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	<title>Ubisoft Montpellier &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Beyond Good and Evil 2 Creative Director Says it is Not Affected by Ubisoft&#8217;s Restructuring</title>
		<link>https://gamingbolt.com/beyond-good-and-evil-2-creative-director-says-it-is-not-affected-by-ubisofts-restructuring</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Fri, 30 Jan 2026 14:08:13 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Beyond Good and Evil 2]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=635977</guid>

					<description><![CDATA[Fawzi Mesmar also expressed sadness about many of the projects at Ubisoft getting cancelled as part of its organizational overhaul.]]></description>
										<content:encoded><![CDATA[<p>Despite <em>Beyond Good and Evil 2</em> beating all odds and surviving the organizational overhaul at Ubisoft, the company has largely remained quiet on its development. Creative director Fawzi Mesmar, however, has taken to <a href="https://www.linkedin.com/feed/update/urn:li:activity:7421227406130335744/" target="_blank" rel="noopener">LinkedIn</a> to assure fans that work on the game remains unaffected by the larger goings on at the company. In his post, Mesmar also discussed how he was saddened over the cancellation of several projects.</p>
<p>“Thank you for everyone who has reached out to me over the past few days in regards to recent news at Ubisoft,” he wrote. “Myself, my team and our project <em>Beyond Good and Evil 2</em> are unaffected by the recent changes.”</p>
<p>“Needless to say, I am saddened by the cancellations that has affected my colleagues in other parts of Ubisoft and the industry. I urge everyone &#8211; myself included &#8211; to offer support whenever and however they can during these times.“</p>
<p>Mesmar capped off his message by mentioning that the team remains “committed and focused on delivering a remarkable game for our players to enjoy.”</p>
<p><em>Beyond Good and Evil 2</em>&#8216;s survival amidst Ubisoft&#8217;s recent cancellations <a href="https://gamingbolt.com/beyond-good-and-evil-2-has-escaped-cancellation-amidst-ubisofts-organizational-changes-rumour">came to light through rumors</a>, with sources noting that the company has invested more than $500 million in its development so far. The current iteration of the project has been in development since 2017, and let&#8217;s not forget about its initial announcement in 2008.</p>
<p>Shortly after these rumors surfaced, Ubisoft itself <a href="https://gamingbolt.com/beyond-good-and-evil-2-remains-a-priority-for-ubisoft-over-15-years-since-initial-reveal">released a statement</a> where it reaffirmed that <em>Beyond Good and Evil 2</em> remains one of the focal points of its &#8220;Open World Adventures&#8221; strategy. “<em>Beyond Good and Evil</em> will be part of Creative House 4, dedicated to immersive fantasy worlds and narrative-driven universes. <em>Beyond Good and Evil 2</em> remains a priority for us in the context of our strategy centered around Open World Adventures,” said the company.</p>
<p>Ubisoft <a href="https://gamingbolt.com/prince-of-persia-the-sands-of-time-remake-cancelled-as-ubisoft-undergoes-major-reset">announced its major changes</a> last week, confirming that it had cancelled five projects, including <em>Prince of Persia: The Sands of Time Remake</em> as part of larger overhauls with its operations. This was described by the company as a “major organizational, operational, and portfolio reset to reclaim creative leadership and restore sustainable growth.”</p>
<p>Part of this is the company&#8217;s new approach to development, which revolves around five &#8220;Creative Houses&#8221;, each of which will be in charge of certain franchises, genres, and even market segments. Creative House 2, for instance, will work on competitive and co-operative shooters, with franchises like <em>Ghost Recon</em>, <em>Splinter Cell</em> and <em>The Division</em>. Creative House 5, on the other hand, will work on casual and family-friendly games like <em>Just Dance</em>, <em>Ketchapp</em> and <em>Uno</em>.</p>
<p>Ubisoft has also confirmed that it has started working on four new IPs, one of which is the <a href="https://gamingbolt.com/ubisoft-acquires-moba-march-of-giants-amazon-games-montreal">recently-acquired <em>March of Giants</em></a>—a MOBA that will have a focus on &#8220;tactical depth&#8221; and &#8220;meaningful team play&#8221;.</p>
<p>While you wait for <em>Beyond Good and Evil 2</em> to come out someday, you can spend time with the seminal first game, which is currently available in the form of its <em>20th Anniversary Edition</em> release on PC, PS4, PS5, Xbox One, Xbox Series X/S and Nintendo Switch. Check out <a href="https://gamingbolt.com/beyond-good-and-evil-20th-anniversary-edition-review-jade-empire">our review for more details</a>.</p>
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		<title>Beyond Good and Evil 2 &#8220;Remains A Priority&#8221; for Ubisoft, Over 15 Years Since Initial Reveal</title>
		<link>https://gamingbolt.com/beyond-good-and-evil-2-remains-a-priority-for-ubisoft-over-15-years-since-initial-reveal</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 25 Jan 2026 17:33:26 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Beyond Good and Evil 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[Ubisoft Montpellier]]></category>
		<category><![CDATA[Xbox Series S]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=635566</guid>

