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	<title>People Can Fly &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Gears of War: E-Day Channels the Original&#8217;s &#8220;Alien&#8221; Style Horror, Says Former Art Director</title>
		<link>https://gamingbolt.com/gears-of-war-e-day-channels-the-originals-isolationist-alien-style-horror-says-art-director</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 03 Nov 2025 15:34:16 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Gears of War: E-Day]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[People Can Fly]]></category>
		<category><![CDATA[the coalition]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=631030</guid>

					<description><![CDATA["There was just the tension and the horror that you were pulling out of every location, and I loved that," says Jerry O'Flaherty.]]></description>
										<content:encoded><![CDATA[
<p>As much as the <em>Gears of War </em>series has changed and evolved over the years, the signature horror that defined the original felt relegated to the past. Fortunately, The Coalition is <a href="https://gamingbolt.com/gears-of-war-e-day-will-return-to-first-games-horror-roots">going back to it</a> with <em>Gears of War: E-Day</em>, a prequel set shortly after the emergence of the Locust.</p>



<p>It&#8217;s an exciting proposition, especially with the developer confirming a return to the original&#8217;s horror roots. Interestingly, former series art director Jerry O&#8217;Flaherty provided an apt comparison, calling the first game the &#8220;<em>Alien</em>&#8221; of the series while subsequent entries were more like &#8220;<em>Aliens</em>.&#8221;</p>



<p>“Agreed,&#8221; he said when asked by <a href="https://frvr.com/blog/gears-of-war-art-director-is-thrilled-the-series-is-returning-to-its-horror-roots-with-e-day-if-gears-1-was-alien-the-rest-of-the-franchise-is-aliens/" target="_blank" rel="noreferrer noopener">FRVR</a> about<em> E-Day </em>channeling the first game&#8217;s horror. &#8220;It felt like… a franchise is gonna do what people do. I just felt like the first one had more of a horror [theme]. It felt like a horror with monsters, and then it quickly became a monster game, which is fine, people fricking love <em>2, 3, 4,</em> but it was a little bit of a smaller, more isolationist nature to that horror game.</p>



<p>“If <em>Gears 1 </em>was<em> Alien,</em> the rest of the franchise was<em> Aliens</em>. It was a lot more, you know, there was a hiding of the bad guy, there was just the tension and the horror that you were pulling out of every location, and I loved that… I loved the horror aspect of what we did in the first one.”</p>



<p>While Epic Games (which developed the original trilogy) pushed Unreal Engine 3 with <em>Gears of War 1</em>, it went for a more cinematic presentation with a &#8220;reduced palette&#8221; and lots of darkness.</p>



<p>“Very early on, we knew we wanted to push cinematic content. We were doing it from even before Gears was properly in development; we were having to make videos to show Peter Moore, and there was this constant little back channel feeding of stuff we were working on. It was horror. It was a horror game, and horror is going to be a reduced palette; it’s going to be a lot of dark.”</p>



<p><em>Gears of War: E-Day</em> <a href="https://gamingbolt.com/gears-of-war-e-day-and-next-forza-title-confirmed-for-2026">launches in 2026</a> for Xbox Series X/S and PC. The Coalition has confirmed it will <a href="https://gamingbolt.com/gears-of-war-e-day-occurs-over-multiple-days-says-creative-director">unfold over the course of several days</a> and offer a &#8220;new feel&#8221; for the franchise.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">631030</post-id>	</item>
		<item>
		<title>People Can Fly&#8217;s Lost Rift Enters PC Early Access on September 25th</title>
		<link>https://gamingbolt.com/people-can-flys-lost-rift-enters-pc-early-access-on-september-25th</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 20 Aug 2025 20:18:28 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Lost Rift]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[People Can Fly]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=626429</guid>

					<description><![CDATA[Retailing for $24.99, early access will include more than 10 hours of PvE content, PvEvP extraction-based Expeditions, and more.]]></description>
										<content:encoded><![CDATA[
<p><em>Lost Rift</em>, a new survival base-building title from People Can Fly, kind of dropped off <a href="https://gamingbolt.com/lost-rift-announced-by-people-can-fly-enters-pc-early-access-this-year">after its announcement last March</a>. However, it enters PC early access on September 25th for $24.99, as confirmed in a new trailer. Check it out below.</p>



