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	<title>Xbox Series &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Resident Evil Veronica Trailer Pushed Back After Internal Delay to Fall 2027 &#8211; Rumor</title>
		<link>https://gamingbolt.com/resident-evil-veronica-trailer-pushed-back-after-internal-delay-to-fall-2027-rumor</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 09 Nov 2026 19:19:17 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Resident Evil Veronica]]></category>
		<category><![CDATA[Xbox Series]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=656671</guid>

					<description><![CDATA[Capcom reportedly crunched earlier this year to target a Q1 2027 launch for the remake, but ultimately decided to push it back.]]></description>
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<p class="wp-block-paragraph">After an explosive premiere at Summer Game Fest, <em>Resident Evil Veronica</em>, Capcom&#8217;s next big remake, has seemingly gone radio silent. One event after another has yielded no new trailer ahead of its 2027 release, and that continues after rumors of an <a href="https://gamingbolt.com/resident-evil-veronica-internally-delayed-to-fall-2027-rumor">internal delay to next Fall</a>.</p>



<p class="wp-block-paragraph">Insider AestheticGamer, aka Dusk Golem, has tweeted that they&#8217;ve heard &#8220;several times pretty reliably&#8221; about what&#8217;s happening. Apparently, Capcom was aiming for Q1 2027 and entered a &#8220;busy crunch period&#8221; earlier this year. When it reportedly wasn&#8217;t possible, the release internally slipped to Q2 2027 and now Fall (which is also why a new trailer, allegedly planned to release by now, hasn&#8217;t aired).</p>



<p class="wp-block-paragraph">&#8220;They COULD release the game, but especially after <em>Requiem</em> feedback, they want to take the time to fix medium or medium-small issues that&#8217;d make it a better game in late development than just push it out.&#8221; He also reaffirmed that <em>Resident Evil Requiem&#8217;s</em> story DLC is allegedly taking more time because of the same feedback.</p>



<p class="wp-block-paragraph">&#8220;In the short term it&#8217;s annoying, but long term the reasoning for this is simply they want to be responsive to <em>Requiem&#8217;s</em> feedback and take their time for quality; things just align here.&#8221;</p>



<p class="wp-block-paragraph">As of early August, <em>Resident Evil Veronica</em> <a href="https://gamingbolt.com/resident-evil-veronica-crosses-2-million-wishlists">crossed two million wishlists</a>, so it makes sense for Capcom to take time and deliver on the hype. The real question now is when <em>Requiem&#8217;s</em> story DLC could arrive, especially since it&#8217;s reportedly meant to bridge the gap between major releases.</p>



<p class="wp-block-paragraph">While <a href="https://gamingbolt.com/resident-evil-dlc-to-be-larger-and-story-focused-requiem-dlc-coming-out-after-veronica-rumor">apparently planned to launch after <em>Veronica</em></a>, it wouldn&#8217;t be surprising if it lands in early 2028. In the meantime, stay tuned for more details, ideally in the coming months. On the bright side, at least <em>Resident Evil Requiem</em> continues to perform well, <a href="https://gamingbolt.com/resident-evil-requiem-crosses-8-5-million-sales-as-franchise-nears-220-million-units-sold">crossing 8.5 million sales since launching earlier this year</a>. There&#8217;s also positive buzz after the <em>Resident Evil</em> movie, which has grossed $400 million worldwide.</p>



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<blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr">(2/3) going on currently with Veronica &amp; RE9&#39;s development. Capcom was in a busy crunch period earlier this year to try to get Veronica out by Q1 2027 if possible, which then slipped back to Q2 and then to Fall. They COULD release the game, but especially after Requiem feedback,</p>&mdash; AestheticGamer aka Dusk Golem (@AestheticGamer1) <a href="https://x.com/AestheticGamer1/status/2119338178582863928?ref_src=twsrc%5Etfw">November 8, 2026</a></blockquote><script async src="https://platform.x.com/widgets.js" charset="utf-8"></script>
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<blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr">(4/4) before now, but pushed back plans because they decided to take more time working on it.<br><br>In the short term it&#39;s annoying, but long term the reasoning for this is simply they want to be responsive to Requiem&#39;s feedback and take their time for quality, things just align here.</p>&mdash; AestheticGamer aka Dusk Golem (@AestheticGamer1) <a href="https://x.com/AestheticGamer1/status/2119338922597814547?ref_src=twsrc%5Etfw">November 8, 2026</a></blockquote><script async src="https://platform.x.com/widgets.js" charset="utf-8"></script>
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		<title>Beast of Reincarnation&#8217;s Last Update is Targeting October 19th</title>
		<link>https://gamingbolt.com/beast-of-reincarnations-last-update-is-targeting-october-19th</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 19 Oct 2026 01:15:24 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Beast of Reincarnation]]></category>
		<category><![CDATA[Fictions]]></category>
		<category><![CDATA[game freak]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=655163</guid>