					<description><![CDATA[The long-in-development title is important to the publisher "in the context of our strategy centered around Open World Adventures.”]]></description>
										<content:encoded><![CDATA[
<p>Of all the titles that Ubisoft cancelled, including <em><a href="https://gamingbolt.com/prince-of-persia-sands-of-time-remake-cancelled-how-did-it-come-to-this">Prince of Persia: The Sands of Time Remake</a></em>, it&#8217;s baffling to learn that <a href="https://gamingbolt.com/beyond-good-and-evil-2-has-escaped-cancellation-amidst-ubisofts-organizational-changes-rumour">development on <em>Beyond Good and Evil 2</em> allegedly continues</a>. Of course, it&#8217;s no longer “allegedly” &#8211; the publisher confirmed as much in an email to <a href="https://kotaku.com/beyond-good-evil-2-remains-a-priority-for-us-ubisoft-says-2000662321" target="_blank" rel="noreferrer noopener">Kotaku</a>, and it apparently has big plans for it.</p>



<p>“<em>Beyond Good and Evil</em> will be part of Creative House 4, dedicated to immersive fantasy worlds and narrative-driven universes.<em> Beyond Good and Evil 2</em> remains a priority for us in the context of our strategy centered around Open World Adventures.”</p>



<p>Which is all well and good, if not for the fact that it was first announced in 2008 and re-announced at E3 2017. Development has seen numerous delays and <a href="https://gamingbolt.com/beyond-good-and-evil-2-studios-managing-director-leaves-ubisoft-amid-internal-shake-up">departures of creative figures</a>, <a href="https://gamingbolt.com/beyond-good-and-evil-rayman-creator-leaves-ubisoft-to-open-wildlife-sanctuary">including Michel Ancel</a>, who directed the original. He would <a href="https://gamingbolt.com/beyond-good-and-evil-2-struggled-due-to-problems-between-managers-series-creator-says">later claim</a> that there wasn&#8217;t a “single big villain but a sum of key concerns, unresolved at the level of the managers, of which I was a part” that contributed to the sequel&#8217;s problems.</p>



<p>The last “official” update from Ubisoft was <a href="https://gamingbolt.com/beyond-good-and-evil-2-is-still-in-development-ubisoft-reassures">in June 2024</a>, when it assured that <em>Beyond Good and Evil 2</em> was still in development. However, a <a href="https://gamingbolt.com/beyond-good-and-evil-2-job-listing-indicates-its-development-is-progressing">job listing from November 2025</a> also provided evidence of its ongoing production, but at this point, it&#8217;s difficult to see how far it&#8217;s progressed (if at all).</p>



<p>If it&#8217;s any consolation, at least Ancel&#8217;s other notable creation, <em>Rayman</em>, is apparently making some headway. The Australian Certification Board recently rated <em><a href="https://gamingbolt.com/rayman-30th-anniversary-edition-rated-in-australia-rayman-legends-remake-allegedly-in-the-works" data-type="post" data-id="635548">Rayman 30th Anniversary Edition</a></em>, and rumors indicate that <em>Rayman Legends</em> is getting a remake. If the latter performs well, we may even see <em><a href="https://gamingbolt.com/rayman-remake-targeting-late-2026-rayman-4-plans-underway-rumor">Rayman 4</a></em> in development at some point, but it probably wouldn&#8217;t release before 2030.</p>
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		<title>Beyond Good and Evil 2 Has Escaped Cancellation Amidst Ubisoft&#8217;s Organizational Changes &#8211; Rumour</title>
		<link>https://gamingbolt.com/beyond-good-and-evil-2-has-escaped-cancellation-amidst-ubisofts-organizational-changes-rumour</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Thu, 22 Jan 2026 11:26:53 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Beyond Good and Evil 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Ubisoft]]></category>
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		<category><![CDATA[Xbox Series S]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=635283</guid>

