The narrative director spoke about how the studio was “remembering the lessons from The Witcher 3" when it came to writing.
Engineering production manager Jan Hermanowicz spoke about the studio wanting the generational leap to be done right.
Narrative director Philipp Weber says there are "new questions we want to answer because this is supposed to feel like a true sequel."
CD Projekt RED did a great job showcasing the tech used in its next open-world action RPG, though there are some caveats.
Celebrating 10 years of The Witcher 3: Wild Hunt, studio co-CEO Adam Badowski spoke about how its games will always have something new.
"We cannot do so many things we would love to do, that we are tempted to do," said CD Projekt RED co-founder Marcin Iwiński.
The studio revealed through an FAQ that, while PC players can continue to use Nexus Mods, console players will need to use mod.io.
The Witcher 3: Wild Hunt originally came out on PC, PS4 and Xbox One on May 19, 2015, making this the tenth year since its release.
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CD Projekt's Piotr Nielubowicz spoke about the company's accolades for the previous years and plans for the future in a video.
Whether it's excellent combat, top-notch story-telling, extensive build-crafting, or all three, these action RPGs deliver the goods.
The collabs resulted in a HUD element displaying attacks for players and dialogue choices in Capcom's upcoming action RPG.
The newer designers working on The Witcher 4 had previously worked on the quest "In the Eternal Fire's Shadow" for The Witcher 3.
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The developer also insists it will avoid another rushed and troubled launch similar to what Cyberpunk 2077 had to endure in 2020.
Available on all platforms for free, the update allows players to change the look of face cards to iconic characters like Geralt.
Premium subscribers also get to experience all three TimeSplitters titles on PS4 and PS5 alongside Vacation Simulator for PS VR.