					<description><![CDATA[After several updates to improve the story's pacing, difficulty, and more, Game Freak will end support for its action RPG.]]></description>
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<p class="wp-block-paragraph">Game Freak has announced that <em>Beast of Reincarnation</em> will no longer receive any updates, with the last targeting October 19th. The action RPG saw <a href="https://gamingbolt.com/beast-of-reincarnation-director-apologizes-for-issues-there-are-still-areas-that-need-improvement">a mixed reception in August</a> but has subsequently received several updates to improve the experience.</p>



<p class="wp-block-paragraph">The most recent update, v.1.1.0.1, added new progression options, including the ability to skip the next three zones after the Great Wall Terraces Zone to &#8220;hasten&#8221; to the Capital. This option is for New Game+ players who want to finish the story faster, though you won&#8217;t receive Achievements/Trophies during a regular playthrough.</p>



<p class="wp-block-paragraph">Other features include a field-of-view setting, hiding the “Skip” prompt during cutscenes, and various improvements to the latter&#8217;s pacing and “staging timing.” Issues like soft locks when quickly skipping specific events have also been fixed. Game Freak also improved performance by distributing the processing load from generating effects, and “adjusted” collision boundaries and submersion detection depth in all areas.</p>



<p class="wp-block-paragraph">Check out the full patch notes <a href="https://store.steampowered.com/news/app/2001760/view/679637761984037553" target="_blank" rel="noopener">here</a>, and stay tuned for more details on tomorrow&#8217;s update. <em>Beast of Reincarnation</em> is available for Xbox Series X/S, PS5, and PC. Despite <a href="https://gamingbolt.com/beast-of-reincarnation-why-are-players-divided">initially mixed impressions from players</a> (and some critics), we found plenty to like on the first go-around and gave it an 8. Check out our review <a href="https://gamingbolt.com/beast-of-reincarnation-review-between-two-worlds">here</a>.</p>



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<blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="ja" dir="ltr">Beast of Reincarnationをプレイしていただいてありがとうございます。<br><br>リリース後より実施してまいりました高頻度なアップデートサイクルですが日本時間10月20日頃（※実際の日程は変更となる場合があります）に予定されている次回のリリースにて、一区切りを迎えることをお知らせいたします。…</p>&mdash; ゲームフリーク公式 (@GAMEFREAK_info) <a href="https://x.com/GAMEFREAK_info/status/2110962811270533410?ref_src=twsrc%5Etfw">October 16, 2026</a></blockquote><script async src="https://platform.x.com/widgets.js" charset="utf-8"></script>
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		<title>Resident Evil Veronica Internally Delayed to Fall 2027 &#8211; Rumor</title>
		<link>https://gamingbolt.com/resident-evil-veronica-internally-delayed-to-fall-2027-rumor</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 21 Sep 2026 20:00:06 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Resident Evil Veronica]]></category>
		<category><![CDATA[Xbox Series]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=653282</guid>

					<description><![CDATA[Insider AestheticGamer says there's a "high chance" the remake launches later next year, allegedly due to "some late changes."]]></description>
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<p class="wp-block-paragraph">Given how successful the year has been for Capcom, it&#8217;s a little strange that its next big <em>Resident Evil</em>, a remake of 2000&#8217;s <em>Code: Veronica</em>, skipped both Gamescom and Tokyo Game Show. However, this may be because it&#8217;s reportedly set to release later next year, according to insider AestheticGamer (aka Dusk Golem) on Twitter.</p>



<p class="wp-block-paragraph">Allegedly hearing it &#8220;three times from three different people,&#8221; they noted there&#8217;s a &#8220;high chance&#8221; <em>Veronica</em> has slipped to Fall 2027. Previous reports claimed it would <a href="https://gamingbolt.com/resident-evil-code-veronica-remake-is-targeting-first-half-of-2027-for-release-rumor">launch in the first half of 2027</a> &#8211; a typical period for past titles. Though they haven&#8217;t heard it directly, the insider is &#8220;coming to believe it&#8217;s true.&#8221;</p>