					<description><![CDATA[Beyond Good and Evil 2 was first teased back in 2008, and its current incarnation has been in development since at least 2017.]]></description>
										<content:encoded><![CDATA[<p>While Ubisoft has announced that many of its projects have been cancelled <a href="https://gamingbolt.com/prince-of-persia-the-sands-of-time-remake-cancelled-as-ubisoft-undergoes-major-reset">as part of a larger organizational overhaul</a>, one report indicates that the long-in-development <em>Beyond Good and Evil 2</em> has somehow escaped this fate. The report, courtesy of <a href="https://insider-gaming.com/exclusive-beyond-good-evil-2-survives-ubisofts-project-purge/" target="_blank" rel="noopener">Insider Gaming’s Tom Henderson</a>, cites unnamed sources stating that it is still under active development for now.</p>
<p>These sources have noted that the rocky development of <em>Beyond Good and Evil 2</em> has involved constant changes and pushbacks, and has cost Ubisoft more than $500 million so far. However, the company seemingly still sees value in continuing its development.</p>
<p>The development of <em>Beyond Good and Evil 2</em> has been a storied one, and the title has reportedly gone through several reboots along the way. The current iteration of the title has been noted as in development since 2017, which would mean that it has been worked on in some form for almost an entire decade. The game was originally announced all the way back in 2008 with a short teaser, and if it eventually does come out, it will be considered to have the longest development time in gaming history.</p>
<p>The last time there was any mention of <em>Beyond Good and Evil 2</em> was a <a href="https://gamingbolt.com/beyond-good-and-evil-2-job-listing-indicates-its-development-is-progressing">job listing from November</a>. It was for a Lead Quest Designer, and confirmed that the title is made with Ubisoft&#8217;s proprietary Voyager engine. Among the responsibilities of the role are to craft main and secondary quests that offer &#8220;significant choices&#8221; and &#8220;engaging consequences&#8221;.</p>
<p>Back in December 2024, former Ubisoft veteran and <em>Beyond Good and Evil</em> creator Michel Ancel <a href="https://gamingbolt.com/beyond-good-and-evil-2-struggled-due-to-problems-between-managers-series-creator-says">spoke about the management issues</a> that caused the long development period for <em>Beyond Good and Evil 2</em>. Rather than there being one big individual problem, he noted that the project had suffered from &#8220;a whole series of key issues that remained unresolved at management level, including myself.&#8221;</p>
<p>“In the end, it’s all a case of passionate managers who didn’t get along,” he said. “I believe that some time ago, these people were dismissed, and the project found a certain balance with new managers. These management problems are, of course, very damaging for the teams. All this goes to show that it’s not an easy job: lots of egos and lots at stake, with clearly room for improvement in terms of human management.”</p>
<p>Ubisoft itself had <a href="https://gamingbolt.com/beyond-good-and-evil-2-is-still-in-development-ubisoft-reassures">reiterated that <em>Beyond Good and Evil 2</em> is &#8220;still in development&#8221;</a> back in June 2024. The statement was made leading up to the release of <a href="https://gamingbolt.com/beyond-good-and-evil-20th-anniversary-edition-review-jade-empire"><em>Beyond Good and Evil 20th Anniversary Edition</em></a>.</p>
<p>As for Ubisoft, its organizational overhaul involves splitting the company up into five distinct &#8220;Creative Houses&#8221;, each of which will be responsible for specific genres and franchises. Along with this, the company has also confirmed that <em>Prince of Persia: The Sands of Time Remake</em> has been cancelled, and that it will continue with its cost-cutting measures. In response, French game industry union Solidaires Informatique has <a href="https://gamingbolt.com/ubisofts-organizational-overhaul-prompts-french-union-to-call-for-a-half-day-strike">called for a half-day strike</a> asking the company to stop with its cost-cutting, offer more support for remote work, and provide its employees with &#8220;decent&#8221; pay raises this year.</p>
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		<title>Ubisoft is Working on the &#8220;Future of Rayman,&#8221; But Don&#8217;t Expect News &#8220;Too Soon&#8221;</title>
		<link>https://gamingbolt.com/ubisoft-is-working-on-the-future-of-rayman-but-dont-expect-news-too-soon</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 02 Sep 2025 11:51:48 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[rayman]]></category>
		<category><![CDATA[ubisoft milan]]></category>
		<category><![CDATA[Ubisoft Montpellier]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=627117</guid>

