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	<title>wipeout &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Original PS1 WipEout&#8217;s Source Code Released Online by Game Preservationists</title>
		<link>https://gamingbolt.com/original-ps1-wipeouts-source-code-released-online-by-game-preservationists</link>
					<comments>https://gamingbolt.com/original-ps1-wipeouts-source-code-released-online-by-game-preservationists#respond</comments>
		
		<dc:creator><![CDATA[Sampad Banerjee]]></dc:creator>
		<pubDate>Wed, 30 Mar 2022 11:16:45 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[PS1]]></category>
		<category><![CDATA[psygnosis]]></category>
		<category><![CDATA[wipeout]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=513003</guid>

					<description><![CDATA[The source code for PlayStation 1 futuristic racer WipEout – as well as its Windows port – has been released online for preservation purposes.]]></description>
										<content:encoded><![CDATA[<p>Psygnosis&#8217;s futuristic racing game <i>WipEout </i>is well-loved and lauded by the long-running series&#8217; beloved fanbase, but as is the case with no shortage of older titles these days, preservation is something of a concern. It seems, however, that the community is taking matters into its own hands on that front.</p>
<p>Recently, game preservation specialists Forest of Illusion confirmed on Twitter that, thanks to work sent in by a user called March42, the source code for the original&nbsp;<em>WipEout </em>on the PS1, as well as its Windows port, has been released online for all to dive into and use. Forest of Illusion points out that it is currently unknown if the sources are fully buildable or not, and that the release is solely for preservation purposes- though the latter should really go without saying.</p>
<p>If nothing else, it is great to see the community coming together to preserve their beloved titles, especially given how little importance game preservation is given by the actual publishers responsible for those games.</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">Today we have released the source code to Wipeout by Psygnosis, a futuristic racing game set in 2052! It includes the source to both the original PSX game as well as it’s Windows port. Please note that it is currently unknown if these sources are fully buildable. <a href="https://t.co/b6KTJa73cn">pic.twitter.com/b6KTJa73cn</a></p>
<p>&mdash; Forest of Illusion (@forestillusion) <a href="https://twitter.com/forestillusion/status/1508048268176990209?ref_src=twsrc%5Etfw">March 27, 2022</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">Please note: This source code should not serve any purpose beyond educational and preservation purposes. It is not an &quot;official&quot; release, so you can stop asking about licenses. Thank you.</p>
<p>&mdash; Forest of Illusion (@forestillusion) <a href="https://twitter.com/forestillusion/status/1508103520142376960?ref_src=twsrc%5Etfw">March 27, 2022</a></p></blockquote>
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		<post-id xmlns="com-wordpress:feed-additions:1">513003</post-id>	</item>
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		<title>PSX Planned for December; PSVR 2, Astro Bot 2, New Japanese Studio, and More to be Announced &#8211; Rumour</title>
		<link>https://gamingbolt.com/psx-planned-for-december-psvr-2-astro-bot-2-new-japanese-studio-and-more-to-be-announced-rumour</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Tue, 14 Sep 2021 11:12:35 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=493339</guid>

					<description><![CDATA[A new rumour claims that Sony has another major event planned for December, for which it has saved many major upcoming reveals. ]]></description>
										<content:encoded><![CDATA[<p>Just last week, Sony lifted the lid on several major upcoming first and third party games in the <a href="https://gamingbolt.com/sonys-playstation-showcase-was-good-enough-and-thats-all-thats-needed-at-this-point">PlayStation Showcase</a>, which served as their primary event for announcements and updates for the year, but if a new rumour is to be believe, they might have much more up their sleeves that they&#8217;ll announce by the end of the year.</p>