<p>The premise of <em>Lost Rift</em> involves the player and/or their friends, ending up stranded on the mysterious Pioneer&#8217;s Landing. You&#8217;ll set out to survive, but per a <a href="https://store.steampowered.com/news/app/3494520/view/612045811444876229" target="_blank" rel="noreferrer noopener">Steam Community post</a>, there&#8217;s over 10 hours of PvE narrative gameplay to experience when early access launches. That means story quests, survivors to recruit, different biomes to discover and various secrets.</p>



<p>Up to four players can team together in PvE, but there are also PvEvP Expeditions where you&#8217;ll face other players. These have an extraction focus, where you need to gather loot and escape. If other players wipe out your team, it&#8217;s all lost. Regardless of the mode, the base-building affords a good amount of customization to keep you busy.</p>



<p>Of course, since this is early access, People Can Fly warns that there will be placeholders for some &#8220;final art and polish.&#8221; These will be updated as early access progresses, and the team will share all planned content drops in a public roadmap closer to launch.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="Lost Rift | Early Access Release Date Trailer" width="500" height="281" src="https://www.youtube.com/embed/ElGXodS-Y6k?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>
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		<post-id xmlns="com-wordpress:feed-additions:1">626429</post-id>	</item>
		<item>
		<title>People Can Fly Cancels Two Unannounced Projects, Scaling Down Teams</title>
		<link>https://gamingbolt.com/people-can-fly-cancels-two-unannounced-projects-scaling-down-teams</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 02 Jun 2025 09:12:24 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[People Can Fly]]></category>
		<category><![CDATA[Project Bifrost]]></category>
		<category><![CDATA[project gemini]]></category>
		<category><![CDATA[Square Enix]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=620811</guid>

					<description><![CDATA[Project Gemini was published by Square Enix and faced layoffs back in January. Meanwhile, Project Bifrost was a VR title.]]></description>
										<content:encoded><![CDATA[<p>After <a href="https://gamingbolt.com/people-can-fly-is-reportedly-laying-off-over-30-people-due-to-square-enix-projects-shrinking-scope">layoffs last January</a> for <em>Project Gemini</em>, an unannounced title published by Square Enix, developer People Can Fly has recently confirmed the project&#8217;s cancellation. An unannounced VR title codenamed <em>Project Bifrost</em> has also been shelved.</p>
<p>Regarding the former, CEO Sebastian Wojciechowski said that Square Enix had not presented a &#8220;draft of the subsequent content rider to the Publishing Agreement covering the terms and conditions of further milestones on <em>Project Gemini</em> and the lack of communication from the Publisher as to its willingness to continue or terminate the <em>Gemini</em> project.&#8221;</p>
<p>This affected <em>Project Bifrost</em> in turn, though Wojciechowski notes the Group&#8217;s cash flow showed &#8220;a lack of prospects for securing organizational resources and funds necessary to continue the production and release of this project.&#8221; People Can Fly must thus &#8220;significantly regroup as a studio and scale down our teams.&#8221;</p>
<p>“We wish to express our deepest regret and sadness over how these events have unfolded and our sincere gratitude for everyone’s contribution up to this point,” said Wojciechowski. The studio previously worked with Square Enix on <em>Outriders</em>, a sci-fi third-person looter shooter for PS4, PS5, Xbox Series X/S, Xbox One and PC.</p>
<p>The publisher announced <a href="https://gamingbolt.com/outriders-can-become-square-enixs-next-major-franchise-passes-3-5-million-players">over 3.5 million players less than two months</a> after launch, calling it the &#8220;company&#8217;s next major franchise.&#8221; However, People Can Fly revealed that it <a href="https://gamingbolt.com/outriders-has-failed-to-turn-a-profit-people-can-fly-confirms">failed to turn a profit roughly a year later,</a> resulting in no royalties earned.</p>
<p>People Can Fly still has other projects in the works, including <a href="https://gamingbolt.com/people-can-flys-project-maverick-is-confirmed-as-gears-of-war-e-day"><em>Gears of War: E-Day</em></a> alongside The Coalition and an <a href="https://gamingbolt.com/people-can-fly-is-prototyping-a-game-based-on-a-playstation-ip">unannounced title for Sony based on a PlayStation IP</a>.</p>


