The King of Fighters 15’s Newest Update Adds Team Garou, Brings Bug Fixes

The new update adds in the previously confirmed Team Garou fighters, including Rock Howard, Blue Jenet, and Gato.

SNK’s The King of Fighters 15 has been out on PC and consoles for a while, and while the game has had a stellar lineup of fighters at launch, which plenty of people have been enjoying, it seems the developers are not yet done with expanding it. As previously confirmed, SNK has added its first DLC characters to the game with its newest patch.

The new update adds Team Garou into the game, which lets you play as Blue Jenet, Rock Howard, and Gato. Additionally, the new patch adds in general bug fixes for the game, such as fixes for crashes, disconnections, and more. Character-specific fixes for characters such as Dolores, Vanessa, Ash Crimson, and a few more have also been made, so players using these characters can expect some changes in the way they play.

The patch notes for the update can be read below for more details on the various tweaks that SNK has made to The King of Fighters 15. The game is available currently on PS5, Xbox Series X/S, PS4, Xbox One, and PC, and the patch is live across all platforms.

UPDATE NOTES:

Character Changes

DOLORES

Blow Back attack during hops/hyper hops

  • Resolved an issue where taking damage during this move would not be considered a counter.

Nesh (Light ver.)

  • Resolved an issue where damage scaling did not work as intended.

VANESSA

Machine Gun Punche

  • Lowered command input prior.

ASH CRIMSON

Pluviose (Normal ver)

  • Resolved an issue where this attack could be Advanced Canceled into Pluviose
    (MAX ver
    ).

Nivose (Normal ver)

  • Increased recovery on block during first hit (light ver.).
  • Increased recovery on block during first and second hit (heavy ver.), so opponents will continuously block between hits.

KUKRI

Bossa-Shougeki (Heavy Version)

  • Resolved an issue where this attack could be Super Canceled into off a whiff.

RALF JONES

Dive Bomber Punch (Normal ver.)

  • Resolved an issue where players could Super Cancel after landing.

Ralf Kick (Normal ver.)

  • Resolved an issue where this attack could be Super Canceled into off a whiff.

Vulcan Punch (Normal ver.)

  • Changed command input from [Button 4 times] to [Button 5 times].

Bareback Vulcan Punch

  • Resolved an issue where this attack would not hit properly under certain
    circumstance
    s.

MAXIMA

EX Special Moves

  • Decreased EX Special Move meter consumption during MAX Mode from 400 to 200.
    (Now is the same as other character
    s.).

WHIP

Sonic Slaughter “Code: KW”

  • Increased damage scaling during an OTG attack (Now the same scaling as other characters’ OTGs.).
  • Increased first hit damage from 25 to 75, decreased final hit damage from 70 to 20.

Crescent Swatter “Code: FS”(Normal ver.)

  • Increased damage from 70 to 90.

Crescent Swatter “Code: FS”(EX ver.)

  • Increased damage from 80 to 120.

Strength Shot Type C “Code: Victory

  • Increased damage on final hit from 30 to 60.

Boomerang Shot “Code: SC”

  • Opponents can no longer use Recovery after the first.

ANTONOV

Close Standing HK

  • Extended the hitbox downward.

KYO KUSANAGI

212 Shiki・Kototsuki Yo (EX ver.)

  • Resolved an issue where this attack would not land properly.

ELISABETH BLANCTORCHE

Grand Rafale (MAX ver.)

  • Resolved unintended character behavior after landing this attack under certain
    circumstances.

SHERMIE

Shermie Carnival

  • Resolved an issue where this attack would not land properly.

Shermie Shock (Normal ver.)

  • Resolved an issue where this attack would not land properly.
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