					<description><![CDATA[Producer Loic Gounon says a "very talented team at Ubisoft Montpellier and Ubisoft Milan" are collaborating on the platformer's future.]]></description>
										<content:encoded><![CDATA[
<p><em>Rayman</em> is making a comeback, according to a new video message from brand producer Loic Gounon. Ubisoft Montpellier and Milan are “working together&#8221; on the future of the IP, and though you shouldn&#8217;t &#8220;expect news from us too soon,&#8221; Gounon said that <em>Rayman</em> is &#8220;in good hands.&#8221; Check out the video below.</p>



<p>Rumors of <a href="https://gamingbolt.com/a-rayman-remake-is-in-development-rumour">a new <em>Rayman</em> title</a> began last year in October and gained further momentum when Ubisoft confirmed it had <a href="https://gamingbolt.com/ubisoft-says-it-has-started-an-exploration-phase-on-the-rayman-brand">started an &#8220;exploration phase&#8221;</a> for the brand. Subsequent job listings <a href="https://gamingbolt.com/rayman-aaa-game-in-the-works-according-to-ubisoft-job-listings-rumour">also indicated</a> that a new triple-A title in the franchise was in development, but its progress is currently unknown.</p>



<p><em>Rayman Legends</em> is the last major <em>Rayman</em>-focused title, released in August 2013 to extensive acclaim. The platforming icon would also receive <a href="https://gamingbolt.com/mario-rabbids-sparks-of-hope-rayman-in-the-phantom-show-dlc-launches-august-30th" data-type="post" data-id="561116">a dedicated story DLC in <em>Mario + Rabbids Sparks of Hope</em></a>, even though the turn-based tactical strategy title <a href="https://gamingbolt.com/mario-rabbids-sparks-of-hope-sold-below-expectations-ubisoft-says" data-type="post" data-id="540511">failed to really meet the publisher&#8217;s expectations</a>.</p>



<p>In the meantime, to celebrate <em>Rayman&#8217;s</em> 30th anniversary, Ubisoft will release concept art, interviews with the development teams and behind-the-scenes details. Stay tuned for more updates.</p>



<figure class="wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter"><div class="wp-block-embed__wrapper">
<blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr">👊 🎉Rayman turns 30! Join us on our official channels to celebrate an incredible legacy 🎂🥳<br><br>Let&#39;s kick it off with a special message from Ubisoft Montpellier that was broadcast as part of the fan event Rayman Alive, just minutes ago. <a href="https://t.co/BQ6qavIrVr">pic.twitter.com/BQ6qavIrVr</a></p>&mdash; Rayman (@RaymanGame) <a href="https://twitter.com/RaymanGame/status/1962595259361210694?ref_src=twsrc%5Etfw">September 1, 2025</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script>
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		<title>Rayman AAA Game in the Works According to Ubisoft Job Listings &#8211; Rumour</title>
		<link>https://gamingbolt.com/rayman-aaa-game-in-the-works-according-to-ubisoft-job-listings-rumour</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Wed, 21 May 2025 15:17:02 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Rayman Legends]]></category>
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		<category><![CDATA[ubisoft milan]]></category>
		<category><![CDATA[Ubisoft Montpellier]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=619938</guid>