<figure class="wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter"><div class="wp-block-embed__wrapper">
<div class="embed-twitter"><blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="pl" dir="ltr">Important update from Sebastian Wojciechowski, CEO. <a href="https://t.co/RoBHnqnx5N">pic.twitter.com/RoBHnqnx5N</a></p>&mdash; People Can Fly (@PCFPeopleCanFly) <a href="https://twitter.com/PCFPeopleCanFly/status/1929140540697727466?ref_src=twsrc%5Etfw">June 1, 2025</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></div>
</div></figure>
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		<post-id xmlns="com-wordpress:feed-additions:1">620811</post-id>	</item>
		<item>
		<title>PC Gaming Show 2025 Features Over 70 Titles</title>
		<link>https://gamingbolt.com/pc-gaming-show-2025-features-over-70-titles</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 20 May 2025 11:58:11 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[11 bit studios]]></category>
		<category><![CDATA[Aspyr]]></category>
		<category><![CDATA[Astra Logical]]></category>
		<category><![CDATA[Blumhouse Games]]></category>
		<category><![CDATA[Dear Villagers]]></category>
		<category><![CDATA[Devolver Digital]]></category>
		<category><![CDATA[failbetter games]]></category>
		<category><![CDATA[Ghost Ship Publishing and Gameswing]]></category>
		<category><![CDATA[krafton]]></category>
		<category><![CDATA[level infinite]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[PC Gaming Show 2025]]></category>
		<category><![CDATA[People Can Fly]]></category>
		<category><![CDATA[Saber Interactive]]></category>
		<category><![CDATA[Shiro Games]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=619800</guid>

					<description><![CDATA[Saber Interactive, Aspyr, People Can Fly, Krafton, 11 bit studios, and more have also joined the lineup of developers and publishers.]]></description>
										<content:encoded><![CDATA[<p>The PC Gaming Show <a href="https://gamingbolt.com/pc-gaming-show-2024-announced-for-june-8th">returns on June 8th</a> at noon PDT to present the latest announcements in PC Gaming. While it previously confirmed over 50 titles, that number has grown to 70+ per a recent press release.</p>
<p>Featured publishers still include <a href="https://gamingbolt.com/ubisoft-devolver-digital-and-failbetter-games-confirmed-for-pc-gaming-show-2025">Ubisoft, Failbetter Games, Devolver Digital, and Astra Logical</a>. However, you can also look forward to announcements from 11 bit studios, Ghost Ship Publishing and Gameswing, Krafton, People Can Fly, Dear Villagers, Blumhouse Games, and many more. Saber Interactive, Shiro Games, Aspyr, and Level Infinite have also been confirmed.</p>
<p>Based on the publishers, we can probably expect updates on <em>The Alters, Frostpunk 2, Warhammer 40,000: Space Marine 2, Lost Rift, Delta Force</em>, and much more. We may also see the next update for <em>Assassin&#8217;s Creed Shadows</em>, which goes live in June and <a href="https://gamingbolt.com/assassins-creed-shadows-year-1-roadmap-reveals-new-quests-difficulty-options-and-new-game-plus">adds a new story quest</a>, immersion settings, and more.</p>
<p>The jury is still out, but host Sean &#8220;Day[9]&#8221; Plott confirmed that the offerings range &#8220;from indie to triple-A.&#8221; Stay tuned for more details and updates as the showcase draws nearer.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">619800</post-id>	</item>
		<item>
		<title>People Can Fly&#8217;s Project Maverick is Confirmed as Gears of War: E-Day</title>
		<link>https://gamingbolt.com/people-can-flys-project-maverick-is-confirmed-as-gears-of-war-e-day</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Sun, 04 May 2025 06:35:04 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Gears of War: E-Day]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[People Can Fly]]></category>
		<category><![CDATA[project maverick]]></category>
		<category><![CDATA[the coalition]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=618411</guid>

