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	<title>Frost Giant Studios &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Stormgate Early Access Review – The Return of the RTS</title>
		<link>https://gamingbolt.com/stormgate-early-access-review-the-return-of-the-rts</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Mon, 05 Aug 2024 11:49:10 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Frost Giant Studios]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Stormgate]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=595120</guid>

					<description><![CDATA[Stormgate is a new real-time strategy game that might end up filling in the niche left behind by StarCraft. ]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>he real-time strategy genre is considered dead by some players. Gone are the days of classic franchises like <em>StarCraft</em> and <em>Command &amp; Conquer</em>, and <em>Warcraft</em> these days has existed for longer as an MMORPG than it ever did as a strategy game franchise. Regardless, we’ve seen several developers take a shot at bringing back the genre to its former glory, from AAA studios all the way down to smaller-scale ones.</p>
<p><iframe title="Is This the StarCraft 3 You&#039;ve Been Waiting For? (Well, Almost)" width="500" height="281" src="https://www.youtube.com/embed/W4K_ItpjCsk?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p><em>Stormgate</em> hopes to build on the foundations of the RTS genre that essentially pioneered the concept of eSports: <em>StarCraft</em>. Right from the outset, the similarities are quite obvious. <em>Stormgate</em> features an emphasis on asymmetric gameplay thanks to its three playable factions that all make use of wildly different play styles. Even the design of these factions have parallels to their counterparts in <em>StarCraft</em>, with the Vanguard playing a bit like the Terrans, the Infernal Hosts playing like the Zerg, and the Celestial Armada playing like the Protoss. While, on the surface, these similarities might make one think that <em>Stormgate</em> is simply copying <em>StarCraft</em>’s homework, looking deeper into the game and its various mechanics show that the new strategy game does enough differently from it to make things more interesting.</p>
<p>Before we get into the meat of the game, however, let’s talk about the elephant in the room. <em>Stormgate</em> has an art style that can, at best, be described as divisive. While some players won’t mind it too much, since the simplistic art style actually helps quite a bit from a pure gameplay perspective, allowing for players to understand what’s happening on the screen despite 50 units duking it out against each other and using all of their abilities, many players may instead think it might be too simplistic and cartoony, especially for a modern game released in 2024. I personally stand on the side of mostly liking the visuals, with a few caveats.</p>
<p>While the game tends to look rather excellent and easy to understand in regular gameplay, the campaign is where the art style’s shortcomings become clear. Since the campaign features specific characters, complete with names and histories, they obviously have unique models to represent them and their nemesis throughout the story. These models look rather rough, and it’s obvious that some more work will have to be done to make sure that important characters from the game’s universe don’t look like melted plastic action figures. On the flip side, the art style tends to match the game perfectly, and once you figure out all of the playable factions and their units, you don’t really have to look at a battle more than once to understand what’s happening.</p>
<p><img fetchpriority="high" decoding="async" class="aligncenter wp-image-595125" src="https://gamingbolt.com/wp-content/uploads/2024/08/stormgate-1.jpg" alt="stormgate 1" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/08/stormgate-1.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/08/stormgate-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/08/stormgate-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/08/stormgate-1-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/08/stormgate-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/08/stormgate-1-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p class="review-highlite" >"<em>Stormgate</em> has an art style that can, at best, be described as divisive."</p>
<p>The game features a few different modes, namely campaign, co-op, and skirmish. While the campaign is fairly limited at launch, with three levels that serve as the prologue and three more that serve as the first act for the overall story, the meat of the game undoubtedly lies in the skirmish mode. <em>Stormgate</em> offers a variety of ways to play: 1v1, 2v2 and 3v3, with each mode having its own matchmaking pool. The game also features AI opponents that come in 3 distinct difficulties: “Peaceful”, “Basic”, and “Practice”. Despite its name, Practice probably features the most difficult AI out of the three but as you spend more time with the game, the mode is not very challenging after all. Sure, it might start things off with a bang and manage to be challenging for you quite early on, the Practice AI wants players to to be more proactive in researching technologies and focusing on defensive structures in its base. However, I was able to beat it quite decisively once I got the hang of how my faction is supposed to function.</p>
<p>That isn’t to say that <em>Stormgate</em> is an easy game. There’s definitely a learning curve here, and that curve will undoubtedly be steeper for players that don’t have experience with games like <em>StarCraft</em>. The pace of gameplay is generally quite fast, and you’ll often have to keep several different things on your mind all the time to make sure that you’re spending the resources you’re gathering on building a bigger army, while also making sure to build new bases to get an even faster flow of resources, while also managing small skirmishes so that you can keep your opponent at bay.</p>
<p>Interestingly, in an attempt to help out players new to multiplayer RTS, <em>Stormgate</em> also features a “Buddy AI”, which is there to help you out. This Buddy AI will operate the same base as you do, occasionally making some extra buildings, researching technologies or making sure you don’t have to worry about hitting population limits. While interesting in concept, I personally found the Buddy AI fairly annoying, since it liked using up resources I was saving for specific technologies on unnecessary buildings like sentry towers inside the base. The potential for the Buddy AI is pretty great, and it seems like a step towards introducing more players to the genre.</p>
<p><img decoding="async" class="aligncenter wp-image-595126" src="https://gamingbolt.com/wp-content/uploads/2024/08/stormgate-2.jpg" alt="stormgate 2" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/08/stormgate-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/08/stormgate-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/08/stormgate-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/08/stormgate-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/08/stormgate-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/08/stormgate-2-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p class="review-highlite" >"The pace of gameplay is generally quite fast, and you’ll often have to keep several different things on your mind all the time"</p>
<p>The game’s campaign also works well as a tutorial of sorts, since it gradually introduces mechanics and units for you to play around with over the course of the prologue. The first chapter, while not exactly a tutorial, still keeps some of the guardrails in place so that players can gradually learn about the Vanguard faction. Unfortunately, the Infernal Legion and Celestial Armada factions don’t yet have their own campaigns, and players hoping to learn how to play those factions will have to hop into some skirmishes against AI or other players and slowly figure things out.</p>
<p>While it’s an early access title, <em>Stormgate</em> feels like it’s off to an interesting start. While its art style is incredibly divisive, some players may outright hate the colorful and cartoony look, its visuals help quite a bit in making sure there is a clarity to even the most chaotic battles. Each of the three playable factions offers quite a bit of depth, with their own unique mechanics, units, and technologies to research. Most interestingly, however, <em>Stormgate</em> also offers a way for newcomers to the genre to enjoy themselves even in online matches, thanks to the Buddy AI. While things might still be a bit rough, especially some of the character models in the game’s campaign, there will undoubtedly be plenty of work done on the game to smoothen its rougher edges.</p>
<p>While it isn’t exactly there quite yet, <em>Stormgate</em> is one of the more exciting strategy games for fans of genre classics like <em>StarCraft</em>. There is an emphasis on fast-paced tactical gameplay that isn’t really matched by many other titles out there right now, and that’s a niche that <em>Stormgate</em>, with a few updates along the way, can easily fill.</p>
<p><span style="color: #ff6600;"><em><strong>This game was reviewed on PC.</strong></em></span></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">595120</post-id>	</item>
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		<title>Stormgate Launches in Early Access on August 30</title>
		<link>https://gamingbolt.com/stormgate-launches-in-early-access-on-august-30</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Sun, 09 Jun 2024 20:26:54 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Frost Giant Studios]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Stormgate]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=589835</guid>

