/FezScreen_03-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Fez, the hit indie sensation that made waves on the Xbox 360, is finally coming to PlayStation- and not one, but all three of them. On the <a href="http://blog.us.playstation.com/2014/03/03/fez-turns-heads-on-ps4-ps3-vita-march-25th/" target="_blank">Official PlayStation Blog</a>, Sony confirmed that the game would be hitting PlayStation 3, PlayStation 4, <em>and</em> PlayStation Vita on March 25.</p>
<p>Describing the PS4 version as &#8216;the best console version&#8217; (obviously), with full 1080p, 60FPS, some innovative uses of the DualShock 4&#8217;s lightbar, and hidden secrets, the PS3 version was nonetheless described as &#8216;being well worth the wait,&#8217; and the Vita version, described as &#8216;being the game on the go,&#8217; facilitated by the title&#8217;s support for Cross-Save (across all three platforms). No word yet on whether the game will be Cross Buy as well.</p>
<p>Fez was an amazing game, although its creator was a bit of a diva who threw tantrums, and eventually ended up calling off the sequel after he got into an argument with&#8230; someone. Whereas we should always mourn the loss of what might have been a great game, we can still at least enjoy the glory of the first one.</p>
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		<title>Fez Sells More Than One Million Units Since Launch</title>
		<link>https://gamingbolt.com/fez-sells-more-than-one-million-units-since-launch</link>
					<comments>https://gamingbolt.com/fez-sells-more-than-one-million-units-since-launch#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 10 Dec 2013 09:33:53 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[FEZ]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[linux]]></category>
		<category><![CDATA[mac os x]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Polytron]]></category>
		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=181217</guid>

					<description><![CDATA[Developer Polytron thanks fans for their support.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/05/FezScreen_04.jpg"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2013/05/FezScreen_04.jpg" alt="FezScreen_04" width="620" height="349" class="aligncenter size-full wp-image-156919" srcset="https://gamingbolt.com/wp-content/uploads/2013/05/FezScreen_04.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2013/05/FezScreen_04-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2013/05/FezScreen_04-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Fez 2 may never see the light of day, but at least the original managed to sell more than one million units across all platforms since its launch. Polytron stated on its <a href="http://polytroncorporation.com/fez-sells-a-million">blog</a> that, “Fez has now sold over a million unit across all platforms. That’s right, a cool mil. And we couldn’t have done it without you.</p>
<p>“Thank you for buying the game. Thank you for stealing it. Thank you for telling your friends about it. Thank you for buying it again when it came out on PC. Thank you for boycotting it so well. Thank you for putting up with the bullshit. Thank you for all your love letters, fan art, cosplays and freakin’ tattoos you got, you crazy bastards.</p>
<p>“Thank you, thank you, thank you. THANKS A MILLION.”</p>
<p>You can check out review for Fez <a href="https://gamingbolt.com/fez-review">here</a>. As for the reason why Fez 2 won&#8217;t be arriving any time soon, you can read <a href="https://gamingbolt.com/fez-creator-snaps-at-media-guest-cancels-fez-2-and-locks-twitter-account">here</a> for more information. What are your thoughts on the game&#8217;s success after all the controversies? Let us know below.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">181217</post-id>	</item>
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		<title>Fez Creator Snaps at Media Guest, Cancels Fez 2 and Locks Twitter Account</title>
		<link>https://gamingbolt.com/fez-creator-snaps-at-media-guest-cancels-fez-2-and-locks-twitter-account</link>
					<comments>https://gamingbolt.com/fez-creator-snaps-at-media-guest-cancels-fez-2-and-locks-twitter-account#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 29 Jul 2013 08:03:37 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[FEZ]]></category>
		<category><![CDATA[fez 2]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[Jonathon Blow]]></category>
		<category><![CDATA[PAX]]></category>
		<category><![CDATA[Phil Fish]]></category>
		<category><![CDATA[Polytron]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=166808</guid>

					<description><![CDATA[Phil Fish lashes out, and chaos follows shortly after.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2012/03/phil-fish-fez.jpg"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2012/03/phil-fish-fez.jpg" alt="phil fish fez" width="505" height="284" class="aligncenter size-full wp-image-72697" srcset="https://gamingbolt.com/wp-content/uploads/2012/03/phil-fish-fez.jpg 505w, https://gamingbolt.com/wp-content/uploads/2012/03/phil-fish-fez-300x168.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a><br />
It started with GameTrailers&#8217; Invisible Walls when media member Marcus Beer criticized Phil Fish and Jonathon Blow, the creators of Fez and The Witness respectively. Fish, for his part, did&#8217;t take it very well and snapped, stating that, &#8220;The thing with us &#8216;tosspots&#8217;, &#8216;hipsters&#8217; is that we&#8217;re not beholden to media leeches like you. And you&#8217;re right. We&#8217;re VERY successful. And we&#8217;re not going anywhere. Get used to it you middle-aged parasite. Compare your life to mine and then kill yourself.&#8221;</p>
<p>This was on <a href="https://twitter.com/PHIL_FISH">Twitter</a>, and it only got messier, with Fish demanding a public apology that clearly wasn&#8217;t forthcoming. After things went south, Fish protected his Twitter account and stated, &#8220;i&#8217;m done. FEZ II is canceled. goodbye.&#8221; </p>
<p>Polytron echoed this statement on its Twitter account, <a href="https://twitter.com/Polytron/status/361188665709436928">stating</a> that, &#8220;It&#8217;s with a heavy heart that we announce that FEZ II has been cancelled and is no longer in development. We apologize for the disappointment.&#8221;</p>
<p>Surprisingly, it only gets worse.</p>
<p>Beer called for all media outlets to boycott covering games from Fish and Blow, before inviting Fish to PAX to discuss the issue. &#8220;The invite is there. If you want to talk &#038; prove me wrong, happy to do so. I also said you were hugely respected. You don&#8217;t help with the way you communicate. You alienate people myself included.&#8221;</p>
<p>Fish has not responded yet. Stay tuned for more information.</p>
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		<title>Fez Creator on Xbox One Indie Self-Publishing Change: &#8220;Everything About it Feels Disingenuous&#8221;</title>
		<link>https://gamingbolt.com/fez-creator-on-xbox-one-indie-self-publishing-change-everything-about-it-feels-disingenuous</link>
					<comments>https://gamingbolt.com/fez-creator-on-xbox-one-indie-self-publishing-change-everything-about-it-feels-disingenuous#comments</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 26 Jul 2013 10:17:52 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[FEZ]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Phil Fish]]></category>
		<category><![CDATA[Polytron]]></category>
		<category><![CDATA[self-publishing]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=166609</guid>