					<description><![CDATA[The studio confirmed in January that it was providing development support on The Coalition and Microsoft's upcoming third-person shooter.]]></description>
										<content:encoded><![CDATA[<p><em>Bulletstorm, Gears of War: Judgment, </em>and <em>Outriders </em>developer People Can Fly announced a couple years ago that it had started development on an Xbox exclusive title codenamed <a href="https://gamingbolt.com/project-maverick-announced-by-people-can-fly-published-by-microsoft"><em>Project Maverick</em></a>, with rumours claiming later that the game was <a href="https://gamingbolt.com/people-can-flys-xbox-title-is-a-pvp-shooter-rumour">a PvP shooter</a> based on an existing Xbox IP. It turns out, however, that it&#8217;s a game that we already know about.</p>
<p>In January, People Can Fly officially confirmed that it was <a href="https://gamingbolt.com/gears-of-war-e-day-people-can-fly-confirmed-as-co-development-partner">providing development support</a> on The Coalition and Xbox&#8217;s <em>Gears of War: E-Day</em>, and it&#8217;s now confirmed it as <em>Project Maverick</em>. Caught by <a href="https://xboxera.com/2025/04/28/pcfs-project-maverick-xbox-game-has-been-revealed/" target="_blank" rel="noopener">XboxEra</a>, on an About Us page on its official <a href="https://peoplecanfly.com/investors-en/#o-firmie" target="_blank" rel="noopener">website</a>, the studio lists the upcoming third-person shooter among its ongoing projects, and confirms it as <em>Project Maverick</em>.</p>
<p>People Can Fly is currently also working on <a href="https://gamingbolt.com/people-can-fly-is-reportedly-laying-off-over-30-people-due-to-square-enix-projects-shrinking-scope"><em>Project Gemini </em>alongside Square Enix</a>, and <a href="https://gamingbolt.com/people-can-fly-is-prototyping-a-game-based-on-a-playstation-ip"><em>Project Delta</em>, which is based on an IP owned by PlayStation</a>.</p>
<p><em>Gears of War: E-Day </em>is in development for Xbox Series X/S and PC. A release date hasn&#8217;t been announced for the game, but allegedly, the game is <a href="https://gamingbolt.com/gears-of-war-e-day-will-release-in-2026-rumour">targeting a 2026 launch</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">618411</post-id>	</item>
		<item>
		<title>Lost Rift Announced by People Can Fly, Enters PC Early Access This Year</title>
		<link>https://gamingbolt.com/lost-rift-announced-by-people-can-fly-enters-pc-early-access-this-year</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 20 Mar 2025 20:15:09 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Lost Rift]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[People Can Fly]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=614814</guid>

					<description><![CDATA[Players arrive on Pioneer's Landing and can engage in hunting, PvE and even PvP while attempting to survive against powerful monsters.]]></description>
										<content:encoded><![CDATA[<p>People Can Fly started the Future Games Show Spring Showcase by introducing its next title, <em>Lost Rift</em>. It begins with players washed up on a desert island, Pioneer&#8217;s Landing, hunting animals and scavenging resources to survive. Things seem to be going well until some gunfire is heard.</p>
<p>Though they eventually set out to see what&#8217;s wrong, the trailer is cut short by a monster jump-scaring the camera. Something supernatural is going on, and alongside PvEvP gameplay, players can also engage in some regular PvP. Nothing says island survival like some Lord of the Flies-style skirmishes.</p>
<p><em>Lost Rift</em> is coming to PC via Steam Early Access, so stay tuned for more details and gameplay in the coming months (alongside a launch date). People Can Fly is <a href="https://gamingbolt.com/gears-of-war-e-day-people-can-fly-confirmed-as-co-development-partner">also working on <em>Gears of War: E-Day</em></a> (rumored to launch in 2026) and recently entered an agreement with Sony to <a href="https://gamingbolt.com/people-can-fly-is-prototyping-a-game-based-on-a-playstation-ip">develop <em>Project Delta</em></a> based on the latter&#8217;s existing IP.</p>


