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	<title>TiGames &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Zoopunk Developer Responds to Criticism About AI Use: &#8220;All Our Works Are Original Creations&#8221;</title>
		<link>https://gamingbolt.com/zoopunk-developer-responds-to-criticism-about-ai-use-all-our-works-are-original-creations</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Fri, 21 Nov 2025 17:21:42 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[TiGames]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<category><![CDATA[Zoopunk]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=632216</guid>

					<description><![CDATA[In a statement, the studio insisted that the only use of generative AI in Zoopunk will be in tools for players to create their own content.]]></description>
										<content:encoded><![CDATA[<p>With developer TiGames having recently unveiled its next major title – <em>Zoopunk</em> – the studio has since been facing criticism over its potential use of generative AI in the game’s development. Responding to these criticisms, which started popping up thanks to a video from back in January <a href="https://www.nvidia.com/en-us/geforce/news/nvidia-ace-autonomous-ai-companions-pubg-naraka-bladepoint/" target="_blank" rel="noopener">showcasing Nvidia’s generative AI technologies</a> through <em>Zoopunk</em> specifically, the studio has released a statement saying that the title was made with humans.</p>
<p>In its statement to <a href="https://www.eurogamer.net/rabbit-action-game-zoopunk-was-made-by-humans-not-ai-says-chinese-dev-tigames-as-suspicions-rise-around-xbox-showcase-trailer" target="_blank" rel="noopener">Eurogamer</a>, the studio noted that the only use of AI in <em>Zoopunk</em> is to offer tools for players that might want to partake in creating user-generated content for the game. This includes allowing players to use AI to make their own character or vehicle skins, for example. The game itself, according to TiGames, has original creations made by dedicated artists.</p>
<p>&#8220;All our works are original creations and the culmination of our artists&#8217; hard work and dedication,&#8221; said TiGames in its statement. &#8220;AI will only be used to assist players in producing user-generated content (UGC) at a lower cost, such as vehicle skins, clothing color schemes, and similar items. In other words, AI serves as a tool to support players in secondary creations and in maintaining the mod community.&#8221;</p>
<p><em>Zoopunk</em> was <a href="https://gamingbolt.com/zoopunk-is-a-new-action-game-by-the-studio-behind-f-i-s-t-forged-in-shadow-torch">officially unveiled</a> earlier this week during the recent Xbox Partner Showcase. It was revealed through a trailer that showed off its anthropomorphic characters pulling off crazy stunts. The trailer revolved around a single mission that revolves around the protagonist looking for the “Spark”, and also gave us a look at its melee combat. Along with this, we also got to see an impressive variety of enemies to fight, which included robotic animals as well as major boss fights that players will have to take on.</p>
<p>In the trailer, the “Spark” is captured by a rival group before the protagonist is able to get their hands on it. It is then left up to the rabbit hero to once more acquire the “Spark” while also dealing with the rival group in the process. The fast-paced third-person action combat is showcased quite extensively, with the trailer also confirming that there will be support characters that will further augment the player’s combat capabilities in some of the larger fights.</p>
<p>The studio has also confirmed that the upcoming title – slated for release on PC, PS5 and Xbox Series X/S in 2027 – takes place in the same universe that we first saw in <em>F.I.S.T.: Forged in Shadow Torch</em>. In a post announcing the title, the studio noted that <em>Zoopunk</em> represent a major change and challenge for its future, especially owing to the transition from side-scrolling gameplay to 3D action.</p>
<p>“We’ve poured our pursuit of top-tier action and our commitment to uncompromising quality into every detail,” <a href="https://store.steampowered.com/news/app/1330470/view/598543807409029821" target="_blank" rel="noopener">wrote</a> the developer. “Of course, stepping into a new gameplay direction is a risk—but it’s exactly the kind of challenge we want to embrace.”</p>
<p>“<em>Zoopunk</em> is still in development, and far from perfect. That is precisely why we want to share our world with you early—to listen, to learn, and to grow this universe together with the players who care about it.”</p>