<p class="wp-block-paragraph">It may also explain the remake&#8217;s absence at Tokyo Game Show, which hasn&#8217;t happened with any other &#8220;mainline&#8221; <em>Resident Evil</em> in the past. As for why, Capcom was allegedly making &#8220;some late changes to the game; the scope and time to do such were a bit in the air.&#8221; Thus, this may have taken longer than the team expected.</p>



<p class="wp-block-paragraph">Such is the case with game development, but as Dusk Golem notes, &#8220;This definitely was not their plan from the start.&#8221; One can only speculate on how ambitious the changes were, but as always, since the publisher never announced a release date, this isn&#8217;t officially a delay.</p>



<p class="wp-block-paragraph"><em>Officially</em>, <em>Resident Evil Veronica</em> launches next year for Xbox Series X/S, PS5, PC, and Nintendo Switch 2. Perhaps we&#8217;ll hear more about it at The Game Awards, complete with a release window. Stay tuned for updates in the meantime.</p>



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<blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr">(2/3) it directly yet myself, so I guess take with some grain of salt if you trust in me trying to share these things to the best of my ability, but I&#39;m coming to believe it&#39;s true.<br><br>It also vaguely explains to me why it might&#39;ve skipped TGS, when no other mainline Resident Evil</p>&mdash; AestheticGamer aka Dusk Golem (@AestheticGamer1) <a href="https://x.com/AestheticGamer1/status/2102091536955756614?ref_src=twsrc%5Etfw">September 21, 2026</a></blockquote><script async src="https://platform.x.com/widgets.js" charset="utf-8"></script>
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<blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr">(4/4) like &amp; maybe decided to go more ambitious with some changes. This definitely was not their plan from the start, but hey, I do get that video game dev is chaotic<br>Keep in mind Capcom&#39;s never announced a release date publicly so not an official delay as never promised anything</p>&mdash; AestheticGamer aka Dusk Golem (@AestheticGamer1) <a href="https://x.com/AestheticGamer1/status/2102093515895570512?ref_src=twsrc%5Etfw">September 21, 2026</a></blockquote><script async src="https://platform.x.com/widgets.js" charset="utf-8"></script>
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		<title>Fable &#8220;Was All We Could Think About,&#8221; Says Playground Co-Founder After Xbox Proposed New Title</title>
		<link>https://gamingbolt.com/fable-was-all-we-could-think-about-says-playground-co-founder-after-xbox-proposed-new-title</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 20 Sep 2026 17:50:07 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Fable Legends]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Playground Games]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Xbox Series]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=653196</guid>

					<description><![CDATA[Game director Ralph Fulton also believes there was "a little bit of pride in proving we could cut it in a different genre.”]]></description>
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<p class="wp-block-paragraph">A lot is riding on <em>Fable</em>, Playground Games&#8217; reboot (?) of the beloved fantasy action RPG series, so much so that it <a href="https://gamingbolt.com/fable-protected-from-xboxs-mass-layoffs-because-its-vital-to-the-platforms-dna">shielded the developer from Xbox&#8217;s recent layoffs</a>. Forget that it&#8217;s been in production since 2016 &#8211; one has to ask: Why did the developer choose it in the first place?</p>



<p class="wp-block-paragraph">It&#8217;s not in its literal or figurative wheelhouse, after all, and given how well it&#8217;s done with <em>Forza Horizon</em> – especially the latest entry – surely it would have been content in avoiding risks. However, studio co-founder and game director Ralph Fulton told <a href="https://www.theguardian.com/games/2026/sep/15/we-were-bored-of-traditional-fantasy-cliches-inside-playground-games-10-year-effort-to-revive-fable" target="_blank" rel="noopener">The Guardian</a>, &#8220;I think there was a little bit of pride in proving we could cut it in a different genre.”</p>



<p class="wp-block-paragraph">Of course, the team will leverage its knowledge from the same genre. &#8220;It made sense not to fall too far from <em>Horizon</em>. This project definitely wasn&#8217;t going to have cars, but open worlds felt like an area where we had transferable skills.” While Albion isn&#8217;t necessarily as massive as a <em>Forza Horizon</em> map, especially the latest title, which had <a href="https://gamingbolt.com/forza-horizon-6s-tokyo-city-is-its-own-biome-and-even-had-a-dedicated-team-says-playground-games" data-type="post" data-id="639172">a team dedicated to Tokyo City</a> alone, it&#8217;s <a href="https://gamingbolt.com/fables-albion-is-smaller-than-a-forza-horizon-world-but-still-massive-with-tons-to-explore">still densely packed</a>.</p>