<p>Over on <a href="https://www.reddit.com/r/GamingLeaksAndRumours/comments/pmhxln/sony_has_another_event_this_year/" target="_blank" rel="noopener">Reddit</a>, a user claims that Sony is planning a new PlayStation Experience event for December, for which several announcements are planned. One of this is the formal reveal of a new studio that was set up in Japan, along with an announcement of what it&#8217;s working on. The <a href="https://gamingbolt.com/next-gen-psvr-is-reportedly-launching-in-holiday-2022">next-gen PSVR headset</a> will also supposedly be revealed, alongside announcements for a new <em>Astro Bot </em>game, as well as a <em>WipEout </em>revival (<a href="https://gamingbolt.com/new-wipeout-game-is-in-the-works-for-ps5-and-psvr-2-rumour">which has been previously rumoured as well</a>), both of which will allegedly be PSVR exclusives.</p>
<p>It&#8217;s worth noting that <a href="https://gamingbolt.com/psvr-2-will-feature-oled-screens-with-2000x2040-resolution-per-eye-haptics-in-headset-and-more-rumour">previous reports have suggested</a> that Sony no longer wants to focus on exclusive VR games, and instead wants its major AAA releases to also be playable in VR, so the mention of exclusive games for the new headset is a little interesting. Meanwhile, <em>Astro Bot </em>developer Asobi Team also seems to be <a href="https://gamingbolt.com/astros-playroom-developer-working-on-its-most-ambitious-game-yet">in the early stages of its new game&#8217;s development</a>, so it&#8217;s worth asking whether it&#8217;ll be ready for an announcement in just a few months.</p>
<p>Also on the docket, according to the leak, is the announcement of a game that has supposedly been in the rumour mill for a long time, but the leaker doesn&#8217;t mention what it is. They do, however, say that December&#8217;s PSX will be much larger in scope than the recent PlayStation Showcase, with Sony having allegedly held back several big announcements so they could instead focus on third party games as well.</p>
<p>This should always go without saying, but this should be taken with a grain of salt. The leaker claims to have accurately leaked previous recent Sony announcements, including the Housemarque acquisition and the date of the PlayStation Showcase, but there&#8217;s no way to verify the legitimacy of their claims here.</p>
<p>We will keep an eye out for new any new details, so stay tuned for more updates.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">493339</post-id>	</item>
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		<title>New WipEout Game is in the Works for PS5 and PSVR 2 &#8211; Rumour</title>
		<link>https://gamingbolt.com/new-wipeout-game-is-in-the-works-for-ps5-and-psvr-2-rumour</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Wed, 11 Aug 2021 12:47:56 +0000</pubDate>
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		<category><![CDATA[Lucid Games]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=489621</guid>

					<description><![CDATA[Sony's futuristic racing series is allegedly coming back, with a new entry rumoured to be in the works at XDEV and Lucid Games. ]]></description>
										<content:encoded><![CDATA[<p>Sony&#8217;s futuristic racing series <em>WipEout </em>has been on the ice for a while, much to the dismay of its legions of fans, but it seems it&#8217;s gearing up to make a comeback soon. A new rumour claims that a new game in the series is in the works.</p>
<p>Insider @Shpeshal_Nick recently took to Twitter and said that a new <em>WipEout </em>game is currently in development, apparently at XDEV and Lucid Games (who recently partnered on <a href="https://gamingbolt.com/destruction-allstars-review-solid-foundation-shaky-walls"><em>Destruction AllStars </em></a>as well). Apparently, the game is being made for PS5 and PSVR 2. <a href="https://gamingbolt.com/psvr-2-will-feature-oled-screens-with-2000x2040-resolution-per-eye-haptics-in-headset-and-more-rumour">A recent leak</a> claimed that Sony was focusing on AAA development for its next VR headset, and a new mainline <em>WipEout </em>game would certainly fall in line with that.</p>
<p>The last major <em>WipEout </em>release was <a href="https://gamingbolt.com/wipeout-omega-collection-review"><em>Omega Collection</em></a>, which, of course, was excellent, and was also compatible with PSVR. It remains one of the best PSVR games to date, in fact, so if this does turn out to be true, series fans will definitely have plenty of reasons to be excited.</p>
<p>@Shpeshal_Nick has has a pretty good track record with leaks, and has also been accurate with PlayStation-related information in the past. Recently, he <a href="https://gamingbolt.com/ghost-of-tsushima-is-getting-a-standalone-single-player-expansion-this-year-rumour">leaked the Iki Island expansion</a> for<em> Ghost of Tsushima. </em>Either way, this <em>is </em>still an unverified leak, so remember to treat it as such.</p>