					<description><![CDATA[The job listings for a senior game designer and 3D gameplay animator have since been taken down, but are on Internet Archive.]]></description>
										<content:encoded><![CDATA[<p>Ubisoft might be working on bringing back the <em>Rayman</em> franchise with a new AAA title. As caught and archived by <a href="https://www.reddit.com/r/GamingLeaksAndRumours/comments/1krmknk/ubisoft_milan_hiring_3d_animator_and_game/" target="_blank" rel="noopener">Reddit users</a>, job listings had popped up on Ubisoft’s website for positions that would work on games under the “<em>Rayman</em> brand”. The job listings were for a <a href="https://web.archive.org/web/20250519024554/https://www.ubisoft.com/en-us/company/careers/search/744000060046042-3d-gameplay-animator-rayman-brand" target="_blank" rel="noopener">3D gameplay animator</a> and a <a href="https://web.archive.org/web/20250514160412/https://www.ubisoft.com/en-us/company/careers/search/744000058351278-senior-game-designer-rayman-brand" target="_blank" rel="noopener">senior game designer</a>.</p>
<p>The job listings have since been taken down by Ubisoft, indicating that the company might have accidentally posted them earlier than it intended to. However, the listings for both positions can be seen on the Internet Archive. Both listings also indicate that the <em>Rayman</em> game will be developed at Ubisoft Milan.</p>
<p>“Ubisoft Milan is looking for a Senior Game Designer who will work on the <em>Rayman</em> brand,” reads one of the listings. “The ideal candidate has a proven and solid experience as Game Designer in the videogame industry with in-depth understanding of how to define, prototype and implement game systems within the scope of the project and following the Game direction, making sure to capture the gameplay feel, while still being fun and accessible.”</p>
<p>Aside from the fact that both positions are for development on a AAA <em>Rayman</em> game, however, neither of the listings reveal any more details about what kind of game it could be. The fact that one of the listings is for a 3D gameplay animator does indicate that it likely won’t be a 2D sidescroller like <em>Rayman Origins</em> and its sequel <em>Rayman Legends</em>. The title could also potentially be something along the lines of the <a href="https://gamingbolt.com/mario-rabbids-director-leaves-ubisoft"><em>Mario + Rabbids</em></a> titles.</p>
<p>Back in October, Ubisoft had indicated that it was <a href="https://gamingbolt.com/ubisoft-says-it-has-started-an-exploration-phase-on-the-rayman-brand">exploring a return to the <em>Rayman</em> franchise</a>. According to the company, its studios at Montpellier and Milan would be heading up the project, and that the project was still in its early stages. <em>Rayman</em> franchise creator Michel Ancel was also said to be involved in a consultant role “to ensure consistency with the universe.”</p>
<p>Ubisoft has been largely quiet about the <em>Rayman</em> franchise since the last mainline game in the franchise – <em>Rayman Legends</em> – was released back in 2013. Rumours from back in 2024, however, indicated that <a href="https://gamingbolt.com/a-rayman-remake-is-in-development-rumour">a remake of a <em>Rayman</em></a> might be in the works at Milan. According to these rumours, the title was being worked by a part of the development team behind <em>Prince of Persia: The Lost Crown</em>.</p>
<p>The last major release by Ubisoft Milan was side-scrolling metroidvania game <em>Prince of Persia: The Lost Crown</em>. It was released back in January 2024 on PC, PS4, PS5, Xbox One, Xbox Series X/S and Nintendo Switch. The game was eventually also released on macOS, as well as <a href="https://gamingbolt.com/prince-of-persia-the-lost-crown-launches-for-ios-and-android-on-april-14">Android and iOS</a> later on. For more details, <a href="https://gamingbolt.com/prince-of-persia-the-lost-crown-review">check out our review</a>.</p>
<p>Rumours have indicated that <a href="https://gamingbolt.com/prince-of-persia-the-lost-crown-has-reportedly-sold-more-than-1-3-million-copies-rumour">more than 1.3 million copies</a> of the title had been sold as of January 2025. Ubisoft has confirmed that it has <a href="https://gamingbolt.com/prince-of-persia-the-lost-crown-has-well-over-2-million-players-says-ubisoft">&#8220;well over&#8221; 2 million players</a>. Other rumours have indicated that the team behind the game had pitched a sequel to Ubisoft, <a href="https://gamingbolt.com/prince-of-persia-the-lost-crown-sequel-pitch-rejected-dev-team-disbanded-rumour">which had unfortunately been rejected</a>. According to reports, the reason given for the rejection was so that long-term sales for <em>Prince of Persia: The Lost Crown</em> wouldn’t get cannibalised.</p>
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		<title>Ubisoft Says it Has &#8220;Started an Exploration Phase on the Rayman Brand&#8221;</title>
		<link>https://gamingbolt.com/ubisoft-says-it-has-started-an-exploration-phase-on-the-rayman-brand</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Wed, 23 Oct 2024 22:14:27 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[rayman]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=602260</guid>