<p class="wp-block-paragraph">Seemingly above all else, however, is the fact that Playground wanted to work on it. As Fulton notes, &#8220;When Xbox mentioned <em>Fable</em>, every other opportunity dissolved into the background. It was all we could think about.” That&#8217;s not something every developer would say, especially after the cancellation of <em>Fable Legends</em> and Lionhead&#8217;s shuttering. Then again, <a href="https://gamingbolt.com/fables-development-team-is-made-up-entirely-of-fans-of-the-original-rpg-trilogy-says-director">the team is comprised of fans of the original trilogy</a>, so it only makes sense.</p>



<p class="wp-block-paragraph">Launching on February 23rd, 2027, <em>Fable</em> will be available for Xbox Series X/S, PS5, and PC. Head <a href="https://gamingbolt.com/fable-team-relentlessly-pursued-quality-with-the-ending-says-game-director">here</a> for Fulton&#8217;s thoughts on the ending and how the team “relentlessly pursued quality.”</p>
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		<title>Resident Evil Veronica Crosses 2 Million Wishlists</title>
		<link>https://gamingbolt.com/resident-evil-veronica-crosses-2-million-wishlists</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 04 Aug 2026 15:20:47 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Resident Evil Veronica]]></category>
		<category><![CDATA[Xbox Series]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=649853</guid>

					<description><![CDATA[Capcom's upcoming remake has reached this milestone twice as fast as Resident Evil Requiem en route to its 2027 release.]]></description>
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<p class="wp-block-paragraph"><em>Resident Evil Veronica</em> was revealed last June at Summer Game Fest after much speculation, and, suffice to say, the hype went into overdrive. It <a href="https://gamingbolt.com/resident-evil-veronica-has-already-crossed-1-million-wishlists">crossed one million wishlists in very short order</a>, and while it&#8217;s taken a bit longer, the title is now at over two million wishlists.</p>



<p class="wp-block-paragraph">For comparison&#8217;s sake, <em>Resident Evil Requiem</em>, which had more trailers and details released beforehand, took about four months to reach that same milestone. How much more will <em>Veronica&#8217;s</em> wishlists increase in that same window, especially if the first gameplay debuts &#8211; perhaps at an event like Gamescom Opening Night Live or even Tokyo Game Show?</p>



<p class="wp-block-paragraph">Time will tell, but it may be a bit longer before pricing is revealed and pre-orders go live. <em>Resident Evil Veronica</em> is <a href="https://gamingbolt.com/resident-evil-code-veronica-remake-is-targeting-first-half-of-2027-for-release-rumor" data-type="post" data-id="635564">rumored to launch in the first half of 2027</a>, and based on Capcom&#8217;s previous releases, it wouldn&#8217;t be surprising if it arrived by the end of the fiscal year (i.e. March 31st).</p>



<p class="wp-block-paragraph">The remake is coming to Xbox Series X/S, PS5, PC, and Nintendo Switch 2 sometime next year. We know <a href="https://gamingbolt.com/resident-evil-veronica-is-in-3rd-person-says-producer-who-compares-it-to-resident-evil-2-remake">its gameplay is in third-person</a>, despite the announcement trailer primarily being in first-person, and Yasuhiro Anpo and Kazunori Kadoi of <em>Resident Evil 2</em> and <em>4 Remakes</em> fame <a href="https://gamingbolt.com/resident-evil-veronica-is-being-developed-by-team-behind-resident-evil-2-and-4-remakes">return to helm the project</a>. However, the former is the sole director this time while the latter serves as associate director.</p>



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<blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr">2 million biscuits for the 2 million of you who&#39;ve wishlisted Resident Evil Veronica. Thank you! <a href="https://t.co/mWU6oCbvCP">pic.twitter.com/mWU6oCbvCP</a></p>&mdash; Resident Evil (@RE_Games) <a href="https://x.com/RE_Games/status/2084455588088435103?ref_src=twsrc%5Etfw">August 4, 2026</a></blockquote><script async src="https://platform.x.com/widgets.js" charset="utf-8"></script>
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		<title>Resident Evil Veronica&#8217;s Story is Being Restructured to Feel &#8220;Cohesive&#8221; With the Series, per Capcom</title>
		<link>https://gamingbolt.com/resident-evil-veronicas-story-is-being-restructured-to-feel-cohesive-with-the-series-per-capcom</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 12 Jun 2026 17:40:23 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Resident Evil Veronica]]></category>
		<category><![CDATA[Xbox Series]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=646290</guid>

