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	<title>mafia &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>10 Brilliant Games With Mandatory Parts That Killed the Pace</title>
		<link>https://gamingbolt.com/10-brilliant-games-with-mandatory-parts-that-killed-the-pace</link>
		
		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Mon, 15 Dec 2025 17:46:41 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<category><![CDATA[Assassin's Creed IV: Black Flag]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=632505</guid>

					<description><![CDATA[In this feature, we’re looking at 10 awesome games that include mandatory sections that stick out like a sore thumb and drag down the overall experience.]]></description>
										<content:encoded><![CDATA[<p>Every great game has its high and the moments that stick with us long after the credits roll, but even the best of the best can sometimes stumble with mandatory sections that feel completely out of place, painfully paced, or downright irritating. These are the parts that end up hampering the quality of the experience with such baffling design choices. From clunky vehicle segments to forced stealth missions and unexpected difficulty spikes, here are 15 awesome games that still managed to frustrate players with totally off-putting mandatory sections, no matter how iconic the rest of the journey was.</p>
<p><strong>Mass Effect 1 &#8211; Mako Segments</strong></p>
<p><iframe title="10 Awesome Games That Had Totally Off Putting Mandatory Sections" width="500" height="281" src="https://www.youtube.com/embed/2KSUsy3O9BE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p><em>Mass Effect’s</em> first outing laid the foundation for what would end up becoming one of the most beloved sci-fi RPG trilogies of all time, but even those who swear by the franchise will tell you that the Mako segments are easily the game’s most off-putting mandatory sections. On paper, cruising across alien planets in a six-wheeled all-terrain tank sounds like a thrilling opportunity to explore strange landscapes and uncover hidden secrets. But in execution, the driving experience turns into a bumpy nightmare in the face of weird controls and awkward handling. The Mako handles like a bouncy toy through and through, ricocheting off the slightest hill and sliding around at every slope. It also doesn’t help that most planets you explore are barren with little variety between them and the enemy encounters presnet within. And when mission objectives force you into these segments repeatedly, it becomes painfully clear they were more ambitious than polished. They can break the narrative flow, drag the pacing down, and leave anyone dreading the next time the game says, “Time to deploy the Mako.”</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">632505</post-id>	</item>
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		<title>Mafia 5 Might Already be Gearing up for Pre-Production, Job Listing Suggests</title>
		<link>https://gamingbolt.com/mafia-5-might-already-be-gearing-up-for-pre-production-job-listing-suggests</link>
					<comments>https://gamingbolt.com/mafia-5-might-already-be-gearing-up-for-pre-production-job-listing-suggests#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Sun, 09 Apr 2023 13:21:38 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[2k games]]></category>
		<category><![CDATA[Hangar 13]]></category>
		<category><![CDATA[mafia]]></category>
		<category><![CDATA[Mafia 4]]></category>
		<category><![CDATA[mafia 5]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=549234</guid>