<p><iframe title="NVIDIA ACE | ZooPunk - TiGames Partner Spotlight - New Dimensions for In-Game Customizations" width="500" height="281" src="https://www.youtube.com/embed/VEZAYvHIAgw?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Zoopunk is a New Action Game by the Studio Behind F.I.S.T.: Forged in Shadow Torch</title>
		<link>https://gamingbolt.com/zoopunk-is-a-new-action-game-by-the-studio-behind-f-i-s-t-forged-in-shadow-torch</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Thu, 20 Nov 2025 19:09:27 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[TiGames]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<category><![CDATA[Zoopunk]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=632142</guid>

					<description><![CDATA[Zoopunk takes place in F.I.S.T.'s setting and will have players take on the role of anthropomorphic characters in fast-paced combat.]]></description>
										<content:encoded><![CDATA[<p>Developer TiGames has unveiled its brand new title during the recent Xbox Partner Showcase. Dubbed <em>Zoopunk</em>, the third-person action game was announced with a trailer that showed off some of its story as well as a bit of gameplay. Check it out below.</p>
<p><em>Zoopunk</em> takes place in the same setting as TiGames’ previous outing – <a href="https://gamingbolt.com/f-i-s-t-forged-in-shadow-torch-review-striking-through-the-opposition"><em>F.I.S.T.: Forged in Shadow Torch</em></a>. As such, players take on the role of an anthropomorphic character throughout the story. The trailer showcases one of the missions that players can take on in the game, with the character being tasked with hunting down an enigmatic object known only as “Spark”.</p>
<p>The “Spark” is quickly captured by a rival group, however, and it’s up to the rabbit hero in the trailer to take down this group’s forces and get it back. <em>Zoopunk</em> features fast-paced third-person action combat, and the final parts of the trailer also indicated that there will be ways to bring in supporting characters that will be able to use their own moves to help you in fights.</p>
<p>The trailer for <em>Zoopunk</em> showcased an impressive variety of enemies to fight, from robotic animals to rival characters who are trying to slow the hero down.</p>
<p><em>Zoopunk</em> is coming to PC, PS5 and Xbox Series X/S. It doesn’t yet have a release date, aside from a 2027 window.</p>
<p><iframe title="Zoopunk - Announce Extended | Xbox Partner Preview 2025" width="500" height="281" src="https://www.youtube.com/embed/BWV05D0BmLk?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>The Winds Rising Announced for PS5, Developed by F.I.S.T.: Forged in Shadow Torch Studio</title>
		<link>https://gamingbolt.com/the-winds-rising-announced-for-ps5-developed-by-f-i-s-t-forged-in-shadow-torch-studio</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 27 Jul 2023 11:33:25 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[playstation china hero project]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Sony Interactive Entertainment Shanghai]]></category>
		<category><![CDATA[The Winds Rising]]></category>
		<category><![CDATA[TiGames]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=560664</guid>

					<description><![CDATA[TiGames' upcoming action RPG promises "refreshing and smooth" combat and an "immersive and captivating" story with high stakes.]]></description>
										<content:encoded><![CDATA[<p>TiGames, known for its underrated Metroidvania <em>F.I.S.T.: Forged in Shadow Torch</em>, has announced <em>The Winds Rising</em> as part of Sony&#8217;s PlayStation China Hero Project. Like the recently announced <a href="https://gamingbolt.com/dhaba-land-of-watermarks-announced-for-ps5-action-rpg-published-by-sony"><em>Daba: Land of Water Scar</em></a>, it&#8217;s an action RPG for PS5, though a release date wasn&#8217;t announced. Check out the first trailer below, courtesy of Gematsu.</p>
<p>Described as a &#8220;story-driven&#8221; action RPG, <em>The Winds Rising</em> is about a girl who meets a lost monster cub and leaves her village to embark on an adventure. While further details are vague, TiGames teases that the protagonist&#8217;s fate is &#8220;in the player&#8217;s hands&#8221; It also touts the combat as &#8220;refreshing and smooth&#8221; and the story as &#8220;immersive and captivating&#8221; (with the &#8220;rise and fall&#8221; of a kingdom at stake).</p>