					<description><![CDATA[Producer Yoshiaki Hirabayashi also feels that you'll enjoy the story more if you're "familiar with other games in the Resident Evil series."]]></description>
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<p class="wp-block-paragraph">We&#8217;ve seen neither hide nor hair of gameplay for <em>Resident Evil Veronica</em>, but suffice it to say that fans are already sold after its Summer Game Fest reveal. <a href="https://gamingbolt.com/resident-evil-veronica-has-already-crossed-1-million-wishlists">Over one million wishlists</a> in less than a week, it&#8217;s gone from a cult classic to Capcom&#8217;s big 2027 release (barring any other future announcements).</p>



<p class="wp-block-paragraph">Of course, the franchise has seen many changes ever since the original <em>Code: Veronica</em> launched in 2000. The recent remakes have retconned a decent amount, and that&#8217;s not even getting into the events of <em>Resident Evil Requiem</em>. But don&#8217;t worry &#8211; producer Yoshiaki Hirabayashi told <a href="https://www.famitsu.com/article/202606/77968" target="_blank" rel="noreferrer noopener">Famitsu</a> (translation via <a href="https://www.ign.com/articles/resident-evil-veronica-producer-says-capcom-will-adjust-the-story-to-fit-series-timeline" target="_blank" rel="noreferrer noopener">IGN</a>) that it&#8217;s accounting for all this in the remake.</p>



<p class="wp-block-paragraph">“With <em>Resident Evil Veronica</em>, we are planning to restructure the story so that players can clearly feel how all of these titles are part of one cohesive series.&#8221; That includes changes made in <em>Resident Evil 2 Remake</em>, but he added that, &#8220;What&#8217;s most important for the development team at Capcom is putting the players’ memories first, and then rebuilding the game on top of that.”</p>



<p class="wp-block-paragraph">If you haven&#8217;t played <em>Code: Veronica</em>, then it&#8217;s not exactly required for the remake. That said, Hirabayashi believes &#8220;you will enjoy it even more if you are familiar with the stories of other games in the <em>Resident Evil</em> series. So I highly recommend playing any past titles that you haven’t played yet.” So there&#8217;s your homework for the coming months.</p>



<p class="wp-block-paragraph"><em>Resident Evil Veronica</em> is out in 2027 for Xbox Series X/S, PS5, PC, and Nintendo Switch 2. While it doesn&#8217;t have a release date yet, rumors claim it <a href="https://gamingbolt.com/resident-evil-code-veronica-remake-is-targeting-first-half-of-2027-for-release-rumor" data-type="post" data-id="635564">could arrive in the first half of the year</a>. It&#8217;s <a href="https://gamingbolt.com/resident-evil-veronica-is-being-developed-by-team-behind-resident-evil-2-and-4-remakes">directed by Yasuhiro Anpo with Kazunori Kadoi as the associate director</a> &#8211; both familiar for their work on the <em>Resident Evil 2</em> and 4 Remakes. And while it&#8217;s <a href="https://gamingbolt.com/resident-evil-veronica-is-in-3rd-person-says-producer-who-compares-it-to-resident-evil-2-remake">in third-person just like the original</a>, you can expect the game to feel more like the former.</p>
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		<title>Resident Evil Veronica Has Already Crossed 1 Million Wishlists</title>
		<link>https://gamingbolt.com/resident-evil-veronica-has-already-crossed-1-million-wishlists</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 11 Jun 2026 15:58:54 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Resident Evil Veronica]]></category>
		<category><![CDATA[Xbox Series]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=646196</guid>

					<description><![CDATA[Less than a week after its reveal, Capcom's remake has accrued an impressive number of wishlists leading up to its 2027 launch.]]></description>
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<p class="wp-block-paragraph">Remember when <em>Resident Evil Requiem</em> was announced at last year&#8217;s Summer Game Fest and <a href="https://gamingbolt.com/resident-evil-requiem-crosses-1-million-wishlists">surpassed one million wishlists in less than three weeks</a>? <em>Resident Evil Veronica</em> has already beaten it out, crossing the same number of wishlists in less than a week <a href="https://gamingbolt.com/resident-evil-veronica-a-remake-of-code-veronica-announced-for-2027">since its reveal</a>.</p>