					<description><![CDATA[Following recent reports that a Rayman remake is in the works, Ubisoft has stated that it has started exploring a revival of the franchise, with a new project "in its early stages." ]]></description>
										<content:encoded><![CDATA[<p>After over a decade of dormancy, the <em>Rayman </em>franchise seems to be showing signs of life again. After starring in an expansion for <em>Mario + Rabbids Sparks of Hope </em>last year, it seems Ubisoft&#8217;s platforming mascon is also getting his own game. </p>
<p>A recent leak claimed that <a href="https://gamingbolt.com/a-rayman-remake-is-in-development-rumour">a <em>Rayman </em>remake was in development at Ubisoft Milan</a>, and that series creator Michel Ancel was serving as a consultant on the project, with his involvement raising concerns for some in the development team due to past reports alleging toxic leadership issues. </p>
<p>Now, Ubisoft seems to have confirmed the same in a statement. In a statement to journalist Stephen Totilo (which he shared on Twitter), a Ubisoft representative has stated that the company&#8217;s Milan and Montpellier studios has &#8220;recently started an exploration phase on the <em>Rayman </em>brand&#8221;, and that the project in question (whatever it is) is &#8220;still in the early stages&#8221;. </p>
<p>The representative also confirmed that Ancel is indeed consulting on the project in order to &#8220;ensure consistency within the universe&#8221;.</p>
<p>Of course, this isn&#8217;t an explicit confirmation that a new <em>Rayman </em>game (or a remake, as the leak alleges) is coming, but it is very strong indication of the same, at the very least. </p>


<figure class="wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter"><div class="wp-block-embed__wrapper">
<blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr">Ubisoft tells me: &quot;Ubisoft Montpellier and Ubisoft Milan have recently started an exploration phase on the Rayman brand The project is still in its early stages,&quot;<br><br>&quot;As creator of the Rayman brand, Michel Ancel is being consulted to ensure consistency within the universe.&quot; <a href="https://t.co/TvTSWIRwK8">https://t.co/TvTSWIRwK8</a></p>&mdash; Stephen Totilo (@stephentotilo) <a href="https://twitter.com/stephentotilo/status/1849159203765571798?ref_src=twsrc%5Etfw">October 23, 2024</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script>
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		<title>Assassin&#8217;s Creed Shadows Has 15 Ubisoft Studios Providing Support</title>
		<link>https://gamingbolt.com/assassins-creed-shadows-has-15-ubisoft-studios-providing-support</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 16 May 2024 13:48:12 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Assassin’s Creed Shadows]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[Ubisoft Belgrade]]></category>
		<category><![CDATA[Ubisoft Bordeaux]]></category>
		<category><![CDATA[Ubisoft Bucharest]]></category>
		<category><![CDATA[Ubisoft Chengdu]]></category>
		<category><![CDATA[Ubisoft Montpellier]]></category>
		<category><![CDATA[ubisoft montreal]]></category>
		<category><![CDATA[ubisoft singapore]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=587278</guid>

					<description><![CDATA[The open-world action RPG has perhaps the highest number of support studios for a Ubisoft title in the publisher's history.]]></description>
										<content:encoded><![CDATA[<p>Ubisoft Quebec is leading development on <em>Assassin&#8217;s Creed Shadows</em>, but as with previous Ubisoft titles, multiple other studios are providing support. As noted on the <a href="https://www.ubisoft.com/en-gb/game/assassins-creed/shadows" target="_blank" rel="noopener">game&#8217;s official website</a>, the open-world action RPG has the likes of Ubisoft Belgrade, Ubisoft Bordeaux, Ubisoft Bucharest, Ubisoft Chengdu and more involved.</p>
<p>There are even studios like Ubisoft Montpellier (currently working on <a href="https://gamingbolt.com/beyond-good-and-evil-2-development-is-underway-ubisoft-reassures-yet-again"><em>Beyond Good and Evil 2</em></a>), Ubisoft Montreal (<em><a href="https://gamingbolt.com/assassins-creed-codename-hexe-will-be-linear-with-open-world-elements-rumour">Assassin&#8217;s Creed Codename Hexe</a>, <a href="https://gamingbolt.com/prince-of-persia-the-sands-of-time-remake-features-overhauled-visuals-still-in-early-stages-rumour">Prince of Persia: The Sands of Time Remake</a></em>) and Ubisoft Singapore (<a href="https://gamingbolt.com/skull-and-bones-review-shipwrecked"><em>Skull and Bones</em></a>). While past Ubisoft projects have had multiple studios as support, <em>Assassin&#8217;s Creed Shadows</em> probably has the highest amount at 15.</p>
<p>Launching on November 15th for Xbox Series X/S, PS5 and PC (including day one on Ubisoft+), <em>Assassin&#8217;s Creed Shadows</em> is set in late Sengoku era Japan. Shinobi Naoe and samurai Yasuke team up to combat injustice and corruption in society while pursuing their own goals. Check out the trailer breakdown <a href="https://gamingbolt.com/assassins-creed-shadows-trailer-breakdown-expands-on-historical-setting-and-story">here</a> for more details.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">587278</post-id>	</item>
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		<title>Prince of Persia: The Lost Crown &#8211; Warrior&#8217;s Path Update is Live with Permadeath and Speedrun Modes</title>
		<link>https://gamingbolt.com/prince-of-persia-the-lost-crown-warriors-path-update-is-live-with-permadeath-and-speedrun-modes</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 20 Mar 2024 22:35:18 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Prince of Persia: The Lost Crown]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[Ubisoft Montpellier]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=582220</guid>