<p>In related news, another big PlayStation exclusive also seems to have been leaked. It seems FromSoftware is working on a new PlayStation-exclusive Soulslike IP- read more on that <a href="https://gamingbolt.com/fromsoftware-is-working-on-a-new-playstation-exclusive-soulslike-ip-rumour">through here</a>.</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">You know what? Screw it. I’ll risk pissing someone off. Don’t wanna get scooped again. Been told Wipeout is coming back. Planned to be a VR2/PS5 title. Most likely an XDEV project. Still early in the project.</p>
<p>&mdash; Balatro Nick  (@Shpeshal_Nick) <a href="https://twitter.com/Shpeshal_Nick/status/1425413111083794435?ref_src=twsrc%5Etfw">August 11, 2021</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">Yes, I am of the belief that Lucid Games is on this one <a href="https://t.co/yOcgV4N7mH">https://t.co/yOcgV4N7mH</a></p>
<p>&mdash; Balatro Nick  (@Shpeshal_Nick) <a href="https://twitter.com/Shpeshal_Nick/status/1425424127272230915?ref_src=twsrc%5Etfw">August 11, 2021</a></p></blockquote>
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		<title>Sony, What Happened To Wipeout?</title>
		<link>https://gamingbolt.com/sony-what-happened-to-wipeout</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 15 Aug 2019 16:34:39 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=412125</guid>

					<description><![CDATA[Will we ever see more of Sony's futuristic racing franchise?]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">N</span>ew (and relatively newer) franchises have changed the face of Sony&#8217;s first party portfolio over the last decade and the half, with the likes of <em>God of War, Horizon, Uncharted,&nbsp;</em>and&nbsp;<em>The Last of Us&nbsp;</em>dominating headlines, but there are a few properties that have remained synonymous with PlayStation for as long as it has existed. One of those is&nbsp;<em>Wipeout,&nbsp;</em>the futuristic&nbsp;<em>F-Zero&nbsp;</em>inspired racer developed by SCE Studio Liverpool (formerly Psygnosis).</p>
<p>Here&#8217;s a franchise that has maintained a remarkable level of quality and consistency throughout its lifespan, and though it&#8217;s by no means a system seller, or one of the top billing games on any PlayStation platform, its still a series that millions of people hold very close to their hearts. In recent years though,&nbsp;<em>Wipeout&nbsp;</em>has slowly but surely all but faded away, to the point where it now seems like little more than a hazy memory. Sure, we got a remastered release not too long ago – and an excellent one at that – but how long has it been since we got a true sequel? Too long, I say.</p>
<p>And why exactly is that? It&#8217;s hard to think of a <em>bad </em><em>Wipeout </em>game. Most of them have been legitimately good, while many have been downright excellent. Even <em>Wipeout Fusion, </em>which often divides opinion among series fans, is at the very least a solid racer, while <em>Wipeout 2048, </em>though somewhat unremarkable, is never <em>not </em>fun. So why is it that even in the face of such remarkable consistency, this series<em>&nbsp;</em>finds itself on ice?&nbsp;What the hell happened to <em>Wipeout?&nbsp;</em></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2016/12/WipeOut-Omega-Collection.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-284399" src="https://gamingbolt.com/wp-content/uploads/2016/12/WipeOut-Omega-Collection.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2016/12/WipeOut-Omega-Collection.jpg 640w, https://gamingbolt.com/wp-content/uploads/2016/12/WipeOut-Omega-Collection-300x169.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Though this is a series that is closely associated with PlayStation and Sony, funnily enough, it didn&#8217;t start out that way. Before their restructuring in 2000, SCE Studio Liverpool were known as Psygnosis, the creators of <em>Wipeout,&nbsp;</em>and though they were acquired by Sony in 1993 – two years before the first&nbsp;<em>Wipeout&nbsp;</em>game came out – they actually retained a surprising amount of independence that would be unimaginable in today&#8217;s day and age- to the extent that many of their games were even multiplatform titles.</p>