<p class="wp-block-paragraph">And once again, much like <em>Requiem</em>, this is without pre-orders being available or any gameplay footage. The reveal trailer was mainly in first-person and served more to highlight Claire Redfield&#8217;s return to the spotlight than anything else. Also, Hunk, if that is indeed who we think it is.</p>



<p class="wp-block-paragraph">Thankfully, Capcom has spilt further details to media outlets that attended Summer Game Fest. First off, it&#8217;s <a href="https://gamingbolt.com/resident-evil-veronica-is-in-3rd-person-says-producer-who-compares-it-to-resident-evil-2-remake">still in third-person</a>, but the game feel will be more akin to <em>Resident Evil 2 Remake</em>, so more over-the-shoulder than fixed angles. Claire is also described as being changed by the Raccoon City Destruction Incident, though you shouldn&#8217;t expect her to be a superhero or anything.</p>



<p class="wp-block-paragraph">And while &#8220;Code&#8221; has been dropped from the name, producer Yoshiaki Hirabayashi <a href="https://gamingbolt.com/resident-evil-veronica-producer-explains-claires-character-why-code-was-dropped-from-the-title">said</a> you should consider the names of other <em>Resident Evil</em> titles like <em>Village</em> and <em>Requiem</em>. Essentially, <em>Veronica</em> is now considered more of a mainline entry than the original release, so the naming has changed to reflect that.</p>



<p class="wp-block-paragraph">There&#8217;s still plenty of time to learn more about <em>Resident Evil Veronica</em>, which launches in 2027 for Xbox Series X/S, PS5, PC, and Nintendo Switch 2. Between showcasing Chris Redfield, Albert Wesker and the potential return of Steve Burnside, fans are in for a busy couple of months.</p>



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		<title>Resident Evil Veronica Producer Explains Claire&#8217;s Character, Why &#8220;Code&#8221; Was Dropped From the Title</title>
		<link>https://gamingbolt.com/resident-evil-veronica-producer-explains-claires-character-why-code-was-dropped-from-the-title</link>
		
		<dc:creator><![CDATA[Varun Karunakar]]></dc:creator>
		<pubDate>Thu, 11 Jun 2026 04:56:48 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Resident Evil Veronica]]></category>
		<category><![CDATA[Xbox Series]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=646089</guid>

					<description><![CDATA[The “code” from Code Veronica is gone, but there are reasons why that’s a welcome change for both Claire and the remake.]]></description>
										<content:encoded><![CDATA[<p><em>Resident Evil Veronica</em> has finally come out of the shadows, and that reveal at the Summer Game Fest has us quite excited about what&#8217;s coming in the remake. Among them is how Claire seems to have evolved from the events of <em>Resident Evil 2</em>. That&#8217;s intentional, according to Yoshiaki Hirabayashi, the game&#8217;s producer, who was happy to elaborate further in a sit-down with <a href="https://www.polygon.com/resident-evil-veronica-remake-preview-sgf-2026/" target="_blank" rel="noopener">Polygon</a><em>.</em></p>
<p>She hasn&#8217;t had too long to train since her escape from Raccoon City in her previous canon appearance, a facet that the original game seems to have neglected when you think back to how agile she was in the opening hour. However, that&#8217;s being addressed. &#8220;In a short span of three months, Claire isn&#8217;t able to become an agent of the government or anything like that. The experience has changed her in some ways, and she has some training from her brother Chris.&#8221;</p>
<p>Aside from a more measured take on Claire, complete with a solid visual overhaul of her character model, the remake&#8217;s also looking to give us a better version of the story, making it more in line with the franchise&#8217;s established canon rather than a standalone adventure. &#8220;We respect the original, but I&#8217;ll ask you to think about the titles of recent <em>Resident Evil</em> games, such as <em>Village</em> and <em>Requiem</em>.&#8221; Hence why the team dropped &#8220;Code&#8221; from the title.</p>
<p>We&#8217;ve had <a href="https://gamingbolt.com/resident-evil-veronica-what-the-reveal-tells-us-about-the-story">some thoughts</a> about what <em>Veronica</em> is bringing to the table, and the fact that Capcom is finally giving it the reverence it deserves isn&#8217;t lost on us. Of course, Hirabayashi maintained Capcom&#8217;s penchant for being as mysterious as it can be when it comes to concrete details about its upcoming projects, but we&#8217;re hoping to see changes that make the narrative fit well within the larger framework of the franchise&#8217;s lore after <em>Requiem</em>. How it manages to do that is anybody&#8217;s guess at this point, but if there&#8217;s any studio that can get it right, it&#8217;s Capcom.</p>
<p>We don&#8217;t have a concrete release date for this one yet, but it could very well come out before the end of this financial year, which could mean a launch by March 31st, 2027 at the latest.</p>
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		<title>Resident Evil Veronica, a Remake of Code: Veronica, Announced for 2027</title>
		<link>https://gamingbolt.com/resident-evil-veronica-a-remake-of-code-veronica-announced-for-2027</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 05 Jun 2026 21:14:14 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Resident Evil Veronica]]></category>
		<category><![CDATA[Xbox Series]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=645523</guid>