					<description><![CDATA[Three new outfits are also available for Sargon, and players can now purchase Treasure Maps from Fariba using Time Crystals.]]></description>
										<content:encoded><![CDATA[<p>Ubisoft&#8217;s <a href="https://gamingbolt.com/prince-of-persia-the-lost-crown-adds-speedrun-and-permadeath-modes-on-march-20-story-dlc-announced">first free content update</a> for <em>Prince of Persia: The Lost Crown</em> is now available on all platforms. It adds two new modes &#8211; Permadeath and Speedrun &#8211; and new outfits for Sargon. Check out the latest gameplay below.</p>
<p>Permadeath mode, as the name suggests, ends the game if the player dies once. It&#8217;s available when starting a new game, and those who best it will receive a new outfit, Holo Chroma. Beating Immortal difficulty on Permadeath unlocks the Gold outfit.</p>
<p>Speedrun Mode challenges players to complete the title as quickly as possible and will track their best attempts. Players who beat it in under 10 hours on any difficulty will receive the Swift Sargon outfit. Other quality-of-life features include purchasing Treasure Maps from Fariba in Haven using Time Crystals.</p>
<p>Upon finishing the story, a map revealing the locations of all remaining lore items becomes available to purchase. Check out the other new features below and full update notes <a href="https://www.ubisoft.com/en-us/game/prince-of-persia/the-lost-crown/news-updates/5UQYj9t1gWrHzu3UfZIwAo/prince-of-persia-the-lost-crown-warriors-path-content" target="_blank" rel="noopener">here</a>. <em>Prince of Persia: The Lost Crown</em> is playable on Xbox Series X/S, Xbox One, PS4, PS5, PC and Nintendo Switch. You can read our review <a href="https://gamingbolt.com/prince-of-persia-the-lost-crown-review">here</a>.</p>
<p><em><strong>PATCH NOTES:</strong></em></p>
<p><em><strong>Quality of Life</strong></em></p>
<p><em>New accessibility options were added to the game:</em></p>
<ul>
<li><em>New option to enable &#8216;Omnidirectional Parry&#8217;</em><br />
<em>&#8211; Allowing you to parry an attack coming from behind, above or below you</em></li>
<li><em>Custom Difficulty parameters range extended</em><br />
<em>&#8211; Notably: The Parry Difficulty can now be set to &#8220;Very Easy&#8221;</em><br />
<em>&#8211; Enemy Damage and Enemy Health have wider ranges</em></li>
<li><em>New &#8216;Auto Athra refill&#8217; option in Custom Difficulty</em></li>
<li><em>New option to &#8216;Hide the HUD&#8217;</em></li>
<li><em>New option to adjust background Audio level.</em></li>
<li><em>Misc: Support of 120Hz on Xbox Series S</em></li>
</ul>
<p><iframe title="Prince of Persia: The Lost Crown - Warrior&#039;s Path Update Trailer" width="500" height="281" src="https://www.youtube.com/embed/ksFSDweW7vc?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Prince of Persia: The Lost Crown is Now Available for Deluxe Edition Owners</title>
		<link>https://gamingbolt.com/prince-of-persia-the-lost-crown-is-now-available-for-deluxe-edition-owners</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 16 Jan 2024 08:20:45 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Prince of Persia: The Lost Crown]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[Ubisoft Montpellier]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=575943</guid>