<p>The very first&nbsp;<em>Wipeout&nbsp;</em>came out on the PS1, of course, but it also came out on PC and – just a few months after its PS1 launch – on the Sega Saturn. Its sequel,&nbsp;<em>Wipeout 2097,&nbsp;</em>released for the PS1 in September 1996, followed by a PC release in July 1997, and, once again, a Sega Saturn launch in September of that year. Hell, before moving on to&nbsp;<em>Wipeout 3,&nbsp;</em>they even made a&nbsp;<em>Wipeout&nbsp;</em>game for the N64, with&nbsp;<em>Wipeout 64,&nbsp;</em>which was published by Midway Games. Imagine that- a Sony-owned studio making an N64 exclusive title.</p>
<p>It was only with the fourth game in the series, which was&nbsp;<em>Wipeout 3,&nbsp;</em>that the franchise went all-in as a PlayStation exclusive property. That, incidentally, was also the last&nbsp;<em>Wipeout&nbsp;</em>game the development team made under its original name, with&nbsp;2002&#8217;s&nbsp;<em>Wipeout Fusion&nbsp;</em>on the PS2 – and every subsequent&nbsp;<em>Wipeout&nbsp;</em>title afterwards, being developed under the SCE Studio Liverpool moniker.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2011/11/19517WipEout2048_6.jpg"><img decoding="async" class="aligncenter wp-image-56285" src="https://gamingbolt.com/wp-content/uploads/2011/11/19517WipEout2048_6.jpg" alt="" width="620" height="351" srcset="https://gamingbolt.com/wp-content/uploads/2011/11/19517WipEout2048_6.jpg 960w, https://gamingbolt.com/wp-content/uploads/2011/11/19517WipEout2048_6-300x170.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>That is, until 2012. 2012 saw the release of&nbsp;<em>Wipeout 2048,&nbsp;</em>a launch title for the PlayStation Vita, and though the game by no means set the world on fire – its excessively long loading times attracted a lot of criticism, in fact – it was still a technically impressive and deeply enjoyable game with some excellent track design. It was, sadly, also the last game to be made by SCE Studio Liverpool, with Sony shutting it down in 2012.</p>
<p>It&#8217;s been seven years since&nbsp;<em>Wipeout 2048&nbsp;</em>came out and SCE Studio Liverpool was shuttered, and we&#8217;ve received no new&nbsp;<em>Wipeout&nbsp;</em>sequel. We&nbsp;<em>did&nbsp;</em>see the launch of&nbsp;<em>Omega Collection&nbsp;</em>on PS4, a remastered collection of PS3&#8217;s&nbsp;<em>Wipeout HD,&nbsp;</em>its&nbsp;<em>Fury&nbsp;</em>expansion, and&nbsp;<em>2048</em>. Releasing in 2017,&nbsp;<em>Omega Collection&nbsp;</em>was very well received upon launch, and though it&#8217;s definitely worth experience for all PS4 owners – especially if you own a PSVR headset, for which it is probably one of the top 3 games to date – it still doesn&#8217;t scratch that itch for a new game in the series.</p>
<p>With SCE Liverpool no longer being in the picture, the future of&nbsp;<em>Wipeout&nbsp;</em>remains a little hazy. It wouldn&#8217;t be accurate to say that Sony has given up on the franchise- the 2017 remaster would suggest that they still see some value in this property. But with half a decade having passed since the last new entry in the series, and more than a decade since the last console entry, one can&#8217;t help but wonder what the future holds for the franchise.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2010/03/WipeOut.jpg"><img decoding="async" class="aligncenter wp-image-7622" src="https://gamingbolt.com/wp-content/uploads/2010/03/WipeOut.jpg" alt="" width="620" height="348" srcset="https://gamingbolt.com/wp-content/uploads/2010/03/WipeOut.jpg 550w, https://gamingbolt.com/wp-content/uploads/2010/03/WipeOut-300x168.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Before the studio was shuttered, they had been working on two launch titles for the PS4. One was going to be a&nbsp;<em>Splinter Cell-</em>style stealth game, while the other was a new&nbsp;<em>Wipeout&nbsp;</em>entry. It was billed as being &#8220;drastically different&#8221; from previous games in the series, and when the studio was shuttered, it was already pretty far along in production, having been in development for about 12-18 months. What does that say about Sony&#8217;s confidence in the series? Well, it doesn&#8217;t necessarily say anything about&nbsp;<em>Wipeout&nbsp;</em>specifically- internal restructuring and shuttering of studios isn&#8217;t something that is all that uncommon in this industry, sadly. But it&nbsp;<em>does&nbsp;</em>tell us that Sony doesn&#8217;t have too much of an issue cancelling a game that has been in development for over a year, and shutting down the studio that was in charge of not just that game, but the entire series from its very inception.</p>