<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe title="Lost Rift Reveal Trailer - Future Games Show Spring Showcase 2025" width="500" height="281" src="https://www.youtube.com/embed/G1bQJbdmIOM?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>
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		<post-id xmlns="com-wordpress:feed-additions:1">614814</post-id>	</item>
		<item>
		<title>People Can Fly is Prototyping a Game Based on a PlayStation IP</title>
		<link>https://gamingbolt.com/people-can-fly-is-prototyping-a-game-based-on-a-playstation-ip</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Sat, 15 Mar 2025 04:37:21 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[People Can Fly]]></category>
		<category><![CDATA[Project Delta]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=614417</guid>

					<description><![CDATA[The Bulletstorm and Gears of War: Judgment developer has entered into a partnership with PlayStation and started working on a project codenamed Project Delta.]]></description>
										<content:encoded><![CDATA[<p>People Can Fly has plenty on its plate as is, but the Polish studio has added another notable project to its pipeline. The developer has <a href="https://peoplecanfly.com/wp-content/uploads/2025/03/20250313-raport-biezacy-nr-4-2025-zawarcie-pda-z-sony-delta-final.pdf" target="_blank" rel="noopener">announced</a> that it is prototyping a new game based on a PlayStation IP.</p>
<p>In development under the codename <em>Project Delta</em>, not much is known about the game other than the fact that it is based on an IP owned by Sony Interactive Entertainment. Given People Can Fly&#8217;s extensive experience with shooters – the studio has worked on <em>Bullestorm, Gears of War: Judgment, Outriders, </em>and more – PlayStation fans will likely jump to the likes of <em>Killzone, Resistance, </em>and <em>SOCOM </em>as the likeliest candidates for whatever this new game is.</p>
<p>People Can Fly says in its announcement that the &#8220;scope and provisions&#8221; for <em>Project Delta </em>won&#8217;t be too far off from other similar AAA projects it has partnered on with major publishers.</p>
<p>People Can Fly is currently also working <a href="https://gamingbolt.com/project-maverick-announced-by-people-can-fly-published-by-microsoft">with Microsoft on <em>Project Maverick</em></a><em>, </em>which is based on an existing Xbox IP and is <a href="https://gamingbolt.com/people-can-flys-xbox-title-is-a-pvp-shooter-rumour">rumoured to be a PvP shooter</a>. The studio is also <a href="https://gamingbolt.com/gears-of-war-e-day-people-can-fly-confirmed-as-co-development-partner">providing development support on <em>Gears of War: E-Day</em></a><em>, </em>and <a href="https://gamingbolt.com/outriders-developer-people-can-fly-is-working-on-a-new-vr-ip">working on its own new VR IP</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">614417</post-id>	</item>
		<item>
		<title>Gears of War: E-Day &#8211; People Can Fly Confirmed as Co-Development Partner</title>
		<link>https://gamingbolt.com/gears-of-war-e-day-people-can-fly-confirmed-as-co-development-partner</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 27 Jan 2025 23:46:48 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Gears of War: E-Day]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[People Can Fly]]></category>
		<category><![CDATA[the coalition]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=610052</guid>