					<description><![CDATA[Those who own the Deluxe Edition get three days of early access to the Metroidvania, which is out worldwide on January 18th.]]></description>
										<content:encoded><![CDATA[<p>Ubisoft Montpelier&#8217;s <em>Prince of Persia: The Lost Crown</em> isn&#8217;t out until January 18th worldwide. However, the side-scrolling Metroidvania is available now for Deluxe Edition owners, who get three days of early access.</p>
<p>As a new story in the <em>Prince of Persia</em> series, <em>The Lost Crown</em> focuses on Sargon, a member of the Immortals. After Prince Ghassan&#8217;s kidnapping, he ventures to Mount Qaf for the rescue, discovering new time-bending powers and battling all kinds of threats.</p>
<p><em>Prince of Persia: The Lost Crown</em> is estimated to <a href="https://gamingbolt.com/prince-of-persia-the-lost-crown-will-be-around-25-hours-long">offer 25 hours of gameplay</a>, with <a href="https://gamingbolt.com/prince-of-persia-the-lost-crown-trailer-details-difficulty-settings-and-other-accessibility-options">an extensive suite of accessibility and difficulty options</a>. For more details, check out <a href="https://gamingbolt.com/prince-of-persia-the-lost-crown-review">our review</a> &#8211; we awarded it a 9 out of 10. You can also <a href="https://gamingbolt.com/prince-of-persia-the-lost-crown-demo-is-live-launch-trailer-released">play the free demo</a>, though progress doesn&#8217;t carry over.</p>
<p>Along with early access, the <a href="https://gamingbolt.com/prince-of-persia-the-lost-crown-trailer-showcases-the-deluxe-edition">$59.99 Deluxe Edition</a> includes the Warrior Within and Immortal outfits (which are cosmetic-only), the Prosperity Bird Amulet for finding &#8220;hidden treasures&#8221;, and a Digital Adventure Guide.</p>
<p>https://twitter.com/princeofpersia/status/1746940347857428482</p>
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		<title>Prince of Persia: The Lost Crown Trailer Showcases the Deluxe Edition</title>
		<link>https://gamingbolt.com/prince-of-persia-the-lost-crown-trailer-showcases-the-deluxe-edition</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 08 Jan 2024 10:08:32 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Prince of Persia: The Lost Crown]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[Ubisoft Montpellier]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=575264</guid>

					<description><![CDATA[The $59.99 edition includes the Immortal and Warrior Within outfits, three days of early access, a Digital Adventure Guide and more.]]></description>
										<content:encoded><![CDATA[<p>With <a href="https://gamingbolt.com/prince-of-persia-the-lost-crown-trailer-outlines-harrowing-environments-and-enemies"><em>Prince of Persia: The Lost Crown</em></a> out next week, Ubisoft has a new trailer hyping the Deluxe Edition. It retails for $59.99 and includes the base game with three days early access, allowing players to jump into the action early. However, there are other benefits &#8211; check out the trailer to see them in action.</p>
<p>There&#8217;s the Immortal outfit for protagonist Sargon, which is cosmetic but still looks snazzy. The Prosperity Bird Amulet will reveal &#8220;hidden treasures&#8221; (and even those in plain sight, as seen in the trailer). Finally, there&#8217;s the Digital Adventure Guide for potentially more in-depth tips on surviving Mount Qaf. Of course, you also get the Warrior Within outfit available as a pre-order bonus.</p>
<p><em>Prince of Persia: The Lost Crown</em> launches on January 18th for PS4, PS5, PC, Xbox One, Xbox Series X/S and Nintendo Switch. A <a href="https://gamingbolt.com/prince-of-persia-the-lost-crown-free-demo-officially-announced">free demo</a> is available on January 11th. Head <a href="https://gamingbolt.com/prince-of-persia-the-lost-crown-runs-at-4k-120-fps-on-ps5-and-xbox-series-x">here</a> for more details on the game&#8217;s resolution and frame rate for consoles, or check out the various <a href="https://gamingbolt.com/prince-of-persia-the-lost-crown-trailer-details-difficulty-settings-and-other-accessibility-options">difficulty and accessibility settings</a>.</p>
<p><iframe title="Prince of Persia: The Lost Crown - Deluxe Edition Trailer" width="500" height="281" src="https://www.youtube.com/embed/KpGc9BvMWhE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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