					<description><![CDATA[Developer Frost Giant Studios has also revealed new details on the Celestial Armada, another one of Stormgate's factions.]]></description>
										<content:encoded><![CDATA[<p>Fans of real-time strategy games have been starved for years at this point, but <em><a href="https://gamingbolt.com/stormgate-is-launching-as-an-early-access-game-in-summer-2024">Stormgate</a> </em>– which is being developed by former <em>StarCraft </em>developers at indie studio Frost Giant Studios – has been a beacon of hope for genre fans to latch on to. At the recent PC Gaming Show, the developer brought another extensive new showing for the game, revealing plenty of new details.</p>
<p>After introducing another faction – the Celestial Armada – with a new trailer, Frost Giant Studios revealed further details on the game in an interview video with several members of the development team, talking about the studio&#8217;s plans and hopes with its early access launch, the game&#8217;s core gameplay foundation, and more. According to Frost Giant, <em>Stormgate </em>is very much being designed as a Blizzard-style RTS, while emphasis is also being placed on high-speed gameplay with little to no downtime.</p>
<p>Meanwhile, Frost Giant Studios has also announced that <em>Stormgate </em>will launch in early access for PC on August 30. Though it&#8217;s free-to-play, players can also pre-purchase a bundle that will give you access to he game a month ahead of its early access release, on July 30.</p>
<p><iframe loading="lazy" title="Stormgate faction reveal trailer and developer interview | PC Gaming Show 2024" width="500" height="281" src="https://www.youtube.com/embed/Hnq6SQnYk94?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">589835</post-id>	</item>
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		<title>Stormgate is Launching as an Early Access Game in Summer 2024</title>
		<link>https://gamingbolt.com/stormgate-is-launching-as-an-early-access-game-in-summer-2024</link>
		