					<description><![CDATA[The Gears of War: Judgment developer is "pouring everything we have into creating an experience that will exceed expectations."]]></description>
										<content:encoded><![CDATA[<p>The Coalition has announced that People Can Fly, who worked on <a href="https://gamingbolt.com/gears-of-war-judgment-review"><em>Gears of War: Judgment</em></a>, has returned for <a href="https://gamingbolt.com/gears-of-war-e-day-is-the-next-mainline-gears-game-stars-marcus-and-dom"><em>Gears of War: E-Day</em></a>. The studio will serve as a co-development partner like with the original trilogy.</p>
<p>People Can Fly CEO Sebastian Wojciechowski stated on the <a href="https://peoplecanfly.com/partnership-announcement/" target="_blank" rel="noopener">company&#8217;s website</a>, “Returning to collaborate on the next chapter of this legendary saga is both a privilege and an exciting opportunity to build upon the intense, visceral action and rich storytelling that fans have come to love. We are deeply grateful for our partners’ trust and support on this journey.”</p>
<p>Development director Guillaume Barry also noted that the team, consisting of “dedicated <em>Gears of War</em> fans,” is “pouring everything we have into creating an experience that will exceed expectations. While we can’t share more just yet, we’re eager for the day when we can show all the exciting things we’ve been working on.”</p>
<p>Mike Crump, studio head at The Coalition, added, “<em>Gears of War: E-Day</em> is not just our next major game; it’s a return to what makes <em>Gears of War</em> games special and authentic. We’re pleased to be partnering with the talented folks at People Can Fly who have been a part of our franchise’s legacy for so long.”</p>
<p>As a prequel, the story focuses on Marcus Fenix and Dominic Santiago after Emergence Day occurs. As COG soldiers, they must battle against the Locusts and attempt to protect Sera. It takes place 14 years before the first game, though The Coalition <a href="https://gamingbolt.com/gears-of-war-e-day-is-not-a-spinoff-will-shape-the-future-of-the-franchise">confirmed</a> its the next mainline title and not a spinoff.</p>
<p>Players will explore a new location, <a href="https://gamingbolt.com/gears-of-war-e-day-will-be-linear-set-in-the-city-of-kalona">the City of Kalona</a>, across a linear campaign <a href="https://gamingbolt.com/gears-of-war-e-day-occurs-over-multiple-days-says-creative-director">spanning multiple days</a>, with a <a href="https://gamingbolt.com/gears-of-war-e-day-will-return-to-first-games-horror-roots">more horrifying atmosphere</a> akin to the original. Of course, fans can also <a href="https://gamingbolt.com/gears-of-war-e-day-will-have-multiplayer-creative-director-suggests">look forward to multiplayer</a>, while Unreal Engine 5 offers <a href="https://gamingbolt.com/gears-of-war-e-day-features-hardware-raytracing-next-gen-destruction-cutting-edge-animations-the-coalition">ray tracing, improved animations, and extensive destruction</a>.</p>
<p><em>Gears of War: E-Day</em> is coming to Xbox Series X/S and PC, with rumors claiming it <a href="https://gamingbolt.com/gears-of-war-e-day-could-launch-fall-2025-rumour">could launch this Fall</a>. Stay tuned for updates in the meantime.</p>
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		<title>People Can Fly Has Cancelled Project Dagger</title>
		<link>https://gamingbolt.com/people-can-fly-has-cancelled-project-dagger</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 25 Apr 2024 17:52:58 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[People Can Fly]]></category>
		<category><![CDATA[project dagger]]></category>
		<category><![CDATA[Take-Two Interactive]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=585488</guid>

					<description><![CDATA[The developer cites "unsatisfactory results of the evaluation of the scope and commercial potential of the project" as the reason behind its cancellation.]]></description>
										<content:encoded><![CDATA[<p>People Can Fly has cancelled <em>Project Dagger</em>, a new action-adventure IP that was in development at its New York studio for PS5, Xbox Series X/S, and PC. The studio announced the project&#8217;s development <a href="https://gamingbolt.com/outriders-developer-working-on-new-aaa-title-for-pc-ps5-and-xbox-series-x">back in 2020</a>, revealing at the time that it would be published by Take-Two Interactive. In 2022, however, it was announced that <a href="https://gamingbolt.com/take-two-interactive-terminates-publishing-deal-with-outriders-developer-for-new-action-adventure-ip">the agreement between the two had been terminated</a>, and that People Can Fly would be moving forward with the project with the intention of self-publishing it.</p>
<p>In a recently published <a href="https://peoplecanfly.com/wp-content/uploads/2024/04/20240405-current-report-no-8-2024-discontinuation-of-dagger.pdf" target="_blank" rel="noopener">report</a>, the developer said it had taken the decision to discontinue further development on <em>Project Dagger </em>due to &#8220;unsatisfactory results of the evaluation of the scope and commercial potential of the project.&#8221;</p>
<p>&#8220;The discontinuation of work on the project is the result of re-analysis of the development plans for projects implemented by the capital group of People Can Fly and introducing changes to these plans in connection with the unsatisfactory results of the evaluation of the scope and commercial potential of the project after redefining the direction of the game’s development,&#8221; the developer wrote.</p>
<p>The <em>Outriders </em>developer currently has multiple other projects in development- like <a href="https://gamingbolt.com/project-maverick-announced-by-people-can-fly-published-by-microsoft"><em>Project Maverick</em></a>, which is being made exclusively for Xbox in collaboration with Microsoft. <em>Project Maverick </em>is based on an existing Xbox IP, and will <a href="https://gamingbolt.com/people-can-flys-xbox-title-is-a-pvp-shooter-rumour">seemingly be a PvP shooter</a>.</p>
<p>Also in development is <a href="https://gamingbolt.com/outriders-developer-people-can-fly-is-working-on-two-new-unannounced-games"><em>Project Gemini</em></a>, which is being published by Square Enix. Earlier this year, however, it was reported that People Can Fly had reevaluated and shrunk the project&#8217;s scope, <a href="https://gamingbolt.com/people-can-fly-is-reportedly-laying-off-over-30-people-due-to-square-enix-projects-shrinking-scope">leading to layoffs at the studio</a>.</p>
<p>People Can Fly is currently also working on <a href="https://gamingbolt.com/outriders-developer-people-can-fly-is-working-on-a-new-vr-ip">a new VR IP</a>, while leaks have claimed that the studio is also <a href="https://gamingbolt.com/sonys-new-leaked-sci-fi-ip-is-developed-by-outriders-developer-people-can-fly-rumour">developing a PlayStation-exclusive third-person shooter RPG</a> in collaboration with Sony.</p>
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		<title>People Can Fly&#8217;s Xbox Title is a PvP Shooter &#8211; Rumour</title>
		<link>https://gamingbolt.com/people-can-flys-xbox-title-is-a-pvp-shooter-rumour</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Sun, 24 Mar 2024 17:36:12 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[People Can Fly]]></category>
		<category><![CDATA[project maverick]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=582542</guid>