<p>It&#8217;s not much to go off, so stay tuned for more details in the future. In the meantime, check out our review for <em>F.I.S.T.: Forged in Shadow Torch</em> <a href="https://gamingbolt.com/f-i-s-t-forged-in-shadow-torch-review-striking-through-the-opposition">here</a>. It&#8217;s available for <a href="https://gamingbolt.com/f-i-s-t-forged-in-shadow-torch-is-coming-to-pc-in-october">PC</a>, <a href="https://gamingbolt.com/f-i-s-t-forged-in-shadow-torch-receives-launch-trailer-out-tomorrow-for-ps4-and-ps5">PS4, PS5</a>, and <a href="https://gamingbolt.com/f-i-s-t-forged-in-shadow-torch-is-coming-to-the-switch-next-month">Nintendo Switch</a> and <a href="https://gamingbolt.com/need-for-speed-unbound-f-i-s-t-forged-in-shadow-torch-lead-game-pass-wave-2-lineup-for-june-2023">arrived last month for Xbox Series X/S and Game Pass</a>.</p>
<p><iframe title="The Winds Rising - Announce Trailer" width="500" height="281" src="https://www.youtube.com/embed/U3qorAjRXyc?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>F.I.S.T.: Forged in Shadow Torch is Coming to the Switch Next Month</title>
		<link>https://gamingbolt.com/f-i-s-t-forged-in-shadow-torch-is-coming-to-the-switch-next-month</link>
					<comments>https://gamingbolt.com/f-i-s-t-forged-in-shadow-torch-is-coming-to-the-switch-next-month#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 16 Jun 2022 21:42:10 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Astrolabe Games]]></category>
		<category><![CDATA[bilibili]]></category>
		<category><![CDATA[F.I.S.T.: Forged in Shadow Torch]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[TiGames]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=521832</guid>

					<description><![CDATA[Bilibili's dieselpunk Metroidvania game launched for PlayStation and PC last year, and will be coming to Nintendo Switch in July. ]]></description>
										<content:encoded><![CDATA[<p>Developer TiGames dieselpunk Metroidvania game <em>F.I.S.T.: Forged in Shadow Torch </em>might not have been the biggest release of 2021, but it was definitely one of the sleeper hits of the year. <a href="https://gamingbolt.com/f-i-s-t-forged-in-shadow-torch-receives-launch-trailer-out-tomorrow-for-ps4-and-ps5">Launching for PlayStation</a> in September last year and <a href="https://gamingbolt.com/f-i-s-t-forged-in-shadow-torch-is-coming-to-pc-in-october">then on PC</a> not long afterward, the game has drawn praise for its setting, level design, and aesthetic from most who&#8217;ve played it, and soon, it&#8217;ll be opening the gates for what its developers will be hoping will be a larger playerbase.</p>
<p>It&#8217;s been confirmed that <em>F.I.S.T.: Forged in Shadow Torch </em>is headed to the Nintendo Switch, a platform that seems particularly well-suited for the kind of game it is. <a href="https://gamingbolt.com/f-i-s-t-forged-in-shadow-torch-seems-to-be-headed-to-the-nintendo-switch">Earlier this year</a>, the game received a classification rating for Nintendo&#8217;s platform in Taiwan, so this doesn&#8217;t exactly come as a huge surprise.</p>
<p>Publisher Bilbili will be assisted by Astrolabe Games in publishing the game on Switch. It will launch for the system on July 12, with pre-orders being live now, and costing 10% less until the game launches.</p>
<p>In our review of <em>F.I.S.T.</em>, we awarded it a score of 7/10, saying, &#8220;Aside from rigid combat and some visual hiccups, <em>F.I.S.T.: Forged in Shadow Torch</em> delivers a unique world with an intriguing narrative and tight traversal.&#8221; You can read our full review <a href="https://gamingbolt.com/f-i-s-t-forged-in-shadow-torch-review-striking-through-the-opposition">through here</a>.</p>
<p><em>F.I.S.T.: Forged in Shadow Torch </em>is currently available on PS5, PS4, and PC. Shortly after the game&#8217;s launch last year, its developers confirmed that <a href="https://gamingbolt.com/f-i-s-t-forged-in-shadow-torch-dev-says-theyre-working-on-updates-and-new-content">work on new content</a> was underway.</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">Our tough rabbit hero has made his way into Nintendo Switch! eShop Pre-order starts now! Enjoy 10% off before release date: July 12th, fight with Rayton against the Legion! <a href="https://t.co/C8SEkeXME0">pic.twitter.com/C8SEkeXME0</a></p>
<p>&mdash; F.I.S.T.: Forged In Shadow Torch（暗影火炬城） (@FISTthegame) <a href="https://twitter.com/FISTthegame/status/1537430040031334401?ref_src=twsrc%5Etfw">June 16, 2022</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">521832</post-id>	</item>
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		<title>F.I.S.T.: Forged in Shadow Torch Seems to be Headed to the Nintendo Switch</title>
		<link>https://gamingbolt.com/f-i-s-t-forged-in-shadow-torch-seems-to-be-headed-to-the-nintendo-switch</link>