		<dc:creator><![CDATA[Shunal Doke]]></dc:creator>
		<pubDate>Fri, 08 Dec 2023 04:48:18 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Frost Giant Studios]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Stormgate]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=573172</guid>

					<description><![CDATA[Real-time strategy game Stormgate got a new trailer during The Game Awards 2023, showcasing its story, gameplay, and Summer 2024 release window.]]></description>
										<content:encoded><![CDATA[<p>Developer Frost Giant Studios has released a new trailer for its upcoming real-time strategy game <a href="https://gamingbolt.com/stormgate-gets-new-trailer-showcasing-the-infernal-host-as-a-playable-faction"><em>Stormgate</em></a>. The trailer, shown at The Game Awards 2023, showcases the game&#8217;s story and gameplay, while also announcing a Summer 2024 release window for its Early Access release on Steam.</p>
<p>Some of the gameplay shown off in the tutorial also showcases the game&#8217;s co-op mode, which has players teaming up with their friends in order to stop an onslaught of enemies.</p>
<p><em>Stormgate</em> recently launched its Kickstarter campaign in an effort to get enough backing for a physical release of the game. The Kickstarter <a href="https://gamingbolt.com/stormgate-starts-kickstarter-campaign-raises-over-900000-in-two-days">proved to be incredibly successful</a>, smashing past its initial funding goal in a matter of minutes. At the time of writing, the campaign currently sits at $1.1 million pledged, with 55 more days to go.</p>
<p>The game was announced all the way back in 2022. Much like its major inspiration in <em>StarCraft</em>, <em>Stormgate</em> will feature asymmetrical factions as part of its story as well as multiplayer modes.</p>
<p><iframe loading="lazy" title="Stormgate World Premiere Trailer at The Game Awards 2023" width="500" height="281" src="https://www.youtube.com/embed/eALPexy2Jb4?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">573172</post-id>	</item>
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		<title>Stormgate Starts Kickstarter Campaign, Raises Over $900,000 in Two Days</title>
		<link>https://gamingbolt.com/stormgate-starts-kickstarter-campaign-raises-over-900000-in-two-days</link>
		
		<dc:creator><![CDATA[Shunal Doke]]></dc:creator>
		<pubDate>Thu, 07 Dec 2023 00:49:54 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Frost Giant Studios]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Stormgate]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=572967</guid>