<p>It should be noted, that, that back in 2015, Sony Worldwide Studios head Shuhei Yoshida made comments that were quite positive about <em>Wipeout</em>. When asked about the future of the franchise in the wake of SCE Liverpool having been closed down, Yoshida said that there was always a chance the series could make a return. &#8220;Never say never,&#8221; he said. &#8220;There are many IPs that we kind of stopped iterating with new games. One of the reasons is we always love to work on new IP. From my standpoint I try to balance the number of games in a franchise. In the future there might be a chance to come back to a game like <em>Wipeout.&#8221;</em></p>
<p>All of which is to say that as things stand right now, we&#8217;re probably not going to see another&nbsp;<em>Wipeout&nbsp;</em>title for a while. &#8220;There might be a chance to come back to&nbsp;<em>Wipeout&#8221;&nbsp;</em>is by no means a definitive statement- it leaves the door open for Sony in case they ever want to come back to the property, but it also tells us that for now, they have no plans to do anything with it.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2017/06/Wipeout-Omega-Collection.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-298364" src="https://gamingbolt.com/wp-content/uploads/2017/06/Wipeout-Omega-Collection.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2017/06/Wipeout-Omega-Collection.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2017/06/Wipeout-Omega-Collection-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2017/06/Wipeout-Omega-Collection-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2017/06/Wipeout-Omega-Collection-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>And really, one simple look at their first party philosophies and lineup in recent years should be enough to tell us that anyway. Sony&#8217;s leaned very heavily into cinematic single player experiences, and it&#8217;s worked out very well for them. Their games receive widespread praise and sell millions following that direction, and it stands to reason that that&#8217;s what they&#8217;re going to continue doing. That&#8217;s where all their resources are being diverted- and it&#8217;s not like they even have a dedicated studio to work on the series anymore.</p>
<p>Sony&nbsp;<em>has,&nbsp;</em>to be fair, stated in recent months that it would like to focus a bit more on online gaming with the PS5, and that is something that&nbsp;<em>Wipeout&nbsp;</em>would definitely qualify for. But even if they were to make good on those words, wouldn&#8217;t it make sense for them to go to other, more financially successful properties first- such as&nbsp;<em>Killzone,&nbsp;</em>for instance? Sadly, it seems like&nbsp;<em>Wipeout&nbsp;</em>is going to remain in the shadows for now- which is a real shame, because when this series was at its best, it delivered some of the best racing games any of us ever saw.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">412125</post-id>	</item>
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		<title>The Top 5 IPs Sony Should Resurrect For the PS4</title>
		<link>https://gamingbolt.com/the-top-5-ips-sony-should-resurrect-for-the-ps4</link>
					<comments>https://gamingbolt.com/the-top-5-ips-sony-should-resurrect-for-the-ps4#respond</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Sun, 29 Jul 2018 14:11:59 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Editorials]]></category>
		<category><![CDATA[Insomniac]]></category>
		<category><![CDATA[jak and daxter]]></category>
		<category><![CDATA[Naughty Dog]]></category>
		<category><![CDATA[PS1]]></category>
		<category><![CDATA[PS2]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[pygnosis]]></category>
		<category><![CDATA[resistance]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Warhawk]]></category>
		<category><![CDATA[wild arms]]></category>
		<category><![CDATA[wipeout]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=350425</guid>

					<description><![CDATA[Sony has so many fantastic series just lying dormant- they could bring them back, and make their first party lineup even more impressive.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>hile Sony has slowly built up its catalog of bankable franchises and characters over the last ten years, to the point that they now have a formidable lineup of exclusives guaranteed to generate sales, and sell people on their consoles, the really impressive thing is that there are still more IPs they could be pushing. See, even before Sony doubled down on its first party output with the PS3, they had some impressive, beloved franchises, franchises that fell by the wayside, and that they never went back to- franchises that fans love, and which would especially do very well in today&#8217;s context.</p>
