Tomb Raider: No Wii U version in the works, would have to be built from scratch

In an FAQ in the Eidos forums, Crystal Dynamics community manager Meagan Marie said that no Wii U version for the upcoming Tomb Raider is in the works, and probably won’t ever be. She said that if a Wii U version was ever built, it would have to be built from scratch.

“If we started building a game for the Wii U we would build it very differently and we would build it with unique functionality,” said Marie. “When we started developing the game we made a conscious decision that it was all about building the game for a platform and making sure the game was specific to that platform.

“Given that we’ve been working on the game quite a while before Wii U was announced I think it would not be right to try and port it across.”

Crystal Dynamics is, however, going to release the game on MAC, and is currently in talks with a company regarding the same.

“We’re in the middle of discussions with a company looking to do just that,” she said when asked about a possible MAC version. The version, however, will not be released at the same time as the other 3 versions. “I’d love to be able to see it day and date with the Xbox 360, PlayStation 3, and PC release, but there is a technological aspect to it as well that we need to achieve. But yes, I want a Mac version because I love my Mac.”

Tomb Raider releases later this year on Xbox 360, PS3 and PC. Stay tuned for more info.

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