					<description><![CDATA[Stormgate's Kickstarter was able to hit its $100,000 funding goal in just a few minutes after going live.]]></description>
										<content:encoded><![CDATA[<p>Developer Frost Giant Studios has kicked off a <a href="https://www.kickstarter.com/projects/stormgate/stormgate/description" target="_blank" rel="noopener">Kickstarter campaign</a> to help fund development of its upcoming real-time strategy game <a href="https://gamingbolt.com/stormgate-gets-new-trailer-studio-ceo-talks-about-game-engines"><em>Stormgate</em></a>. The campaign, which had a goal of $100,000, has been incredibly successful, having raised over $900,000 in its first couple of days.</p>
<p>Goals for the campaign were met incredibly early. According to <a href="https://www.pcgamer.com/one-of-the-best-rts-games-weve-played-in-years-launched-a-crowdfunding-campaign-yesterday-and-crushed-its-goal-in-just-15-minutes/" target="_blank" rel="noopener">PC Gamer</a>, the campaign&#8217;s initial funding goals were hit in just 15 minutes of the Kickstarter going live.</p>
<p>While development on <em>Stormgate</em> has been going on for a while—the title was originally <a href="https://gamingbolt.com/stormgate-is-frost-giant-studios-debut-rts-beta-coming-in-2023">announced all the way back in 2022</a>—the goal of the Kickstarter campaign is more to help the studio release a Collector&#8217;s Edition for <em>Stormgate</em>. The studio has also stated that, with the large number of players requesting beta access for the game, it needs additional funding for the multiplayer infrastructure for a large playerbase.</p>
<p><em>Stormgate</em> got a trailer earlier this year showcasing one of its asymmetrical factions—<a href="https://gamingbolt.com/stormgate-gets-new-trailer-showcasing-the-infernal-host-as-a-playable-faction">the Infernal Host</a>. The game will be free-to-play when it releases, and will feature a host of content for single-player, co-op, as well as competitive players, including options for 1v1, 2v2 and 3v3 competitive modes.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">572967</post-id>	</item>
		<item>
		<title>Stormgate Receives New Pre-Alpha Gameplay, Closed Beta Starts in July</title>
		<link>https://gamingbolt.com/stormgate-receives-new-pre-alpha-gameplay-closed-beta-starts-in-july</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 11 Jun 2023 21:35:20 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Frost Giant Studios]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Stormgate]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=555766</guid>

					<description><![CDATA[There will also be more details on modes like team-based competitive play, three-player co-op vs the AI and the Story Mode.]]></description>
										<content:encoded><![CDATA[<p>Frost Giant Studios, founded by former Blizzard Entertainment developers who worked on <em>StarCraft</em>, has revealed some new gameplay and details for <a href="https://gamingbolt.com/stormgate-is-frost-giant-studios-debut-rts-beta-coming-in-2023"><em>Stormgate</em></a>, its upcoming free-to-play RTS. The pre-alpha footage showcases some units, like the Scout, a robot dog that acts as a scout unit and can detect units beyond its range.</p>
<p>It also displayed the Lightforest, which conceals light units and is impassable by heavy units. However, develop some mechs (which can be dropped onto the battlefield with air units), and they&#8217;ll bust through the trees. Of course, this is only the tip of the iceberg, as Frost Giant plans to reveal more modes, including team-based competitive play and three-player co-op vs AI.</p>
<p>New factions beyond the humans showcased, details on Story Mode, and more are also coming later this year. A closed beta is taking place in July, so interested participants are advised to wishlist the game on Steam and go to its official website to sign up.</p>
<p><iframe loading="lazy" title="Stormgate First Gameplay Reveal | PC Gaming Show 2023" width="500" height="281" src="https://www.youtube.com/embed/hV1Y31_4BS0?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">555766</post-id>	</item>
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		<title>Stormgate Gets New Trailer, Studio CEO Talks About Game Engines</title>
		<link>https://gamingbolt.com/stormgate-gets-new-trailer-studio-ceo-talks-about-game-engines</link>
					<comments>https://gamingbolt.com/stormgate-gets-new-trailer-studio-ceo-talks-about-game-engines#comments</comments>
		
		<dc:creator><![CDATA[Shunal Doke]]></dc:creator>
		<pubDate>Sun, 12 Jun 2022 21:55:30 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Frost Giant]]></category>
		<category><![CDATA[Frost Giant Studios]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Stormgate]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=521195</guid>