<p>With Sony&#8217;s games generally doing so well now- games like <em>Horizon, The Last of Us</em>, all sell millions upon millions of copies- it is now clear that no matter what they put out, as long as they push it, they will have an audience waiting for it. An audience that trusts that Sony will deliver only on quality, and nothing else. It is well earned trust- and maybe Sony could now use that trust to bring back some of the lesser known, but absolutely fantastic, gems from their first party lineup of the past. Gems like&#8230;</p>
<p><em><strong>WILD ARMS</strong></em></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/07/wild-arms.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-350426" src="https://gamingbolt.com/wp-content/uploads/2018/07/wild-arms.jpg" alt="wild arms" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/07/wild-arms.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2018/07/wild-arms-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/07/wild-arms-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/07/wild-arms-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"Japanese RPGs are on a resurgence now, with games like <em>Persona 5, NieR Automata, Tales of Berseria, Xenoblade Chronicles 2</em>, and <em>Octopath Traveler</em> all having broken out and done surprisingly well in just the last year. Sony themselves have a audience eager for quality Japanese content on the PS4, thanks to all the JRPGs that have hit it in the last few years- come on, Sony. What better time would there be to give <em>Wild Arms</em> another go than now?"</p>
<p>Come on, you knew I would start with this. <em>Wild Arms</em> was a series of fantastic, superlative Japanese role playing games, set in a western setting, blended with the traditional shonen elements, fantasy, and science fiction tropes that Japanese games, especially RPGs, so often favor. <em>Wild Arms</em> never managed to do too well in the west, either critically or commercially, but Sony could bring the series back, maybe in collaboration with a studio like Level-5, overseeing it with their rigorous standards of quality and polish. Japanese RPGs are on a resurgence now, with games like <em>Persona 5, NieR Automata, Tales of Berseria, Xenoblade Chronicles 2</em>, and <em>Octopath Traveler</em> all having broken out and done surprisingly well in just the last year. Sony themselves have a audience eager for quality Japanese content on the PS4, thanks to all the JRPGs that have hit it in the last few years- come on, Sony. What better time would there be to give <em>Wild Arms</em> another go than now? JRPGs are on the upswing, and there&#8217;s an appetite for them on consoles. Your own output is high polish, high quality, and well received. Just put out a new <em>Wild Arms</em>, and watch the adoration roll in. And no, I don&#8217;t mean that mobile game by WayForward.</p>
<p><em><strong>WIPEOUT</strong></em></p>
<p>What bites the most about Sony unceremoniously ditching <em>Wipeout</em> and shuttering their studio Sony Liverpool (née Pygnosis) is that Pygnosis was Sony&#8217;s first first party studio ever, and <em>Wipeout</em> their first major first party hit. The game was responsible, in very large part, for helping brand the original PlayStation with an image of being a cool lifestyle device, and not just a kids&#8217; toy like previous consoles had been perceived. And it backed all that style with some substance too, with <em>Wipeout Pure, Wipeout Pulse, </em>and <em>Wipeout HD</em> and <em>Fury</em> being fantastic games that each showcased a new generation of PlayStation hardware. Sony ditching this franchise (beyond remastering older <em>Wipeout</em> games for PS4, and then making them PSVR compatible) really stings, especially because <em>Wipeout</em> would look so fantastic on modern hardware, and would benefit so much from the full rage of multiplayer functionality that modern consoles provide. With Sony not having any arcade racer in their first party lineup, and the futuristic racing genre having no other competition with Nintendo also just sitting on <em>F-Zero</em>, this would be the best chance to throw fans a bone, and bring <em>Wipeout</em> back. Do it Sony.</p>
