"I think we're still sticking to what was in The Witcher 3 and Cyberpunk 2077," said CD Projekt RED joint CEO Michał Nowakowski.
Director Naoki Hamaguchi also revealed that Final Fantasy 7 Rebirth's open-world structure was inspired by games like The Witcher 3.
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Andrzej Sapkowski referred to mentioning school of the Wolf in The Last Wish as essentially being a mistake that he could avoid.,
The open-world action RPG's "final" patch was previously set to launch this year. More details will be revealed "closer" to launch.
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However, narrative director Philipp Weber also noted that quality is subjective, and isn't a mathematical quantity that can be derived.
The narrative director spoke about how the studio was “remembering the lessons from The Witcher 3" when it came to writing.
Engineering production manager Jan Hermanowicz spoke about the studio wanting the generational leap to be done right.
Narrative director Philipp Weber says there are "new questions we want to answer because this is supposed to feel like a true sequel."
CD Projekt RED did a great job showcasing the tech used in its next open-world action RPG, though there are some caveats.
Celebrating 10 years of The Witcher 3: Wild Hunt, studio co-CEO Adam Badowski spoke about how its games will always have something new.
"We cannot do so many things we would love to do, that we are tempted to do," said CD Projekt RED co-founder Marcin Iwiński.
The studio revealed through an FAQ that, while PC players can continue to use Nexus Mods, console players will need to use mod.io.
The Witcher 3: Wild Hunt originally came out on PC, PS4 and Xbox One on May 19, 2015, making this the tenth year since its release.
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CD Projekt's Piotr Nielubowicz spoke about the company's accolades for the previous years and plans for the future in a video.
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The collabs resulted in a HUD element displaying attacks for players and dialogue choices in Capcom's upcoming action RPG.