					<description><![CDATA[The studio announced in June last year that it had partnered with Microsoft to develop a new title in an existing Xbox IP. ]]></description>
										<content:encoded><![CDATA[<p>In June last year, People Can Fly announced that it had <a href="https://gamingbolt.com/project-maverick-announced-by-people-can-fly-published-by-microsoft">partnered with Microsoft to work on a new game in an existing Xbox IP</a>. Codenamed <em>Project Maverick</em>, the game is being built on a budget of $30-$50 million, though details on what it will actually be have been scant since then.</p>
<p>However, job listings published by the developer seem to give some indication as to what to expect. Specifically, a <a href="https://jobs.smartrecruiters.com/PeopleCanFly/743999973847544-concepteur-trice-de-niveau-senior-senior-level-designer" target="_blank" rel="noopener">listing</a> for the position of Senior Level Designer suggests that <em>Project Maverick </em>is going to be a PvP shooter, with the listing mentioning experience with working on shooters and with designing PvP maps under its required qualifications section.</p>
<p>Of course, whether that means the game will be exclusively PvP or if it will feature a PvP component alongside PvE or solo modes remains to be seen. This does raise the question of what IP it is that People Can Fly is working on. The studio has worked on <em>Gears of War </em>in the past with 2013&#8217;s <em>Gears of War: Judgment</em>, so is it possible that it&#8217;s been entrusted with another game in the series?</p>
<p>People Can Fly has a number of titles currently in development, including <a href="https://gamingbolt.com/outriders-developer-people-can-fly-is-working-on-a-new-vr-ip">a new VR-exclusive IP</a>, <a href="https://gamingbolt.com/take-two-interactive-terminates-publishing-deal-with-outriders-developer-for-new-action-adventure-ip">a self-published action-adventure game</a>, <a href="https://gamingbolt.com/outriders-developer-people-can-fly-is-working-on-two-new-unannounced-games">a new game in partnership with Square Enix</a>, and <a href="https://gamingbolt.com/sonys-new-leaked-sci-fi-ip-is-developed-by-outriders-developer-people-can-fly-rumour">an alleged RPG shooter in collaboration with PlayStation</a>.</p>
<p>In January, it was reported that the scope for the studio&#8217;s Square Enix title had shrunk, <a href="https://gamingbolt.com/people-can-fly-is-reportedly-laying-off-over-30-people-due-to-square-enix-projects-shrinking-scope">leading to over 30 job cuts</a>.</p>
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