					<description><![CDATA[Claire Redfield is back and looking better than ever in the long-awaited remake of Capcom's 2000 survival horror classic.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Capcom has announced its next remake in the <em>Resident Evil</em> series and it&#8217;s <em>Code: Veronica</em>. Titled <em>Resident Evil Veronica</em>, it&#8217;s out in 2027 with a new trailer showcasing Claire Redfield entering an apartment in Paris that belongs to her brother, who&#8217;s absent. </p>



<p class="wp-block-paragraph">She&#8217;s subsequently detained by a strange individual, who may very well be Hunk, before we see some quick snatches of the different environments. And don&#8217;t worry &#8211; the classic zombies of yore return in all their flesh-hungry glory.</p>



<p class="wp-block-paragraph"><em>Resident Evil – Code: Veronica</em> has always held a special place in fans&#8217; hearts. It was the fourth <em>Resident Evil</em> title before the official “4” and followed Claire Redfield after she escaped from Raccoon City to find Chris. It would lead to her capture by Umbrella and escape from Rockfort Island, dealing with all kinds of horrors.</p>



<p class="wp-block-paragraph">Along the way, she learned more about the Ashcroft family, their role in the company&#8217;s founding and more. But more importantly, it was the first game in the series to feature fully rendered 3D environments. There&#8217;s also Steve Burnside, and really, the less said about him, the better.</p>



<p class="wp-block-paragraph">With Albert Wesker and the HCF <a href="https://gamingbolt.com/resident-evil-code-veronica-remake-ahead-of-internal-schedule-wesker-plays-bigger-part-rumor">allegedly featuring more prominently</a>, and <a href="https://gamingbolt.com/resident-evil-code-veronica-remake-is-directed-by-re2-re4-remakes-duo-no-content-cut-rumor">apparently no cut content</a>, <em>Resident</em> <em>Evil Veronica</em> could reach the same heights as its predecessors. It&#8217;s coming to Xbox Series X/S, PS5, PC, and Nintendo Switch 2.</p>



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		<title>Resident Evil &#8211; Code: Veronica Remake is Directed by RE2/RE4 Remakes Duo, No Content Cut &#8211; Rumor</title>
		<link>https://gamingbolt.com/resident-evil-code-veronica-remake-is-directed-by-re2-re4-remakes-duo-no-content-cut-rumor</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 23 Mar 2026 06:32:52 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[resident evil – code: veronica]]></category>
		<category><![CDATA[Xbox Series]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=639720</guid>

					<description><![CDATA[Leaker Dusk Golem instead claims that some aspects are a "bit expanded", while other content has been "heavily remixed."]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">With Capcom <a href="https://gamingbolt.com/resident-evil-code-veronica-remake-announcement-coming-next-year-targeting-2027-launch-rumor">allegedly planning to announce <em>Resident Evil &#8211; Code: Veronica Remake</em> this year</a> (with a launch seemingly planned for the first half of 2027), details continue to emerge on its features. For instance, those disappointed by any content cut from the previous remakes should be happy, as leaker AestheticGamer aka Dusk Golem claims that everything is intact.</p>



<p class="wp-block-paragraph">That said, there are terms and conditions. &#8220;What I&#8217;ve heard is <em>Resident Evil Code Veronica</em> in general is just a bit expanded, nothing is cut, some stuff heavily remixed (I hear it&#8217;s the <em>Remake</em> with the most things changed or happening differently than you may remember, but every enemy, location, major event, is there and much even expanded).&#8221;</p>