					<comments>https://gamingbolt.com/f-i-s-t-forged-in-shadow-torch-seems-to-be-headed-to-the-nintendo-switch#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 14 Mar 2022 11:25:02 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[bilibili]]></category>
		<category><![CDATA[F.I.S.T.: Forged in Shadow Torch]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[TiGames]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=511481</guid>

					<description><![CDATA[TiGames and Bilibili's dieselpunk Metroidvania title, which launched last September, has been rated for the Switch in Taiwan.]]></description>
										<content:encoded><![CDATA[<p>Publisher Bilibili and developer TiGames&#8217; <em>F.I.S.T.: Forged in Shadow Torch </em><a href="https://gamingbolt.com/f-i-s-t-forged-in-shadow-torch-receives-launch-trailer-out-tomorrow-for-ps4-and-ps5">launched for PlayStation</a> last September, followed by a PC launch <a href="https://gamingbolt.com/f-i-s-t-forged-in-shadow-torch-is-coming-to-pc-in-october">shortly afterward</a>, and though it wasn&#8217;t the most high profile release of the year, those who played it would tell you that it was an excellently-made game that all fans of Metroidvania experiences should check out. And soon, it seems, the game will become available to a wider audience.</p>
<p>As reported by <a href="https://www.gematsu.com/2022/03/fist-forged-in-shadow-torch-rated-for-switch-in-taiwan" target="_blank" rel="noopener">Gematsu</a>, <em>F.I.S.T.: Forged in Shadow Torch </em>was recently rated for the Nintendo Switch by the Taiwan Digital Game Rating Committee. A Switch version of the game hasn&#8217;t yet been officially announced of course, but this isn&#8217;t the first time that an imminent announcement for a game has been preceded by a classification rating for it, so one may very well be coming soon.</p>
<p>In our review of <em>F.I.S.T.</em>, we awarded it a score of 7/10, saying, &#8220;Aside from rigid combat and some visual hiccups, <em>F.I.S.T.: Forged in Shadow Torch</em> delivers a unique world with an intriguing narrative and tight traversal.&#8221; You can read our full review <a href="https://gamingbolt.com/f-i-s-t-forged-in-shadow-torch-review-striking-through-the-opposition">through here</a>.</p>
<p><em>F.I.S.T.: Forged in Shadow Torch </em>is currently available on PS5, PS4, and PC. Shortly after the game&#8217;s launch last year, its developers confirmed that <a href="https://gamingbolt.com/f-i-s-t-forged-in-shadow-torch-dev-says-theyre-working-on-updates-and-new-content">work on new content</a> was underway.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">511481</post-id>	</item>
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		<title>F.I.S.T.: Forged in Shadow Torch Dev Says They&#8217;re Working On Updates And &#8220;New Content&#8221;</title>
		<link>https://gamingbolt.com/f-i-s-t-forged-in-shadow-torch-dev-says-theyre-working-on-updates-and-new-content</link>
					<comments>https://gamingbolt.com/f-i-s-t-forged-in-shadow-torch-dev-says-theyre-working-on-updates-and-new-content#respond</comments>
		
		<dc:creator><![CDATA[Landon Wright]]></dc:creator>
		<pubDate>Sat, 23 Oct 2021 01:44:12 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[bilibili]]></category>
		<category><![CDATA[F.I.S.T.: Forged in Shadow Torch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[TiGames]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=497383</guid>

					<description><![CDATA[Tao Zhang says that they are hard at work at some patches as well as undefined new content for the game's post-launch support.]]></description>
										<content:encoded><![CDATA[<p>It&#8217;s been quite the year for stan out smaller, indie titles, and one of which was last month&#8217;s <em>F.I.S.T.: Forged in Shadow Torch</em>. The game saw you take on the role of a former freedom fighter who once again must fight against a fascist regime after they kidnap one of his closest friends and oldest allies. He also has a robot arm on his back. The game was well received, <a href="https://gamingbolt.com/f-i-s-t-forged-in-shadow-torch-review-striking-through-the-opposition">and we enjoyed it ourselves even if we found some critical flaws</a>. It seems the developer isn&#8217;t done just yet, with plans in the work.</p>
<p>Speaking to <a href="https://mp1st.com/news/fist-forged-in-shadow-torch-new-content-being-planned-devs-want-to-share-more-story" target="_blank" rel="noopener">MP1st</a>, the CEO of TiGames, Tao Zhang, confirmed they were still working on the game in post-launch. They mostly highlighted quality of life updates such as more languages and bug fixes. Interestingly, however, there is also mention of new content. Unfortunately, no more details are given about what that entails.</p>