					<description><![CDATA[Hangar 13 is looking to recruit someone who will help with "the successful delivery of a major new title, including post-launch content and future franchise planning." ]]></description>
										<content:encoded><![CDATA[<p>Hangar 13 confirmed last year that it had <a href="https://gamingbolt.com/new-mafia-game-officially-in-development-confirms-hangar-13">started development on the next mainline game in the&nbsp;<em>Mafia&nbsp;</em>franchise</a>, but the developer might also be mapping out what the next few years will look like for its flagship franchise beyond the launch of&nbsp;<em>Mafia 4&nbsp;</em>(or whatever it ends up being called). Back in May last year, it was reported that the studio was also <a href="https://gamingbolt.com/hangar-13-is-reportedly-also-looking-to-get-a-fifth-mafia-game-greenlit">looking to get a fifth instalment greenlit</a> so that it could jump to its development once the fourth game was out, and a new job listing published by the developer might be point toward the same.</p>
<p>A job listing published on <a href="https://www.linkedin.com/jobs/view/executive-producer-at-hangar-13-3511445599/" target="_blank" rel="noopener">LinkedIn</a> by Hangar 13 for the position of executive producer states that the studio is looking to recruit someone to aid with the development of &#8220;a key franchise at Hangar 13&#8221;, likely referring to&nbsp;<em>Mafia</em>. As per the job ad, the applicant will &#8220;play a vital part in the successful delivery of a major new title&#8221; as well as its post-launch content- and, interestingly enough, &#8220;future franchise planning.&#8221;</p>
<p>Hangar 13 was <a href="https://gamingbolt.com/mafia-developer-hangar-13-hit-with-another-round-of-layoffs">hit with a round of layoffs in May last year</a> after <a href="https://gamingbolt.com/hangar-13s-open-world-superhero-multiplayer-game-has-reportedly-been-cancelled">the cancellation of an unannounced open world title in a new IP</a>, following which reports claimed that the studio was looking to get multiple&nbsp;<em>Mafia&nbsp;</em>games greenlit in order to avoid similar issues going forward.</p>
<p>As for&nbsp;<em>Mafia 4&nbsp;</em>itself, the game is supposedly <a href="https://gamingbolt.com/mafia-4-will-be-built-on-unreal-engine-5-job-ad-suggests">being built on Unreal Engine 5</a>, and as per reports, <a href="https://gamingbolt.com/mafia-4-is-set-in-sicily-focuses-on-dan-salieri-rumour">will serve as a prequel to the original&nbsp;<em>Mafia&nbsp;</em>and will be set in Sicily</a>.</p>
<p>Leaks have claimed that Hangar 13 is also currently working on&nbsp;<em>Top Spin 5</em>, which will <a href="https://gamingbolt.com/hangar-13-plans-to-launch-top-spin-5-before-mafia-4-rumour">launch before&nbsp;</a><em><a href="https://gamingbolt.com/hangar-13-plans-to-launch-top-spin-5-before-mafia-4-rumour">Mafia 4</a>.</em></p>
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		<title>Mafia Will Be Free on Steam from September 1 to September 5</title>
		<link>https://gamingbolt.com/mafia-will-be-free-on-steam-from-september-1-to-september-5</link>
					<comments>https://gamingbolt.com/mafia-will-be-free-on-steam-from-september-1-to-september-5#respond</comments>
		
		<dc:creator><![CDATA[Shunal Doke]]></dc:creator>
		<pubDate>Tue, 30 Aug 2022 00:16:47 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[2k games]]></category>
		<category><![CDATA[Hangar 13]]></category>
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		<category><![CDATA[pc]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=528553</guid>

					<description><![CDATA[2K has announced that the classic crime thriller game Mafia will be free on Steam from September 1 to September 5.]]></description>
										<content:encoded><![CDATA[<p>2K Games has announced that as part of its celebration of 20 years of the <em>Mafia</em> franchise, the publisher is making the original classic free on Steam. The game will be free from September 1 to September 5.</p>
<p>Well regarded for its time, the original <em>Mafia</em> got a complete remake back in 2020, titled<em> <a href="https://gamingbolt.com/mafia-definitive-edition-is-out-now">Mafia: Definitive Edition</a></em>. For more details on the remake, <a href="https://gamingbolt.com/mafia-definitive-edition-review-welcome-to-the-family-son">check out our review</a>.</p>
<p>Franchise developer Hangar 13 has recently confirmed that it is <a href="https://gamingbolt.com/new-mafia-game-officially-in-development-confirms-hangar-13">working on a new game in the <em>Mafia</em> franchise</a>. The announcement was made as part of the 20th anniversary celebration for the franchise.</p>
<p>Hangar 13&#8217;s general manager Roman Hladík did state that <em>Mafia 4</em> is still &#8220;a few years away&#8221;, and “we can’t share anything more right now.”</p>
<p>Reports of a new game in the <em>Mafia</em> franchise have been rolling around since earlier this year. According to these rumours, <em>Mafia 4</em> is being <a href="https://gamingbolt.com/a-mafia-prequel-is-in-development-at-hangar-13-rumour">developed on Unreal Engine 5</a>, and the upcoming game will be set in the <a href="https://gamingbolt.com/mafia-4-is-set-in-sicily-focuses-on-dan-salieri-rumour">late 19th/early 20th century</a> with Don Salieri as the protagonist.</p>
<p>https://twitter.com/2K/status/1564266634898018304</p>
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		<title>New Mafia Game Officially in Development, Confirms Hangar 13</title>
		<link>https://gamingbolt.com/new-mafia-game-officially-in-development-confirms-hangar-13</link>
					<comments>https://gamingbolt.com/new-mafia-game-officially-in-development-confirms-hangar-13#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 29 Aug 2022 16:49:18 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[2k games]]></category>
		<category><![CDATA[Hangar 13]]></category>
		<category><![CDATA[mafia]]></category>
		<category><![CDATA[Mafia 4]]></category>
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		<category><![CDATA[ps4]]></category>
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		<category><![CDATA[Take-Two Interactive]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=528523</guid>

