The Witcher 3 Developer Discusses Possible Mods for the Game

Modders will be happy.

The Witcher 3: Wild Hunt launched yesterday, and it is absolutely amazing. While owners of PlayStation 4 and Xbox One can join in on the party this time around, along with their PC brethren, CD Projekt RED’s PC pedigree, as well as the franchise’s history with that platform, means that most of the fanbase will be playing through the latest epic in the franchise on their rigs.

And PC players have a lot of questions about the game- specifically, they are curious about the kinds of mods that will be possible (especially given the controversy with various limitations having been placed on mods by developers and publishers in recent times).

Quest Desiger Philipp Weber gave some information on some of the things that we’ll be able to change. He confirmed that it would be possible to modify and influence the game’s weather system, that, for instance, player can modify an XML file and make it rain more often. He also confirmed that the number of NPCs in a crowd can be increased.

But of course, the biggest question is making the game look like its 2013 debut- he confirmed that while it would be possible, it’s also not necessarily recommended.

“I don’t know if you can tweak the environment 100% like that, but I think so. However, remember that we had a reason to change it (and these effects have nothing to do with performance). Sharpening only looks good on screenshots and short videos. If you stare at the game like that for a long time, the eyes really start to hurt.”

All of which should make PC players and modders very happy indeed.

bandai namcoCD Projekt REDmoddingpcps4spike chunsoftThe Witcher 3: Wild HuntWarner BrosXbox One