<p>&#8220;There are a lot of great ideas of game mechanism that we had to give up when building Torch City, and more story we can’t wait to share, which we are willing to present to our players by various forms. Currently, we are still working on updates of<em> F.I.S.T.</em> as planning, like multi-languages supporting, bug fixing, and PC features adaption. After that, we will put our energy on developing new content, and keep updating the world of Torch City.&#8221;</p>
<p>Whether or not that new content ends up being something substantial is anyone&#8217;s guess, or if it&#8217;s in reference to another project entirely. Either way, it seems the developer at least will iron out any technical issues. The game is available now on PlayStation 5, PlayStation 4, and PC.</p>
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		<title>F.I.S.T.: Forged in Shadow Torch is Coming to PC in October</title>
		<link>https://gamingbolt.com/f-i-s-t-forged-in-shadow-torch-is-coming-to-pc-in-october</link>
					<comments>https://gamingbolt.com/f-i-s-t-forged-in-shadow-torch-is-coming-to-pc-in-october#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Fri, 24 Sep 2021 11:27:03 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[bilibili]]></category>
		<category><![CDATA[F.I.S.T.: Forged in Shadow Torch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[TiGames]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=494467</guid>

					<description><![CDATA[The metroidvania title will be releasing for PC via Steam and the Epic Games Store some time next month, it's been announced. ]]></description>
										<content:encoded><![CDATA[<p>TiGames and Bilibili&#8217;s metroidvania action-platformer <a href="https://gamingbolt.com/f-i-s-t-forged-in-shadow-torch-receives-launch-trailer-out-tomorrow-for-ps4-and-ps5"><em>F.I.S.T.: Forged in Shadow Torch</em></a> launched for PS5 and PS4 earlier this month, and has been generating plenty of buzz since then, with many praising the game for its solid exploration, aesthetic, world design, and more. Though it is current a PlayStation console exclusive, a PC version has also been confirmed for a while, and now we know exactly when that will be releasing.</p>
<p>It&#8217;s been announced via the game&#8217;s official Twitter page that <em>F.I.S.T.: Forged in Shadow Torch </em>is releasing for PC some time in October. It will be available via Steam and the Epic Games Store. An exact release date hasn&#8217;t been announced, but we&#8217;ll learn more about that in the coming days.</p>
<p><em>F.I.S.T.: Forged in Shadow Torch </em>is current available on PS5 and PS4. In our review of the game, we said, &#8220;Aside from rigid combat and some visual hiccups, <em>F.I.S.T.: Forged in Shadow Torch</em> delivers a unique world with an intriguing narrative and tight traversal.&#8221; You can read our full review <a href="https://gamingbolt.com/f-i-s-t-forged-in-shadow-torch-review-striking-through-the-opposition">through here</a>.</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">Today we came with another big announcement:  PC versions will be available in October on <a href="https://twitter.com/Steam?ref_src=twsrc%5Etfw">@Steam</a> and <a href="https://twitter.com/EpicGames?ref_src=twsrc%5Etfw">@EpicGames</a> , can’t wait to meet our PC fans! <a href="https://t.co/A5oNnljnCB">pic.twitter.com/A5oNnljnCB</a></p>
<p>&mdash; F.I.S.T.: Forged In Shadow Torch（暗影火炬城） (@FISTthegame) <a href="https://twitter.com/FISTthegame/status/1441232188209459200?ref_src=twsrc%5Etfw">September 24, 2021</a></p></blockquote>
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		<title>F.I.S.T.: Forged in Shadow Torch Review &#8211; Striking Through the Opposition</title>
		<link>https://gamingbolt.com/f-i-s-t-forged-in-shadow-torch-review-striking-through-the-opposition</link>
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		<dc:creator><![CDATA[Steven Mattern]]></dc:creator>
		<pubDate>Mon, 06 Sep 2021 11:06:10 +0000</pubDate>
				<category><![CDATA[Article]]></category>
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		<category><![CDATA[bilibili]]></category>
		<category><![CDATA[F.I.S.T.: Forged in Shadow Torch]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=492384</guid>

					<description><![CDATA[This 2D platformer packs a punch.]]></description>
										<content:encoded><![CDATA[<p><em><span class="bigchar">F</span>.I.S.T.: Forged in Shadow Torch</em> by Ti Games and Bilibili takes the 2D side-scrolling formula and runs with mechanical flair in both its atmosphere and gameplay. Aside from some visual blemishes and initially restricted flow and structure, <em>F.I.S.T.</em> accomplishes its goal accompanied by the cool factor of playing as a rabbit bashing robots with a giant arm.</p>