					<description><![CDATA[It's a few years away, and the developer can't share anything more, but it's excited to "keep working on this beloved franchise."]]></description>
										<content:encoded><![CDATA[<p>After numerous rumors this year, Hangar 13 has officially confirmed that an all-new <em>Mafia</em> project is in development. In a <a href="https://mafiagame.com/news/mafia-20th-anniversary-developer-interview/" target="_blank" rel="noopener">post</a> celebrating the series&#8217; 20th anniversary, General manager Roman Hladík said that it&#8217;s &#8220;a few years away&#8221; and &#8220;we can&#8217;t share anything more right now.&#8221; Nevertheless, the studio is &#8220;really excited to keep working on this beloved franchise and to entertain our players with new stories.&#8221;</p>
<p>Reports of a new <em>Mafia</em> game <a href="https://gamingbolt.com/a-mafia-prequel-is-in-development-at-hangar-13-rumour">emerged in early May</a>, along with how it was developed on Unreal Engine 5 and serves as a prequel to the current trilogy. A <a href="https://gamingbolt.com/mafia-4-is-set-in-sicily-focuses-on-dan-salieri-rumour">subsequent rumor</a> by XboxEra co-founder Nick Baker alleged that the story would be set in the late 19th/early 20th century with Don Salieri as the protagonist. Instead of a more open-world game like <em>Mafia 3</em>, the prequel is reportedly more of a linear experience like the first two titles.</p>
<p>Though the next <em>Mafia</em> is a ways off, Hangar 13 is still keeping busy. Along with the <a href="https://gamingbolt.com/top-spin-5-is-in-development-at-hangar-13s-czech-studio-rumour">rumored <em>Top Spin 5</em></a> <a href="https://gamingbolt.com/hangar-13-plans-to-launch-top-spin-5-before-mafia-4-rumour">releasing first</a>, the developer has also been providing support on <em>Marvel&#8217;s Midnight Suns</em> (which was <a href="https://gamingbolt.com/marvels-midnight-suns-delayed-to-later-in-fiscal-year-2023-on-xbox-series-x-s-ps5-and-pc">delayed to later in fiscal year 2023</a> for Xbox Series X/S, PS5, and PC). Plans for a fifth <em>Mafia</em> title were <a href="https://gamingbolt.com/hangar-13-is-reportedly-also-looking-to-get-a-fifth-mafia-game-greenlit">also apparently discussed</a> so that the studio can transition to a new project instead of being displaced like in the past.</p>
<p>Time will tell when the first details of <em>Mafia 4</em> (or whatever it&#8217;s officially named) are revealed, so stay tuned.</p>
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		<title>10 More Unreal Engine 5 Fan-Projects That Will Blow Your Mind</title>
		<link>https://gamingbolt.com/10-more-unreal-engine-5-fan-projects-that-will-blow-your-mind</link>
					<comments>https://gamingbolt.com/10-more-unreal-engine-5-fan-projects-that-will-blow-your-mind#respond</comments>
		
		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Wed, 29 Jun 2022 09:03:26 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Grand Theft Auto: Vice City]]></category>
		<category><![CDATA[halo]]></category>
		<category><![CDATA[mafia]]></category>
		<category><![CDATA[need for speed 3]]></category>
		<category><![CDATA[portal]]></category>
		<category><![CDATA[project freeman]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=518930</guid>