					<description><![CDATA[Frost Giant CEO Tim Morten speaks about developing Stormgate in an interview, alongside a new trailer that talks about game modes, and the open beta.]]></description>
										<content:encoded><![CDATA[<p>Frost Giant has released a new developer update trailer for its <a href="https://gamingbolt.com/stormgate-is-frost-giant-studios-debut-rts-beta-coming-in-2023">upcoming RTS <em>Stormgate</em></a>, alongside a developer interview during the PC Gaming Show. The update also shows off in-engine pre-alpha footage of the gameplay.</p>
<p><em>Stormgate</em> is being described as taking place in a post-apocalyptic setting that mixes sci-fi elements with fantasy. The story takes place hundreds of years in the future after a calamity that almost caused humanity to go extinct. The calamity was caused by one of the playable races—the Infernal Horde.</p>
<p>The story will be told through a series of campaign missions that can be played solo as well as co-op with a friend. New chapters will be released over time, alongside new units, maps, and modes.</p>
<p><em>Stormgate</em> is also set to have an emphasis on competitive multiplayer. Frost Giant is stating that it is going for a grassroots approach to esports, accessible from directly in the game. It will feature different leagues, suitable for all skill levels.</p>
<p>There will also be a 3-player co-op vs. AI mode where players level up heroes, collect rewards, and customise their forces to change up gameplay in the mode.</p>
<p>While <em>Stormgate</em> will be free-to-play, Frost Giant is making a definitive statement by saying that the game will not feature pay-to-win elements, nor will it feature any NFTs.</p>
<p>Frost Giant CEO Tim Morten spoke further about the game during the event. &#8220;It is classical strategy, but designed to be more social,&#8221; said Morten.</p>
<p>In keeping with the social aspect, <em>Stormgate</em> will feature different game modes for different kinds of players who prefer different types of gameplay.</p>
<p>Morten speaks about how RTSes are one of the only genres where hundreds, sometimes thousands, of units have to be shown on screen at the same time, completely synchronised between all the players in a match. <em>Stormgate</em> is making use of Unreal Engine 5 as its engine, with modifications made to support the large number of units.</p>
<p><em>Stormgate</em> doesn&#8217;t yet have a release date, but it will be getting a beta in 2023. Those interested can sign up on the <a href="http://playstormgate.com" target="_blank" rel="noopener">official website</a>.</p>
<p><iframe loading="lazy" title="Stormgate trailer and developer interview (PC Gaming Show 2022)" width="500" height="281" src="https://www.youtube.com/embed/RcOgR9oVt0s?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">521195</post-id>	</item>
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		<title>Stormgate is Frost Giant Studio&#8217;s Debut RTS, Beta Coming in 2023</title>
		<link>https://gamingbolt.com/stormgate-is-frost-giant-studios-debut-rts-beta-coming-in-2023</link>
					<comments>https://gamingbolt.com/stormgate-is-frost-giant-studios-debut-rts-beta-coming-in-2023#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 09 Jun 2022 18:59:19 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Frost Giant Studios]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Stormgate]]></category>
		<category><![CDATA[Summer Game Fest 2022]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=520615</guid>

					<description><![CDATA[Stormgate will be a free-to-play game and will offer a full-fledged campaign, competitive multiplayer, and co-op options. ]]></description>
										<content:encoded><![CDATA[<p>Real-time strategy fans, rejoice. Though the genre hasn&#8217;t exactly been in the best shape for quite some time, it seems to be making efforts at a recovery. Part of that is thanks to Frost Giant Studios, a development team comprised of former Blizzard veterans who recently took to stage at Summer Game Fest Kickoff Live <a href="https://gamingbolt.com/frost-giant-studios-debut-rts-will-be-announced-at-summer-game-fest">to unveil their debut project</a>, <em>Stormgate</em>.</p>
<p><em>Stormgate&#8217;s </em>cinematic trailer very clearly shows the <em>StarCraft </em>vibes, from the space-faring science-fantasy setting to the visual aesthetic and more. The trailer reveals two of the several playable factions in the game- the Human Resistance, and the demon-like Infernal Horde.</p>
<p><em>Stormgate </em>will offer a full-fledged campaign that can also be played co-op by up to three players, as well as competitive multiplayer offerings, which, of course, will also include 1v1 multiplayer. Interestingly, it&#8217;s also been confirmed that the game is going to be free-to-play- though the developer ensures there won&#8217;t be any pay-to-win monetizations or NFTs, so you can breathe easy on that front.</p>
<p><em>Stormgate </em>is in development for PC, and a beta is coming next year.</p>
<p><iframe loading="lazy" title="Summer Game Fest: Stormgate World Premiere Trailer" width="500" height="281" src="https://www.youtube.com/embed/uLr1WFai-0M?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p><iframe loading="lazy" title="Summer Game Fest: Stormgate Interview with Tim Morten" width="500" height="281" src="https://www.youtube.com/embed/gSDlkTooenE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">520615</post-id>	</item>
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		<title>Frost Giant Studios&#8217; Debut RTS Will be Announced at Summer Game Fest</title>
		<link>https://gamingbolt.com/frost-giant-studios-debut-rts-will-be-announced-at-summer-game-fest</link>
					<comments>https://gamingbolt.com/frost-giant-studios-debut-rts-will-be-announced-at-summer-game-fest#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Tue, 07 Jun 2022 07:52:15 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Frost Giant Studios]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Summer Game Fest 2022]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=520173</guid>