<p><em>F.I.S.T.</em> tells a story about a rabbit named Rayton who when an old friend gets arrested and taken to prison and he goes to rescue him, punching a multitude of robots led by the Legions of Iron Dogs along the way. Right out the gate, the title takes the anthropomorphic route in terms of its character design but it works surprisingly well. It never seemed too overdone and felt very natural or appealing to the setting. The story expands at a good pace and was very enjoyable throughout due in part to Ray himself. I was able to sample both the English and Chinese voicework and both casts do a fine job of selling the world of <em>F.I.S.T.,</em> even if their character traits are familiar affairs. Still, having an English voice option for <em>F.I.S.T.</em> is surprising to me, since there are a lot of voiced NPC conversations and this is an independent game developed by a Chinese studio. Localization feats for a smaller game like this deserve recognition.</p>
<p><iframe loading="lazy" title="F.I.S.T.: Forged In Shadow Torch PS5 Review - The Final Verdict" width="500" height="281" src="https://www.youtube.com/embed/qfcSvpsKqXk?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p style="text-align: center;"><p class="review-highlite" >"Aside from some visual blemishes and initially restricted flow and structure, <em>F.I.S.T.</em> accomplishes its goal accompanied by the cool factor of playing as a rabbit bashing robots with a giant arm."</p></p>
<p>The art style of <em>F.I.S.T.</em> is very inspired for the approach it goes for. &#8220;Dieselpunk &#8221; as it&#8217;s referred to is realized in the environmental design and the background detail is very sharp on the PlayStation 5. The nighttime scenery in the outdoor areas like the starting city shift very well with the camera adding a great deal of depth. The main city hub in particular looks great along with its China inspired scenery. <em>F.I.S.T.’s</em> world is very grimy and industrial, and the soundtrack composed by Caisong Bo compliments this nicely. The OST blends jazz and piano tunes for the main city hub with quieter sounds to set the moon while exploring the various zones. Sometimes a great score sets out to compliment the gameplay, instead of overtake it; and that is the case here.</p>
<p><em>F.I.S.T.</em> runs at a smooth 60 fps at a native 4K on the PlayStation 5, and keeps the framerate with dynamic resolution scaling on the PS4 Pro. This is great because the two versions are very comparable in this respect. 1080p at 30 frames a second on the base PS4 console still can work modestly well but when the platforming gets hairy, 60 fps might seem vital. A Performance Mode on PS4 to knock the resolution down to achieve a higher framerate would be useful.</p>
<p>One trapping <em>F.I.S.T.: Forged in Shadow Torch</em> falls into in its visual presentation is the use of motion blur and camera shake. The game uses both camera and per-object motion blur, taking away a significant amount of sharpness from the picture in both gameplay and cutscenes. Being a game made in Unreal Engine, this is likely a limitation of the software as opposed to an artistic choice; at least in regards to camera blur. The options menu offers no customization for the visuals other than the camera angle of finishers, so it comes down to personal preference. I usually almost always turn off camera blur but in a 2D side scroller such as<em> F.I.S.T.,</em> it’s less of an issue than in a 3D game. Every time Ray attacks, the camera shakes a little or a lot and unfortunately this cannot be turned off either. While most of the cutscenes in the game are with static models with limited animation, the dynamic cutscenes are when the animators really flexes their muscles. Characters have great choreography in these sequences, and they really highlight what motion blur can add to the table when animating characters.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2021/09/fist-forged-in-shadow-torch-image-3.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-492387" src="https://gamingbolt.com/wp-content/uploads/2021/09/fist-forged-in-shadow-torch-image-3.jpg" alt="fist forged in shadow torch" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/09/fist-forged-in-shadow-torch-image-3.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2021/09/fist-forged-in-shadow-torch-image-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/09/fist-forged-in-shadow-torch-image-3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/09/fist-forged-in-shadow-torch-image-3-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2021/09/fist-forged-in-shadow-torch-image-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/09/fist-forged-in-shadow-torch-image-3-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p style="text-align: center;"><p class="review-highlite" >"The interconnected map is incredibly large."</p></p>