					<description><![CDATA[These amazing fan-projects created in Unreal Engine 5 will knock your socks off.]]></description>
										<content:encoded><![CDATA[<p><span style="font-weight: 400;"><span class="bigchar">E</span>pic&#8217;s latest and greatest, the Unreal Engine 5 is now available to all developers. The engine offers a wide array of tools and technologies such as the likes of ray-tracing, Lumen, and Nanite, among others which can make current-gen games look absolutely jaw-dropping on a visual level. At the same time, Unreal Engine 5 has also proven to be a flexible tool for game development, which has led to a ton of awesome fan projects by passionate developers. To that effect, here are a few such examples of Unreal Engine 5-based fan projects that will blow your blow.</span></p>
<p><b><i>Please note that most of these fan projects are just concept demonstrations, and are not to be mistaken for upcoming releases of the same. Also, this feature is part 2 of the series &#8211; so do check out the first part in the description below. With that out of the way, let&#8217;s begin:</i></b></p>
<p><b>Halo</b></p>
<p><img fetchpriority="high" decoding="async" class="aligncenter wp-image-522868" src="https://gamingbolt.com/wp-content/uploads/2022/06/halo-ue5.jpg" alt="halo ue5" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/06/halo-ue5.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/06/halo-ue5-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/06/halo-ue5-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/06/halo-ue5-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/06/halo-ue5-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/06/halo-ue5-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p><span style="font-weight: 400;">Created by developer Infinite Forges, this is a fan-remake of a section of Zeta Halo where<em> Halo Infinite</em> is set against. While the level itself doesn&#8217;t have much in the name of interactivity and combat situations, it looks absolutely gorgeous on a visual level. Highly detailed reflections, picturesque lighting, life-like foliage and terrain all combine to create a level that&#8217;s an absolute feast for the eyes to gorge on. The level is free to download on Itch.io, but interested fans would need a pretty beefy rig to run this project in high graphics details.</span></p>
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		<title>Hangar 13 is Reportedly Also Looking to Get a Fifth Mafia Game Greenlit</title>
		<link>https://gamingbolt.com/hangar-13-is-reportedly-also-looking-to-get-a-fifth-mafia-game-greenlit</link>
					<comments>https://gamingbolt.com/hangar-13-is-reportedly-also-looking-to-get-a-fifth-mafia-game-greenlit#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Sun, 29 May 2022 11:13:26 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=519166</guid>