					<description><![CDATA[Frost Giant Studios, a team formed by former Blizzard veterans, will be unveiling a new real-time strategy title on June 9.]]></description>
										<content:encoded><![CDATA[<p>The real-time strategy genre hasn&#8217;t had the best time over the last decade, but it definitely seems to be on the recovery path.&nbsp;<em>Age of Empires 4&nbsp;</em>launched last year, and several other games are also coming out in the near future for genre fans to look forward to. One of these is going to be announced a couple of days from now.</p>
<p>Frost Giant Studios was established by several Blizzard Entertainment veterans last year, and the new studio&#8217;s debut title – which, of course, is a real-time strategy game – will be announced at the Summer Game Fest Showcase on June 9. This was confirmed by the developer recently over on Twitter.</p>
<p>So far, the only thing we know about this game, other than the fact that it&#8217;s an RTS, is that <a href="https://gamingbolt.com/frost-giant-studios-partners-with-dreamhaven-licenses-unreal-engine-5">it&#8217;s being built on Unreal Engine 5</a>. That said, given the fact that this is a game coming from people who&#8217;ve worked on titles such as <em>StarCraft 2, Command and Conquer,&nbsp;</em>and&nbsp;<em>Warcraft</em>, it goes without saying that strategy fans will want to keep an eye on this one.</p>
<p>The Summer Game Fest Showcase is going to be <a href="https://gamingbolt.com/summer-game-fest-showcase-will-be-90-120-minutes-long-focusing-primarily-on-already-announced-games">between 90-120 minutes long</a>, and will feature reveals and announcements from <a href="https://gamingbolt.com/summer-game-fest-partners-include-ea-bloober-team-atlus-square-enix-xbox-2k-games-and-more">a number of developers and publishers</a>. Other games that have been confirmed to be at the event are&nbsp;<em><a href="https://gamingbolt.com/the-callisto-protocol-first-gameplay-debuts-at-summer-game-fest">The Callisto Protocol</a>, <a href="https://gamingbolt.com/call-of-duty-modern-warfare-2-gameplay-confirmed-for-summer-game-fest">Call of Duty: Modern Warfare 2</a>, <a href="https://gamingbolt.com/gotham-knights-reveal-confirmed-for-summer-game-fest-on-june-9th">Gotham Knights</a></em>, and&nbsp;<a href="https://gamingbolt.com/cuphead-the-delicious-last-course-dlc-confirmed-for-summer-game-fest"><em>Cuphead: The Delicious Last Course</em></a>.</p>
<p>https://twitter.com/Frost_Giant/status/1533849620853297152</p>
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		<title>15 Upcoming Unreal Engine 5 Games</title>
		<link>https://gamingbolt.com/15-upcoming-unreal-engine-5-games</link>
					<comments>https://gamingbolt.com/15-upcoming-unreal-engine-5-games#respond</comments>
		
		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Mon, 30 May 2022 10:53:16 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Firesprite Games]]></category>
		<category><![CDATA[Frost Giant Studios]]></category>
		<category><![CDATA[gears of war]]></category>
		<category><![CDATA[Grasshopper Manufacture]]></category>
		<category><![CDATA[HELL is US]]></category>
		<category><![CDATA[Instinction]]></category>
		<category><![CDATA[into the echo]]></category>
		<category><![CDATA[kingdom hearts 4]]></category>
		<category><![CDATA[layers of fear]]></category>
		<category><![CDATA[midnight society]]></category>
		<category><![CDATA[off the grid]]></category>
		<category><![CDATA[The Day Before]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=517340</guid>