<p>The combat starts off pretty stale and clunky. Weapons have light and heavy attacks that can be chained together, but there isn&#8217;t much room for experimentation. The skill tree for each weapon is built around adding combos instead of boots to attack or health. Players are specifically shown what they can and cannot do. It&#8217;s only when later abilities and combo extenders are gained where things really get going. However, most of the later skills for each weapon do require Data Disks, which can be obtained from boss fights, exploration or purchased for a hefty sum. SP moves are stronger attacks that use a resource bar refilled by attacking foes. I think that these are best used as strong combo enders and can make combat more manageable. Some of the boss fights can be very taxing, and this is because of how enemy staggering is handled. When Ray staggers or does not stagger a foe is very inconsistent and can lead to taking unnecessary hits or deaths when committing to combos. To that end, SP abilities do not grant invincibility either but have a better chance to stagger. There are two more weapons obtained in the story, but Ray’s first tool in his arsenal is the most fun and versatile to use; but the second weapon he obtains, a drill, does allow him to glide and traverse underwater which is a great boost to moving around the world.</p>
<p>The interconnected map is incredibly large. Each named zone such as the Sewers, Tower, or otherwise are color coded on the map to help differentiate them from the world view. Tracking later objectives or previous unclaimed secrets can be a pain but mission goals are easily seen with a small text box or a red exclamation icon on screen. One other minor note about viewing the map is that you can’t cycle through or pin specific icons for collectibles and goals. What this comes down to is a map that does the job at letting you know what’s around you and where you can go, but heavy backtracking might require a little more time to relearn where certain doors or barriers were that hide secrets.</p>
<p>Traversal offers a steadier form of progression and in a game like this, it is always welcome and this part of the game delivers on the fun factor the most. <em>F.I.S.T.</em> knows when it’s the right time to introduce a new movement option after you get accustomed to a previous ability. Rayton will find transformers throughout the world, giving him movement upgrades. Like with combat, traversing the world can be stiff but it becomes fast and fluid past the early parts of the game. One small but extremely appreciated aspect of the platforming challenge that really helps its pace is that hugging walls does give you an extra dash. This gives the player fluid movement through the levels which are largely boxed rooms and hallways filled with enemies and traps.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2021/09/fist-forged-in-shadow-torch-image-4.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-492388" src="https://gamingbolt.com/wp-content/uploads/2021/09/fist-forged-in-shadow-torch-image-4.jpg" alt="fist forged in shadow torch" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/09/fist-forged-in-shadow-torch-image-4.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2021/09/fist-forged-in-shadow-torch-image-4-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/09/fist-forged-in-shadow-torch-image-4-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/09/fist-forged-in-shadow-torch-image-4-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2021/09/fist-forged-in-shadow-torch-image-4-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/09/fist-forged-in-shadow-torch-image-4-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p style="text-align: center;"><p class="review-highlite" >"<em>F.I.S.T.: Forged in Shadow Torch</em> is worth keeping an eye on."</p></p>
<p>It’s when <em>F.I.S.T.</em> combines combat with intense platforming challenges that starts to bring a level of frustration. Depending on the combination of enemies and room hazards, moving forward may take several tries. Early on, there’s a skill that makes executions give EP back. EP is a resource used for gadgets and one of them is a flask that heals Rayton. I recommend getting this ability in the skill tree as soon as possible as it can help keep you going through tougher areas as long as enemies are able to be executed along the way. Some foes do have weapons that can stun or stick you in place, and certain hazards like poisonous fluid in the sewers make this a really lethal and vexing combination.</p>