					<description><![CDATA[Reports have claimed that Mafia 4 is currently in development, but it seems Hangar 13 could already be planning for a fifth game as well. ]]></description>
										<content:encoded><![CDATA[<p>Hangar 13 has, once again, hit a bit of a rough patch of late. The&nbsp;<em>Mafia&nbsp;</em>studio&#8217;s new sci-fi open world game was <a href="https://gamingbolt.com/hangar-13s-open-world-superhero-multiplayer-game-has-reportedly-been-cancelled">cancelled in November last year</a>, following which the studio has recently been <a href="https://gamingbolt.com/mafia-developer-hangar-13-hit-with-another-round-of-layoffs">hit with a round of layoffs</a>. Even so, with leaks claiming that <a href="https://gamingbolt.com/a-mafia-prequel-is-in-development-at-hangar-13-rumour">a fourth&nbsp;<em>Mafia&nbsp;</em>game</a> – <a href="https://gamingbolt.com/mafia-4-is-set-in-sicily-focuses-on-dan-salieri-rumour">allegedly a prequel</a> – and <a href="https://gamingbolt.com/top-spin-5-is-in-development-at-hangar-13s-czech-studio-rumour">a new&nbsp;<em>Top Spin&nbsp;</em>instalment</a> are in development at across Hangar 13&#8217;s four studios, it seems that the developer has plenty on its late right now.</p>
<p>However, it seems Hangar 13 is looking ahead even further into the future, and is hoping to get yet another&nbsp;<em>Mafia&nbsp;</em>game greenlit by parent company Take-Two Interactive. In a recent <a href="https://www.bloomberg.com/news/articles/2022-05-26/take-two-s-hangar-13-cuts-staff-after-canceling-a-major-game" target="_blank" rel="noopener">Bloomberg</a> report, journalist Jason Schreier claimed that in a virtual meeting with Hangar 13 staff following the aforementioned layoffs, Nick Baynes – who recently took charge of Hangar 13 following&nbsp;<a href="https://gamingbolt.com/mafia-developer-hangar-13s-studio-head-is-leaving-the-company">former studio head Haden Blackman’s departure</a> – said that he&#8217;s aiming to get a fifth&nbsp;<em>Mafia&nbsp;</em>game greenlit while the fourth one is still in development.</p>
<p>Apparently, Baynes is taking that step so that the&nbsp;<em>Mafia 4&nbsp;</em>team will have a new project to instantly jump to as soon as their current one is wrapped up, allowing for a smoother transition and hopefully avoiding the kind of displacement that has crippled Hangar 13 in the past.</p>
<p>As for the two ongoing projects, it seems both are in the early stages of development right now, so it might be some time before we get concrete details on either of them. That said, reports claim that the plan is for&nbsp;<em>Top Spin 5&nbsp;</em>to launch before&nbsp;<em>Mafia 4</em>&#8211; read more on that <a href="https://gamingbolt.com/hangar-13-plans-to-launch-top-spin-5-before-mafia-4-rumour">through here</a>.</p>
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		<title>Mafia 4 is Set in Sicily, Focuses on Don Salieri &#8211; Rumour</title>
		<link>https://gamingbolt.com/mafia-4-is-set-in-sicily-focuses-on-dan-salieri-rumour</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 16 May 2022 12:09:46 +0000</pubDate>
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					<description><![CDATA[The rumoured Mafia prequel will allegedly tell the story of Don Salieri in Sicily in the late 19th and early 20th centuries. ]]></description>
										<content:encoded><![CDATA[<p>Earlier this month, reports emerged that Hangar 13 was <a href="https://gamingbolt.com/a-mafia-prequel-is-in-development-at-hangar-13-rumour">working on a <em>Mafia </em>game that will serve as a prequel</a> to the previous three instalments, with the project supposedly currently being in early development. Now, more potential details on the game have emerged, courtesy of XboxEra co-founder Nick Baker in a recent episode of the XboxEra podcast.</p>
<p>According to Baker, <em>Mafia 4 </em>(or whatever it ends up being called) will be set in the late 19th and early 20th centuries. The game&#8217;s story will allegedly focus on Don Salieri, who, as those who&#8217;ve played the original <em>Mafia </em>(<a href="https://gamingbolt.com/mafia-definitive-edition-review-welcome-to-the-family-son">or its 2020 remake</a>) will remember, is the head honcho of the Salieri crime family, who protagonist Tommy Angelo works for.</p>
<p>Interestingly, Baker also says that his source has told him that <em>Mafia 4 </em>is going to be a more linear game as opposed to fully open world, which would put it more in like with the first two <em>Mafia </em>games than <em>Mafia 3</em>.</p>
<p>Of course, with this new <em>Mafia </em>game not even having been officially announced yet, it&#8217;s best to take any new details coming from unofficial source with a pinch of salt, though Baker has had a solid track record where leaks are concerned.</p>
<p>Last year, it was reported that Hangar 13 was <a href="https://gamingbolt.com/codename-volt-sci-fi-open-world-action-game-is-hangar-13s-unannounced-project-rumour">working on a sci-fi open world superhero multiplayer game</a>, which was being described &#8220;Cthulhu meets <em>Saints Row</em>.&#8221; Later in the year, however, it was reported that <a href="https://gamingbolt.com/hangar-13s-open-world-superhero-multiplayer-game-has-reportedly-been-cancelled">the project had been cancelled</a>. There has been no official word from Take-Two Interactive, 2K Games, or Hangar 13 since then about what the studio is working on next.</p>
<p><iframe title="The XboxEra Podcast | LIVE | Episode 109 - &quot;The Xbox Podcast Universe&quot; with Colt Eastwood" width="500" height="281" src="https://www.youtube.com/embed/oI40UTcEc28?start=7025&#038;feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>A Mafia Prequel is in Development at Hangar 13 &#8211; Rumour</title>
		<link>https://gamingbolt.com/a-mafia-prequel-is-in-development-at-hangar-13-rumour</link>
					<comments>https://gamingbolt.com/a-mafia-prequel-is-in-development-at-hangar-13-rumour#respond</comments>
		