					<description><![CDATA[We take a look at some more upcoming games that will be using Epic's latest and greatest, the Unreal Engine 5. ]]></description>
										<content:encoded><![CDATA[<p><span style="font-weight: 400;"><span class="bigchar">E</span>pic&#8217;s Unreal Engine has always remained at the forefront of rendering techniques, post-processing effects, and other graphical jargon for decades at this point now. And unsurprisingly, its latest iteration Unreal Engine 5 isn&#8217;t any different. From Nanite to photogrammetry to Lumen lighting, Unreal Engine 5 is chock-full of cutting-edge graphical features that will undoubtedly provide experiences never before seen in gaming. With the engine now being available to developers, many games are being developed on this technology &#8211; and today, we will be looking at a few such examples. </span></p>
<p><b>The Next Witcher Game</b></p>
<p><iframe loading="lazy" title="15 Upcoming Unreal Engine 5 Games That Will KNOCK YOUR SOCKS OFF" width="500" height="281" src="https://www.youtube.com/embed/ztn6kw5v5zY?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p><span style="font-weight: 400;">CDPR will be shifting from its in-house REDEngine to Epic&#8217;s Unreal Engine 5 for the next entry in <em>The Witcher</em> franchise. While details on the game remain almost non-existent for now, we do know that the developer switched engines for the vast array of tools available in Unreal Engine 5 that should help in crafting a lifelike open world. And with the numerous streaming and pop-in issues seen in the studio&#8217;s latest release <em>Cyberpunk 2077</em>, we think this shift might just be for the best.</span></p>
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		<title>Frost Giant Studios Partners With Dreamhaven, Licenses Unreal Engine 5</title>
		<link>https://gamingbolt.com/frost-giant-studios-partners-with-dreamhaven-licenses-unreal-engine-5</link>
					<comments>https://gamingbolt.com/frost-giant-studios-partners-with-dreamhaven-licenses-unreal-engine-5#respond</comments>
		
		<dc:creator><![CDATA[Will Borger]]></dc:creator>
		<pubDate>Fri, 28 May 2021 00:28:41 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Dreamhaven]]></category>
		<category><![CDATA[Frost Giant Studios]]></category>
		<category><![CDATA[unreal engine 5]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=480570</guid>

					<description><![CDATA[The studio, founded by veteran Blizzard developers, is working on an RTS and partnering with other former Blizzard veterans at Dreamhaven.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2021/05/Frost-Giant-Banner.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-480573" src="https://gamingbolt.com/wp-content/uploads/2021/05/Frost-Giant-Banner-1024x576.jpg" alt="" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/05/Frost-Giant-Banner-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/05/Frost-Giant-Banner-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/05/Frost-Giant-Banner-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/05/Frost-Giant-Banner-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2021/05/Frost-Giant-Banner.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Frost Giant Studios has been busy lately. Today, the studio announced an advisory partnership with <a href="https://gamingbolt.com/former-blizzard-ceo-and-a-host-of-industry-vets-have-set-up-a-new-game-company-called-dreamhaven">Dreamhaven</a>, a company founded by former Blizzard co-founder and president Mike Morhaime, and a licensing deal to use Unreal Engine 5 for its upcoming RTS game (via <a href="https://venturebeat.com/2021/05/27/frost-giant-studios-teams-up-with-dreamhaven-and-inks-licensing-deal-for-unreal-engine-5/" target="_blank" rel="noopener">GamesBeat</a>). The studio, based in Orange County, California, was founded by Tim Morten and Tim Campbell, the production lead on <em>StarCraft II: Legacy of the Void</em> and the lead designer of <em>Warcraft 3: The Frozen Throne</em>, respectively.</p>
<p>“We are so fortunate to be able to work with the industry giants at Dreamhaven who were instrumental in creating the RTS legacy that inspired Frost Giant,&#8221; Time Morten, Frost Giant&#8217;s CEO said. &#8220;Mike Morhaime has helped set a benchmark for real-time strategy games that has not been surpassed. He remains engaged with the genre and the community today, and his advice will be incredibly valuable as we work to bring real-time strategy (RTS) games to a broad audience.”</p>
<p>Dreamhaven is also staffed by former Blizzard developers, including several several prominent members of the <em>StarCraft II</em> team. Frost Giant plans to use Dreamhaven&#8217;s expertise in product development, pre-production, and playtesting. to aid in the development of their RTS.</p>
<p>Frost Giant also announced that it has licensed Unreal Engine 5 for the game. They hope to make RTS titles more accessible. In addition, the studio manages to improve &#8220;upon co-operative gameplay, continuing the legacy of competitive esports, and empowering the growth of user-generated content.&#8221;</p>
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