<p><em>F.I.S.T.: Forged in Shadow Torch</em> is worth keeping an eye on. It brings some unique flavor to the platformer genre with its story and world building but lacks some map functionality. After some time gaining the exploration and combat tools available, platforming is very responsive and fluid to play even though combat doesn’t reach the same heights. Ever still, punching robots with a large metal fist is very satisfying to do.</p>
<p><em><strong><span style="color: #ff6600;">This game was reviewed on the PlayStation 5.</span></strong></em></p>
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		<title>F.I.S.T.: Forged In Shadow Torch Receives Launch Trailer, Out Tomorrow for PS4 and PS5</title>
		<link>https://gamingbolt.com/f-i-s-t-forged-in-shadow-torch-receives-launch-trailer-out-tomorrow-for-ps4-and-ps5</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 06 Sep 2021 10:33:07 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[bilibili]]></category>
		<category><![CDATA[F.I.S.T.: Forged in Shadow Torch]]></category>
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					<description><![CDATA[The Metroidvania action title sees Rayton venturing through Torch City to save his friend, dispatching foes with a massive mechanical fist.]]></description>
										<content:encoded><![CDATA[<p>TiGames&#8217; action Metroidvania title <a href="https://gamingbolt.com/f-i-s-t-forged-in-shadow-torch-goes-gold"><em>F.I.S.T.: Forged In Shadow Torch</em></a> arrives soon. To celebrate the upcoming launch, a new trailer has been released which sees protagonist Rayton journeying through Torch City to save his friend. Along the way, it seems he encounters an old acquaintance who&#8217;s now less than amicable. Check it out below.</p>
<p>A former soldier in the war against the Machine Legion, Rayton is armed with a powered Fist that can be used to smash foes apart. As the game progresses, he&#8217;ll gain access to tools like the Drill and Whip along with new abilities. On top of showcasing different areas, a fight against a massive rock creature boss is also featured.</p>
<p>Published by bilibili, <em>F.I.S.T.: Forged In Shadow Torch</em> releases tomorrow for PS4 and PS5. It&#8217;s also coming to PC but a release date has yet to be announced so stay tuned in the coming weeks. For more extensive gameplay, head <a href="https://gamingbolt.com/f-i-s-t-forged-in-shadow-torch-gets-over-19-minutes-of-gameplay">here</a>.</p>
<p><iframe loading="lazy" title="F.I.S.T.: Forged in Shadow Torch - Official Launch Trailer" width="500" height="281" src="https://www.youtube.com/embed/eOqif3M_UFY?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>F.I.S.T.: Forged in Shadow Torch Goes Gold</title>
		<link>https://gamingbolt.com/f-i-s-t-forged-in-shadow-torch-goes-gold</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 04 Aug 2021 11:54:18 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=488914</guid>

					<description><![CDATA[Former soldier Rayton embarks on a perilous journey to save his friend when the title releases on September 7th for PS4 and PS5.]]></description>
										<content:encoded><![CDATA[<p>TiGames&#8217; Metroidvania title <a href="https://gamingbolt.com/f-i-s-t-forged-in-shadow-torch-releases-september-7th-for-ps4-and-ps5"><em>F.I.S.T.: Forged in Shadow Torch</em></a> has <a href="https://weibo.com/7015382857/KrSjrchmI" target="_blank" rel="noopener">gone gold</a>. Principle development has wrapped and the game will be entering the certification process along with being mass produced for physical distribution.</p>
<p>Despite its anthropomorphic protagonist, the story is pretty serious in tone, taking place in a world where Torch City lost against the Machine Legion. The latter now occupies the city but after his friend is arrested, former soldier Rayton takes up the Fist to save him. Other weapons available include the Drill and Whip with numerous enemies and bosses to combat in one&#8217;s journey.</p>
<p>The city is full of various areas with different puzzles and themes connected together with the diesel-punk aesthetic providing a unique touch to the environments. <em>F.I.S.T.: Forged in Shadow Torch</em> releases on September 7th for PS4 and PS5 worldwide. It will also be coming to PC at a later date. Stay tuned for more details in the coming weeks.</p>
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