		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Fri, 06 May 2022 03:51:43 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[2k games]]></category>
		<category><![CDATA[Hangar 13]]></category>
		<category><![CDATA[mafia]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=516815</guid>

					<description><![CDATA[Hangar 13 COO Matthew Urban has also left the company amidst development on this new title, Kotaku has reported. ]]></description>
										<content:encoded><![CDATA[<p>According to a recent report from <a href="https://kotaku.com/mafia-4-release-date-hangar-13-haden-blackman-lucasarts-1848883555" target="_blank" rel="noopener">Kotaku</a>, Hangar 13 has been hard at work on the next entry in the long-running open-world <em>Mafia</em> franchise. Codenamed Nero, the next <em>Mafia</em> game is allegedly being developed at Hangar 13&#8217;s Brighton studio, and will reportedly serve as a prequel to the franchise.</p>
<p>Set before the events of the <em>Mafia</em> trilogy, <em>Mafia 4</em> (or whatever it ends up being called) is reportedly being developed using Unreal Engine 5, as opposed to the in-house Illusion Engine that powered the third game and <em><a href="https://gamingbolt.com/mafia-definitive-edition-review-welcome-to-the-family-son">Mafia: Definitive Edition</a></em>. Without any official confirmation on the matter, however, it&#8217;s best that fans take this information with a grain of salt for now.</p>
<p>The same Kotaku report also reveals that Hangar 13&#8217;s chief operating officer Matthew Urban left the studio, as confirmed by his recently updated <a href="https://www.linkedin.com/in/matthew-urban-6b99456/" target="_blank" rel="noopener">LinkedIn profile</a>. This also comes shortly after Hangar 13 studio head Haden Blackman announced that he is leaving the company and 2K games &#8220;to pursue his passion at a new endeavor&#8221;- read more on that <a href="https://gamingbolt.com/mafia-developer-hangar-13s-studio-head-is-leaving-the-company">through here</a>.</p>
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		<title>Mafia Developer Hangar 13&#8217;s Studio Head is Leaving the Company</title>
		<link>https://gamingbolt.com/mafia-developer-hangar-13s-studio-head-is-leaving-the-company</link>
					<comments>https://gamingbolt.com/mafia-developer-hangar-13s-studio-head-is-leaving-the-company#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 05 May 2022 11:27:51 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[2k games]]></category>
		<category><![CDATA[Hangar 13]]></category>
		<category><![CDATA[mafia]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=516777</guid>