<p><em><strong>RESISTANCE</strong></em></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2012/10/Resistance-Collection-3.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-114167" src="https://gamingbolt.com/wp-content/uploads/2012/10/Resistance-Collection-3.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2012/10/Resistance-Collection-3.jpg 640w, https://gamingbolt.com/wp-content/uploads/2012/10/Resistance-Collection-3-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"Alternate history shooters, and shooters focusing primarily on their single player campaigns, have done well in the market in the last few years, and Sony themselves lack any shooter in their lineup, voids which <em>Resistance</em> could fill in."</p>
<p>Of all the many IP I will name in this article, <em>Resistance</em> is probably the least loved. Insomniac&#8217;s alternate history first person shooter series never quite seemed to find its footing in the market. The first game was a standard, if unremarkable, shooter, while the second chased many multiplayer trends, failing to capitalize on them, and also alienating the fans the first game had managed to pick up along the way. By the time the third game came out, the series had finally found its identity, and <em>Resistance 3</em> remains one of the finest, and most underrated shooter campaigns of all time. But by then, it was too late- the market had moved on, and there were many other shooters for them to sink their time into. Things have changed since then, however- alternate history shooters, and shooters focusing primarily on their single player campaigns, have done well in the market in the last few years, and Sony themselves lack any shooter in their lineup, voids which <em>Resistance</em> could fill in. Given Insomniac&#8217;s own output is so much more high quality now than it was in the early, confused PS3 days too, I have no doubts a new <em>Resistance</em> would be absolutely fantastic. Maybe after <em>Spider-Man</em>?</p>
<p><em><strong>JAK AND DAXTER</strong></em></p>
<p>Who would argue with someone wanting <em>Jak and Daxter</em> back? Before Naughty Dog became Sony&#8217;s prestige studio, pushing the envelope on interactive storytelling with their games, they were known for making great mascot platformers. <em>Crash Bandicoot </em>on the PlayStation, and <em>Jak and Daxter</em> on the PS2- the latter games being great, whimsical open world platforming collectathons with action elements strewn in. <em>Jak and Daxter</em> never found the kind of following <em>Crash</em> did, mostly because of a mid-series pivot into trying to go in a more serious and gritty direction, but the games remained high quality, and would do exceptionally well today- especially now that Sony&#8217;s own lineup seems to lack anything meaningful in the way of platformers, something like a (non-gritty) <em>Jak and Daxter</em> would go a long way in adding some color and variety to their portfolio.</p>
<p><em><strong>WARHAWK</strong></em></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2013/01/Warhawk-2.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-130925" src="https://gamingbolt.com/wp-content/uploads/2013/01/Warhawk-2.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2013/01/Warhawk-2.jpg 635w, https://gamingbolt.com/wp-content/uploads/2013/01/Warhawk-2-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"<em>Warhawk</em> is tailor made for success in today&#8217;s market- Sony just has to be smart and revive it. They sorely lack multiplayer games of cosequence in their lineup- <em>Warhawk</em> could change that."</p>
<p>Okay, stay with me here. <em>Warhawk</em> was absolutely freaking fantastic, especially the PS3 reboot. It was a multiplayer game of the kind that there have been few of since, and it was way too ahead of its time. It managed to do well, but it preceded its market by at least a half decade. Now, imagine a new <em>Warhawk</em> put out by Sony- no campaign, just multiplayer. Make it free to play, make it a GaaS style game, add cosmetic microtransactions to support it. Ensure the unique multiplayer style and spirit of the PS3 game is maintained. <em>Warhawk</em> is tailor made for success in today&#8217;s market- Sony just has to be smart and revive it. They sorely lack multiplayer games of consequence in their lineup- <em>Warhawk</em> could change that.</p>
<p><em>Note: The views expressed in this article are those of the author and do not necessarily represent the views of, and should not be attributed to, GamingBolt as an organization.</em></p>
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		<title>New Wipeout Game, Horizon Zero Dawn Trailer Teased By Industry Insider</title>