<p class="wp-block-paragraph">That change also <a href="https://gamingbolt.com/resident-evil-code-veronica-remake-ahead-of-internal-schedule-wesker-plays-bigger-part-rumor">encompasses Chris Redfield</a>. If you&#8217;ll recall, he kind of just…appeared in the original game out of nowhere. Since this will mark his younger self&#8217;s first appearance in the RE Engine remakes, his role has been expanded. However, he won&#8217;t be as prominent in the finale with the remake.</p>



<p class="wp-block-paragraph">&#8220;Chris&#8217;s stuff is going to end earlier than it did in the original game, him having his own final boss fight with Wesker (now as a boss fight rather than a cutscene) much earlier in the story, get severely injured, leaving Claire to take over for the last part and final Alexia boss stuff.&#8221; This is in line with earlier reports about the latter having a larger role and being treated as the main character.</p>



<p class="wp-block-paragraph">If there was any trepidation about the remake, despite the insane run that the series has been on for the past several years, fans can apparently rest assured. Kazunori Kadoi and Yasuhiro Anpo, who directed the remakes of <em>Resident Evil 2</em> and <em>Resident Evil 4</em>, are reportedly at the helm of <em>Code: Veronica Remake</em>.</p>



<p class="wp-block-paragraph">In the meantime, we&#8217;ll likely see <a href="https://gamingbolt.com/resident-evil-requiem-story-expansion-in-development-new-mini-game-and-photo-mode-also-confirmed"><em>Resident Evil Requiem&#8217;s</em> story DLC</a> launching first, maybe even this year. It&#8217;s <a href="https://gamingbolt.com/resident-evil-requiem-dlc-will-focus-on-leon-not-alyssa-ashcroft-rumor">supposedly focused on Leon S. Kennedy</a>, with <a href="https://gamingbolt.com/resident-evil-requiem-dlc-will-very-likely-feature-ada-wong-rumor">Ada Wong potentially playing a role</a>.</p>



<figure class="wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter"><div class="wp-block-embed__wrapper">
<div class="embed-twitter"><blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr">(1/3) What I&#39;ve heard is Resident Evil Code Veronica in general is just a bit expanded, nothing is cut, some stuff heavily remixed (I hear it&#39;s the Remake with the most things changed or happening differently than you may remember, but every enemy, location, major event, is there <a href="https://t.co/TIZuxz4KLT">https://t.co/TIZuxz4KLT</a></p>&mdash; AestheticGamer aka Dusk Golem (@AestheticGamer1) <a href="https://twitter.com/AestheticGamer1/status/2035224285476950372?ref_src=twsrc%5Etfw">March 21, 2026</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></div>
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<div class="embed-twitter"><blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr">(2/3) &amp; much even expanded). Chris falls into this too, Capcom realizes this is Chris&#39; first time appearing in the RE engine Remakes as his younger self, some people wanna&#39; see that, so Chris isn&#39;t a small part of the game &amp; expanded, it&#39;s just also so is Claire. And Chris&#39; stuff</p>&mdash; AestheticGamer aka Dusk Golem (@AestheticGamer1) <a href="https://twitter.com/AestheticGamer1/status/2035224584547614809?ref_src=twsrc%5Etfw">March 21, 2026</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></div>
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<figure class="wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter"><div class="wp-block-embed__wrapper">
<div class="embed-twitter"><blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr">(3/3) is going to end earlier than it did in the original game, him having his own final boss fight with Wesker (now as a boss fight rather than cutscene) much earlier in the story, get severely injured, leaving Claire to take over for the last part &amp; final Alexia boss stuff.</p>&mdash; AestheticGamer aka Dusk Golem (@AestheticGamer1) <a href="https://twitter.com/AestheticGamer1/status/2035224924458295609?ref_src=twsrc%5Etfw">March 21, 2026</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></div>
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<div class="embed-twitter"><blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr">Resident Evil Code Veronica Remake is being directed by Kazunori Kadoi &amp; Yasuhiro Anpo, same duo who directed Resident Evil: 2 Remake &amp; Resident Evil: 4 Remake. <a href="https://t.co/ICE1GHowJg">https://t.co/ICE1GHowJg</a></p>&mdash; AestheticGamer aka Dusk Golem (@AestheticGamer1) <a href="https://twitter.com/AestheticGamer1/status/2035094734289698913?ref_src=twsrc%5Etfw">March 20, 2026</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></div>
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