					<description><![CDATA[Hangar 13 studio head Haden Blackman confirms he is leaving 2K games "to pursue his passion at a new endeavour."]]></description>
										<content:encoded><![CDATA[<p>Haden Blackman, the studio head of 2K Games-owned Hangar 13, has announced that he is leaving the company. Blackman has been at <em>Mafia </em>developer Hangar 13 since the studio&#8217;s inception in 2014, prior to which he was at LucasArts. 2K Games says he is leaving &#8220;to pursue his passion at a new endeavour&#8221;, though further details haven&#8217;t been provided.</p>
<p>&#8220;We are grateful for Haden&#8217;s leadership in establishing Hangar 13, building and uniting teams in Novato, Brighton and Czech, and releasing multiple studio-defining <em>Mafia</em> games and collections,&#8221; the publisher said in its announcement (via <a href="https://www.gamesindustry.biz/articles/2022-05-05-haden-blackman-steps-down-as-hangar-13-studio-head" target="_blank" rel="noopener">GamesIndustry</a>). &#8220;What Haden helped build will continue to carry forward and grow for years to come. We support all of our employees pursuing their passions, and we wish nothing but the best for him in what&#8217;s next.&#8221;</p>
<p>Hangar 13 had been at work on a new AAA open world IP since 2017, which in June last year was reported to be <a href="https://gamingbolt.com/codename-volt-sci-fi-open-world-action-game-is-hangar-13s-unannounced-project-rumour">a multiplayer sci-fi superhero game</a> described as “Cthulhu meets <em>Saints Row&#8221;, </em>codenamed <em>Volt</em>.</p>
<p>Later in the year in November, it was reported that the game <a href="https://gamingbolt.com/hangar-13s-open-world-superhero-multiplayer-game-has-reportedly-been-cancelled">had been cancelled</a> due to prolonged development troubles that involved multiple reboots and technical issues, with 2K ultimately deciding that the investment of time and resources into the project could no longer be justified. It&#8217;s currently unknown what project Hangar 13 moved on to in the aftermath.</p>
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		<title>15 Best Heist Missions In Video Games</title>
		<link>https://gamingbolt.com/15-best-heist-missions-in-video-games</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 17 Jun 2020 19:36:45 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Deus Ex: Mankind Divided]]></category>
		<category><![CDATA[dishonored: death of the outsider]]></category>
		<category><![CDATA[grand theft auto 4]]></category>
		<category><![CDATA[Grand Theft Auto 5]]></category>
		<category><![CDATA[Hitman 2]]></category>
		<category><![CDATA[mafia]]></category>
		<category><![CDATA[Mass Effect 2]]></category>
		<category><![CDATA[Payday 2]]></category>
		<category><![CDATA[Red Dead Redemption 2]]></category>
		<category><![CDATA[Saints Row The Third]]></category>
		<category><![CDATA[sly 3: honor among thieves]]></category>
		<category><![CDATA[Splinter Cell: Chaos Theory]]></category>
		<category><![CDATA[Thief (2014)]]></category>
		<category><![CDATA[Thief 2: The Metal Age]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=444509</guid>

					<description><![CDATA[It's great when a plan comes together, especially in these heist missions.]]></description>
										<content:encoded><![CDATA[<p lang="en-IN"><span class="bigchar">A</span>lmost everyone loves a good heist. The planning, the absurd montages, the team dynamics, the execution, a crazy twist or two – there&#8217;s something inherently enjoyable about the whole deal. Heists in video games are no different and whether it&#8217;s alone or with a crew, there are plenty of thrilling crimes to commit. Here are15 of the best heist missions in video games.</p>
<p><b>The Bank Job &#8211; Dishonored: Death of the Outsider</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2017/06/Dishonored-Death-of-the-Outsider-10.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-298302" src="https://gamingbolt.com/wp-content/uploads/2017/06/Dishonored-Death-of-the-Outsider-10.jpg" alt="" width="620" height="388" srcset="https://gamingbolt.com/wp-content/uploads/2017/06/Dishonored-Death-of-the-Outsider-10.jpg 3840w, https://gamingbolt.com/wp-content/uploads/2017/06/Dishonored-Death-of-the-Outsider-10-300x188.jpg 300w, https://gamingbolt.com/wp-content/uploads/2017/06/Dishonored-Death-of-the-Outsider-10-768x480.jpg 768w, https://gamingbolt.com/wp-content/uploads/2017/06/Dishonored-Death-of-the-Outsider-10-1024x640.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><span lang="en-IN">O</span>ne of the best missions in the game by a country mile, The Bank Job sees Billie Lurk sneaking into the Dolores Michaels Deposit &amp; Loan Bank to retrieve the Twin-bladed Knife. <span lang="en-IN">Entry points include</span> via the roof (and some laudanum), through the sewers or <span lang="en-IN">by </span>trash disposal. There are multiple ways to access the vault, like releasing the brakes and causing it to crash all the way down the sewers which also conveniently acts as <span lang="en-IN">an escape route</span>. It&#8217;s ingenuous <span lang="en-IN">and a pinnacle of immersive sim gameplay.</span></p>
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