		<link>https://gamingbolt.com/new-wipeout-game-horizon-zero-dawn-trailer-teased-by-industry-insider</link>
					<comments>https://gamingbolt.com/new-wipeout-game-horizon-zero-dawn-trailer-teased-by-industry-insider#comments</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 29 Nov 2016 15:31:08 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Guerrilla Games]]></category>
		<category><![CDATA[Horizon: Zero Dawn]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[wipeout]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=283919</guid>

					<description><![CDATA[Could a new Wipeout be announced at PSX?]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2015/10/horizon-zero-dawn-.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-247504" src="https://gamingbolt.com/wp-content/uploads/2015/10/horizon-zero-dawn-.jpg" alt="horizon zero dawn" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2015/10/horizon-zero-dawn-.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2015/10/horizon-zero-dawn--300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2015/10/horizon-zero-dawn--1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>On the other end of the event spectrum this week is PlayStation Experience. Depending on who you ask, last year was a show with an awesome half hour and then a swift nose-dive into insanity. This year is looking more positive though with rumours of <em>Marvel vs. Capcom 4</em> being announced. Furthermore, industry insider shinobi602 teased some other things that could be appearing.</p>
<p>The first is a <a href="http://www.neogaf.com/forum/showthread.php?p=225549309&amp;highlight=#post225549309">new trailer</a> for <em>Horizon: Zero Dawn</em>, Guerrilla Games&#8217; upcoming open world action RPG, that&#8217;s apparently looking quite good. Though not confirmed to appear at PlayStation Experience, it should be expected especially since it will be one of Sony&#8217;s biggest exclusives when 2017 begins.</p>
<p>Secondly, there&#8217;s apparently a new <em>Wipeout</em> game in development. And no, rumours haven&#8217;t been debunked because as shinobi602 <a href="http://www.neogaf.com/forum/showthread.php?p=225529713&amp;highlight=#post225529713">notes</a>, &#8220;Something that&#8217;s real can&#8217;t be debunked silly.&#8221;</p>
<p>Could a PSX announcement be in store though? We&#8217;ll have to wait till December 3rd for more information. What are you hoping to see at PlayStation Experience? Share your thoughts with us in the comments below and stay tuned for more information.</p>
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		<title>Distance, A Game That Is WipEout In All But Name, Confirmed For A 2015 Release on PS4</title>
		<link>https://gamingbolt.com/distance-a-game-that-is-wipeout-in-all-but-name-confirmed-for-a-2015-release-on-ps4</link>
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		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Wed, 03 Dec 2014 02:59:58 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[distance]]></category>
		<category><![CDATA[Kickstarter]]></category>
		<category><![CDATA[linux]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[refract games]]></category>
		<category><![CDATA[Steam Early Access]]></category>
		<category><![CDATA[Studio Liverpool]]></category>
		<category><![CDATA[wipeout]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=215879</guid>

					<description><![CDATA[Okay, that looks badass.]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"><iframe loading="lazy" width="620" height="349" src="//www.youtube.com/embed/4mDVxz732rk" frameborder="0" allowfullscreen></iframe></p>
<p>Raise your hands if you were saddened by Sony&#8217;s closure of Studio Liverpool, formerly known as Pygnosis, because it meant the end of the WipEout franchise. So was I. WipEout was a pretty awesome series, and it offered a high speed futuristic take on racing games that was like nothing else on the market- particularly since Nintendo killed F-Zero more than a decade ago.</p>
<p>Apparently, even game developers felt the loss of WipEout, as there was an entire Kickstarter for a game that would &#8216;fill the void&#8217; left behind by WipEout on the PS4. The Kickstarter seems to have gone through, Refract Studios has confirmed that Distance, a game that is pretty much WipEout in all but name, will be coming to the PS4 in 2015.</p>
<p>It will also be made available on PC (on Windows, Mac, <em>and</em> Linux), and will in face be available in Early Access on Steam for Windows next week.</p>
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