					<description><![CDATA[Phil Fish is not convinced that Microsoft's heart is in the right place.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/05/FezScreen_04.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-156919" src="https://gamingbolt.com/wp-content/uploads/2013/05/FezScreen_04.jpg" alt="FezScreen_04" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2013/05/FezScreen_04.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2013/05/FezScreen_04-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2013/05/FezScreen_04-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a><br />
Microsoft recently revealed that it was reversing its stance regarding indie developers bringing their games to the Xbox One. Earlier, the console manufacturer revealed that indie developers would not be able to self-publish their titles on Xbox Live and would have to do so through either Microsoft or a third party publisher.</p>
<p>As expected, many indie developers include Just Add Water (Oddworld: New &#8216;N&#8217; Tasty) and Polytron (Fez) straight out condemned Microsoft for this action, choosing to bring their games to the PS4 instead. Now, with this about-turn, things would be cool between them and Microsoft, right?</p>
<p>Not quite. Fez creator Phil Fish, who has had his share of problems with the certification process on Xbox Live for the Xbox 360, <a href="https://twitter.com/PHIL_FISH">tweeted</a> his thoughts on the whole, calling it &#8220;disingenuous&#8221;.</p>
<blockquote class="twitter-tweet"><p>it&#8217;s nice to see MS make some efforts but at the same time&#8230; what changed? why are indies suddenly so precious to them?</p>
<p>— PHIL FISH (@PHIL_FISH) <a href="https://twitter.com/PHIL_FISH/statuses/360413937860222978">July 25, 2013</a></p></blockquote>
<p><script async="" src="//platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<blockquote class="twitter-tweet"><p>it&#8217;s hard to believe their heart is in the right place. everything about it feels disingenuous to me.</p>
<p>— PHIL FISH (@PHIL_FISH) <a href="https://twitter.com/PHIL_FISH/statuses/360414452870430721">July 25, 2013</a></p></blockquote>
<p><script async="" src="//platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<blockquote class="twitter-tweet"><p>all we have to go by right now is their track record and their words. their sweet, sweet words.</p>
<p>— PHIL FISH (@PHIL_FISH) <a href="https://twitter.com/PHIL_FISH/statuses/360415212643434496">July 25, 2013</a></p></blockquote>
<p><script async="" src="//platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<blockquote class="twitter-tweet"><p>HYPOCRISY is the word im looking for.</p>
<p>— PHIL FISH (@PHIL_FISH) <a href="https://twitter.com/PHIL_FISH/statuses/360415366800879617">July 25, 2013</a></p></blockquote>
<p><script async="" src="//platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<p>So we would guess that we wouldn&#8217;t be seeing his next game on the Xbox One, even though Microsoft plans to overhaul their certification process to be more like iTunes.</p>
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		<title>Fez Sells 105,000 Copies in 48 Hours in Steam Summer Sale</title>
		<link>https://gamingbolt.com/fez-sells-105000-copies-in-48-hours-in-steam-summer-sale</link>
					<comments>https://gamingbolt.com/fez-sells-105000-copies-in-48-hours-in-steam-summer-sale#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 15 Jul 2013 19:44:27 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[FEZ]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[Phil Fish]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[Steam Summer Sale]]></category>
		<category><![CDATA[Valve]]></category>
		<category><![CDATA[Xbox Live Arcade]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=165251</guid>

					<description><![CDATA[Phil Fish says this is more sales than "in the first three months since release on Steam".]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2012/04/fez-5.jpg"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2012/04/fez-5.jpg" alt="fez 5" width="505" height="284" class="aligncenter size-full wp-image-82290" srcset="https://gamingbolt.com/wp-content/uploads/2012/04/fez-5.jpg 505w, https://gamingbolt.com/wp-content/uploads/2012/04/fez-5-300x168.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a><br />
Valve&#8217;s Steam Summer Sale is the one time of the year PC gamers look forward to, and immensely responsible for the platform&#8217;s biggest advantage: Amazing deals, on both present and past titles. However, it&#8217;s also a great means by which certain games can be featured. Indie title Fez is no different, and in fact, developer Phil Fish recently revealed that there had been a rise in sales for his game following the Summer Sale.</p>
<p>It actually sold 105,000 copies in 48 hours.</p>
<p>To understand the significance, Fish explained via <a href="https://twitter.com/PHIL_FISH/status/356475888390516736">Twitter</a> that, &#8220;We sold more copies in the first 24 hours of the sale than we had on Steam in the first three months since release.&#8221; Those 48 hours also yielded greater sales than the game&#8217;s first month on Xbox Live Arcade (before the whole fiasco with Microsoft that required re-certification).</p>
<p>As the Summer Sale, we&#8217;ll see how many other titles benefit from the increased exposure.</p>
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